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Meh. Natal has already touted this. And has the ability to do it much better than the crappy hardware of the PS Eye
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BubbleF**kingBuddy promoted this comment
@Kakkoii: Well, to be honest, the PlayStation Eye came out a few years ago, and could do everything that Natal could.
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@Chimaera: Doesn't matter when they closed the gap. Giving players the option of either or.
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Danny Allen approved this comment
@BubbleF**kingBuddy: Well, to be honest, no it couldn't! And still can't. -_-.
The Playstation Eye has been out since just a bit after the PS2 came out. So it's been quite a while. The PlayStation Eye is ONLY A LOW RESOLUTION CAMERA!
While Natal is a combination of: A monochrome infrared sensor able to track the depth of each pixel, thus able to track your movements in 3D space. A long a high resolution digital camera beside it for importing you and stuff you want into the game. And also face recognition and all that jazz.
The PS Eye is very primitive compared to Natal. Reply
The Playstation Eye has been out since just a bit after the PS2 came out. So it's been quite a while. The PlayStation Eye is ONLY A LOW RESOLUTION CAMERA!
While Natal is a combination of: A monochrome infrared sensor able to track the depth of each pixel, thus able to track your movements in 3D space. A long a high resolution digital camera beside it for importing you and stuff you want into the game. And also face recognition and all that jazz.
The PS Eye is very primitive compared to Natal. Reply
gunluva listens to Top Gear, watches Fatboy Slim approved this comment
@Kakkoii: Either you're very sorely mistaken, or you simply had a typo. Not sure which, so I'll just correct it.
The PlayStation Eye camera was designed for the PS3, not the PS2. It's been three years since the launch, but it wasn't out for a little while after that. I don't know if you have any experience with the PSEye, but while it's not a top of the line camera, it certainly ain't too shabby. Natal will definitely be more advanced, but the PSEye isn't really far behind.
An interesting thing to examine is something that I only recently remembered. The 360 has the "Vision" camera, which is comparable to the PSEye. Instead of using the existing technology in the Vision camera and build upon it with the processing power of the console, they decided to go out and make something new to force you to buy another peripheral.
I think it's a testament to the processing power of the PS3. To come this close to what will be a new piece of tech with something that's been out for 3 years is incredible. It won't be able to do everything Natal can do, but that it'll come darn close is good enough for me. Reply
The PlayStation Eye camera was designed for the PS3, not the PS2. It's been three years since the launch, but it wasn't out for a little while after that. I don't know if you have any experience with the PSEye, but while it's not a top of the line camera, it certainly ain't too shabby. Natal will definitely be more advanced, but the PSEye isn't really far behind.
An interesting thing to examine is something that I only recently remembered. The 360 has the "Vision" camera, which is comparable to the PSEye. Instead of using the existing technology in the Vision camera and build upon it with the processing power of the console, they decided to go out and make something new to force you to buy another peripheral.
I think it's a testament to the processing power of the PS3. To come this close to what will be a new piece of tech with something that's been out for 3 years is incredible. It won't be able to do everything Natal can do, but that it'll come darn close is good enough for me. Reply
@Nicholas Pepersack: Sigh. I'm not mistaken. The PS Eye has been around for the life of the PS2 also. Go do some research about it. It just never really took off that well. I remember I think it was like 6 or 7 years ago, Sony was driving big semi trailers around the country which had a bunch of PS2 booths inside with EyeToy's on the top. (Yeah, it was called the EyeToy before. Sony upgraded the camera now, which will help.) But anyways, it's been around for a long time. The hardware just wasn't good enough back then.
Building on the hardly well known Vision camera would be stupid, and wouldn't allow MS to do what they have done now. Plus it would be a mess. They have created a complete package with it's own processor inside to sit above your TV perferably. And the PSEye is a lot more behind. For this 1 fact: Natal has a monochrome infrared freaking sensor. It can track the distance of the light hitting each pixel. Thus knowing where all the parts of you are in 3D space. (Except the position of your fingers when behind your back of course, that's impossible without x-rays.) Because of this extra sensor paired with a decent RGB camera, Natal is able to map a full skeleton to your body and thus map all your intricate movements into the game if it wants to. Or it can just map your hand movement like the PSEye, without the need to hold a ball on a stick. It also contains a multi array microphone inside for better voice recognition capabilities. And then finally a processor of it's own so it can compute all this data and send it to the 360 without draining the systems own power much.
For Sony, it's not as big of a deal because their system only needs to track a single, extremely simple object. Thus no need for an extra processor. Reply
Building on the hardly well known Vision camera would be stupid, and wouldn't allow MS to do what they have done now. Plus it would be a mess. They have created a complete package with it's own processor inside to sit above your TV perferably. And the PSEye is a lot more behind. For this 1 fact: Natal has a monochrome infrared freaking sensor. It can track the distance of the light hitting each pixel. Thus knowing where all the parts of you are in 3D space. (Except the position of your fingers when behind your back of course, that's impossible without x-rays.) Because of this extra sensor paired with a decent RGB camera, Natal is able to map a full skeleton to your body and thus map all your intricate movements into the game if it wants to. Or it can just map your hand movement like the PSEye, without the need to hold a ball on a stick. It also contains a multi array microphone inside for better voice recognition capabilities. And then finally a processor of it's own so it can compute all this data and send it to the 360 without draining the systems own power much.
For Sony, it's not as big of a deal because their system only needs to track a single, extremely simple object. Thus no need for an extra processor. Reply
Edited by spannu at 09/10/09 7:28 PM
spannu approved this comment
@Kakkoii: There's a big difference between the EyeToy and the Eye. If you view old demo videos of the EyeToy development team (who are also the guys on the current interfaces team), they had everything Natal and the Wii have now even with the low-resolution EyeToy, but six years ago nobody gave a shit so it was abandoned.
Your perception of how infrared and tracking work is way off. Sony has shown the ability to track multiple controllers ("a single, extremely simple object") as well as custom controllers (such as a coffee mug or horseshoe), as well as multiple humans. But then again, you would have had to read the article to know that. Reply
Your perception of how infrared and tracking work is way off. Sony has shown the ability to track multiple controllers ("a single, extremely simple object") as well as custom controllers (such as a coffee mug or horseshoe), as well as multiple humans. But then again, you would have had to read the article to know that. Reply
@spannu: I have read the article, and I know exactly how the software behind the PSEye works.
My "perception" of the infrared camera in Natal is not off at all. Because it's not my perception, but a fact of the hardware.
[www.pixelsumo.com]
"The Depth information is captured by emitting pulses of infra-red light to all objects in the scene and sensing the reflected light from the surface of each object. All objects in the scene are then arranged in layers according to the distance information sensed by the D pixels in the camera, providing the Depth information in real time as standard black and white video where the grey-level correlates to relative distance."
Yes, the PSEye can track multiple objects, but it has to determine that based on color images. Where as Natal has 2 different sensory inputs to make judgments with. 1 that's monochrome and highly accurate for depth information. And one for color to discern other things like tracking a certain color like the PSEye does. Reply
My "perception" of the infrared camera in Natal is not off at all. Because it's not my perception, but a fact of the hardware.
[www.pixelsumo.com]
"The Depth information is captured by emitting pulses of infra-red light to all objects in the scene and sensing the reflected light from the surface of each object. All objects in the scene are then arranged in layers according to the distance information sensed by the D pixels in the camera, providing the Depth information in real time as standard black and white video where the grey-level correlates to relative distance."
Yes, the PSEye can track multiple objects, but it has to determine that based on color images. Where as Natal has 2 different sensory inputs to make judgments with. 1 that's monochrome and highly accurate for depth information. And one for color to discern other things like tracking a certain color like the PSEye does. Reply
Danny Allen approved this comment





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