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		<title><![CDATA[Gizmodo: Arcade]]></title>
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			<url>http://tags.gizmodo.com/assets/base/img/thumbs140x140/gizmodo.com.png</url>
			<title><![CDATA[Gizmodo: Arcade]]></title>
			<link>http://gizmodo.com/tag/arcade</link>
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		<link>http://gizmodo.com/tag/arcade</link>
		<description><![CDATA[Gizmodo posts tagged 'arcade']]></description>
			
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			<title><![CDATA[MaruBot Football League Is Next-Gen Foosball Without Wrist Fractures]]></title>
			<description><![CDATA[
<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/gizmodo/2009/09/01_Gimg02_01.jpg"><img src="http://cache.gawker.com/assets/images/4/2009/09/500x_01_Gimg02_01.jpg" class="left image500" width="500" /></a>The purist will probably hate this. Well, bad luck purists, because I don't care. This MaruBot robotic foosball table is the next thing I want to play.</p>
<p><script type="text/javascript">
gawkerGallery(5364984,12,'MaruBot Football Gallery');
</script></p>
<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/gizmodo/2009/09/01_img04.gif"><img src="http://cache.gawker.com/assets/images/4/2009/09/500x_01_img04.jpg" class="left image500" width="500" /></a></p>
<p>The <a class="autolink" title="Click here to read more posts tagged MARUBOT FOOTBALL LEAGUE" href="http://gizmodo.com/tag/marubot-football-league/">MaruBot Football League</a> table can use up to four players, each controlling one of the four robots. I don't really know how much fun is this to play, but I would just do it to see the cute robot's faces. [<a href="http://irrobot.com/english/">IR Robot</a> via <a href="http://www.chipchick.com/2009/09/marubot_football_league_arcade_game.html">ChipChick</a>]</p>
]]></description>
			<link><![CDATA[http://gizmodo.com/5365005/marubot-football-league-is-next+gen-foosball-without-wrist-fractures]]></link>			<guid isPermaLink="false"><![CDATA[Gizmodo-5365005]]></guid>
			<category><![CDATA[arcade]]></category>
			<category><![CDATA[foosball]]></category>
			<category><![CDATA[gaming]]></category>
			<category><![CDATA[MaruBot Football League]]></category>
			<pubDate><![CDATA[Tue, 22 Sep 2009 10:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Jesus Diaz]]></dc:creator>
			<wfw:commentRss>http://gizmodo.com/index.php?op=postcommentfeed&amp;postId=5365005&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Cool Dad Builds Mini Arcade Machine for His Son]]></title>
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<p><object width="500" height="308" class="left gawkerVideo embeddedVideo videoObject_0"><param name="movie" value="http://www.youtube.com/v/Wrkv8E9kK_U&hl=en&fs=1&fmt=22">
<param name="allowFullScreen" value="true">
<embed src="http://www.youtube.com/v/Wrkv8E9kK_U&hl=en&fs=1&fmt=22" type="application/x-shockwave-flash" allowfullscreen="true" width="500" height="308" class="left gawkerVideo"></object>Hey dad! Look at what Samuel Seide made for his son. How about it? I'm not even asking for an <a href="http://gizmodo.com/5321937/dad-builds-imperial-walker-bed-for-himself-his-son">Imperial Walker bed</a>, just a father-daughter mini-arcade machine building session to sacrifice some games, a DVD player, and random electronics.</p>

<p>There's something awesome about this mini-arcade machine and I want to build one so badly that I even ignored the fact that this video was filmed in a bathroom. [<a href="http://www.youtube.com/watch?v=Wrkv8E9kK_U">YouTube</a> via <a href="http://www.boingboing.net/2009/09/14/scratch-built-miniat.html">Boing Boing</a>]</p>
]]></description>
			<link><![CDATA[http://gizmodo.com/5359406/cool-dad-builds-mini-arcade-machine-for-his-son]]></link>			<guid isPermaLink="false"><![CDATA[Gizmodo-5359406]]></guid>
			<category><![CDATA[diy]]></category>
			<category><![CDATA[arcade]]></category>
			<category><![CDATA[clips]]></category>
			<category><![CDATA[diy mini arcade machine]]></category>
			<category><![CDATA[machine]]></category>
			<category><![CDATA[mini arcade machine]]></category>
			<category><![CDATA[video]]></category>
			<pubDate><![CDATA[Mon, 14 Sep 2009 22:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Rosa Golijan]]></dc:creator>
			<wfw:commentRss>http://gizmodo.com/index.php?op=postcommentfeed&amp;postId=5359406&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Nolan Bushnell's First Commercially Sold Video Game Ever Is for Sale]]></title>
			<description><![CDATA[
<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/gizmodo/2009/09/computer_space_yellow.jpg"><img src="http://cache.gawker.com/assets/images/4/2009/09/500x_computer_space_yellow.jpg" class="left image500" width="500" /></a><a href="http://en.wikipedia.org/wiki/Computer_Space">Computer Space</a>, generally considered the first commercially-sold video game ever, is pretty rare these days, with only about 1800 of the retro-futuristic arcade cabinets made. Yet two of them just popped up on eBay.</p>
<p>Created by Atari founders and all-around gaming legends <a class="autolink" title="Click here to read more posts tagged NOLAN BUSHNELL" href="http://gizmodo.com/tag/nolan-bushnell/">Nolan Bushnell</a> and Ted Dabney, <a class="autolink" title="Click here to read more posts tagged COMPUTER SPACE" href="http://gizmodo.com/tag/computer-space/">Computer Space</a> came out in November of 1971, a full year before Pong hit the streets. The gameplay seems like sort of a mix of Asteroids and Space Invaders, with a rotational thruster (that phrase will never cease to sound filthy) controlling a rocketship (it's just getting dirtier) trying to take down a UFO (well, if a UFO is a euphamism, I don't want to know what it's referring to).</p>
<p>There's a <a href="http://cgi.ebay.com/Green-Computer-Space-2-player-low-plays-nice-cond_W0QQitemZ110431293132QQcmdZViewItemQQptZLH_DefaultDomain_0?hash=item19b637cecc&_trksid=p3286.c0.m14">green</a> and a <a href="http://cgi.ebay.com/Yellow-Computer-Space-RARE-1800-made-nice-working-cond_W0QQitemZ110431292023QQcmdZViewItemQQptZLH_DefaultDomain_0?hash=item19b637ca77&_trksid=p3286.c0.m14">yellow</a> version for sale, and the price is currently hovering around $1500 and $2500, respectively, but it's kind of an awesome-looking piece of furniture even if you're not into classic gaming. If you like those uncomfortable <a href="http://www.inmod.com/retmodeggpod.html">egg-chairs</a>, this'll fit right in with your aesthetic. [<a href="http://technabob.com/blog/2009/09/10/rare-computer-space-arcade-machines/">Technabob</a>]</p>
]]></description>
			<link><![CDATA[http://gizmodo.com/5358011/nolan-bushnells-first-commercially-sold-video-game-ever-is-for-sale]]></link>			<guid isPermaLink="false"><![CDATA[Gizmodo-5358011]]></guid>
			<category><![CDATA[retromodo]]></category>
			<category><![CDATA[arcade]]></category>
			<category><![CDATA[cabinet]]></category>
			<category><![CDATA[computer space]]></category>
			<category><![CDATA[ebay]]></category>
			<category><![CDATA[games]]></category>
			<category><![CDATA[gaming]]></category>
			<category><![CDATA[nolan bushnell]]></category>
			<pubDate><![CDATA[Sat, 12 Sep 2009 13:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Dan Nosowitz]]></dc:creator>
			<wfw:commentRss>http://gizmodo.com/index.php?op=postcommentfeed&amp;postId=5358011&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[How to Make Your Very Own Badass Arcade Cabinet for Cheap-ish]]></title>
			<description><![CDATA[
<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/gizmodo/2009/09/mamebuild31_01.jpg"><img src="http://cache.gawker.com/assets/images/4/2009/09/500x_mamebuild31_01.jpg" class="left image500" width="500" /></a>Arcade games are a touchstone of many of our childhoods, holding memories of hours spent burning through quarters and chasing high scores. Now, MaximumPC has a guide for making an epic MAME <a class="autolink" title="Click here to read more posts tagged ARCADE CABINET" href="http://gizmodo.com/tag/arcade-cabinet/">arcade cabinet</a> for cheap. So very tempting. [<a href="http://www.maximumpc.com/article/features/how_build_kickass_mame_arcade_rig_old_pc_pics">MaximumPC</a>]</p>
]]></description>
			<link><![CDATA[http://gizmodo.com/5355503/how-to-make-your-very-own-badass-arcade-cabinet-for-cheap+ish]]></link>			<guid isPermaLink="false"><![CDATA[Gizmodo-5355503]]></guid>
			<category><![CDATA[diy]]></category>
			<category><![CDATA[arcade]]></category>
			<category><![CDATA[arcade cabinet]]></category>
			<category><![CDATA[gaming]]></category>
			<category><![CDATA[mame]]></category>
			<pubDate><![CDATA[Wed, 09 Sep 2009 11:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Adam Frucci]]></dc:creator>
			<wfw:commentRss>http://gizmodo.com/index.php?op=postcommentfeed&amp;postId=5355503&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Tron's Space Paranoids Arcade Now a Reality]]></title>
			<description><![CDATA[
<p><img src="http://cache.gawker.com/assets/images/gizmodo/2009/08/6011_761585848850_15908690_43355399_640579_n.jpg" class="left image340" width="340" />Despite their demise, arcade machines are <a href="http://gizmodo.com/352147/retro-arcade-gaming-fan-heaven-is-worth-infinite-quarters">one of my dearest passions</a>. That's why I can't believe I missed the <i>real version</i> of <a class="autolink" title="Click here to read more posts tagged SPACE PARANOIDS" href="http://gizmodo.com/tag/space-paranoids/">Space Paranoids</a>, created for the new <a href="http://gizmodo.com/5322478/tron-legacy-trailer-officially-released">Tron movie</a>. I want this machine, badly. [Thanks <a href="http://io9.com/people/MeredithDW/posts/">Meredith Woerner</a>]</p>
]]></description>
			<link><![CDATA[http://gizmodo.com/5338043/trons-space-paranoids-arcade-now-a-reality]]></link>			<guid isPermaLink="false"><![CDATA[Gizmodo-5338043]]></guid>
			<category><![CDATA[arcade]]></category>
			<category><![CDATA[gaming]]></category>
			<category><![CDATA[space paranoids]]></category>
			<category><![CDATA[tron]]></category>
			<category><![CDATA[tron 2]]></category>
			<category><![CDATA[tron legacy]]></category>
			<pubDate><![CDATA[Sat, 15 Aug 2009 09:07:53 EDT]]></pubDate>
			<dc:creator><![CDATA[Jesus Diaz]]></dc:creator>
			<wfw:commentRss>http://gizmodo.com/index.php?op=postcommentfeed&amp;postId=5338043&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Games2U Brings a Portable Arcade To Your House]]></title>
			<description><![CDATA[
<p><img src="http://cache.gawker.com/assets/images/4/2009/06/504x_games4u.jpg" class="left image500" width="500" style="display:block;">The only time people visit arcades these days is when they're waiting for the 8:30 showing of <em>Transformers</em> to start. Whether it's convenience of quality of games, people just aren't going. But what if it came to YOU?</p>
<p>Games2U puts PS3s, Wii and Xbox 360 games inside of a van and delivers it, letting 20 people play no matter where you are. We can imagine it being useful for kids' <a class="autolink" title="Click here to read more posts tagged BIRTHDAY PARTIES" href="http://gizmodo.com/tag/birthday-parties/">birthday parties</a>, tailgating parties or funerals; especially since the company also offers laser tag and giant hamster balls.</p>
<p>And if you think this is a good and viable business opportunity, they even offer franchise options to set one up where you live. [<a href="http://www.g2u.com/franchise.php">G2u</a> via <a href="http://kotaku.com/5304593/stationary-arcades-may-be-dead-but-what-about-one-on-wheels">Kotaku</a>]</p>
]]></description>
			<link><![CDATA[http://gizmodo.com/5304693/games2u-brings-a-portable-arcade-to-your-house]]></link>			<guid isPermaLink="false"><![CDATA[Gizmodo-5304693]]></guid>
			<category><![CDATA[arcade]]></category>
			<category><![CDATA[birthday parties]]></category>
			<category><![CDATA[games2u]]></category>
			<category><![CDATA[gaming]]></category>
			<category><![CDATA[parties]]></category>
			<category><![CDATA[party]]></category>
			<category><![CDATA[portable gaming]]></category>
			<category><![CDATA[van]]></category>
			<category><![CDATA[van gaming]]></category>
			<pubDate><![CDATA[Tue, 30 Jun 2009 15:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Jason Chen]]></dc:creator>
			<wfw:commentRss>http://gizmodo.com/index.php?op=postcommentfeed&amp;postId=5304693&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Dual Choco Baby Xbox 360 Joysticks Herald the Glorious Return of Virtual On]]></title>
			<description><![CDATA[
<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/4/2009/04/voonsticks.jpg"><img src="http://cache.gawker.com/assets/images/gizmodo/2009/04/voonsticks.jpg" class="left image500" width="500"  style="display:block;float:none;"/></a>I wasted too many days in a dank arcade that frankly sucked in every respect except the single reason I went: <em><a class="autolink" title="Click here to read more posts tagged VIRTUAL ON" href="http://gizmodo.com/tag/virtual-on/">Virtual On</a></em>. With its dual joysticks, it stood above all other giant robot games.</p>
<p>The home experience always felt half-baked and watered down&mdash;but that was also in the days before everybody had a 46-inch TV and you had to share a single display for multiple people. Now, it's <a href="http://kotaku.com/5161360/virtual-on-360-the-trailer">coming to Xbox 360</a> and people have giant TVs, but there's no twin-stick to play it. <a href="http://www.1up.com/do/newsStory?cId=3173627">Yet, anyway</a>.</p>
<p>But you can build it! (Oh yeah, that was the point of this post.) All you have to do is find two tube-like candy containers and some arcade buttons, then re-wire your <a class="autolink" title="Click here to read more posts tagged XBOX 360" href="http://gizmodo.com/tag/xbox-360/">Xbox 360</a> controller like so. Done! And <em>so</em> worthwhile. [<a href="http://gamerbook.net/wiki/%E9%9B%BB%E8%84%B3%E6%88%A6%E6%A9%9F%E3%83%90%E3%83%BC%E3%83%81%E3%83%A3%E3%83%AD%E3%83%B3_%E3%82%AA%E3%83%A9%E3%83%88%E3%83%AA%E3%82%AA%E3%83%BB%E3%82%BF%E3%83%B3%E3%82%B0%E3%83%A9%E3%83%A0">Gamerbook</a> via <a href="http://www.1up.com/do/newsStory?cId=3173882">1UP</a> via <a href="http://kotaku.com/5223918/how-to-best-play-virtual-on-xbox-360-style">Kotaku</a>]</p>
]]></description>
			<link><![CDATA[http://gizmodo.com/5224571/dual-choco-baby-xbox-360-joysticks-herald-the-glorious-return-of-virtual-on]]></link>			<guid isPermaLink="false"><![CDATA[Gizmodo-5224571]]></guid>
			<category><![CDATA[xbox 360]]></category>
			<category><![CDATA[360]]></category>
			<category><![CDATA[arcade]]></category>
			<category><![CDATA[games]]></category>
			<category><![CDATA[gaming]]></category>
			<category><![CDATA[mods]]></category>
			<category><![CDATA[sega]]></category>
			<category><![CDATA[virtual on]]></category>
			<category><![CDATA[xbox]]></category>
			<pubDate><![CDATA[Thu, 23 Apr 2009 13:10:00 EDT]]></pubDate>
			<dc:creator><![CDATA[matt buchanan]]></dc:creator>
			<wfw:commentRss>http://gizmodo.com/index.php?op=postcommentfeed&amp;postId=5224571&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[XCM Rumble Joystick Gives PS3 the Quakes]]></title>
			<description><![CDATA[
<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/4/2009/04/xcmjoy.jpg"><img src="http://cache.gawker.com/assets/images/gizmodo/2009/04/xcmjoy.jpg" class="left image500" width="500"  style="display:block;"/></a>XCM is building the world's first rumbling joystick. You know, like a <a href="http://i.gizmodo.com/5161299/mad-catz-street-fighter-iv-fightsticks-review">Street Fighter IV Tournament Stick</a>, but with the shakes.</p>

<p>Other that the vibration functions, it's a pretty typical arcade stick, featuring turbo modes and four memory buttons that can be programmed with complicated stick/button maneuvers reaching up to 20 steps apiece. (That's like the whole Konami Code in one button press.)</p>
<p>It doesn't look like the stick is on sale just yet, but what do you think, have you been missing the impact of a full-out Hadouken on your fingertips? [<a href="http://www.teamxcm.com/forums/news-and-information/152-xcm-rumble-joystick-for-playstation-3-ps3.html">XCM</a>]</p>
]]></description>
			<link><![CDATA[http://gizmodo.com/5204039/xcm-rumble-joystick-gives-ps3-the-quakes]]></link>			<guid isPermaLink="false"><![CDATA[Gizmodo-5204039]]></guid>
			<category><![CDATA[controllers]]></category>
			<category><![CDATA[arcade]]></category>
			<category><![CDATA[joysticks]]></category>
			<category><![CDATA[playstation 3]]></category>
			<category><![CDATA[ps3]]></category>
			<category><![CDATA[video games]]></category>
			<category><![CDATA[xcm]]></category>
			<category><![CDATA[xcm rumble joystick]]></category>
			<pubDate><![CDATA[Wed, 08 Apr 2009 18:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mark Wilson]]></dc:creator>
			<wfw:commentRss>http://gizmodo.com/index.php?op=postcommentfeed&amp;postId=5204039&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Galaga Remix Lightning Review: Classic Space Shootin' For iPhone]]></title>
			<description><![CDATA[
<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/4/2009/04/galagaiphone.jpg"><img src="http://cache.gawker.com/assets/images/gizmodo/2009/04/galagaiphone.jpg" class="left image500" width="500"  style="display:block;float:none;"/></a><strong>The App:</strong> One of the most resilient game franchises of all time just hit the <a class="autolink" title="Click here to read more posts tagged APP STORE" href="http://gizmodo.com/tag/app-store/">App Store</a> today in <a class="autolink" title="Click here to read more posts tagged GALAGA REMIX" href="http://gizmodo.com/tag/galaga-remix/">Galaga Remix</a>, with both the classic Galaga arcade game and an updated Remix version from Namco.</p>

<p><strong>The Price:</strong> $6 for full version, with a free Lite version to try as well.</p>
<p><strong>The Verdict:</strong> I miss arcades! Galaga Remix does a great job at bringing one of the tried-and-true game forms of our time&mdash;the shoot-shit-in-space-that's-falling-at-your-ship form&mdash;and does it up right.</p>
<p>The classic version is great, but I actually prefer the remix&mdash;mainly because the fundamentals of the game are completely unchanged. The remix adds power-ups, boss battles and the ability to save your game to start back up at the level you achieved when you had to quit playing before.</p>
<p>You've got three options for controls, which is nice: three virtual buttons you can tap to move left/right and fire, a slider that you can drag like the iPhone's default unlock slider to move your ship, or accelerometer tilting. As you might expect, the accelerometer control is a little awkward, but the other two methods are actually very intuitive.</p>
<p>One weird thing: the controls, and the game in general, feel much more responsive on the updated Remix version than they do in the classic one. This is a shame.</p>
<p>But like I said, the Remix is pretty faithful to the original&mdash;with the same great sound effects and music (which are both totally awesome throughout), so it's a fun diversion. And like several of Namco's other games which were initially released with sluggish performance, an update could fix it.</p>
<p>Overall, a great game.</p>
<p>Gameplay video via <a href="http://toucharcade.com/2009/04/01/namcos-galaga-remix-heading-to-the-app-store/">Touch Arcade</a>:</p>
<p><object width="506" height="311" class="left gawkerVideo embeddedVideo"><param name="movie" value="http://www.youtube.com/v/Z_1mL_xNaO0&hl=en&fs=1&fmt=22">
<param name="allowFullScreen" value="true">
<embed src="http://www.youtube.com/v/Z_1mL_xNaO0&hl=en&fs=1&fmt=22" type="application/x-shockwave-flash" allowfullscreen="true" width="506" height="311" class="left gawkerVideo"></embed></object><img src="http://cache.gawker.com/assets/images/gizmodo/2009/04/Z_1mL_xNaO0.jpg" style="display: none;" class="embeddedVideoThumbnail"><br clear="all"></p>
<p><img src="http://cache.gawker.com/assets/images/gizmodo/2009/02/gizplusplus.jpg">Totally faithful Galaga gameplay, with excellent sound and music<br clear="all"></p>
<p><img src="http://cache.gawker.com/assets/images/gizmodo/2009/02/gizplus3.jpg">Lots of options for controls, which are responsive<br clear="all"></p>
<p><img src="http://cache.gawker.com/assets/images/gizmodo/2009/02/gizplus3.jpg">Continue feature in Remix lets you pick up where you left off<br clear="all"></p>
<p><img src="http://cache.gawker.com/assets/images/gizmodo/2009/02/gizminus.jpg">Classic version runs slower and is less responsive than Remix<br clear="all"></p>
]]></description>
			<link><![CDATA[http://gizmodo.com/5203698/galaga-remix-lightning-review-classic-space-shootin-for-iphone]]></link>			<guid isPermaLink="false"><![CDATA[Gizmodo-5203698]]></guid>
			<category><![CDATA[lightning review]]></category>
			<category><![CDATA[app store]]></category>
			<category><![CDATA[apps]]></category>
			<category><![CDATA[arcade]]></category>
			<category><![CDATA[galaga]]></category>
			<category><![CDATA[galaga remix]]></category>
			<category><![CDATA[galaga remix iphone review]]></category>
			<category><![CDATA[games]]></category>
			<category><![CDATA[iphone]]></category>
			<category><![CDATA[iphone apps]]></category>
			<category><![CDATA[iphone games]]></category>
			<category><![CDATA[top]]></category>
			<pubDate><![CDATA[Wed, 08 Apr 2009 11:50:00 EDT]]></pubDate>
			<dc:creator><![CDATA[John Mahoney]]></dc:creator>
			<wfw:commentRss>http://gizmodo.com/index.php?op=postcommentfeed&amp;postId=5203698&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[The Shoebox Fightstick Is Made For Cheap Chun-Li Combat]]></title>
			<description><![CDATA[
<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/4/2009/03/boxstick2.jpg"><img src="http://cache.gawker.com/assets/images/gizmodo/2009/03/boxstick2.jpg" class="left image500" width="500"  style="display:block;float:none;"/></a>We didn't think things could get sadder in these economically trying times than the <a href="http://i.gizmodo.com/5161299/mad-catz-street-fighter-iv-fightsticks-review">Tupperware arcade stick</a>. Well folks, things just went from bad to leap from the nearest skyscraper status.</p>

<p><img src="http://cache.gawker.com/assets/images/gizmodo/2009/03/boxstick3.jpg" width="808" height="438" style="display:block;float:none;">Using a few Xbox 360 controllers, Happ joysticks and 14 buttons, one modder built two <a href="http://i.gizmodo.com/5161299/mad-catz-street-fighter-iv-fightsticks-review">Mad Catz Fightsticks</a> of his own...in a pair of shoeboxes. Apparently Nike boxes can withstand the wear and tear of intense SFIV sessions (but if not, they're not all that difficult to service).</p>
<p>I'm pretty keen on the design, but I'd probably rip those boxes a new one trying to fend off the 2D onslaught of Matt Buchanan. [<a href="http://kotaku.com/5189361/kick-ass-with-shoebox-fight-sticks">Kotaku</a>]</p>
]]></description>
			<link><![CDATA[http://gizmodo.com/5190243/the-shoebox-fightstick-is-made-for-cheap-chun+li-combat]]></link>			<guid isPermaLink="false"><![CDATA[Gizmodo-5190243]]></guid>
			<category><![CDATA[gaming]]></category>
			<category><![CDATA[arcade]]></category>
			<category><![CDATA[controllers]]></category>
			<category><![CDATA[fightsticks]]></category>
			<category><![CDATA[mad catz]]></category>
			<category><![CDATA[madcatz]]></category>
			<category><![CDATA[nike]]></category>
			<category><![CDATA[shoebox]]></category>
			<category><![CDATA[shoebox arcade stick]]></category>
			<category><![CDATA[shoes]]></category>
			<category><![CDATA[video games]]></category>
			<pubDate><![CDATA[Mon, 30 Mar 2009 09:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mark Wilson]]></dc:creator>
			<wfw:commentRss>http://gizmodo.com/index.php?op=postcommentfeed&amp;postId=5190243&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[TrashCade Is the Ultimate Hobo Arcade Cabinet]]></title>
			<description><![CDATA[
<p><img src="http://cache.gawker.com/assets/images/gizmodo/2009/03/trashcade.jpg" class="left image340" width="340"  style="display:block;"/>Behold the TrashCade, the arcade game cabinet <a href="http://gizmodo.com/5056580/the-anatomy-of-the-office-prank">made of cardboard and tape</a>! But don't hold it too much, or it may fall apart in a clusterfrak of trash and wrap. [<a href="http://www.techeblog.com/index.php/tech-gadget/trash-cade">Techeblog</a>]</p>
]]></description>
			<link><![CDATA[http://gizmodo.com/5185253/trashcade-is-the-ultimate-hobo-arcade-cabinet]]></link>			<guid isPermaLink="false"><![CDATA[Gizmodo-5185253]]></guid>
			<category><![CDATA[gaming]]></category>
			<category><![CDATA[arcade]]></category>
			<category><![CDATA[arcade cabinet]]></category>
			<category><![CDATA[cabinet]]></category>
			<category><![CDATA[Trash cade]]></category>
			<category><![CDATA[Trashcade]]></category>
			<pubDate><![CDATA[Thu, 26 Mar 2009 10:40:11 EDT]]></pubDate>
			<dc:creator><![CDATA[Jesus Diaz]]></dc:creator>
			<wfw:commentRss>http://gizmodo.com/index.php?op=postcommentfeed&amp;postId=5185253&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Tupperware Arcade Stick Throws Hadoukens, Totes Sammiches]]></title>
			<description><![CDATA[
<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/4/2009/03/sammichcontroler.jpg"><img src="http://cache.gawker.com/assets/images/gizmodo/2009/03/sammichcontroler.jpg" class="left image500" width="500"  style="display:block;float:none;"/></a>Can't afford Mad Catz's ridiculous <a href="http://i.gizmodo.com/5161299/mad-catz-street-fighter-iv-fightsticks-review">Tournament Edition SFIV FightStick</a>? Just build your own out of cheap fake Tupperware. Plus, it'll tote a sammich over to your friend's house, though I'd avoid tuna salad. [<a href="http://www.techeblog.com/index.php/tech-gadget/ps2-arcade-stick-made-with-plastic-storage-container">TechEBlog</a>]</p>
]]></description>
			<link><![CDATA[http://gizmodo.com/5180456/tupperware-arcade-stick-throws-hadoukens-totes-sammiches]]></link>			<guid isPermaLink="false"><![CDATA[Gizmodo-5180456]]></guid>
			<category><![CDATA[gaming]]></category>
			<category><![CDATA[arcade]]></category>
			<category><![CDATA[arcade sticks]]></category>
			<category><![CDATA[controllers]]></category>
			<category><![CDATA[playstation 2]]></category>
			<category><![CDATA[ps2]]></category>
			<category><![CDATA[street fighter]]></category>
			<pubDate><![CDATA[Mon, 23 Mar 2009 11:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[matt buchanan]]></dc:creator>
			<wfw:commentRss>http://gizmodo.com/index.php?op=postcommentfeed&amp;postId=5180456&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Custom Street Fighter IV Cabinets Going for Cheap]]></title>
			<description><![CDATA[
<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/4/2009/03/SFIVchuncab.jpg"><img src="http://cache.gawker.com/assets/images/gizmodo/2009/03/SFIVchuncab.jpg" class="left image500" width="500"  style="display:block;float:none;"/></a>I can't promise that these low prices will stay, but right now, there are a small handful of custom <a class="autolink" title="Click here to read more posts tagged STREET FIGHTER IV" href="http://gizmodo.com/tag/street-fighter-iv/">Street Fighter IV</a> cabinets (<strike>filled with genuine SFIV boards</strike>) available on eBay, starting at $650. <strong>UPDATE</strong></p>

<p>These aren't some weird scam knock-offs. The Capcom-sanctioned cabinets made their public debut at a recent SFIV event. Each system one-of-a-kind, the work of various <a href="http://meatbun.us/">participating design companies</a>. Proceeds from the sales go to charity.</p>
<p>Keeping in mind the free shipping on all of these cabinets, you have more than a few excuses to place a bid and fill your home with a sadly dated but still tempting dedicated full-out arcade cabinet.<br>
<script type="text/javascript" charset="utf-8">
galleryPost('streetfighterarcadeart', 4, '');
</script><br>
<em>Note: We're only linking one auction page, scroll to the bottom for the related cabinets that are up for sale</em>. [<a href="http://cgi.ebay.com/ws/eBayISAPI.dll?ViewItem&item=320344268192">eBay</a> via <a href="http://kotaku.com/5162580/want-to-own-this-amazing-street-fighter-iv-cabinet">Kotaku</a>]</p>
<p><br>
<strong><em>UPDATE: Ahh, there's a catch. It does appear that the joysticks/buttons do not work. You need to provide your own controller along with something to read the SFIV game.</em></strong></p>
]]></description>
			<link><![CDATA[http://gizmodo.com/5162676/custom-street-fighter-iv-cabinets-going-for-cheap]]></link>			<guid isPermaLink="false"><![CDATA[Gizmodo-5162676]]></guid>
			<category><![CDATA[gaming]]></category>
			<category><![CDATA[arcade]]></category>
			<category><![CDATA[cabinet]]></category>
			<category><![CDATA[capcom]]></category>
			<category><![CDATA[sfiv cabinet]]></category>
			<category><![CDATA[street fighter iv]]></category>
			<pubDate><![CDATA[Mon, 02 Mar 2009 10:20:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mark Wilson]]></dc:creator>
			<wfw:commentRss>http://gizmodo.com/index.php?op=postcommentfeed&amp;postId=5162676&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Minutemen Arcade Takes Us Back to a Time That Never Was]]></title>
			<description><![CDATA[
<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/4/2009/02/minutemen-arcade.jpg"><img src="http://cache.gawker.com/assets/images/gizmodo/2009/02/minutemen-arcade.jpg" class="left image500" width="500"  style="display:block;"/></a>I just love this Minutemen arcade machine. Sure it's just a Flash-based recreation of an 80s-style beat-them-up game that never happened, but I played for a few minutes and I want it for my iPhone.</p>

<p>The graphics and the music are just spot on, the controls simple, and the purpose is clear: Kick goons' ass either as the good old shortie-panties of Nightowl or the sex-queen-on-two-long-legs Silk Spectre, who is like a superhero version of Virginia Bell, without the pasties.</p>
<p>The game is not a masterpiece, but it has plenty of charm. Enough that I wish the Watchmen production team actually released a version of this for the iPhone, Android, and Windows Mobile. [<a href="http://kotaku.com/5151975/watchmen-brawler-invokes-the-spirit-of-capcom">Kotaku</a>]</p>
<p><img src="http://cache.gawker.com/assets/images/gizmodo/2009/02/nightowl-silk.jpg" width="804" height="510"></p>
]]></description>
			<link><![CDATA[http://gizmodo.com/5152129/minutemen-arcade-takes-us-back-to-a-time-that-never-was]]></link>			<guid isPermaLink="false"><![CDATA[Gizmodo-5152129]]></guid>
			<category><![CDATA[watchmen]]></category>
			<category><![CDATA[arcade]]></category>
			<category><![CDATA[gaming]]></category>
			<category><![CDATA[machine]]></category>
			<category><![CDATA[minutemen]]></category>
			<pubDate><![CDATA[Thu, 12 Feb 2009 07:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Jesus Diaz]]></dc:creator>
			<wfw:commentRss>http://gizmodo.com/index.php?op=postcommentfeed&amp;postId=5152129&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Tiniest Vintage Arcade/Pinball Machine Models For Your Desk]]></title>
			<description><![CDATA[
<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/4/2009/01/tiny_arcade_cabinets.jpg"><img src="http://cache.gawker.com/assets/images/gizmodo/2009/01/tiny_arcade_cabinets.jpg" class="left image500" width="500" /></a>You can use these shrunken game machines to decorate a quasi game lounge to entertain your non-existent train set ghostmen while they're waiting for the 12:10 to Rochester. Or you can decorate your desk.</p>

<p><script type="text/javascript" charset="utf-8">
galleryPost('miniarcade', 10, '');
</script></p>
<p>Aside from all the vintage game machines (including Playboy pinball), the folks at J & C Studios also have a nice cell tower replica you can use, creating an RF field next to your coffee mug for the tiniest tumors.</p>
<p><img src="http://cache.gawker.com/assets/images/gizmodo/2009/01/CellTowerSplash03.jpg" width="439" height="200"></p>
<p>[<a href="http://www.jcstudiosinc.com/">J&C Studios</a> via <a href="http://technabob.com/blog/2009/01/25/tiny-arcade-cabinets-for-o-scale-model-railroads/">TechnaBob</a> and <a href="http://gadgets.boingboing.net/2009/01/26/retro-arcade-cabinet.html">BBG</a>]</p>
]]></description>
			<link><![CDATA[http://gizmodo.com/5139172/tiniest-vintage-arcadepinball-machine-models-for-your-desk]]></link>			<guid isPermaLink="false"><![CDATA[Gizmodo-5139172]]></guid>
			<category><![CDATA[mini]]></category>
			<category><![CDATA[arcade]]></category>
			<category><![CDATA[cell towers]]></category>
			<category><![CDATA[gaming]]></category>
			<category><![CDATA[miniature arcade machines]]></category>
			<category><![CDATA[miniatures]]></category>
			<category><![CDATA[model trains]]></category>
			<category><![CDATA[pinball]]></category>
			<pubDate><![CDATA[Mon, 26 Jan 2009 10:10:00 EST]]></pubDate>
			<dc:creator><![CDATA[John Mahoney]]></dc:creator>
			<wfw:commentRss>http://gizmodo.com/index.php?op=postcommentfeed&amp;postId=5139172&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Joystick Coat Hooks Are a Playful Way to Keep Clothes Off the Floor]]></title>
			<description><![CDATA[
<p><img src="http://cache.gawker.com/assets/images/4/2009/01/340x_joystickhangers.jpg" class="left image340" width="340" /> Here's one way to get hooked on video games&mdash;retro joystick controller coat hangers!</p>
<p>The hangUP coat hooks are available in 3UP and 4UP versions and come with customizable ball-top colors. You can also request the board to be made of a different material, though the standard is black Walnut. So far no price, but they're available at <a href="http://www.arcade-lounge.co.uk/?p=314">Arcade Lounge</a>. [<a href="http://www.arcade-lounge.co.uk/?p=314">Arcade Lounge</a> via <a href="http://nerdapproved.com/household/arcade-joystick-coat-hooks-let-you-hang-4up/">Nerd Approved</a>]</p>
]]></description>
			<link><![CDATA[http://gizmodo.com/5130893/joystick-coat-hooks-are-a-playful-way-to-keep-clothes-off-the-floor]]></link>			<guid isPermaLink="false"><![CDATA[Gizmodo-5130893]]></guid>
			<category><![CDATA[joysticks]]></category>
			<category><![CDATA[3UP]]></category>
			<category><![CDATA[4UP]]></category>
			<category><![CDATA[arcade]]></category>
			<category><![CDATA[arcade controller]]></category>
			<category><![CDATA[Arcade Lounge]]></category>
			<category><![CDATA[coat hangers]]></category>
			<category><![CDATA[coat hooks]]></category>
			<category><![CDATA[furniture]]></category>
			<category><![CDATA[gaming themed]]></category>
			<category><![CDATA[hangUP coat hooks]]></category>
			<category><![CDATA[video games]]></category>
			<pubDate><![CDATA[Wed, 14 Jan 2009 03:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Elaine Chow]]></dc:creator>
			<wfw:commentRss>http://gizmodo.com/index.php?op=postcommentfeed&amp;postId=5130893&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[NASA Detects Mystery Booming Sound In Deep Space, Origin Unknown]]></title>
			<description><![CDATA[
<p><img src="http://cache.gawker.com/assets/images/4/2009/01/thumb160x_contact-space.jpg" class="left image158" width="158" />Call Dr Arroway, because NASA has detected a deep space sound that defies belief or any explanation. They don't have a single clue about its origin, according to Alan Kogut from the Goddard Space Center:</p>

<blockquote>
<p>The universe really threw us a curve. Instead of the faint signal we hoped to find, here was this booming noise six times louder than anyone had predicted.</p>
</blockquote>
<p>According to NASA, "the source of this cosmic radio background remains a mystery". It's not primordial stars, it's not any known radio source, and in fact, the problem here is that there is "not enough radio galaxies to account for the signal". In other words, nothing in the known cosmos is capable of producing this deafening sound. University of Maryland at College Park's Dale Fixsen—part of NASA's ARCADE team— says, that to get this kind of signal, "you'd have to pack [radio galaxies] into the universe like sardines. There wouldn't be any space left between one galaxy and the next". So in more scientific terms: They don't have a flying frak about what the hell this may be.</p>
<p><img src="http://cache.gawker.com/assets/images/2009/01/custom_1231588732343_299482main_instrument_labeled_lg.jpg" class="right" width="494" height="597" style="display:block;">The sound has been detected by ARCADE, a balloon-borne probe which is chilled to 2.7 degrees above absolute zero. The instrument itself is inside a tank of 500 gallons of liquid helium to reach that temperature, which is the same temperature as the cosmic microwave background radiation.</p>
<p>Needless to say, plugging into this completely unexpected and mysterious alien iPod playlist has made scientists at the Goddard Space Flight Center more excited than Jason Chen at the Las Vegas' Adult Entertainment Expo. [<a href="http://www.nasa.gov/centers/goddard/news/topstory/2009/arcade_balloon.html">NASA</a>]</p>
]]></description>
			<link><![CDATA[http://gizmodo.com/5128146/nasa-detects-mystery-booming-sound-in-deep-space-origin-unknown]]></link>			<guid isPermaLink="false"><![CDATA[Gizmodo-5128146]]></guid>
			<category><![CDATA[space]]></category>
			<category><![CDATA[arcade]]></category>
			<category><![CDATA[goddard space flight center]]></category>
			<category><![CDATA[mystery sound]]></category>
			<category><![CDATA[nasa]]></category>
			<category><![CDATA[wtf]]></category>
			<pubDate><![CDATA[Sat, 10 Jan 2009 07:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Jesus Diaz]]></dc:creator>
			<wfw:commentRss>http://gizmodo.com/index.php?op=postcommentfeed&amp;postId=5128146&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Supermandolini High Quality Arcade Buttons Are Made From Arcade Buttons]]></title>
			<description><![CDATA[
<p><img src="http://cache.gawker.com/assets/images/4/2008/11/340x_set11_badge_l_02.jpg" class="left image340" width="340" />Kotaku's Ashcraft's <a href="http://www.amazon.com/Arcade-Mania-Turbo-charged-Japans-Centers/dp/4770030789">book</a> on Japanese arcades may document how well those gaming centers are doing in Japan, but arcades are pretty much on their last legs here in the US. These high quality Supermandolini <a class="autolink" title="Click here to read more posts tagged #arcadebuttons" href="http://gizmodo.com/tag/arcadebuttons/">arcade buttons</a> are how you can keep hope alive. Sixteen euros ($20) gets you ten badges, or buttons, that you can shove on your backpack or shirt or pants to show just how much you love putting quarters into things. Bonus: putting any one of these 10 on strategic areas of your pants can make for a funny joke. [<a href="http://www.supermandolini.com/acatalog/arcade.html">Super Mandolini</a>]</p>
]]></description>
			<link><![CDATA[http://gizmodo.com/5075444/supermandolini-high-quality-arcade-buttons-are-made-from-arcade-buttons]]></link>			<guid isPermaLink="false"><![CDATA[Gizmodo-5075444]]></guid>
			<category><![CDATA[arcade buttons]]></category>
			<category><![CDATA[arcade]]></category>
			<category><![CDATA[buttons]]></category>
			<category><![CDATA[supermandolini]]></category>
			<pubDate><![CDATA[Mon, 03 Nov 2008 19:45:00 EST]]></pubDate>
			<dc:creator><![CDATA[Jason Chen]]></dc:creator>
			<wfw:commentRss>http://gizmodo.com/index.php?op=postcommentfeed&amp;postId=5075444&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[$99 Live Pack Upgrades Xbox 360 Arcade to Pro]]></title>
			<description><![CDATA[<img src="http://cache.gawker.com/assets/images/gizmodo/2008/10/60pack.jpg" class="left image340" width="340" />There's just $100 standing between the $199 hard driveless <a class="autolink" title="Click here to read more posts tagged XBOX 360" href="http://gizmodo.com/tag/xbox-360/">Xbox 360</a> Arcade and the more functional $299 Xbox 360 Pro. And now you can find that $100 in this <a class="autolink" title="Click here to read more posts tagged XBOX 360 LIVE PACK" href="http://gizmodo.com/tag/xbox-360-live-pack/">Xbox 360 Live Pack</a> which features all the vital stuff missing from the 360 Arcade, like the 60GB hard drive and (fist pump) an ethernet cord. But there's one blatant thing still missing from the kit&mdash;component cables. (Luckily all 360s now come with a non-proprietary HDMI port.) The Xbox 360 Live Pack arrives in stores this November for $99. [<a href="http://kotaku.com/5070228/99-xbox-360-bundle-has-everything-the-arcade-doesnt#viewcomments">Kotaku</a>]]]></description>
			<link><![CDATA[http://gizmodo.com/5070299/99-live-pack-upgrades-xbox-360-arcade-to-pro]]></link>			<guid isPermaLink="false"><![CDATA[Gizmodo-5070299]]></guid>
			<category><![CDATA[xbox 360]]></category>
			<category><![CDATA[60gb]]></category>
			<category><![CDATA[arcade]]></category>
			<category><![CDATA[pro]]></category>
			<category><![CDATA[xbox 360 hard drive]]></category>
			<category><![CDATA[xbox 360 live pack]]></category>
			<pubDate><![CDATA[Wed, 29 Oct 2008 09:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mark Wilson]]></dc:creator>
			<wfw:commentRss>http://gizmodo.com/index.php?op=postcommentfeed&amp;postId=5070299&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Coffee Table Makes Retro Gaming a Contemporary Experience]]></title>
			<description><![CDATA[
<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/4/2008/10/arcade-1_iO2yr_48_01.jpg"><img src="http://cache.gawker.com/assets/images/gizmodo/2008/10/arcade-1_iO2yr_48_01.jpg" class="left image500" width="500" /></a>Half MAME cabinet, half pretentious furniture, this new <a class="autolink" title="Click here to read more posts tagged #coffeetable" href="http://gizmodo.com/tag/coffeetable/">coffee table</a> by <a class="autolink" title="Click here to read more posts tagged #surfacetension" href="http://gizmodo.com/tag/surfacetension/">Surface Tension</a> mixes worlds to adultize your gaming habit. Available in walnut or oak, the table features a 19-inch LCD, <a class="autolink" title="Click here to read more posts tagged #shuttlepc" href="http://gizmodo.com/tag/shuttlepc/">Shuttle PC</a> with dual core CPU, integrated USB and HDMI outputs, 100W of speakers and two sets of high quality buttons and joysticks. With this hardware configuration, you can play games on the table or output the experience to your HDTV.</p>

<p><img src="http://cache.gawker.com/assets/images/gizmodo/2008/10/arcade-table-main_ro6r6_48_01.jpg" class="center">For those who already have a PC of their own to stick inside, the table is a available gutted of its computer components but still packing all of the joysticks and handy ports. In this bare bones configuration, the table runs about $4,000. Fully loaded with the PC and two packs of games, the system is priced at $4,900. (Those prices include delivery and VAT in the UK.)</p>
<p>Of course, there are other options if <a href="http://gizmodo.com/5022607/ikea-%252B-apple--mamebook-cocktail">your cheap</a> or like your MAME furniture <a href="http://gizmodo.com/392414/blu+ray-coffee-table-pac+man-tabletop-for-grown+ups">in black</a>. But this <a class="autolink" title="Click here to read more posts tagged #surfacetensiontable" href="http://gizmodo.com/tag/surfacetensiontable/">Surface Tension table</a> is the most stylish tabletop arcade setup we've seen yet. [<a href="http://www.surface-tension.net/contemporary-coffee-table.php">Surface Tension</a> via <a href="http://www.bornrich.org/entry/surface-tensions-new-arcade-coffee-table/">Bornrich</a>]</p>
]]></description>
			<link><![CDATA[http://gizmodo.com/5067555/coffee-table-makes-retro-gaming-a-contemporary-experience]]></link>			<guid isPermaLink="false"><![CDATA[Gizmodo-5067555]]></guid>
			<category><![CDATA[mame]]></category>
			<category><![CDATA[arcade]]></category>
			<category><![CDATA[arcade cabinet]]></category>
			<category><![CDATA[coffee table]]></category>
			<category><![CDATA[furniture]]></category>
			<category><![CDATA[joysticks]]></category>
			<category><![CDATA[pcs]]></category>
			<category><![CDATA[shuttle PC]]></category>
			<category><![CDATA[surface tension]]></category>
			<category><![CDATA[surface tension table]]></category>
			<pubDate><![CDATA[Thu, 23 Oct 2008 08:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mark Wilson]]></dc:creator>
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			<title><![CDATA[Grand Daddy Brings Faux-Classiness to Arcade Machines]]></title>
			<description><![CDATA[
<p><img src="http://cache.gawker.com/assets/images/4/2008/09/thumb160x_GrandDaddyarcade.jpg" class="left image158" width="158" /> Regular <a class="autolink" title="Click here to read more posts tagged #arcademachines" href="http://gizmodo.com/tag/arcademachines/">arcade machines</a> are neat and all, but if you have thousands of dollars worth of mahogany furniture in your mansion, they tend to clash with the environment. Luckily, Custom Arcades makes a gaming all-in-one that takes your expensive tastes into account. The <a class="autolink" title="Click here to read more posts tagged #granddaddy" href="http://gizmodo.com/tag/granddaddy/">Grand Daddy</a> Arcade encases a 42-inch flat screen monitor, a 505W sound system, a two to four player control panel, and space to store other home gaming systems in an only slightly gaudy birch casing. Yours for just $8000. [<a href="http://www.custom-arcade.com/granddaddygallery.htm">Custom Arcades</a> via <a href="http://www.bornrich.org/entry/grand-daddy-arcade-machine-takes-retro-gaming-to-the-next-level/">Born Rich</a>]</p>
]]></description>
			<link><![CDATA[http://gizmodo.com/5048844/grand-daddy-brings-faux+classiness-to-arcade-machines]]></link>			<guid isPermaLink="false"><![CDATA[Gizmodo-5048844]]></guid>
			<category><![CDATA[Arcade Machines]]></category>
			<category><![CDATA[42-inch monitor]]></category>
			<category><![CDATA[arcade]]></category>
			<category><![CDATA[arcade system]]></category>
			<category><![CDATA[Custom Arcade]]></category>
			<category><![CDATA[Grand Daddy]]></category>
			<category><![CDATA[rich]]></category>
			<category><![CDATA[video game]]></category>
			<category><![CDATA[videogames]]></category>
			<category><![CDATA[Wood paneling]]></category>
			<pubDate><![CDATA[Fri, 12 Sep 2008 03:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Elaine Chow]]></dc:creator>
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			<title><![CDATA[$200 Xbox 360 Getting Motion Control for Christmas?]]></title>
			<description><![CDATA[
<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/4/2008/08/xbox-wiimote.jpg"><img src="http://gizmodo.com/assets/images/gizmodo/2008/08/xbox-wiimote.jpg" class="left image500" width="500" /></a>It's a rumor, but it sure is a juicy one. According to an Xbox360Fanboy source close to Microsoft PR, the <a href="http://gizmodo.com/5039852/radioshack-flyer-indicates-xbox-360-price-cuts-on-elite-arcade-systems">$200 Xbox 360 Arcade</a> (the SKU with no hard drive) will be sold in a bundle with a motion controller and a few motiony games during the coming holiday season. The possibility is certainly not all that crazy, as we've seen plenty of evidence supporting the <a class="autolink" title="Click here to read more posts tagged #xbox360" href="http://gizmodo.com/tag/xbox360/">Xbox 360</a> "<a href="http://gizmodo.com/377855/more-xbox-360-wiimote-details-code-name-newton">Newton</a>" motion controller, and everyone wants a piece of the Wii's big, hungry fanbase. Our guess is that if this rumor pans out we'll hear more around the Tokyo Game Show in October. [<a href="http://www.xbox360fanboy.com/2008/08/22/rumor-new-199-360-sku-with-motion-controller/">Xbox360Fanboy</a>]</p>
]]></description>
			<link><![CDATA[http://gizmodo.com/5040621/200-xbox-360-getting-motion-control-for-christmas]]></link>			<guid isPermaLink="false"><![CDATA[Gizmodo-5040621]]></guid>
			<category><![CDATA[rumor]]></category>
			<category><![CDATA[360]]></category>
			<category><![CDATA[arcade]]></category>
			<category><![CDATA[newton]]></category>
			<category><![CDATA[xbox 360]]></category>
			<category><![CDATA[xbox 360 motion control]]></category>
			<pubDate><![CDATA[Fri, 22 Aug 2008 15:45:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mark Wilson]]></dc:creator>
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			<title><![CDATA[Japanese Arcade Mania Book By Kotaku's B. Ashcraft]]></title>
			<description><![CDATA[
<p><img src="http://cache.gawker.com/assets/images/4/2008/08/thumb160x_arcade_mania_logo.jpg" class="left image158" width="158" />Brian Ashcraft's book, <em>Arcade Mania: The Turbo-Charged World of Japan's Game Centers</em>, is available for preorder on Amazon. Brian explains that with the arrival of <em>Street Fighter IV</em>, now's the right time to explain the history, culture and color of Japanese arcades. (For the first time in English, too.) [<a href="http://kotaku.com/5032253/so-yeah-about-that-book-i-wrote">Kotaku</a>, <a href="http://www.amazon.com/Arcade-Mania-Turbo-charged-Japans-Centers/dp/4770030789">Amazon</a>]</p>
]]></description>
			<link><![CDATA[http://gizmodo.com/5032501/japanese-arcade-mania-book-by-kotakus-b-ashcraft]]></link>			<guid isPermaLink="false"><![CDATA[Gizmodo-5032501]]></guid>
			<category><![CDATA[books]]></category>
			<category><![CDATA[arcade]]></category>
			<category><![CDATA[ashcraft]]></category>
			<category><![CDATA[japan]]></category>
			<pubDate><![CDATA[Sun, 03 Aug 2008 14:49:04 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Lam]]></dc:creator>
			<wfw:commentRss>http://gizmodo.com/index.php?op=postcommentfeed&amp;postId=5032501&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[IKEA + Apple = Mamebook Cocktail]]></title>
			<description><![CDATA[
<p><img src="http://cache.gawker.com/assets/images/4/2008/07/a0/7d/340x_a07d223b1f11f7fb8b47de2d95acc2fb.jpg" class="left image340" width="340"  style="display:block;"/>A MAME (arcade) cabinet will easily cost you several hundred to several thousand dollars. But one modder used a little ingenuity to take an old PowerBook with snapped hinges and fit it into an IKEA RAMVIK shelving unit. The result is a tabletop arcade machine á la Galaga and Pac-Man that fits in a modern home. Here's the funny shot that tells you it's an Apple:</p>

<p><img src="http://gizmodo.com/assets/images/gizmodo/2008/07/mamebook2.jpg" class="center" style="display:block;">But the best part may be what the designer used to create the sleek black frame around his computer screen—it's just plain old black cardboard. And to further the simple mod theme, the joystick simply pulls out from the table's built-in drawer. There's no mounting, but maybe that's actually a <em>good</em> thing. [<a href="http://fsebton.blogspot.com/2008/02/mamebook-cocktail.html">Mamebook cocktail</a> via <a href="http://www.unplggd.com/unplggd/hacks/broken-powerbook-powers-up-to-arcade-console-055400">Unplggd</a>]</p>
]]></description>
			<link><![CDATA[http://gizmodo.com/5022607/ikea-%252B-apple--mamebook-cocktail]]></link>			<guid isPermaLink="false"><![CDATA[Gizmodo-5022607]]></guid>
			<category><![CDATA[mods]]></category>
			<category><![CDATA[apple]]></category>
			<category><![CDATA[arcade]]></category>
			<category><![CDATA[macbook]]></category>
			<category><![CDATA[mame]]></category>
			<category><![CDATA[mamebook]]></category>
			<category><![CDATA[powerbook]]></category>
			<category><![CDATA[video games]]></category>
			<pubDate><![CDATA[Mon, 07 Jul 2008 14:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mark Wilson]]></dc:creator>
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			<title><![CDATA[Blu-ray Coffee Table, Pac-Man Tabletop For Grown-ups]]></title>
			<description><![CDATA[
<p><img src="http://cache.gawker.com/assets/images/4/2008/05/340x_coffee-table.jpg" class="left image340" width="340" />When tabletop arcade manufacturer Retro-Tech makes a coffee table, it's gotta do more than hold books on Famous Chateaus of the 18th Century and What Things Look Like From the Sky. It has to hold that stuff and piss off your home theater.</p>

<p>So they start with a 19" touchscreen, add a Blu-ray drive with video out and a Microsoft keyboard and mouse to control is all. (And we're pretty sure a PC is stuck in there too.) To round it out, 6mm of "toughened glass" protects the top, though we're a bit confused if the touchscreen still works when covered. You can definitely see the arcade influence in the design, but we wish they'd gone a step or two further in incorporating the glossier elements of tabletop games. And would a splash of color hurt anyone? Price TBA. [<a href="http://www.retro-tech.co.uk/coffee.html">Retro-Tech</a> via <a href="http://www.ubergizmo.com/15/archives/2008/05/coffee_table_from_retrotech.html">Ubergizmo</a>]</p>
]]></description>
			<link><![CDATA[http://gizmodo.com/392414/blu+ray-coffee-table-pac+man-tabletop-for-grown+ups]]></link>			<guid isPermaLink="false"><![CDATA[Gizmodo-392414]]></guid>
			<category><![CDATA[home furnishings]]></category>
			<category><![CDATA[arcade]]></category>
			<category><![CDATA[blu-ray]]></category>
			<category><![CDATA[cabinet]]></category>
			<category><![CDATA[furniture]]></category>
			<category><![CDATA[gadgets]]></category>
			<category><![CDATA[games]]></category>
			<category><![CDATA[home entertainment]]></category>
			<category><![CDATA[retro-tech]]></category>
			<pubDate><![CDATA[Wed, 21 May 2008 14:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mark Wilson]]></dc:creator>
			<wfw:commentRss>http://gizmodo.com/index.php?op=postcommentfeed&amp;postId=392414&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Bond With Your Family, Build Your Own Arcade Machine]]></title>
			<description><![CDATA[
<p><img src="http://gizmodo.com/assets/resources/2008/04/mamecab.jpg" class="left image340" width="340" />Want to become the coolest parent ever? Turn off the computers, put down the television remote, and do a little DIY with your kids this weekend by building your own <a class="autolink" title="Click here to read more posts tagged #arcademachine" href="http://gizmodo.com/tag/arcademachine/">arcade machine</a>. While you assemble the pieces, regale little Tommy or Gina with the tales of your Space Invaders past. And when they look up at you, little eyes shining, and ask why you couldn't just get an emulator, tell them they were both adopted. [<a href="http://au.retro.ign.com/articles/867/867066p1.html?RSSwhen2008-04-16_135600&RSSid=867066">IGN</a> via <a href="http://kotaku.com/380766/hey-kids-build-your-own-mame-cabinet">Kotaku</a>]</p>
]]></description>
			<link><![CDATA[http://gizmodo.com/381785/bond-with-your-family-build-your-own-arcade-machine]]></link>			<guid isPermaLink="false"><![CDATA[Gizmodo-381785]]></guid>
			<category><![CDATA[diy]]></category>
			<category><![CDATA[arcade]]></category>
			<category><![CDATA[arcade machine]]></category>
			<category><![CDATA[entertainment]]></category>
			<category><![CDATA[mame]]></category>
			<category><![CDATA[mame cabinet]]></category>
			<category><![CDATA[retro]]></category>
			<category><![CDATA[shop class]]></category>
			<category><![CDATA[video games]]></category>
			<pubDate><![CDATA[Sat, 19 Apr 2008 14:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Elaine Chow]]></dc:creator>
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			<title><![CDATA[Xbox 360 XNA Arcade Games to Come to Zune]]></title>
			<description><![CDATA[
<p><img src="http://cache.gawker.com/assets/images/4/2007/11/zune_originals_80gb.jpg" class="left image340" width="340" />Microsoft just announced that the XNA Game Studio, the <a href="http://gizmodo.com/tag/xna">user-created games program for the Xbox 360</a> is coming for the Zune. The demo shown at Game Developer's Conference shows a person controlling the game with the Zune pad, pausing the game, going out and switching music on the Zune, then going back into the game. Very neat.</p>
<p>In addition, since the Zune has Wi-Fi, you can also do multiplayer games as well! You'll be able to multiplay from Windows to Xbox to Zune, which means that you might be able to develop one game for three platforms (with slight tweaks for each) that people can play with each other. Definitely cool. Check out Kotaku for more GDC coverage. [<a href="http://kotaku.com/358723/liveblogging-microsofts-gdc-presser">Kotaku</a> and <a href="http://kotaku.com/358761/xna-game-studio-games-come-to-zune">Kotaku</a>]</p>
]]></description>
			<link><![CDATA[http://gizmodo.com/358774/xbox-360-xna-arcade-games-to-come-to-zune]]></link>			<guid isPermaLink="false"><![CDATA[Gizmodo-358774]]></guid>
			<category><![CDATA[microsoft zune games]]></category>
			<category><![CDATA[arcade]]></category>
			<category><![CDATA[games]]></category>
			<category><![CDATA[microsoft]]></category>
			<category><![CDATA[microsoft zune]]></category>
			<category><![CDATA[top]]></category>
			<category><![CDATA[xna]]></category>
			<category><![CDATA[xna on zune]]></category>
			<category><![CDATA[zune]]></category>
			<category><![CDATA[zune games]]></category>
			<pubDate><![CDATA[Wed, 20 Feb 2008 14:28:13 EST]]></pubDate>
			<dc:creator><![CDATA[Jason Chen]]></dc:creator>
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			<title><![CDATA[Retro Arcade Gaming Fan Heaven Is Worth Infinite Quarters]]></title>
			<description><![CDATA[
<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/4/2008/02/IMGP9873.jpg"><img src="http://gizmodo.com/assets/resources/2008/02/IMGP9873.jpg" class="left image500" width="500" /></a><a class="autolink" title="Click here to read more posts tagged #peterhirschberg" href="http://gizmodo.com/tag/peterhirschberg/">Peter Hirschberg</a> has just finished his stunning retro-gaming heaven, a Valhalla for the best arcade video games ever. His <a class="autolink" title="Click here to read more posts tagged #lunacityarcade" href="http://gizmodo.com/tag/lunacityarcade/">Luna City Arcade</a> has 57 fully-restored arcade classics, which span from Asteroids to Zaxxon, plus a whole load of pinballs. Amazingly enough, he does all this on his own dime, for the love of it. <i>This personal</i> museum is open now <s>to the public</s> <i>by invitation only</i>, and the best thing: entrance and quarters <i>are</i> completely free <i>for his guests</i>. Check the video, huge gallery and the interview with Peter after the jump.<script type="text/javascript" charset="utf-8">
galleryPost('lunacityarcade', 3, 'Luna City Arcade');
</script></p>

<p>Jesús Díaz: Stunning museum, Peter. When was it completed?<br>
Peter Hirschberg: The building was completed just a couple weeks ago. I'm still working on the inside a bit, but it was good enough to have my first Game Day over there. The building is 60'x40', with 12' ceilings. There's a bathroom and a finished upstairs. The outside matches the house, with cedar siding and stonework around the bottom.</p>
<p>The electrical system was a pretty interesting aspect of the building. We had two 400amp breaker panels installed, along with commercial-grade wiring, to handle the load of all the games (our entire house is only 200amps). Between the gameroom and the house, we are using an entire outdoor transformer.</p>
<p>JD: Is there any admission fee or could people just get in and spend quarters on the machines?<br>
PH: Nope, totally free. I insist that people use the quarters I provide. The change machines are set to dispense quarters for free. My rules are "don't use your own money" and "don't take my money home with you."</p>
<p>JD: What's your crown jewel, your fave arcade of them all?<br>
PH: It would be a tie between Discs of Tron, Tail Gunner, Space War and Lunar Lander.</p>
<p>JD: And what's the public's favorite, what machine sees the most traffic?<br>
PH: The favorite game among visitors would probably be Galaga. The only reason I got that game was because people kept harassing me for not having it. I don't really like the game that much. Star Wars is another really big favorite among guests.</p>
<p>JD: Do you think there are any modern games that capture the feeling of the classics?<br>
PH: I like the game Echoes, and Geometry Wars. Back in the heyday of the arcade, Geometry Wars is what we thought arcade games would look like in 20 years. It's the first game since the '80s that I can play and not feel dirty.</p>
<p>JD: What's your favorite home gaming system?<br>
PH: I like the Wii since it has that childlike innocence that I miss in game systems. I don't play it that much. It's pretty much just for the kids. But I do like playing Geometry Wars on it. The control scheme is pretty interesting.</p>
<p>JD: Do you receive donations from any big companies to maintain the machines or is it just you and friends?<br>
PH: I wish! This whole thing was financed entirely on my own nickle. Any big companies out there? This is your chance to sponsor me!</p>
<p><object width="475" height="381"><param name="movie" value="http://www.youtube.com/v/MTXgQE7XcXg&rel=1">
<param name="wmode" value="transparent">
<embed src="http://www.youtube.com/v/MTXgQE7XcXg&rel=1" type="application/x-shockwave-flash" wmode="transparent" width="475" height="381"></embed></object></p>
<p>Indeed. Hopefully all those dirty rich EAs and Microsofts of this world could spare some of their own quarters in helping Peter with this amazing effort. In the meantime, if you want to help him, contact him at his page. [<a href="http://www.peterhirschberg.com/arcade/gameroom.htm">Peter Hirschberg</a>]</p>
]]></description>
			<link><![CDATA[http://gizmodo.com/352147/retro-arcade-gaming-fan-heaven-is-worth-infinite-quarters]]></link>			<guid isPermaLink="false"><![CDATA[Gizmodo-352147]]></guid>
			<category><![CDATA[game valhalla]]></category>
			<category><![CDATA[arcade]]></category>
			<category><![CDATA[luna city arcade]]></category>
			<category><![CDATA[peter hirschberg]]></category>
			<category><![CDATA[retromodo]]></category>
			<category><![CDATA[top]]></category>
			<pubDate><![CDATA[Mon, 04 Feb 2008 10:30:52 EST]]></pubDate>
			<dc:creator><![CDATA[Jesus Diaz]]></dc:creator>
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			<title><![CDATA[Homemade Metroid Arcade Cabinet: Bravo!]]></title>
			<description><![CDATA[<p><object width="475" height="391"><param name="movie" value="http://www.youtube.com/v/9yOLQdYkoC8&rel=1&border=0"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/9yOLQdYkoC8&rel=1&border=0" type="application/x-shockwave-flash" wmode="transparent" width="475" height="391"></embed></object><br />
Amazing things can happen when you combine passion with talent. This homemade Metroid <a class="autolink" title="Click here to read more posts tagged #arcadecabinet" title="Click here to read more posts tagged #arcadecabinet" href="http://gizmodo.com/tag/arcadecabinet/">arcade cabinet</a> is definitely a case in point. Unfortunately his talents do not extend into the world of directing, so the video is not quite what it could be. Still, the cool artwork, lighting effects, and controller ports for the NES, SNES, N64 and USB are easily discernible. If you ask me, the best part is the illuminated Mother Brain displayed behind plexiglass. Very impressive indeed. [<a href="http://www.nintendowiifanboy.com/2007/12/03/if-the-chozo-made-arcade-cabinets-they-would-look-like-this/">WiiFanboy</a> via <a href="http://www.joystiq.com/2007/12/05/todays-most-zebesian-video-the-metroid-arcade-cabinet/">Joystiq</a>]</p>]]></description>
			<link><![CDATA[http://gizmodo.com/330484/homemade-metroid-arcade-cabinet-bravo]]></link>			<guid isPermaLink="false"><![CDATA[Gizmodo-330484]]></guid>
			<category><![CDATA[gaming]]></category>
			<category><![CDATA[arcade]]></category>
			<category><![CDATA[arcade cabinet]]></category>
			<category><![CDATA[metroid]]></category>
			<category><![CDATA[metroid cabinet]]></category>
			<category><![CDATA[mod]]></category>
			<category><![CDATA[n64]]></category>
			<category><![CDATA[nes]]></category>
			<category><![CDATA[nintendo]]></category>
			<category><![CDATA[snes]]></category>
			<pubDate><![CDATA[Wed, 05 Dec 2007 17:35:04 EST]]></pubDate>
			<dc:creator><![CDATA[Sean Fallon]]></dc:creator>
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			<title><![CDATA[Dealzmodo: Konami Arcade Cabinet]]></title>
			<description><![CDATA[
<p><img src="http://gizmodo.com/assets/resources/2007/12/p3058541dt.jpg" class="left image158" width="158" />We've told you about <a href="http://gizmodo.com/gadgets/home-entertainment/midway-stand+up-arcade-cabinet-199202.php">something similar</a> to the 12-in-1 Konami <a class="autolink" title="Click here to read more posts tagged #arcadecabinet" href="http://gizmodo.com/tag/arcadecabinet/">arcade cabinet</a> before, but this is Konami's first appearance on Giz. Featuring (you guessed it) 12 classic Konami games&mdash;Frogger, Green Beret, Blades of Steel, Contra, Gyruss, Castlevania, Hyper Sports, Time Pilot '84, Shao-Lins Road, Jungler, Scramble and Super Basketball&mdash;its slightly smaller stature will make for snugger play, and its 15" screen will be smaller than many classic machines you are used to. But for a reduced price, it would make a fantastic gift under the tree...</p>

<p>For a limited time you can pick up the Konami arcade cabinet for a sweet $320. From Linens 'n Things, enter "NOV2907" at checkout and save 20% on the system that often runs $400 and up...if you can still find one around. Either the cabinets have been a hot commodity or they're being discontinued. Either way, we think that the machine looks a lot more tempting for around $300 than it did at $400. [<a href="http://www.lnt.com/product/index.jsp?productId=2417848&siteID=59JLB7sBj1c-6NcLdHELVZoodOb7e42cbA">linensnthings</a> via <a href="http://www.bargainjack.com/Linens_N_Things_deals/Konami_Arcade_Game-29589">bargainjack</a>]</p>
]]></description>
			<link><![CDATA[http://gizmodo.com/330136/dealzmodo-konami-arcade-cabinet]]></link>			<guid isPermaLink="false"><![CDATA[Gizmodo-330136]]></guid>
			<category><![CDATA[dealzmodo]]></category>
			<category><![CDATA[arcade]]></category>
			<category><![CDATA[arcade cabinet]]></category>
			<category><![CDATA[cabinet]]></category>
			<category><![CDATA[gadgets]]></category>
			<category><![CDATA[home entertainment]]></category>
			<category><![CDATA[konami]]></category>
			<pubDate><![CDATA[Wed, 05 Dec 2007 08:45:40 EST]]></pubDate>
			<dc:creator><![CDATA[Mark Wilson]]></dc:creator>
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			<title><![CDATA[True Dream Arcade Features 120-Inch Screen, 145 Installed Games and Wii Adaptor]]></title>
			<description><![CDATA[
<p><img src="http://gizmodo.com/assets/resources/2007/11/dream_arcade.jpg" class="left image158" width="158" />If an <a href="http://gizmodo.com/gadgets/gaming/aots-builds-worlds-largest-arcade-console-321207.php">arcade system</a> that features a 120-inch screen, 145 pre-installed classic games, a free Wii adaptor, and two-player control panel with numerous buttons, a spinner, and a lighted trackball doesn't give you a tickle in your pants, nothing will. On the other hand, the $4000 price tag may leave the average gamer a little unsatisfied. Additional pic and info after the jump.</p>
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<p><img alt="dream_arcade2.JPG" src="http://gizmodo.com/assets/resources/2007/11/dream_arcade2.JPG" width="478" height="206" class="center">If you do have the means, you will also have the high-output DLP projector with a 2000:1 contrast ratio and a native resolution of 1024 x 768 (1400 X 1050 max) to enjoy. There is also some decent power under the hood with the whole thing running on a "high-end PC" with AMD Athlon 64 X2 4000+ . Wow, it sucks being poor. [<a href="http://www.dreamarcades.com/120inch.shtml">Product Page</a> via <a href="http://www.crunchgear.com/2007/11/27/ten-foot-arcade-screen-has-145-games-wii-adapter/">Crunchgear</a>]</p>
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			<link><![CDATA[http://gizmodo.com/327195/true-dream-arcade-features-120+inch-screen-145-installed-games-and-wii-adaptor]]></link>			<guid isPermaLink="false"><![CDATA[Gizmodo-327195]]></guid>
			<category><![CDATA[gaming]]></category>
			<category><![CDATA[arcade]]></category>
			<category><![CDATA[consoles]]></category>
			<category><![CDATA[displays]]></category>
			<category><![CDATA[dlp]]></category>
			<category><![CDATA[nintendo]]></category>
			<category><![CDATA[projectors]]></category>
			<category><![CDATA[screen]]></category>
			<category><![CDATA[wii]]></category>
			<pubDate><![CDATA[Tue, 27 Nov 2007 19:10:30 EST]]></pubDate>
			<dc:creator><![CDATA[Sean Fallon]]></dc:creator>
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			<title><![CDATA[Xbox 360 Arcade is Official]]></title>
			<description><![CDATA[
<p><img src="http://gizmodo.com/assets/resources/2007/10/xbox360arcade.jpg" class="left image340" width="340" />Microsoft's <a href="http://gizmodo.com/gadgets/gaming/xbox-360-arcade-coming-soon-to-match-core-systems-price-309896.php">long rumored Xbox 360 Arcade</a> is now official. It's everything we knew before: $279, wireless controller, HDMI, and five arcade games (Pac-Man Championship Edition, Uno, Luxor 2, Boom Boom Rocket and Feeding Frenzy). No hard drive, but there's an included a flash memory storage unit to save your arcade games on. It's a logical system that <a href="http://gizmodo.com/gadgets/gaming/xbox-360-core-to-become-xbox-360-arcade-291302.php">we predicted was true</a> since almost a third of <a class="autolink" title="Click here to read more posts tagged #xbox360" href="http://gizmodo.com/tag/xbox360/">Xbox 360</a> owners don't know about the Arcade portion of Live. With this new SKU, even if people don't buy it, they'll at least know what the Xbox Live Arcade is.</p>

<p>REDMOND, Wash. &mdash; Oct. 22, 2007 &mdash; Just in time for holiday, Microsoft Corp. today released a new Xbox 360® console that delivers games and content to everyone in the family for an incredible value of $279.99 (U.S. estimated retail price)*. Available in stores beginning today, <a class="autolink" title="Click here to read more posts tagged #xbox360arcade" href="http://gizmodo.com/tag/xbox360arcade/">Xbox 360 Arcade</a> console is the first Xbox 360 console to include five family-friendly games, a wireless controller, a high-definition multimedia interface (HDMI) connection to enable high-definition output if desired and 256 MB of memory useful for storing games and entertainment content. At $279.99, the Xbox 360 Arcade console will include five best-selling games: "PAC-MAN Championship Edition" (NAMCO BANDAI Games America Inc.), "Uno" (Carbonated Games), "Luxor 2" (MumboJumbo), "Boom Boom Rocket" (Electronic Arts Inc.) and "Feeding Frenzy" (Sprout Games).<br>
"As families gather together this holiday, it's the perfect time to launch a new low-priced, high-value Xbox 360 that plays games, TV shows and music for everyone to enjoy," said Jeff Bell, corporate vice president of global marketing, Interactive Entertainment Business at Microsoft. "In addition to offering an incredible all-in-one package for families to get right into the fun, the Xbox 360 Arcade system features the industry-leading Family Settings, which allow parents to control what their kids are watching and playing &mdash; and we know how important that control is to families around the world."<br>
Karen Dodge, senior vice president and chief merchandising officer at Toys "R" Us, added, "We are excited to offer this new gaming experience to our customers &mdash; children and families &mdash; who can now enjoy the fun of Xbox 360 together. Many of this holiday season's hottest items provide Internet connectivity, and with the online entertainment options available through Xbox LIVE®, Xbox 360 Arcade offers families a great mix of online content and traditional gaming in one console."<br>
The news of Xbox 360 Arcade comes as part of a broader initiative by Microsoft to bring the Xbox 360 experience to families everywhere. Microsoft also announced today that it is significantly expanding its catalog of high- and standard-definition family fun content that is available on demand direct to the consumer's living room. This includes the addition of everyone's favorite characters such as "Bugs Bunny" and "Daffy Duck" from Warner Bros., which will be delivering the first ever "Looney Tunes" cartoons for download on Xbox 360, starting today. In addition, Nickelodeon is adding three new shows to its already large library of more than 300 episodes of TV shows on Xbox LIVE, Microsoft's premier online gaming and entertainment service, with the inclusion of "Blue's Clues," "The Backyardigans" and "iCarly." "SpongeBob SquarePants Underpants Slam™" (THQ Inc.) and "SHREK-N-ROLL™" (Activision) games will also be available exclusively on Xbox LIVE Arcade, the place to download games for Xbox 360 over Xbox LIVE, adding more fun for everyone in the family.</p>
<p>Microsoft's commitment to family entertainment is complemented by the largest next-generation library of "E"- and "T"-rated games, more than 200 in all, available at retailers nationwide this holiday, including "BEE MOVIE™ GAME" (Activision), "Guitar Hero III®: Legends of Rock" (Activision), "Naruto: Rise of a Ninja" (UbiSoft Entertainment), "Scene It? Lights, Camera, Action" and "Viva Piñata®: Party Animals."</p>
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			<link><![CDATA[http://gizmodo.com/313819/xbox-360-arcade-is-official]]></link>			<guid isPermaLink="false"><![CDATA[Gizmodo-313819]]></guid>
			<category><![CDATA[xbox 360]]></category>
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			<category><![CDATA[top]]></category>
			<category><![CDATA[xbox]]></category>
			<category><![CDATA[xbox 360 arcade]]></category>
			<pubDate><![CDATA[Tue, 23 Oct 2007 00:26:51 EDT]]></pubDate>
			<dc:creator><![CDATA[Jason Chen]]></dc:creator>
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			<title><![CDATA[Guitar Hero "Arcade Syle" Cabinet: Rock Out in Style]]></title>
			<description><![CDATA[
<p><img src="http://gizmodo.com/assets/resources/2007/10/gh_cabinet.jpg" class="left image340" width="340" />A simple but brilliant design&mdash;build an arcade style cabinet for <a class="autolink" title="Click here to read more posts tagged #guitarhero" href="http://gizmodo.com/tag/guitarhero/">Guitar Hero</a> with a real Marshall cab acting as the base, a marquee and speakers on the top, and connect it to a hacked PS2 with every Guitar Hero game loaded on the hard drive. Then go ahead and deck out a couple of guitar controllers to top it all off. Needless to say, I wouldn't mind sucking so much ass at Guitar Hero if I was playing it on this thing. [<a href="http://forum.arcadecontrols.com/index.php?PHPSESSID=98e134951ebd68110b148e1f2397327b&topic=72311.msg745013;topicseen#msg745013">Arcadecontrols</a> via <a href="http://arcadeheroes.com/2007/10/18/sweet-guitar-hero-arcade-style-cabinet/">Arcadeheroes</a> via <a href="http://www.gearfuse.com/guitar-hero-arcade-cabinet/">Gearfuse</a>]</p>
]]></description>
			<link><![CDATA[http://gizmodo.com/312638/guitar-hero-arcade-syle-cabinet-rock-out-in-style]]></link>			<guid isPermaLink="false"><![CDATA[Gizmodo-312638]]></guid>
			<category><![CDATA[guitar hero]]></category>
			<category><![CDATA[arcade]]></category>
			<category><![CDATA[cabinet]]></category>
			<category><![CDATA[gaming]]></category>
			<category><![CDATA[guitar]]></category>
			<category><![CDATA[hero]]></category>
			<category><![CDATA[marshall stack]]></category>
			<category><![CDATA[ps2]]></category>
			<category><![CDATA[sony]]></category>
			<pubDate><![CDATA[Thu, 18 Oct 2007 19:50:27 EDT]]></pubDate>
			<dc:creator><![CDATA[Sean Fallon]]></dc:creator>
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			<title><![CDATA[Leaked Xbox 360 Arcade Product Shot]]></title>
			<description><![CDATA[
<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/4/2007/10/arcadepack-1.jpg"><img src="http://gizmodo.com/assets/resources/2007/10/arcadepack-1.jpg" class="left image500" width="500" /></a>Ars got their nerdtastic mitts on an <a class="autolink" title="Click here to read more posts tagged #xbox360arcade" href="http://gizmodo.com/tag/xbox360arcade/">Xbox 360 Arcade</a> product shot&mdash;the new 360 version <a href="http://gizmodo.com/gadgets/gaming/xbox-360-arcade-coming-soon-to-match-core-systems-price-309896.php">we detailed for you yesterday</a>. There's not much else to say other than look at the picture, but you'll notice that the 360 Arcade's DVD drive is the same gimpy white as the Core's, instead of the majestic silver like the Platinum's. [<a href="http://arstechnica.com/journals/thumbs.ars/2007/10/11/first-actual-pictures-of-xbox-360-arcade-bundle-leaked-with-packing-list">Ars Technica</a>]</p>
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			<link><![CDATA[http://gizmodo.com/310239/leaked-xbox-360-arcade-product-shot]]></link>			<guid isPermaLink="false"><![CDATA[Gizmodo-310239]]></guid>
			<category><![CDATA[xbox 360 arcade]]></category>
			<category><![CDATA[360]]></category>
			<category><![CDATA[arcade]]></category>
			<category><![CDATA[leak]]></category>
			<category><![CDATA[microsoft]]></category>
			<category><![CDATA[xbox]]></category>
			<pubDate><![CDATA[Fri, 12 Oct 2007 12:18:18 EDT]]></pubDate>
			<dc:creator><![CDATA[Jason Chen]]></dc:creator>
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			<title><![CDATA[USB Whack It (Like Whack-a-Mole You Pervert)]]></title>
			<description><![CDATA[
<p><img src="http://gizmodo.com/assets/resources/2007/10/037058.jpg" class="left image158" width="158" />At first glance this USB Whack-a-Mole&ndash;like game stirred up all kinds of great Chuck E. Cheese like emotions. Then we realized that <em>Whack It</em> doesn't have two things, one being moles and the other being fun. Everyone knows that the fun part of Whack-a-Mole is when you get to take out all your pent-up aggression on some helpless plastic moles, and how are we supposed to do that when the <em>Whack It</em> guys are so tiny? However, if you still are lusting over owning your own Whack-a-Mole game, no matter how small, it will run you $24.[<a href="http://www.random-good-stuff.com/index.php/2007/10/01/whacking-it-with-usb/">Random Good Stuff</a>]</p>
]]></description>
			<link><![CDATA[http://gizmodo.com/306184/usb-whack-it-like-whack+a+mole-you-pervert]]></link>			<guid isPermaLink="false"><![CDATA[Gizmodo-306184]]></guid>
			<category><![CDATA[homecade]]></category>
			<category><![CDATA[arcade]]></category>
			<category><![CDATA[home entertainment]]></category>
			<category><![CDATA[mole]]></category>
			<category><![CDATA[usb]]></category>
			<category><![CDATA[whack-a-mole]]></category>
			<pubDate><![CDATA[Tue, 02 Oct 2007 14:15:06 EDT]]></pubDate>
			<dc:creator><![CDATA[blongo3]]></dc:creator>
			<wfw:commentRss>http://gizmodo.com/index.php?op=postcommentfeed&amp;postId=306184&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Japanese Robo Crane Game Takes It Up a Notch]]></title>
			<description><![CDATA[
<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/4/2007/08/robocrane.jpg"><img src="http://gizmodo.com/assets/resources/2007/08/robocrane.jpg" class="left image500" width="500" /></a>If you're looking for another reason why Japan looks upon us like we look upon third world countries, take crane games. We have a robotic crane we control with a joystick, but Japan has a robotic ROBOT that they control with buttons. Players move the robot around to collect one of many cute dolls&mdash;one of which is a deformed Shrek&mdash;and take the winnings home. Too bad you can't have the robot grab itself, since that's what we really want. [<a href="http://www.thestingerreport.com/">Stinger Report</a> via <a href="http://arcadeheroes.com/2007/08/13/new-crane-concept-robo-crane/">Arcade Heroes</a> via <a href="http://www.gearfuse.com/crane-games-are-out-meet-robocrane/">Gear fuse</a> via <a href="http://www.ubergizmo.com/15/archives/2007/08/robocrane_game_gets_interesting.html">Uber Gizmo</a>]</p>
]]></description>
			<link><![CDATA[http://gizmodo.com/290340/japanese-robo-crane-game-takes-it-up-a-notch]]></link>			<guid isPermaLink="false"><![CDATA[Gizmodo-290340]]></guid>
			<category><![CDATA[robots]]></category>
			<category><![CDATA[arcade]]></category>
			<category><![CDATA[crane]]></category>
			<category><![CDATA[crane game]]></category>
			<category><![CDATA[gaming]]></category>
			<category><![CDATA[japan]]></category>
			<category><![CDATA[the future]]></category>
			<pubDate><![CDATA[Thu, 16 Aug 2007 16:30:16 EDT]]></pubDate>
			<dc:creator><![CDATA[Jason Chen]]></dc:creator>
			<wfw:commentRss>http://gizmodo.com/index.php?op=postcommentfeed&amp;postId=290340&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[
This winter Microsoft will start letting...]]></title>
			<description><![CDATA[
<p><img src="http://gizmodo.com/assets/resources/2007/08/xboxliveimage.png" class="left image158" width="158" />This winter Microsoft will start letting developers bring their <a class="autolink" title="Click here to read more posts tagged #xboxlive" href="http://gizmodo.com/tag/xboxlive/">Xbox Live</a> Arcade games to the PC. [<a href="http://www.gamernode.com/News/3682-Xbox-Live-Arcade-on-PC/index.html">Gamernode</a>]</p>
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			<link><![CDATA[http://gizmodo.com/289939/]]></link>			<guid isPermaLink="false"><![CDATA[Gizmodo-289939]]></guid>
			<category><![CDATA[games for windows]]></category>
			<category><![CDATA[arcade]]></category>
			<category><![CDATA[home entertainment]]></category>
			<category><![CDATA[microsoft]]></category>
			<category><![CDATA[ms]]></category>
			<category><![CDATA[pcs]]></category>
			<category><![CDATA[video games]]></category>
			<category><![CDATA[windows]]></category>
			<category><![CDATA[xbox]]></category>
			<category><![CDATA[xbox live]]></category>
			<pubDate><![CDATA[Wed, 15 Aug 2007 17:30:14 EDT]]></pubDate>
			<dc:creator><![CDATA[blongo3]]></dc:creator>
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			<title><![CDATA[Vintage Star Wars Machine Costs Curren(t)cy]]></title>
			<description><![CDATA[
<p><img src="http://gizmodo.com/assets/resources/2007/08/Cabinet-White-top.jpg" class="left image340" width="340" />While we're all waiting around for light sabers to be invented, there must be a better way to occupy our time than staring at walls of unopened action figures (at the comic book store, we're too cheap) or hitting up message boards to debate over which Leia was the hottest (not bikini Leia, I would argue). Maybe this 1983 <a class="autolink" title="Click here to read more posts tagged #starwars" href="http://gizmodo.com/tag/starwars/">Star Wars</a> Cockpit Arcade Game will give us something more tangible for our efforts, like a high score, or better yet, a higher score.</p>
<p>Featuring four triggers for each of four laser canons, you can blast green-matrix TIE fighters for hours on end while Skywalker, Obi-Wan and Han Solo quote you favorite lines to your heart's content. Of course, at $7,100 this restored game isn't cheap. But just think of all the quarters you'll save...or would save...if this were still 1983...and arcades still existed... [<a href="http://www.voyagerarcade.com/product_info.php?products_id=1073">product</a> via <a href="http://www.redferret.net/?p=9108">redferret</a>]</p>
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			<link><![CDATA[http://gizmodo.com/288508/vintage-star-wars-machine-costs-currentcy]]></link>			<guid isPermaLink="false"><![CDATA[Gizmodo-288508]]></guid>
			<category><![CDATA[use the joystick]]></category>
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			<category><![CDATA[gadgets]]></category>
			<category><![CDATA[home entertainment]]></category>
			<category><![CDATA[star wars]]></category>
			<pubDate><![CDATA[Sat, 11 Aug 2007 17:17:53 EDT]]></pubDate>
			<dc:creator><![CDATA[Mark Wilson]]></dc:creator>
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			<title><![CDATA[The Wii Crane Game]]></title>
			<description><![CDATA[
<p><img src="http://gizmodo.com/assets/resources/2007/07/wiicrane2-thumb.JPG" class="left image340" width="340" />Those Jersey residents really love their crane game. First there was the <a href="http://gizmodo.com/gadgets/iphone/the-iphone-crane-game-282853.php">iPhone Crane Game</a> where you had to throw down $5 per try, and now there's the <a class="autolink" title="Click here to read more posts tagged #wiicranegame" href="http://gizmodo.com/tag/wiicranegame/">Wii crane game</a>, where you can get the chance to pick yourself up one Nintendo console for $2. We're not sure how many Wiis have been won in this gigantic Wii crane game, but now we know why we can't ever find one in stores. [<a href="http://crave.cnet.com/8301-1_105-9751686-1.html">Crave</a> via <a href="http://kotaku.com/gaming/oddities/enormous-wii-crane-game-283930.php">Kotaku</a>]</p>
]]></description>
			<link><![CDATA[http://gizmodo.com/284116/the-wii-crane-game]]></link>			<guid isPermaLink="false"><![CDATA[Gizmodo-284116]]></guid>
			<category><![CDATA[wii]]></category>
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			<category><![CDATA[wii crane game]]></category>
			<pubDate><![CDATA[Mon, 30 Jul 2007 18:30:05 EDT]]></pubDate>
			<dc:creator><![CDATA[Jason Chen]]></dc:creator>
			<wfw:commentRss>http://gizmodo.com/index.php?op=postcommentfeed&amp;postId=284116&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Japanese Initial D Arcade Booth Features Actual Tofu Car]]></title>
			<description><![CDATA[
<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/4/2007/07/arcade-stage-4-limited-1.jpg"><img src="http://gizmodo.com/assets/resources/2007/07/arcade-stage-4-limited-1.jpg" class="left image500" width="500" /></a>Arcades are dying out here in the States, but they sure wouldn't if they were more like this Japanese <a class="autolink" title="Click here to read more posts tagged #initiald" href="http://gizmodo.com/tag/initiald/">Initial D</a> cabinet. Instead of just a booth or a mockup cockpit to sit in, you get to actually drive in the tofu car from the Initial D series. Not only do you get to drive the '86, you can also ride in a Subaru Impreza WRX and Mazda RX-7 (also featured in the show). If only their Boong-Ga Boong-Ga game was so realistic. [<a href="http://response.jp/issue/2007/0727/article97365_1.html">Response</a> via <a href="http://blog.q-taro.com/geek/initial-d-arcade-stage-4-limited/">Q-Taro</a> via <a href="http://kotaku.com/gaming/wowzers/the-spectacular-initial-d-arcade-game-283665.php">Kotaku</a>]</p>
<p><script type="text/javascript" charset="utf-8">
galleryPost('japaninitiald', 4, 'Initial D');
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			<link><![CDATA[http://gizmodo.com/283946/japanese-initial-d-arcade-booth-features-actual-tofu-car]]></link>			<guid isPermaLink="false"><![CDATA[Gizmodo-283946]]></guid>
			<category><![CDATA[arcade]]></category>
			<category><![CDATA[arcade booth]]></category>
			<category><![CDATA[cars]]></category>
			<category><![CDATA[corolla]]></category>
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			<category><![CDATA[japan]]></category>
			<category><![CDATA[japan watch]]></category>
			<category><![CDATA[toyota]]></category>
			<category><![CDATA[trueno]]></category>
			<pubDate><![CDATA[Mon, 30 Jul 2007 13:10:23 EDT]]></pubDate>
			<dc:creator><![CDATA[Jason Chen]]></dc:creator>
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