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		<title><![CDATA[Gizmodo: Ps2]]></title>
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			<url>http://tags.gizmodo.com/assets/base/img/thumbs140x140/gizmodo.com.png</url>
			<title><![CDATA[Gizmodo: Ps2]]></title>
			<link>http://gizmodo.com/tag/ps2</link>
		</image>
		<link>http://gizmodo.com/tag/ps2</link>
		<description><![CDATA[Gizmodo posts tagged 'ps2']]></description>
			
		<item>
			<title><![CDATA[Nexilux 3-In-1 Mini Guitar Hero Instrument Is Like Assembling a Sniper Rifle]]></title>
			<description><![CDATA[
<p><object width="502" height="309" class="left gawkerVideo embeddedVideo videoObject_0"><param name="movie" value="http://www.youtube.com/v/ehepvCBccHk&hl=en&fs=1&fmt=22">
<param name="allowFullScreen" value="true">
<embed src="http://www.youtube.com/v/ehepvCBccHk&hl=en&fs=1&fmt=22" type="application/x-shockwave-flash" allowfullscreen="true" width="502" height="309" class="left gawkerVideo"></object>Sometime early next month, Nexilux is planning to release this mini retractable guitar that works on the PS2, PS3 and the Wii for both <a class="autolink" title="Click here to read more posts tagged GUITAR HERO" href="http://gizmodo.com/tag/guitar-hero/">Guitar Hero</a> and <a class="autolink" title="Click here to read more posts tagged ROCK BAND" href="http://gizmodo.com/tag/rock-band/">Rock Band</a> games. Plus, putting it together makes you feel cool. [<a href="http://www.nexilux.com/cgi-bin/nexilux/engine.pl?function=home">Nexilux</a>]</p>
]]></description>
			<link><![CDATA[http://gizmodo.com/5349462/nexilux-3+in+1-mini-guitar-hero-instrument-is-like-assembling-a-sniper-rifle]]></link>			<guid isPermaLink="false"><![CDATA[Gizmodo-5349462]]></guid>
			<category><![CDATA[gaming]]></category>
			<category><![CDATA[guitar]]></category>
			<category><![CDATA[guitar hero]]></category>
			<category><![CDATA[guns]]></category>
			<category><![CDATA[mini guitar]]></category>
			<category><![CDATA[nexilux guitar]]></category>
			<category><![CDATA[ps2]]></category>
			<category><![CDATA[rock band]]></category>
			<category><![CDATA[wii]]></category>
			<pubDate><![CDATA[Mon, 31 Aug 2009 14:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Sean Fallon]]></dc:creator>
			<wfw:commentRss>http://gizmodo.com/index.php?op=postcommentfeed&amp;postId=5349462&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[PS2 Compatibility Never Returning to the PlayStation 3]]></title>
			<description><![CDATA[
<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/gizmodo/2009/08/tombstone-ps2.jpg"><img src="http://cache.gawker.com/assets/images/4/2009/08/500x_tombstone-ps2.jpg" class="left image500" width="500" /></a>Sony pretty much implied that <a class="autolink" title="Click here to read more posts tagged BACKWARD COMPATIBILITY" href="http://gizmodo.com/tag/backward-compatibility/">backward compatibility</a> was dead when they released the PS3 Slim (without PS2 support), but just in case, Sony's John Koller put a few nails in that coffin during two recent interviews.</p>

<p>Koller said, "It's not coming back, so let me put that on the table," before later adding "won't be returning" to Ars.</p>
<p>Then, to Kotaku, Koller flipped the whole table metaphor around (but said the same thing) with the assertion that "backwards compatibility is off the table."</p>
<p>Some eyewitnesses claimed that Koller then stood from his chair, squatted to the floor and teabagged the first generation of PS3s that included hardware backward compatibility. Then, with an equal amount of ceremony, he teabagged the second generation of PS3s the included software emulated backward compatibility.</p>
<p>Sony's stance is that PS2-compatibility is simply no longer a relevant draw to PS3 buyers. And while that's an easy enough point to scoff at, I will admit, I don't know the last time I loaded a PS2 disc into my PS3. [<a href="http://arstechnica.com/gaming/news/2009/08/sony-answers-our-questions-about-the-new-playstation-3.ars">Ars</a> and <a href="http://kotaku.com/5340286/sony-market+boosting-slim-ps3-will-phase-out-old-models">Kotaku</a>]</p>
]]></description>
			<link><![CDATA[http://gizmodo.com/5342514/ps2-compatibility-never-returning-to-the-playstation-3]]></link>			<guid isPermaLink="false"><![CDATA[Gizmodo-5342514]]></guid>
			<category><![CDATA[ps3]]></category>
			<category><![CDATA[backward compatibility]]></category>
			<category><![CDATA[playstation 2]]></category>
			<category><![CDATA[playstation 3]]></category>
			<category><![CDATA[ps2]]></category>
			<category><![CDATA[ps3 backward compatibility]]></category>
			<pubDate><![CDATA[Fri, 21 Aug 2009 10:10:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mark Wilson]]></dc:creator>
			<wfw:commentRss>http://gizmodo.com/index.php?op=postcommentfeed&amp;postId=5342514&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Use Sony's DualShock on the Nintendo Wii, Then Giggle Like a Super Villain]]></title>
			<description><![CDATA[
<p><a href="http://gizmodo.com/5302413/use-sonys-dualshock-on-the-nintendo-wii-then-giggle-like-a-super-villain">The image associated with this post is best viewed using a browser.</a>Why buy Nintendo's fancy Wii Classic Controller or humiliatingly turn the Wiimote sideways when your old PS/PS2 controllers are perfectly fine? Import this <a class="autolink" title="Click here to read more posts tagged DUALSHOCK TO WII ADAPTER" href="http://gizmodo.com/tag/dualshock-to-wii-adapter/">DualShock to Wii adapter</a> for just under $20 and no one will even notice. [<a href="http://translate.google.com/translate?prev=hp&hl=en&js=n&u=http%3A%2F%2Fwww.gametech.co.jp%2Fdirect%2Fja%2Fshop%2Fshow_unit.cgi%3Fmode%3Dsingle%26single_code%3D1627&sl=ja&tl=en&history_state0=">Gametech</a> via <a href="http://kotaku.com/5302381/turn-playstation-controller-into-wii-remote">Kotaku</a>]</p>
]]></description>
			<link><![CDATA[http://gizmodo.com/5302413/use-sonys-dualshock-on-the-nintendo-wii-then-giggle-like-a-super-villain]]></link>			<guid isPermaLink="false"><![CDATA[Gizmodo-5302413]]></guid>
			<category><![CDATA[gaming]]></category>
			<category><![CDATA[controllers]]></category>
			<category><![CDATA[dual shock]]></category>
			<category><![CDATA[dualshock to wii adapter]]></category>
			<category><![CDATA[duashock]]></category>
			<category><![CDATA[nintendo]]></category>
			<category><![CDATA[playstation]]></category>
			<category><![CDATA[playstation 2]]></category>
			<category><![CDATA[ps]]></category>
			<category><![CDATA[ps2]]></category>
			<category><![CDATA[remotes]]></category>
			<category><![CDATA[sony]]></category>
			<category><![CDATA[wii]]></category>
			<category><![CDATA[wiimote]]></category>
			<pubDate><![CDATA[Thu, 25 Jun 2009 08:56:35 EDT]]></pubDate>
			<dc:creator><![CDATA[Mark Wilson]]></dc:creator>
			<wfw:commentRss>http://gizmodo.com/index.php?op=postcommentfeed&amp;postId=5302413&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[PS2 Casemod Lives Inside Jack Thompson's Book About Video Game Violence]]></title>
			<description><![CDATA[
<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/gizmodo/2009/06/custom_1244983533601_jackCasemod.jpg"><img src="http://cache.gawker.com/assets/images/4/2009/06/504x_custom_1244983533601_jackCasemod.jpg" class="left image500" width="500" style="display:block;float:none;"></a>For gamers well-versed in the antics of former attorney <a class="autolink" title="Click here to read more posts tagged JACK THOMPSON" href="http://gizmodo.com/tag/jack-thompson/">Jack Thompson</a>, this PS2 casemod found over at Kotaku has to be all sorts of Schadenfreude. [<a href="http://kotaku.com/5290009/do-not-judge-this-ps2-casemod-by-its-cover">Kotaku</a>]</p>
]]></description>
			<link><![CDATA[http://gizmodo.com/5290153/ps2-casemod-lives-inside-jack-thompsons-book-about-video-game-violence]]></link>			<guid isPermaLink="false"><![CDATA[Gizmodo-5290153]]></guid>
			<category><![CDATA[casemods]]></category>
			<category><![CDATA[jack thompson]]></category>
			<category><![CDATA[ps2]]></category>
			<category><![CDATA[schadenfreude]]></category>
			<pubDate><![CDATA[Sun, 14 Jun 2009 16:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Jack Loftus]]></dc:creator>
			<wfw:commentRss>http://gizmodo.com/index.php?op=postcommentfeed&amp;postId=5290153&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[The D.I.Y. Katamari Damacy Controller]]></title>
			<description><![CDATA[
<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/9/2009/05/2609113023_12130092be.jpg"><img src="http://cache.gawker.com/assets/images/kotaku/2009/05/2609113023_12130092be.jpg" class="left image500" width="500"  style="display:block;"/></a>Out of all the games that got their own unique controllers, there's one glaring omission: <i><a class="autolink" title="Click here to read more posts tagged KATAMARI DAMACY" href="http://kotaku.com/tag/katamari-damacy/">Katamari Damacy</a></i>.</p>

<p>Sure, maybe the game already took perfect advantage of the PlayStation 2's dual analog thumb sticks, but that didn't stop <a href="%20http://www.etsy.com/">Esty</a> product manager Do-it-yourself type Kellbot from churning out her own <i>Katamari</i> controller.</p>
<p>"It uses an optical mouse to track the ball." Kellbot explains. "I gathered up some cheap <a class="tagautolink autolink" title="Click here to read more posts tagged PS2" href="http://kotaku.com/tag/ps2/">PS2</a> controllers, ripped out the potentiometers on the analog sticks, and replaced it with a digital potentiometer and an arduino. The arduino takes signals from a PS/2 mouse and adjusts the potentiometer accordingly. "</p>
<p>It's the first circuit she's ever designed, and Kellbot originally wanted to use a giant yoga ball "to really get the scape", but had to settle with a mirrored ball. According to Kellbot, those giant yoga balls "don't roll very well on ball bearings". DAMMIT!</p>
<p>More in her post below, including a video what through and a diagram of the circuit she created.</p>
<p><a href="http://www.kellbot.com/2009/05/life-size-katamari-lives/">Life-Size Katamari Lives</a> [Kellbot Thanks, Dan!]</p>
]]></description>
			<link><![CDATA[http://kotaku.com/5268951/the-diy-katamari-damacy-controller]]></link>			<guid isPermaLink="false"><![CDATA[Gizmodo-5268951]]></guid>
			<category><![CDATA[coolness]]></category>
			<category><![CDATA[culture]]></category>
			<category><![CDATA[katamari damacy]]></category>
			<category><![CDATA[ps2]]></category>
			<pubDate><![CDATA[Mon, 25 May 2009 18:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://gizmodo.com/index.php?op=postcommentfeed&amp;postId=5268951&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA['Casetation' Mod Is Defeated By Me Putting PS2 In Bag, Attaching It to Bigger TV]]></title>
			<description><![CDATA[
<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/4/2009/04/3420949251_5b0a55e09a_b.jpg"><img src="http://cache.gawker.com/assets/images/gizmodo/2009/04/3420949251_5b0a55e09a_b.jpg" class="left image500" width="500"  style="display:block;"/></a>Recently, I defeated my arch nemesis, the $250 briefcase-bound <em>Casetation 2</em>. It took a $99 PS2 (super power: <em>price cuts</em>), duffel bag, and connecting to any TV, because they're everywhere. $151 left over. Flawless Victory.</p>

<p>Seriously. Why? [<a href="http://www.flickr.com/photos/21753267@N06/sets/72157616471627982/">Casetation 2 at Flickr</a> - Thanks (?), Akshay]</p>
]]></description>
			<link><![CDATA[http://gizmodo.com/5208787/casetation-mod-is-defeated-by-me-putting-ps2-in-bag-attaching-it-to-bigger-tv]]></link>			<guid isPermaLink="false"><![CDATA[Gizmodo-5208787]]></guid>
			<category><![CDATA[worstmodo]]></category>
			<category><![CDATA[briefcase]]></category>
			<category><![CDATA[crapmodo]]></category>
			<category><![CDATA[playstation]]></category>
			<category><![CDATA[ps2]]></category>
			<category><![CDATA[wtf]]></category>
			<pubDate><![CDATA[Sun, 12 Apr 2009 11:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Jack Loftus]]></dc:creator>
			<wfw:commentRss>http://gizmodo.com/index.php?op=postcommentfeed&amp;postId=5208787&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[The PlayStation 2 Drops to $100 for April Fools]]></title>
			<description><![CDATA[
<p><img src="http://cache.gawker.com/assets/images/gizmodo/2009/03/ps2new.jpg" class="left image340" width="340"  style="display:block;"/>Oh Sony, you fooled the internet! Everyone thought (and still hopes) that you were going to announce something big and important today. Instead, the PS2 will officially <a href="http://i.gizmodo.com/5190485/ps2-dropping-to-99-tomorrow">drop</a> to $100 starting tomorrow. [<a href="http://blog.us.playstation.com/2009/03/31/playstation-2-will-be-available-for-under-100/">PlayStation Blog</a>]</p>
]]></description>
			<link><![CDATA[http://gizmodo.com/5191864/the-playstation-2-drops-to-100-for-april-fools]]></link>			<guid isPermaLink="false"><![CDATA[Gizmodo-5191864]]></guid>
			<category><![CDATA[consoles]]></category>
			<category><![CDATA[$100 ps2]]></category>
			<category><![CDATA[playstation]]></category>
			<category><![CDATA[playstation 2]]></category>
			<category><![CDATA[ps2]]></category>
			<category><![CDATA[ps2 price drop]]></category>
			<category><![CDATA[sony]]></category>
			<category><![CDATA[video games]]></category>
			<pubDate><![CDATA[Tue, 31 Mar 2009 08:03:39 EDT]]></pubDate>
			<dc:creator><![CDATA[Mark Wilson]]></dc:creator>
			<wfw:commentRss>http://gizmodo.com/index.php?op=postcommentfeed&amp;postId=5191864&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[PS2 Dropping to $99 Tomorrow?]]></title>
			<description><![CDATA[
<p><img src="http://cache.gawker.com/assets/images/4/2009/03/thumb160x_0aaec64ae3dbbb14396914bd3ddf6826.jpg" class="left image158" width="158" />There have been plenty of murmurs regarding a PS2 <a class="autolink" title="Click here to read more posts tagged PRICE DROP" href="http://gizmodo.com/tag/price-drop/">price drop</a> as part of <a href="http://i.gizmodo.com/5187694/our-favorite-kotaku-posts-of-the-week">Sony announcements tomorrow</a>, and now Kotaku looks to have confirmed it with some Kmart SKU data. But Sony, we said we wanted a PSTHREEEEE price drop, not two. [<a href="http://kotaku.com/5189588/ps2-to-go-99">Kotaku</a>]</p>
]]></description>
			<link><![CDATA[http://gizmodo.com/5190485/ps2-dropping-to-99-tomorrow]]></link>			<guid isPermaLink="false"><![CDATA[Gizmodo-5190485]]></guid>
			<category><![CDATA[playstation]]></category>
			<category><![CDATA[consoles]]></category>
			<category><![CDATA[playstation 2]]></category>
			<category><![CDATA[price drop]]></category>
			<category><![CDATA[ps2]]></category>
			<category><![CDATA[ps2 $99]]></category>
			<category><![CDATA[sony]]></category>
			<category><![CDATA[video games]]></category>
			<pubDate><![CDATA[Mon, 30 Mar 2009 11:34:19 EDT]]></pubDate>
			<dc:creator><![CDATA[Mark Wilson]]></dc:creator>
			<wfw:commentRss>http://gizmodo.com/index.php?op=postcommentfeed&amp;postId=5190485&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Tupperware Arcade Stick Throws Hadoukens, Totes Sammiches]]></title>
			<description><![CDATA[
<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/4/2009/03/sammichcontroler.jpg"><img src="http://cache.gawker.com/assets/images/gizmodo/2009/03/sammichcontroler.jpg" class="left image500" width="500"  style="display:block;float:none;"/></a>Can't afford Mad Catz's ridiculous <a href="http://i.gizmodo.com/5161299/mad-catz-street-fighter-iv-fightsticks-review">Tournament Edition SFIV FightStick</a>? Just build your own out of cheap fake Tupperware. Plus, it'll tote a sammich over to your friend's house, though I'd avoid tuna salad. [<a href="http://www.techeblog.com/index.php/tech-gadget/ps2-arcade-stick-made-with-plastic-storage-container">TechEBlog</a>]</p>
]]></description>
			<link><![CDATA[http://gizmodo.com/5180456/tupperware-arcade-stick-throws-hadoukens-totes-sammiches]]></link>			<guid isPermaLink="false"><![CDATA[Gizmodo-5180456]]></guid>
			<category><![CDATA[gaming]]></category>
			<category><![CDATA[arcade]]></category>
			<category><![CDATA[arcade sticks]]></category>
			<category><![CDATA[controllers]]></category>
			<category><![CDATA[playstation 2]]></category>
			<category><![CDATA[ps2]]></category>
			<category><![CDATA[street fighter]]></category>
			<pubDate><![CDATA[Mon, 23 Mar 2009 11:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[matt buchanan]]></dc:creator>
			<wfw:commentRss>http://gizmodo.com/index.php?op=postcommentfeed&amp;postId=5180456&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Sony Patent Teases Power Ring LED Wiimotes]]></title>
			<description><![CDATA[
<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/4/2009/03/wand2.jpg"><img src="http://cache.gawker.com/assets/images/gizmodo/2009/03/wand2.jpg" class="left image500" width="500"  style="display:block;float:none;"/></a>Remember that crazy, <a href="http://gizmodo.com/5070985/ps3-wiimote-patent-merges-two-controllers-to-make-one-giant-bulbous-freak">bulbous PS3 motion controller</a> spotted in a Sony patent app? Well a newly uncovered Sony application is slightly less <em>Requiem for a Dream</em> and slightly more <em>Captain Planet</em>.</p>

<p>Diagramed to work with the PS2 (but probably just as applicable to the PS3), Sony recounts variably-colored LEDs that fit on your fingers. A regular camera (like the EyeToy) tracks these LEDs&mdash;a task that's easy even in dark environments.</p>
<p>My gut tells me that this patent is a dated, defensive maneuver&mdash;the once-solution to the fundamental flaw with Nike's <em>Kinetic</em> for PS2. The exercise game was fantastic, but it just couldn't track user movement all that well in any sub-optimal lighting conditions. Then again, newer PS3 games (like <em>Trials of Topoq</em>) are based upon the same motion-tracking premise and they, too, are hindered by low light.</p>
<p>So I guess the rings could still be useful. I'm just not sure that anyone would view them as innovative enough to be worth the marketing push. [<a href="http://www.siliconera.com/2009/03/16/sony-developing-a-colorful-led-wand-for-the-ps2/">Siliconera</a> via <a href="http://kotaku.com/5171165/again-with-the-ps2-wii-remote-talk">Kotaku</a>]</p>
]]></description>
			<link><![CDATA[http://gizmodo.com/5172115/sony-patent-teases-power-ring-led-wiimotes]]></link>			<guid isPermaLink="false"><![CDATA[Gizmodo-5172115]]></guid>
			<category><![CDATA[gaming]]></category>
			<category><![CDATA[eyetoy]]></category>
			<category><![CDATA[led]]></category>
			<category><![CDATA[motion control]]></category>
			<category><![CDATA[playstation 2]]></category>
			<category><![CDATA[playstation 3]]></category>
			<category><![CDATA[ps2]]></category>
			<category><![CDATA[ps2 wiimote]]></category>
			<category><![CDATA[sony]]></category>
			<category><![CDATA[video games]]></category>
			<category><![CDATA[wii]]></category>
			<category><![CDATA[wiimote]]></category>
			<pubDate><![CDATA[Tue, 17 Mar 2009 16:40:09 EDT]]></pubDate>
			<dc:creator><![CDATA[Mark Wilson]]></dc:creator>
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			<title><![CDATA[The Joystick: Happy 200th Birthday, Charles Darwin]]></title>
			<description><![CDATA[
<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/4/2009/02/darevonew2.jpg"><img src="http://cache.gawker.com/assets/images/gizmodo/2009/02/darevonew2.jpg" class="left image500" width="500"  style="display:block;float:none;"/></a></p>
]]></description>
			<link><![CDATA[http://gizmodo.com/5152327/the-joystick-happy-200th-birthday-charles-darwin]]></link>			<guid isPermaLink="false"><![CDATA[Gizmodo-5152327]]></guid>
			<category><![CDATA[evolution]]></category>
			<category><![CDATA[atari]]></category>
			<category><![CDATA[atari 2600]]></category>
			<category><![CDATA[charles darwin]]></category>
			<category><![CDATA[dual shock]]></category>
			<category><![CDATA[emotive]]></category>
			<category><![CDATA[epoch]]></category>
			<category><![CDATA[nes]]></category>
			<category><![CDATA[nintendo]]></category>
			<category><![CDATA[playstation]]></category>
			<category><![CDATA[playstation 2]]></category>
			<category><![CDATA[ps]]></category>
			<category><![CDATA[ps2]]></category>
			<category><![CDATA[sony]]></category>
			<category><![CDATA[video game controller evolution]]></category>
			<category><![CDATA[video game evolution]]></category>
			<pubDate><![CDATA[Thu, 12 Feb 2009 13:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mark Wilson]]></dc:creator>
			<wfw:commentRss>http://gizmodo.com/index.php?op=postcommentfeed&amp;postId=5152327&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[A Forensic Account of What Really Killed the Sega Dreamcast]]></title>
			<description><![CDATA[
<p><img src="http://cache.gawker.com/assets/images/4/2009/02/thumb160x_dc.jpg" class="left image158" width="158" />Eurogamer has an enjoyable, relatively compact "forensic" detailing just why the <a class="autolink" title="Click here to read more posts tagged SEGA DREAMCAST" href="http://gizmodo.com/tag/sega-dreamcast/">Sega Dreamcast</a>, a console years ahead of its time, failed. They argue that it wasn't Sony who defeated Sega; it was Sega.</p>

<blockquote>
<p>By November 1998, when the Dreamcast first arrived in Japanese shops, it had been ten long years since the popular Megadrive, a decade punctuated by a triple whammy of high-profile hardware mistakes...the Dreamcast simply came too late in SEGA's hardware decline to reverse a long-running downward trend. For all its technological innovations and excellent games, SEGA's misadventures during the 1990s had left both gamers and publishers wary of any new platform bearing its name...Even if it had shipped with a champagne fountain and a nozzle that fired a constant stream of chocolate and diamonds into the player's lap, it seems likely that many potential owners would still have adopted a "wait and see" attitude.</p>
</blockquote>
<p>While we gave away the article's thesis, it's still worth heading over to the link and giving the entire cathartic piece a read (before polishing off a sixer in DC's name and loading up some <em>Shenmue</em>). [<a href="http://www.eurogamer.net/articles/dreamcast-a-forensic-retro">Eurogamer</a> via <a href="http://kotaku.com/5144134/dreamcast-mourning-time-again">Kotaku</a>]</p>
]]></description>
			<link><![CDATA[http://gizmodo.com/5144319/a-forensic-account-of-what-really-killed-the-sega-dreamcast]]></link>			<guid isPermaLink="false"><![CDATA[Gizmodo-5144319]]></guid>
			<category><![CDATA[consoles]]></category>
			<category><![CDATA[dreamcast]]></category>
			<category><![CDATA[playstation 2]]></category>
			<category><![CDATA[ps2]]></category>
			<category><![CDATA[sega]]></category>
			<category><![CDATA[sega dreamcast]]></category>
			<category><![CDATA[sony]]></category>
			<category><![CDATA[video games]]></category>
			<pubDate><![CDATA[Mon, 02 Feb 2009 10:22:38 EST]]></pubDate>
			<dc:creator><![CDATA[Mark Wilson]]></dc:creator>
			<wfw:commentRss>http://gizmodo.com/index.php?op=postcommentfeed&amp;postId=5144319&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[PlayStation Cases, The Tools of International Espionage]]></title>
			<description><![CDATA[
<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/4/2009/01/jamesbondps3phone.jpg"><img src="http://cache.gawker.com/assets/images/gizmodo/2009/01/jamesbondps3phone.jpg" class="left image500" width="500"  style="display:block;"/></a>Harold Nicholson was a CIA operative convicted of espionage for selling CIA identities to Russia. Since 1997, he's been in jail. But allegedly, his son Nathan has carried on the family business...</p>

<p>According to prosecutors, Nathan's father taught him the ways of spydom from jail over his <strike>cellphone</strike> <strong>UPDATE: from his cell (duh)</strong>, coaching Nathan through meetings with Russian agents in Mexico, Peru and Cyprus. And then, there was the issue of how to handle the money.<br></p>
<blockquote>...Nathan Nicholson, a former Army paratrooper, had returned from his visits with the Russians with at least $35,000 in cash, some of it in a PlayStation video game case. The money was intended in part to settle a “pension” that Harold Nicholson said was owed him from his days as a C.I.A. spy for the Russians before his arrest in 1996, the prosecutors said.</blockquote>
<p>[<a href="http://www.nytimes.com/2009/01/30/us/30spy.html?_r=1&hp">NYTimes</a> <em>Thanks ibelli!</em>]</p>
]]></description>
			<link><![CDATA[http://gizmodo.com/5142812/playstation-cases-the-tools-of-international-espionage]]></link>			<guid isPermaLink="false"><![CDATA[Gizmodo-5142812]]></guid>
			<category><![CDATA[spies]]></category>
			<category><![CDATA[c.i.a.]]></category>
			<category><![CDATA[cellphones]]></category>
			<category><![CDATA[cia]]></category>
			<category><![CDATA[cia cellphone]]></category>
			<category><![CDATA[cia playstation]]></category>
			<category><![CDATA[playstation 2]]></category>
			<category><![CDATA[playstation 3]]></category>
			<category><![CDATA[ps2]]></category>
			<category><![CDATA[ps3]]></category>
			<category><![CDATA[smartphones]]></category>
			<category><![CDATA[sony]]></category>
			<category><![CDATA[spy]]></category>
			<category><![CDATA[verizonbestmodo]]></category>
			<pubDate><![CDATA[Fri, 30 Jan 2009 12:20:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mark Wilson]]></dc:creator>
			<wfw:commentRss>http://gizmodo.com/index.php?op=postcommentfeed&amp;postId=5142812&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Audiovox Co-Branded Playstation 2s Coming to Cars]]></title>
			<description><![CDATA[<a rel="lytebox" href="http://cache.gawker.com/assets/images/4/2009/01/audiovoxps2.jpg"><img src="http://cache.gawker.com/assets/images/gizmodo/2009/01/audiovoxps2.jpg" class="left image500" width="500" /></a>Audiovox will be releasing custom PS2 consoles for cars.Apparently Sony has handed over PS2 hardware to Audiovox (surely through some sort of co-beneficial licensing agreement), who has then re-cased the hardware and added their own tweaks like wireless outputs (allowing the whole car to share one system). Available in 6 months for a $200 premium over existing in-car entertainment systems, there will be a front overheard pop-out version of the system (left) as well as backseat units (right). It's sort of like the soccer mom version of pimping one's ride.]]></description>
			<link><![CDATA[http://gizmodo.com/5125599/audiovox-co+branded-playstation-2s-coming-to-cars]]></link>			<guid isPermaLink="false"><![CDATA[Gizmodo-5125599]]></guid>
			<category><![CDATA[gaming]]></category>
			<category><![CDATA[audiovox ps2]]></category>
			<category><![CDATA[cars]]></category>
			<category><![CDATA[ces 2009]]></category>
			<category><![CDATA[playstation 2]]></category>
			<category><![CDATA[ps2]]></category>
			<category><![CDATA[sony]]></category>
			<pubDate><![CDATA[Wed, 07 Jan 2009 14:45:42 EST]]></pubDate>
			<dc:creator><![CDATA[Mark Wilson]]></dc:creator>
			<wfw:commentRss>http://gizmodo.com/index.php?op=postcommentfeed&amp;postId=5125599&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[America Still Plays More PS2 Than Xbox 360 and Wii Combined]]></title>
			<description><![CDATA[
<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/4/2009/01/nielsen2.jpg"><img src="http://cache.gawker.com/assets/images/gizmodo/2009/01/nielsen2.jpg" class="left image500" width="500"  style="display:block;float:none;"/></a>Sometimes it's easy to lose perspective amidst marketing. Case in point: Nielsen measured that gamers, on whole, spent 31% of their time on the PS2 in 2008 (more than the Xbox 360 and Wii combined).</p>

<p>The other interesting, though not necessarily surprising finding was that the gaming population spends more time playing the 360 than the Wii, despite the 360's lower install base. Microsoft can probably thank <em>Call of Duty 4</em> for that win (along with similar online titles).</p>
<p>One point we're not sure about, however, is whether or not portable systems were included in this list. We're guessing not, as the DS would have probably popped up somewhere. [<a href="http://kotaku.com/5121962/americans-spent-2008-playing-world-of-warcraft-playstation-2-games">Kotaku</a>]</p>
]]></description>
			<link><![CDATA[http://gizmodo.com/5122098/america-still-plays-more-ps2-than-xbox-360-and-wii-combined]]></link>			<guid isPermaLink="false"><![CDATA[Gizmodo-5122098]]></guid>
			<category><![CDATA[gaming]]></category>
			<category><![CDATA[360]]></category>
			<category><![CDATA[console playtime]]></category>
			<category><![CDATA[consoles]]></category>
			<category><![CDATA[microsoft]]></category>
			<category><![CDATA[nintendo]]></category>
			<category><![CDATA[pc]]></category>
			<category><![CDATA[playstation 2]]></category>
			<category><![CDATA[playstation 3]]></category>
			<category><![CDATA[ps2]]></category>
			<category><![CDATA[ps3]]></category>
			<category><![CDATA[sony]]></category>
			<category><![CDATA[video games]]></category>
			<category><![CDATA[wii]]></category>
			<category><![CDATA[xbox]]></category>
			<category><![CDATA[xbox 360]]></category>
			<pubDate><![CDATA[Fri, 02 Jan 2009 08:24:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mark Wilson]]></dc:creator>
			<wfw:commentRss>http://gizmodo.com/index.php?op=postcommentfeed&amp;postId=5122098&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[The Lego PlayStation: Branding That Should Have Happened]]></title>
			<description><![CDATA[
<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/4/2008/12/IMG_1410.jpg"><img src="http://cache.gawker.com/assets/images/gizmodo/2008/12/IMG_1410.jpg" class="left image500" width="500"  style="display:block;float:none;"/></a>Lego were <a href="http://gizmodo.com/349509/lego-brick-timeline-50-years-of-building-frenzy-and-curiosities">good enough</a> to build the first Google search engine, so it's no surprise that the little bricks work just fine for vintage PlayStations, too.</p>

<p>A high school modder completed this impromptu project one night in lieu of something better to do (sadly, it appears the poor kid has not yet learned the joys of drug and alcohol abuse). From what we can tell, he pretty much just gutted his PS and fit the innards into a custom Lego case. And we're fans of simplicity...though a Ken Kutaragi minifig turning the gears might have been a nice touch. [<a href="http://blog.makezine.com/archive/2008/12/made_on_earth_playstation.html?CMP=OTC-0D6B48984890">MAKE</a>]</p>
]]></description>
			<link><![CDATA[http://gizmodo.com/5107671/the-lego-playstation-branding-that-should-have-happened]]></link>			<guid isPermaLink="false"><![CDATA[Gizmodo-5107671]]></guid>
			<category><![CDATA[playstation]]></category>
			<category><![CDATA[lego]]></category>
			<category><![CDATA[lego playstation]]></category>
			<category><![CDATA[playstation 3]]></category>
			<category><![CDATA[ps]]></category>
			<category><![CDATA[ps2]]></category>
			<category><![CDATA[ps3]]></category>
			<pubDate><![CDATA[Thu, 11 Dec 2008 15:15:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mark Wilson]]></dc:creator>
			<wfw:commentRss>http://gizmodo.com/index.php?op=postcommentfeed&amp;postId=5107671&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Jog Controller Forces You To Run in Place While Gaming]]></title>
			<description><![CDATA[
<p><img src="http://cache.gawker.com/assets/images/4/2008/12/340x_jog-controller.jpg" class="left image340" width="340" />PB&J, tables and chairs, liquor and swimming, jogging and gaming&mdash;these are matches made in heaven. Fortunately, the Jog has you covered with the whole jogging and gaming thing.</p>
<p>The Jog attaches to your belt and connects between your Wii or PS2 and the controller&mdash;forcing you to jog in place in order to move your character (can you say "hot seller?"). I must say that I haven't encountered a fitness peripheral of this caliber since the <a href="http://gizmodo.com/gadgets/ddr-for-the-dancing_impaired/gamercize-making-exercise-fun-273395.php">Gamercize Pro-Sport</a> and it's <a href="http://gizmodo.com/391679/lightning-review-gamercize-gz-pc+sport-power-stepper-for-office-workouts">PC partner-in-crime</a> (and that is not a good thing). Fortunately, only those in the UK will be able to get their hands on one in the foreseeable future. [<a href="http://kotaku.com/5101915/jogging-controller-adds-the-fun-of-jogging-to-your-games">Kotaku</a>]</p>
]]></description>
			<link><![CDATA[http://gizmodo.com/5102054/jog-controller-forces-you-to-run-in-place-while-gaming]]></link>			<guid isPermaLink="false"><![CDATA[Gizmodo-5102054]]></guid>
			<category><![CDATA[exercise]]></category>
			<category><![CDATA[fitness]]></category>
			<category><![CDATA[gaming]]></category>
			<category><![CDATA[jog]]></category>
			<category><![CDATA[jog controller]]></category>
			<category><![CDATA[nintendo]]></category>
			<category><![CDATA[peripherals]]></category>
			<category><![CDATA[playstation]]></category>
			<category><![CDATA[playstation 2]]></category>
			<category><![CDATA[ps2]]></category>
			<category><![CDATA[sony]]></category>
			<category><![CDATA[wii]]></category>
			<pubDate><![CDATA[Thu, 04 Dec 2008 18:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Sean Fallon]]></dc:creator>
			<wfw:commentRss>http://gizmodo.com/index.php?op=postcommentfeed&amp;postId=5102054&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[PlayStation 2 Goes Open Platform]]></title>
			<description><![CDATA[
<p><img src="http://cache.gawker.com/assets/images/4/2008/10/340x_ps2nowopen.jpg" class="left image340" width="340" />Designing a game for consoles is much tougher than PCs, if only for the costly certification testing process that can be daunting to development studios who are accustomed to grabbing extra ketchup packets at lunch just to make soup for dinner. But Sony Europe has completely removed the PS2 certification process in their region, effectively making the PS2 an open platform in much of the world. With 131.3 million PS2s sold worldwide, that's gotta be awfully exciting to at least a few startup studios. As for you, expect the deluge of shovelware from Russia and India any day now. [<a href="http://www.gamedaily.com/articles/news/casual-connect-sony-on-developing-for-an-open-ps2-platform/?biz=1">GameDaily</a> via <a href="http://kotaku.com/5070265/the-ps2-is-now-officially-an-open-platform">Kotaku</a>]</p>
]]></description>
			<link><![CDATA[http://gizmodo.com/5070330/playstation-2-goes-open-platform]]></link>			<guid isPermaLink="false"><![CDATA[Gizmodo-5070330]]></guid>
			<category><![CDATA[ps2]]></category>
			<category><![CDATA[playstation]]></category>
			<category><![CDATA[playstation 2]]></category>
			<category><![CDATA[ps2 open platform]]></category>
			<category><![CDATA[ps3]]></category>
			<category><![CDATA[sony]]></category>
			<pubDate><![CDATA[Wed, 29 Oct 2008 10:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mark Wilson]]></dc:creator>
			<wfw:commentRss>http://gizmodo.com/index.php?op=postcommentfeed&amp;postId=5070330&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[PS2 Gets 1:1 Swordfighting Game Using EyeToy]]></title>
			<description><![CDATA[
<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/4/2008/08/swordfighting.jpg"><img src="http://gizmodo.com/assets/images/gizmodo/2008/08/swordfighting.jpg" class="left image500" width="500" /></a>It looks like the PS2 is going to beat the <a href="http://gizmodo.com/tag/motionplus">Wii MotionPlus</a> to market in delivering one-to-one swordfighting. It's using the EyeToy—the camera peripheral released in 2003—to map your motions with a toy sword onto actions taking place on the screen. You'll get "first person gameplay" where "you are the hero of the game," and from the cartoony screenshots, it doesn't seem too bad. Hmmmm. One-to-one swordfighting might be used pretty well in another industry, if you know what I mean. [<a href="http://darkzero.co.uk/game-news/sony-to-have-11-motion-tracking-sword-game-by-xmas/">Dark Zero</a> via <a href="http://kotaku.com/5036749/eyetoy-bringing-one+to+one-motion-control-swordplay-to-ps2">Kotaku</a>]</p>
]]></description>
			<link><![CDATA[http://gizmodo.com/5037068/ps2-gets-11-swordfighting-game-using-eyetoy]]></link>			<guid isPermaLink="false"><![CDATA[Gizmodo-5037068]]></guid>
			<category><![CDATA[swordfighting]]></category>
			<category><![CDATA[eyetoy]]></category>
			<category><![CDATA[playstation]]></category>
			<category><![CDATA[playstation 2]]></category>
			<category><![CDATA[ps2]]></category>
			<category><![CDATA[swords]]></category>
			<pubDate><![CDATA[Thu, 14 Aug 2008 15:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Jason Chen]]></dc:creator>
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			<title><![CDATA[Guitar Hero and Rock Band Controller Mod For Finicky Fingers]]></title>
			<description><![CDATA[
<p><img src="http://gizmodo.com/assets/images/gizmodo/2008/07/F6ZDH5KFIQAOJ27.MEDIUM.jpg" class="left image500" width="500" /><em><a class="autolink" title="Click here to read more posts tagged #guitarhero" href="http://gizmodo.com/tag/guitarhero/">Guitar Hero</a></em> fans usually hate the <em><a class="autolink" title="Click here to read more posts tagged #rockband" href="http://gizmodo.com/tag/rockband/">Rock Band</a></em> guitar controller and vice versa. Instructables has a pretty good how-to that can solve the problem for <em>Guitar Hero</em> fans at the cost of a <em>Rock Band</em> controller. It's a way to mash up an old PS2 <em>Guitar Hero</em> controller with the <em>Rock Band</em> Fender guitar and make a perfect hybrid with raised keys a clicky strum. You could just use an <a class="autolink" title="Click here to read more posts tagged #xbox360" href="http://gizmodo.com/tag/xbox360/">Xbox 360</a> <em>Guitar Hero</em> controller for Rock Band if you're on an Xbox 360, but where's the fun in that? [<a href="http://www.instructables.com/id/Rock-Band-Guitar-Mod-Guitar-Hero-Buttons-and-Stru/">Instructables</a>]</p>
]]></description>
			<link><![CDATA[http://gizmodo.com/5026518/guitar-hero-and-rock-band-controller-mod-for-finicky-fingers]]></link>			<guid isPermaLink="false"><![CDATA[Gizmodo-5026518]]></guid>
			<category><![CDATA[rock band]]></category>
			<category><![CDATA[guitar hero]]></category>
			<category><![CDATA[instructables]]></category>
			<category><![CDATA[mash-up]]></category>
			<category><![CDATA[music games]]></category>
			<category><![CDATA[ps2]]></category>
			<category><![CDATA[xbox 360]]></category>
			<pubDate><![CDATA[Thu, 17 Jul 2008 21:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Matt Hickey]]></dc:creator>
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			<title><![CDATA[StarPex Full-Size Wooden Guitar For the PS2 and PS3]]></title>
			<description><![CDATA[
<p><img src="http://cache.gawker.com/assets/images/4/2008/07/340x_starpex-guitar.jpg" class="left image340" width="340" />Playing <a class="autolink" title="Click here to read more posts tagged #guitarhero" href="http://gizmodo.com/tag/guitarhero/">Guitar Hero</a> or Rock Band might make the average Joe feel more like a rock star—but the fact that you are playing on a tiny plastic guitar kind of ruins the fantasy. That's where the StarPex comes in. It is the first full-sized <a class="autolink" title="Click here to read more posts tagged #woodenguitar" href="http://gizmodo.com/tag/woodenguitar/">wooden guitar</a> for the PS2/PS3 and it features a 10-button design with solo-buttons and an Overdrive/Star Power button, chrome plated tuning pegs, a wired/wireless connectivity option and a modular design that will allow users to trick out their guitar. The StarPex will be available in late August for $179.95.</p>
<blockquote>
<p>Peak Products Unleashes Starpex™, the First-Ever Full-Size, Wood, Playstation®2 and Playstation 3 Guitar Controller with the Authentic Look and Feel of a Real Guitar</p>
<p>For those about to rock…Peak salutes you!</p>
<p>Boston, MA– July 16th, 2008 - Peak Products, a gaming peripheral company dedicated to providing the best in instrument quality gaming controllers, announces Starpex, the first-ever full-size, wood, PS2™ / PS3™ Guitar controller with the look and feel of an actual guitar. Starpex boasts an instrument-quality, high-gloss lacquered finish with a hardwood body, neck, and headstock handcrafted by a leading guitar manufacturer giving the authentic guitar experience that Guitar Hero™ and Rock Band™ enthusiasts crave. Other unique features include…</p>
<p>* Full Guitar Hero and Rockband Functionality for PS2 and PS3 – Starpex is compatible with both PS2 and PS3, and allows users to experience the full list of game play features in both Guitar Hero and Rockband, including toggle effects switch and solo button functionality.</p>
<p>* Unique Speed Star Power / Overdrive Button provides the fastest and most accurate access to Star Power and Overdrive. Additionally, built in tilt sensor technology allows users to access Star Power and Overdrive in a more traditional way.</p>
<p>* Optimized Whammy Bar maximizes comfort, provides better feel, reduces fatigue and provides a higher level of durability.</p>
<p>* High Quality Ten Fret Button Design features optimal button travel for enhanced feel, reduced fatigue, and higher score potential. Ten fret buttons means that players have the option of using traditionally positioned fret buttons, or rock out with solo buttons high up on the neck which also provide critical soloing capabilities in Rockband.</p>
<p>* Enhanced Strum Bar gives the perfect balance of tactile and audible feedback to maximize enjoyment and scoring.</p>
<p>* Connectivity Options – Dual wired / wireless capabilities allow players to use a 15’ wired cable or a 2.4 Ghz wireless connection (both included).</p>
<p>* Forward - Thinking Compatibility – Starpex’s modular design allows users to easily separate the electronic components from the body of the guitar which will allow for further customization including new guitar bodies, pick guards, and more.</p>
<p>“With well over 11 million copies of Guitar Hero/Rock Band sold on the PlayStation consoles, we see a tremendous opportunity in bringing Starpex to market” says Jamie Leece, Vice President for Peak Products. “Never before have Guitar Hero/Rock Band enthusiasts been able to shred with a hardwood, handcrafted authentic guitar controller that’s built with the look and feel of a real guitar. This will change the way the games are played.”</p>
<p>The Starpex will be available in Circuit City and various retailers with an MSRP of $179.95 in late August. For more information on Peak Products, please visit www.Go-Peak.com coming on line in August</p>
<p>About Peak Products<br>
Peak Products is a gaming peripheral company dedicated to providing gamers of the music genre with the very best in instrument quality gaming controllers. Evolving out of a passion for both music and gaming, Peak Products understands the level of precision and quality that both musicians and gamers demand from their equipment. By fusing together the style and craftsmanship of professional grade musical instruments with the comfort and performance of gaming controllers, Peak Products is able to provide the user with an enhanced musical gaming experience. Designed by leading engineers and tested by gamers, Peak Products delivers the look of authentic musical equipment, the feel expected out of any precision instrument, and the score demanded by any serious gamer. Peak Products: Look. Feel. Score.™</p>
</blockquote>
]]></description>
			<link><![CDATA[http://gizmodo.com/5025918/starpex-full+size-wooden-guitar-for-the-ps2-and-ps3]]></link>			<guid isPermaLink="false"><![CDATA[Gizmodo-5025918]]></guid>
			<category><![CDATA[starpex]]></category>
			<category><![CDATA[gaming]]></category>
			<category><![CDATA[guitar hero]]></category>
			<category><![CDATA[ps2]]></category>
			<category><![CDATA[ps3]]></category>
			<category><![CDATA[rockband]]></category>
			<category><![CDATA[wooden guitar]]></category>
			<pubDate><![CDATA[Wed, 16 Jul 2008 14:32:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Sean Fallon]]></dc:creator>
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			<title><![CDATA[LEGO Batman PS2 Bundle Comes With Game and Justice League: New Frontiers for $149 (But No Bat Logo)]]></title>
			<description><![CDATA[
<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/4/2008/07/IMG_0068_1WTMK_01.JPG"><img src="http://gizmodo.com/assets/images/gizmodo/2008/07/IMG_0068_1WTMK_01.JPG" class="left image500" width="500" /></a>Coming this Fall to North America is the LEGO Batman PS2 bundle, which includes the LEGO Batman game and the <em>Justice League: New Frontiers</em> flick for $149. I would buy this machine if it had a Batman logo on it, especially if it was released in the next two days as my Batman slobbering becomes fully torrential leading up to Thursday night. Still, not too bad.</p>
]]></description>
			<link><![CDATA[http://gizmodo.com/5025492/lego-batman-ps2-bundle-comes-with-game-and-justice-league-new-frontiers-for-149-but-no-bat-logo]]></link>			<guid isPermaLink="false"><![CDATA[Gizmodo-5025492]]></guid>
			<category><![CDATA[sony]]></category>
			<category><![CDATA[e3]]></category>
			<category><![CDATA[e3 2008]]></category>
			<category><![CDATA[playstation]]></category>
			<category><![CDATA[playstation 2]]></category>
			<category><![CDATA[ps2]]></category>
			<pubDate><![CDATA[Tue, 15 Jul 2008 15:12:30 EDT]]></pubDate>
			<dc:creator><![CDATA[matt buchanan]]></dc:creator>
			<wfw:commentRss>http://gizmodo.com/index.php?op=postcommentfeed&amp;postId=5025492&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Logitech Rolls Out Driving Force Wireless Gaming Wheel for Playstation]]></title>
			<description><![CDATA[
<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/4/2008/07/logitechwheel2.jpg"><img src="http://gizmodo.com/assets/images/gizmodo/2008/07/logitechwheel2.jpg" class="left image500" width="500" /></a>It's missing the built-in shifter and faux-carbon of the <a href="http://gizmodo.com/358801/logitechs-driving-force-gt-wheel-for-gran-turismo-5-prologue-has-force-feedback-shifter">Driving Force GT</a>, but it does offer force feedback and, of course, the ability to play <a class="autolink" title="Click here to read more posts tagged #granturismo" href="http://gizmodo.com/tag/granturismo/">Gran Turismo</a> unencumbered by realism-killing wires—a first for Logitech. It'll work with both PS2 and PS3 for $100. [<a href="http://www.logitech.com/index.cfm/gaming/playstation_3/devices/4565&cl=us,en#">Product Page</a>]</p>
]]></description>
			<link><![CDATA[http://gizmodo.com/5025279/logitech-rolls-out-driving-force-wireless-gaming-wheel-for-playstation]]></link>			<guid isPermaLink="false"><![CDATA[Gizmodo-5025279]]></guid>
			<category><![CDATA[logitech]]></category>
			<category><![CDATA[controllers]]></category>
			<category><![CDATA[driving wheel]]></category>
			<category><![CDATA[gran turismo]]></category>
			<category><![CDATA[ps2]]></category>
			<category><![CDATA[ps3]]></category>
			<category><![CDATA[videogames]]></category>
			<pubDate><![CDATA[Tue, 15 Jul 2008 09:24:29 EDT]]></pubDate>
			<dc:creator><![CDATA[John Mahoney]]></dc:creator>
			<wfw:commentRss>http://gizmodo.com/index.php?op=postcommentfeed&amp;postId=5025279&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Dealzmodo: Rock Band PS2 Reduced to $100]]></title>
			<description><![CDATA[
<p><img src="http://cache.gawker.com/assets/images/4/2008/06/6f/db/340x_71e2a5b1dcc26b0a0d6af8452cbdc159.jpg" class="left image340" width="340" />Without <a class="autolink" title="Click here to read more posts tagged #rockband" href="http://gizmodo.com/tag/rockband/">Rock Band</a>'s robust download store, it's impossible to think of the PS2 version as a fully-functional rock simulator, but we're more forgiving with its new price. Rock Band PS2 is now $100 (down from $150) at Amazon and a few other retailers. Considering the price includes a USB hub, mic, drums and guitar, that's a pretty solid deal. [<a href="http://www.amazon.com/MTV-Games-Rock-Special-Edition/dp/B000WPYNJC/ref=pd_bbs_sr_2?ie=UTF8&s=videogames&qid=1213361154&sr=8-2">Amazon</a> via <a href="http://www.crunchgear.com/2008/06/13/crunchdeals-rock-band-for-ps2-100-at-amazon/">CrunchGear</a>]</p>
]]></description>
			<link><![CDATA[http://gizmodo.com/5016181/dealzmodo-rock-band-ps2-reduced-to-100]]></link>			<guid isPermaLink="false"><![CDATA[Gizmodo-5016181]]></guid>
			<category><![CDATA[deals]]></category>
			<category><![CDATA[dealzmodo]]></category>
			<category><![CDATA[ea]]></category>
			<category><![CDATA[harmonix]]></category>
			<category><![CDATA[playstation 2]]></category>
			<category><![CDATA[ps2]]></category>
			<category><![CDATA[rock band]]></category>
			<category><![CDATA[sony]]></category>
			<pubDate><![CDATA[Fri, 13 Jun 2008 11:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mark Wilson]]></dc:creator>
			<wfw:commentRss>http://gizmodo.com/index.php?op=postcommentfeed&amp;postId=5016181&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[eDimensional's Ben Heck 1-Hand New Access Controller Now Available]]></title>
			<description><![CDATA[
<p><img src="http://gizmodo.com/assets/images/gizmodo/2008/06/accesscontroller.jpg" class="left image500" width="500" />Ben Heck of modding fame follows up his <a href="http://gizmodo.com/gadgets/this-is-it%3F/benjamin-heckendorns-edimensional-product-is-a-51-headset-266201.php">5.1 headset</a> for eDimensional with a one-handed PS3/PS2/PC controller. Although it's made for <a class="autolink" title="Click here to read more posts tagged #disabledgamers" href="http://gizmodo.com/tag/disabledgamers/">disabled gamers</a> to play games they otherwise couldn't on a standard DualShock gamepad because of the swappable control modules, it's also very useful for regular gamers who need something they can handle with <a class="autolink" title="Click here to read more posts tagged #onehand" href="http://gizmodo.com/tag/onehand/">one hand</a> while eating.</p>
<p>I remember an old SNES controller that was one-handed that was perfect for playing RPGs with if your other hand was busy with a burger. This would be just as good when <i>Final Fantasy 13</i> is finally released in 2012. $129 gets you one, with a portion of the profits going towards children's hospitals and veteran's affairs medical centers. [<a href="http://edimensional.com/product_info.php?cPath=24&products_id=143">eDimensional</a> via <a href="http://kotaku.com/5013429/ben-hecks-one+handed-controller-now-on-sale">Kotaku</a>]</p>
]]></description>
			<link><![CDATA[http://gizmodo.com/5013487/edimensionals-ben-heck-1+hand-new-access-controller-now-available]]></link>			<guid isPermaLink="false"><![CDATA[Gizmodo-5013487]]></guid>
			<category><![CDATA[gaming]]></category>
			<category><![CDATA[controller]]></category>
			<category><![CDATA[disabled gamers]]></category>
			<category><![CDATA[edimensional]]></category>
			<category><![CDATA[edimensional controller]]></category>
			<category><![CDATA[new access]]></category>
			<category><![CDATA[one hand]]></category>
			<category><![CDATA[one-handed]]></category>
			<category><![CDATA[one-handed controller]]></category>
			<category><![CDATA[pc]]></category>
			<category><![CDATA[playstation]]></category>
			<category><![CDATA[playstation 2]]></category>
			<category><![CDATA[playstation 3]]></category>
			<category><![CDATA[ps2]]></category>
			<category><![CDATA[ps3]]></category>
			<category><![CDATA[sony]]></category>
			<pubDate><![CDATA[Thu, 05 Jun 2008 13:50:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Jason Chen]]></dc:creator>
			<wfw:commentRss>http://gizmodo.com/index.php?op=postcommentfeed&amp;postId=5013487&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Midiator Kit Converts a PS2 Controller Into a MIDI Controller]]></title>
			<description><![CDATA[
<p><img src="http://cache.gawker.com/assets/images/4/2008/05/340x_midiator.jpg" class="left image340" width="340" />Yesterday we came across a DIY hack that helps you turn your <a href="http://gizmodo.com/391834/turn-your-guitar-hero-guitar-into-a-midi-controller">Guitar Hero instrument into a MIDI controller</a> and today we have a kit that will help you covert your old PS2 controllers (standard, knockoff, or wireless) for a similar purpose. When hooked up, it will allow you to do things like control pitch bend with the analog joysticks or trigger notes / toggle controller signals with the buttons. It can even work with Guitar Hero, albeit only partially at this point (improvements are on the way).You can pick up the entire kit for $79.99 assembled or $59.99 stock. A demo is available after the break.</p>
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[<a href="http://www.curiousinventor.com/kits/midiator">Curious Inventor</a> via <a href="http://blog.makezine.com/archive/2008/05/ps2_controller_midi_conve.html?CMP=OTC-0D6B48984890">MAKE</a>]<br></p>
]]></description>
			<link><![CDATA[http://gizmodo.com/392190/midiator-kit-converts-a-ps2-controller-into-a-midi-controller]]></link>			<guid isPermaLink="false"><![CDATA[Gizmodo-392190]]></guid>
			<category><![CDATA[diy]]></category>
			<category><![CDATA[gaming]]></category>
			<category><![CDATA[hacks]]></category>
			<category><![CDATA[midi]]></category>
			<category><![CDATA[midiator]]></category>
			<category><![CDATA[midiator kit]]></category>
			<category><![CDATA[peripherals]]></category>
			<category><![CDATA[playstation]]></category>
			<category><![CDATA[playstation 2]]></category>
			<category><![CDATA[ps2]]></category>
			<category><![CDATA[ps2 controller]]></category>
			<pubDate><![CDATA[Tue, 20 May 2008 19:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Sean Fallon]]></dc:creator>
			<wfw:commentRss>http://gizmodo.com/index.php?op=postcommentfeed&amp;postId=392190&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Lynxmotion R/C Spider Uses PS2 Controller]]></title>
			<description><![CDATA[
<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/4/2008/03/hexapodps2.jpg"><img src="http://gizmodo.com/assets/resources/2008/03/hexapodps2.jpg" class="left image500" width="500"  style="display:block;"/></a>For those who love everything R/C, this Lynxmotion hexapod kit is pretty dorktastically awesome. While technically 2 legs short of spider status, this hexapod has excellent mobility, as 18 servos drive the legs (featuring 3 degrees of freedom) a foot per second and over obstacles up to 4" high. Oh, and it's preprogrammed to work with a 2.4Ghz wireless PlayStation 2 compatible controller.</p>

<p>The thing to remember here is that, as a kit, the $750 Lynxmotion BH3-R doesn't have all the polish of a retail product, but it leaves the platform open to robot enthusiasts.</p>
<p>Windows software allows you to customize movement over its basic programming that only supports multi-directional, multi-speed movement and 360-degree spins. Maybe you'd like your robot to do the robot, accomplishing feats of engineering that even Bender cannot fathom.</p>
<p>And after that, you can train it to hexa-fist beer and really subvert mankind's progress. [<a href="http://www.lynxmotion.com/Category.aspx?CategoryID=100">product</a> via <a href="http://www.botjunkie.com/2008/03/05/lynxmotion-diy-hexapod-kit/">botjunkie</a>]</p>
]]></description>
			<link><![CDATA[http://gizmodo.com/364058/lynxmotion-rc-spider-uses-ps2-controller]]></link>			<guid isPermaLink="false"><![CDATA[Gizmodo-364058]]></guid>
			<category><![CDATA[robots]]></category>
			<category><![CDATA[bh3-r]]></category>
			<category><![CDATA[dual shock]]></category>
			<category><![CDATA[gadgets]]></category>
			<category><![CDATA[gaming]]></category>
			<category><![CDATA[hexapod]]></category>
			<category><![CDATA[lynxmotion]]></category>
			<category><![CDATA[playstation 2]]></category>
			<category><![CDATA[ps2]]></category>
			<category><![CDATA[r/c]]></category>
			<category><![CDATA[verizonbestmodo]]></category>
			<category><![CDATA[wireless]]></category>
			<pubDate><![CDATA[Wed, 05 Mar 2008 09:46:47 EST]]></pubDate>
			<dc:creator><![CDATA[Mark Wilson]]></dc:creator>
			<wfw:commentRss>http://gizmodo.com/index.php?op=postcommentfeed&amp;postId=364058&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[PS2 Guitar Pedal Lets You Star Power, Whammy With Your Feet]]></title>
			<description><![CDATA[
<p><img src="http://gizmodo.com/assets/resources/2008/01/rockpedal.jpg" class="left image340" width="340" />Making your fake guitar <a href="http://gizmodo.com/350311/guitar-hero-auto+whammy-mod-is-a-shortcut-to-stardom">automatically whammy</a> may be a step too far, but if you want to make <a class="autolink" title="Click here to read more posts tagged #guitarhero" href="http://gizmodo.com/tag/guitarhero/">Guitar Hero</a> slightly easier for yourself, check out these guitar pedals. They allow you to either activate <a class="autolink" title="Click here to read more posts tagged #starpower" href="http://gizmodo.com/tag/starpower/">star power</a> or hit the whammy bar with your feet instead of your hands, making sure your hands stay exactly where they're supposed to be to not miss a note.</p>
<p>They're wireless, which is nice, but PS2 only, which isn't nice, and run off 4 AA batteries, which really isn't nice. The price of kinda-sorta cheating? $25. [<a href="http://www.bestbuy.com/site/olspage.jsp?skuId=8633464&productCategoryId=abcat0715013&type=product&tab=7&id=1194053472844#productdetail">Best Buy</a> via <a href="http://www.joystiq.com/2008/01/30/ps2-guitar-pedal-allows-for-precision-rocking/">Joystiq</a>]</p>
]]></description>
			<link><![CDATA[http://gizmodo.com/350778/ps2-guitar-pedal-lets-you-star-power-whammy-with-your-feet]]></link>			<guid isPermaLink="false"><![CDATA[Gizmodo-350778]]></guid>
			<category><![CDATA[gaming]]></category>
			<category><![CDATA[gadgets]]></category>
			<category><![CDATA[guitar hero]]></category>
			<category><![CDATA[pedal]]></category>
			<category><![CDATA[playstation 2]]></category>
			<category><![CDATA[ps2]]></category>
			<category><![CDATA[star power]]></category>
			<category><![CDATA[whammy]]></category>
			<pubDate><![CDATA[Wed, 30 Jan 2008 15:45:53 EST]]></pubDate>
			<dc:creator><![CDATA[Jason Chen]]></dc:creator>
			<wfw:commentRss>http://gizmodo.com/index.php?op=postcommentfeed&amp;postId=350778&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[XFPS Mouse and Keyboard Adapter Now Available For PS3]]></title>
			<description><![CDATA[
<p><img src="http://gizmodo.com/assets/resources/2008/01/ps3xfps.jpg" class="left image340" width="340" />The <a href="http://gizmodo.com/gadgets/peripherals/xcm-xfps-xbox-360-keyboardmouse-adapter-available-now-223087.php">XFPS</a> adapter that lets you plug in a USB or PS2 mouse and keyboard and map it to the appropriate commands on your <a class="autolink" title="Click here to read more posts tagged #playstation3" href="http://gizmodo.com/tag/playstation3/">PlayStation 3</a> controller is now available. This thing made sense when it was released for the Xbox 360 (which doesn't support a mouse and keyboard in ANY game), but why would you need it for the PS3? Because although there are loads of USB ports, only a handful of games (<em>UT3</em>, <em>Resistance</em>) let you actually use something else besides the standard controller to play. It also lets you plug in PlayStation 2 DualShocks. The only downside? It's $99. [<a href="http://www.totalconsole.com/servlet/the-259/XFPS-360-PLAYSTATION-3/Detail">TotalConsole</a>]</p>
<p><script type="text/javascript" charset="utf-8">
galleryPost('ps3xfps', 6, '');
</script></p>
]]></description>
			<link><![CDATA[http://gizmodo.com/349652/xfps-mouse-and-keyboard-adapter-now-available-for-ps3]]></link>			<guid isPermaLink="false"><![CDATA[Gizmodo-349652]]></guid>
			<category><![CDATA[gaming]]></category>
			<category><![CDATA[controller]]></category>
			<category><![CDATA[fps]]></category>
			<category><![CDATA[keyboard]]></category>
			<category><![CDATA[keyboard and mouse]]></category>
			<category><![CDATA[mouse]]></category>
			<category><![CDATA[playstation]]></category>
			<category><![CDATA[playstation 3]]></category>
			<category><![CDATA[ps/2]]></category>
			<category><![CDATA[ps3]]></category>
			<category><![CDATA[sony]]></category>
			<category><![CDATA[usb]]></category>
			<category><![CDATA[xfps]]></category>
			<pubDate><![CDATA[Mon, 28 Jan 2008 11:54:54 EST]]></pubDate>
			<dc:creator><![CDATA[Jason Chen]]></dc:creator>
			<wfw:commentRss>http://gizmodo.com/index.php?op=postcommentfeed&amp;postId=349652&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[The Console Wars: 2007 Update]]></title>
			<description><![CDATA[
<p><img src="http://gizmodo.com/assets/resources/2008/01/ds-vs-psp-kart2.jpg" class="left image340" width="340"  style="display:block;"/>We don't keep you updated with every Wii sold like our friends at Kotaku, but the NPD's 2007 sales numbers have been released, so we thought that the occasion merited a rundown to fuel your fanboy flame wars. Here are the total consoles sold in the United States during 2007:</p>
<blockquote>Nintendo DS - 8,500,000<br>
Wii - 6,290,000<br>
<a class="autolink" rel="nofollow" title="Click here to read more posts tagged XBOX 360" href="http://gizmodo.com/tag/xbox-360/">Xbox 360</a> - 4,620,000<br>
<a class="autolink" rel="nofollow" title="Click here to read more posts tagged PLAYSTATION 2" href="http://gizmodo.com/tag/playstation-2/">PlayStation 2</a> - 3,970,000<br>
PSP - 3,820,000<br>
<a class="autolink" rel="nofollow" title="Click here to read more posts tagged PLAYSTATION 3" href="http://gizmodo.com/tag/playstation-3/">PlayStation 3</a> - 2,560,000</blockquote>
So what about the total <em>cumulative</em> US sales numbers to date? Those numbers paint a slightly different picture:
<blockquote><a class="autolink" title="Click here to read more posts tagged #playstation2" href="http://gizmodo.com/tag/playstation2/">PlayStation 2</a> - 41,120,000 Nintendo DS - 17,650,000 PSP - 10,470,000 <a class="autolink" title="Click here to read more posts tagged #xbox360" href="http://gizmodo.com/tag/xbox360/">Xbox 360</a> - 9,150,000 Wii - 7,380,000 <a class="autolink" title="Click here to read more posts tagged #playstation3" href="http://gizmodo.com/tag/playstation3/">PlayStation 3</a> - 3,250,000</blockquote>
Our reaction: it's so easy to underestimate the success of the PSP hardware (and it's currently selling like hotcakes in Japan). [<a href="http://kotaku.com/346301/whos-winning-the-console-war-in-the-us">kotaku</a>]]]></description>
			<link><![CDATA[http://gizmodo.com/346868/the-console-wars-2007-update]]></link>			<guid isPermaLink="false"><![CDATA[Gizmodo-346868]]></guid>
			<category><![CDATA[sales]]></category>
			<category><![CDATA[360]]></category>
			<category><![CDATA[consoles]]></category>
			<category><![CDATA[ds]]></category>
			<category><![CDATA[gadgets]]></category>
			<category><![CDATA[home entertainment]]></category>
			<category><![CDATA[microsoft]]></category>
			<category><![CDATA[nintendo]]></category>
			<category><![CDATA[peripherals]]></category>
			<category><![CDATA[playstation 2]]></category>
			<category><![CDATA[playstation 3]]></category>
			<category><![CDATA[portable media]]></category>
			<category><![CDATA[ps2]]></category>
			<category><![CDATA[ps3]]></category>
			<category><![CDATA[psp]]></category>
			<category><![CDATA[sony]]></category>
			<category><![CDATA[verizonbestmodo]]></category>
			<category><![CDATA[xbox 360]]></category>
			<pubDate><![CDATA[Sat, 19 Jan 2008 15:00:12 EST]]></pubDate>
			<dc:creator><![CDATA[Mark Wilson]]></dc:creator>
			<wfw:commentRss>http://gizmodo.com/index.php?op=postcommentfeed&amp;postId=346868&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Real Peavey Riffmaster Guitar Takes Guitar Hero Rocking to the Extreme]]></title>
			<description><![CDATA[
<p><img src="http://gizmodo.com/assets/resources/2008/01/FullShot463.jpg" class="left image340" width="340" />We just got a look at Peavy's new Riffmaster Pro System, a $2000 add-on for <a class="autolink" title="Click here to read more posts tagged #guitarhero" href="http://gizmodo.com/tag/guitarhero/">Guitar Hero</a> that takes playing fake guitar very seriously. For that money you get two controllers, which are authentic Peavey guitars gutted out and rewired for game-mode, a full P.A. system that houses a PS2, an amp head to control the unit, and a monitor so you can see the buttons you are pressing, just like the pros. But wait, there's more (cheesiness!): <script type="text/javascript" charset="utf-8">
galleryPost('peavyhero', 6, 'Peavey Riffmaster for Guitar Hero');
</script></p>
<p>The guitar body is fully customizable, so if that Pantera logo doesn't do it for you, just send them a JPEG of Milli Vanilli and be the envy of all your friends. This unit is designed for bars, and will make you wish you never said anything bad about karaoke when it's replaced by "Guitar Hero Night."</p>
<p>But seriously folks, it's nice to hold something heavier and more authentic in your hand than the standard controllers, and in a big group setting this could be a hit. For those about to rock on 360 or Wii, you'll have to wait. Sadly, it's only available for the Guitar Hero series on PS2 right now. There are plans to bring it to other games and systems soon, but no firm date yet. [<a href="http://www.peaveycustomshop.com">Peavey Custom Shop</a>]</p>
]]></description>
			<link><![CDATA[http://gizmodo.com/342402/real-peavey-riffmaster-guitar-takes-guitar-hero-rocking-to-the-extreme]]></link>			<guid isPermaLink="false"><![CDATA[Gizmodo-342402]]></guid>
			<category><![CDATA[peavy]]></category>
			<category><![CDATA[ces 2008]]></category>
			<category><![CDATA[guitar]]></category>
			<category><![CDATA[guitar hero]]></category>
			<category><![CDATA[ps2]]></category>
			<category><![CDATA[riffmaster]]></category>
			<category><![CDATA[rockin]]></category>
			<pubDate><![CDATA[Tue, 08 Jan 2008 16:44:28 EST]]></pubDate>
			<dc:creator><![CDATA[Benny Goldman]]></dc:creator>
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			<title><![CDATA[Fully-Functional LEGO Guitar Hero Controller: Part 3]]></title>
			<description><![CDATA[
<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/4/2007/12/gh_bass_lego2.jpg"><img src="http://gizmodo.com/assets/resources/2007/12/gh_bass_lego2.jpg" class="left image500" width="500"  style="display:block;float:none;"/></a>David, the man who <a href="http://gizmodo.com/gadgets/guitar-hero/fully-functional-lego-guitar-hero-controller-shreds-other-plastic-guitars-286259.php">created a fully-functional LEGO Gibson Explorer controller</a> is back with an even better, even cooler Fender Geddy bass. It's not only full size, it still actually works (albeit with the PS2 version of the game). See it in use after the jump. [<a href="http://technabob.com/blog/2007/12/21/lego-guitar-hero-controller-rocks/">Technabob</a> via <a href=""></a>]</p>

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			<link><![CDATA[http://gizmodo.com/337393/fully+functional-lego-guitar-hero-controller-part-3]]></link>			<guid isPermaLink="false"><![CDATA[Gizmodo-337393]]></guid>
			<category><![CDATA[gadgets]]></category>
			<category><![CDATA[controller]]></category>
			<category><![CDATA[gaming]]></category>
			<category><![CDATA[guitar]]></category>
			<category><![CDATA[guitar hero]]></category>
			<category><![CDATA[lego]]></category>
			<category><![CDATA[playstation]]></category>
			<category><![CDATA[ps2]]></category>
			<category><![CDATA[verizonbestmodo]]></category>
			<pubDate><![CDATA[Tue, 25 Dec 2007 09:00:35 EST]]></pubDate>
			<dc:creator><![CDATA[Jason Chen]]></dc:creator>
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			<title><![CDATA[New PS2 Is Official, Power-Brickless, But Not Cheaper]]></title>
			<description><![CDATA[
<p><img src="http://cache.gawker.com/assets/images/4/2007/11/340x_ps2redesigned.jpg" class="left image340" width="340"  style="display:block;"/>Despite <a href="http://gizmodo.com/gadgets/rumors/sonys-rumored-99-ps2-makes-up-for-no-ps3-backwards-compatibility-right-right-318158.php">rumors</a> the new, internally powered PS2 would run just $99, in Japan it's selling for the same price as the old model: ¥16,000 (US $140). Even though it's no lighter on your wallet and isn't any more svelte than the current model, it does in fact weigh less, and comes in black, white and silver. For now it debuts Nov. 22 in Japan only, but a Stateside launch is most definitely in the cards, hopefully along with that price cut. [<a href="http://translate.google.com/translate?u=http%3A%2F%2Fwww.jp.playstation.com%2Finfo%2Frelease%2Fnr_20071106_ps2_90000.html&langpair=ja%7Cen&hl=en&ie=UTF8">Machine-Translated Press Release</a> via <a href="http://kotaku.com/gaming/sony/new-ps2-confirmed-not-slimmer-not-99-319309.php">Kotaku</a> via <a href="http://savingprogress.com/sony-announce-even-slimmer-playstation-2/">Saving Progress</a>]</p>
]]></description>
			<link><![CDATA[http://gizmodo.com/319312/new-ps2-is-official-power+brickless-but-not-cheaper]]></link>			<guid isPermaLink="false"><![CDATA[Gizmodo-319312]]></guid>
			<category><![CDATA[confirmed]]></category>
			<category><![CDATA[consoles]]></category>
			<category><![CDATA[gadgets]]></category>
			<category><![CDATA[gaming]]></category>
			<category><![CDATA[home entertainment]]></category>
			<category><![CDATA[playstation 2]]></category>
			<category><![CDATA[ps2]]></category>
			<category><![CDATA[sony]]></category>
			<category><![CDATA[verizonbestmodo]]></category>
			<pubDate><![CDATA[Tue, 06 Nov 2007 03:40:30 EST]]></pubDate>
			<dc:creator><![CDATA[Matt Buchanan]]></dc:creator>
			<wfw:commentRss>http://gizmodo.com/index.php?op=postcommentfeed&amp;postId=319312&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Sony's Rumored $99 PS2 Makes Up for No PS3 Backwards Compatibility, Right? Right?!]]></title>
			<description><![CDATA[
<p><img src="http://gizmodo.com/assets/resources/2007/11/pstwo.jpg" class="left image340" width="340" />Despite the PS3 being the <i>greatest <a class="autolink" title="Click here to read more posts tagged #homeentertainment" href="http://gizmodo.com/tag/homeentertainment/">home entertainment</a>/gaming machine in history</i>, people are reluctant to move on from their trusty, much-loved PS2s. You can't blame 'em, as good games are still coming out for it and it has perhaps the best back catalogue of any console ever. That's why it kind of makes sense that Sony may be planning to drop a new, power-brickless $99 PS2 model on us next year. This could, of course, be related to <a href="http://gizmodo.com/gadgets/gaming/40gb-ps3-finally-made-official-backwards-compatibility-gets-the-boot-307595.php">Sony's boneheaded decision to drop all backwards compatibility from the new 40GB PS3 model</a>. You wouldn't do that just to try to move some cheap PS2s, would you Sony? I'd like to think that a move that low is below even you, but I wouldn't put it past you. [<a href="http://www.mcvuk.com/news/28753/New-low-price-compact-PS2-to-arrive-in-2008">MCV</a> via <a href="http://kotaku.com/gaming/rumor/new-99-ps2-model-to-debut-in-2008-318094.php">Kotaku</a>]</p>
]]></description>
			<link><![CDATA[http://gizmodo.com/318158/sonys-rumored-99-ps2-makes-up-for-no-ps3-backwards-compatibility-right-right]]></link>			<guid isPermaLink="false"><![CDATA[Gizmodo-318158]]></guid>
			<category><![CDATA[rumors]]></category>
			<category><![CDATA[gaming]]></category>
			<category><![CDATA[home entertainment]]></category>
			<category><![CDATA[playstation 2]]></category>
			<category><![CDATA[playstation 3]]></category>
			<category><![CDATA[ps2]]></category>
			<category><![CDATA[ps3]]></category>
			<category><![CDATA[sony]]></category>
			<pubDate><![CDATA[Fri, 02 Nov 2007 09:55:19 EDT]]></pubDate>
			<dc:creator><![CDATA[Adam Frucci]]></dc:creator>
			<wfw:commentRss>http://gizmodo.com/index.php?op=postcommentfeed&amp;postId=318158&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Guitar Hero "Arcade Syle" Cabinet: Rock Out in Style]]></title>
			<description><![CDATA[
<p><img src="http://gizmodo.com/assets/resources/2007/10/gh_cabinet.jpg" class="left image340" width="340" />A simple but brilliant design&mdash;build an arcade style cabinet for <a class="autolink" title="Click here to read more posts tagged #guitarhero" href="http://gizmodo.com/tag/guitarhero/">Guitar Hero</a> with a real Marshall cab acting as the base, a marquee and speakers on the top, and connect it to a hacked PS2 with every Guitar Hero game loaded on the hard drive. Then go ahead and deck out a couple of guitar controllers to top it all off. Needless to say, I wouldn't mind sucking so much ass at Guitar Hero if I was playing it on this thing. [<a href="http://forum.arcadecontrols.com/index.php?PHPSESSID=98e134951ebd68110b148e1f2397327b&topic=72311.msg745013;topicseen#msg745013">Arcadecontrols</a> via <a href="http://arcadeheroes.com/2007/10/18/sweet-guitar-hero-arcade-style-cabinet/">Arcadeheroes</a> via <a href="http://www.gearfuse.com/guitar-hero-arcade-cabinet/">Gearfuse</a>]</p>
]]></description>
			<link><![CDATA[http://gizmodo.com/312638/guitar-hero-arcade-syle-cabinet-rock-out-in-style]]></link>			<guid isPermaLink="false"><![CDATA[Gizmodo-312638]]></guid>
			<category><![CDATA[guitar hero]]></category>
			<category><![CDATA[arcade]]></category>
			<category><![CDATA[cabinet]]></category>
			<category><![CDATA[gaming]]></category>
			<category><![CDATA[guitar]]></category>
			<category><![CDATA[hero]]></category>
			<category><![CDATA[marshall stack]]></category>
			<category><![CDATA[ps2]]></category>
			<category><![CDATA[sony]]></category>
			<pubDate><![CDATA[Thu, 18 Oct 2007 19:50:27 EDT]]></pubDate>
			<dc:creator><![CDATA[Sean Fallon]]></dc:creator>
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			<title><![CDATA[Rock Band Pricing and Shipping Details Announced]]></title>
			<description><![CDATA[
<p><img src="http://gizmodo.com/assets/resources/2007/09/rockbandann.jpg" class="left image158" width="158" />Rest your beating hearts and collect your pennies, the official pricing and dates for the <a class="autolink" title="Click here to read more posts tagged #rockband" href="http://gizmodo.com/tag/rockband/">Rock Band</a> game have been announced. Both the PS3 and the <a class="autolink" title="Click here to read more posts tagged #xbox360" href="http://gizmodo.com/tag/xbox360/">Xbox 360</a> versions will be priced at $169.99 and will ship on November 23rd 2007. The price shall net you a guitar, a microphone and a drum kit, which Mark got his <a href="http://gizmodo.com/gadgets/breaking/hands+on-rock-band-drumset-277360.php">grubby hands on</a> earlier this year.</p>
<p><br></p>

<p>The PS2 shall get Rock Band love on December 10th 2007 and will be priced $10 lower at $159.99, for the same package. Both Playstations will be free of wired guitar rocking restrictions, not so for the Xbox 360, which shall have a wireless guitar made available in the new year at an undisclosed cost. Nimble up your super star selves, it's about to get rockalicious! [<a href="http://multiplayerblog.mtv.com/2007/09/28/rock-band-ps3xbox360-price-set-ps2-release-moved-up-to-2007/">MTV Multiplayer</a>]</p>
]]></description>
			<link><![CDATA[http://gizmodo.com/305174/rock-band-pricing-and-shipping-details-announced]]></link>			<guid isPermaLink="false"><![CDATA[Gizmodo-305174]]></guid>
			<category><![CDATA[rock band]]></category>
			<category><![CDATA[ps2]]></category>
			<category><![CDATA[ps3]]></category>
			<category><![CDATA[xbox 360]]></category>
			<pubDate><![CDATA[Sat, 29 Sep 2007 11:50:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Haroon Malik]]></dc:creator>
			<wfw:commentRss>http://gizmodo.com/index.php?op=postcommentfeed&amp;postId=305174&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[White PS2 Coming Bundled With SingStar]]></title>
			<description><![CDATA[
<p><img src="http://gizmodo.com/assets/resources/2007/08/ps2white.jpg" class="left image340" width="340" />Those of you who really want to give Sony your money but don't think the PS3 has enough games to play should really take another look at the <a class="autolink" title="Click here to read more posts tagged #playstation2" href="http://gizmodo.com/tag/playstation2/">PlayStation 2</a>. And what better way to do so than the white Singstar PS2 bundle that comes with a white PSTwo Slim, two mics, and a copy of Singstar Pop. Although Pop probably has horrible, horrible songs that don't nearly match up to the good ones in Singstar Rock (UK, not US), a white PS2 is nothing to scoff at. After all, the top two Next-Gen consoles are both white. [<a href="http://prnewswire.com/cgi-bin/stories.pl?ACCT=104&STORY=/www/story/08-29-2007/0004653687&EDATE=">PRnewsWire</a> via <a href="http://www.joystiq.com/2007/08/29/white-playstation-2-bundled-with-singstar-and-mics-for-150/">Joystiq</a>]</p>
]]></description>
			<link><![CDATA[http://gizmodo.com/294834/white-ps2-coming-bundled-with-singstar]]></link>			<guid isPermaLink="false"><![CDATA[Gizmodo-294834]]></guid>
			<category><![CDATA[gaming]]></category>
			<category><![CDATA[bundles]]></category>
			<category><![CDATA[playstation]]></category>
			<category><![CDATA[playstation 2]]></category>
			<category><![CDATA[ps2]]></category>
			<category><![CDATA[singstar]]></category>
			<category><![CDATA[sony]]></category>
			<category><![CDATA[white]]></category>
			<pubDate><![CDATA[Wed, 29 Aug 2007 19:30:59 EDT]]></pubDate>
			<dc:creator><![CDATA[Jason Chen]]></dc:creator>
			<wfw:commentRss>http://gizmodo.com/index.php?op=postcommentfeed&amp;postId=294834&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[PS2 Memory Card Modchip Gets Competitor]]></title>
			<description><![CDATA[
<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/4/2007/08/memomod.jpg"><img src="http://gizmodo.com/assets/resources/2007/08/memomod.jpg" class="left image500" width="500" /></a>It's only been two days since the <a href="http://gizmodo.com/gadgets/gaming/ps2-modchip-coming-in-memory-card-form-291310.php">first PlayStation 2 Memory Card slot modchip</a> was announced, but a separate group has popped up and and claimed that they've been working on a similar product for two years. The new chip, as of yet unnamed, works as a 32MB <a class="autolink" title="Click here to read more posts tagged #memorycard" href="http://gizmodo.com/tag/memorycard/">memory card</a> and has a USB port so you can upload and download files. Full specs to come soon. Seeing as the PS3 has all of three playable games on it, this still could have quite a big audience. [<a href="http://www.maxconsole.net/?mode=news&newsid=20008">MaxConsole</a>]</p>
]]></description>
			<link><![CDATA[http://gizmodo.com/292288/ps2-memory-card-modchip-gets-competitor]]></link>			<guid isPermaLink="false"><![CDATA[Gizmodo-292288]]></guid>
			<category><![CDATA[gaming]]></category>
			<category><![CDATA[memory card]]></category>
			<category><![CDATA[modchip]]></category>
			<category><![CDATA[playstation]]></category>
			<category><![CDATA[playstation 2]]></category>
			<category><![CDATA[ps2]]></category>
			<category><![CDATA[sony]]></category>
			<pubDate><![CDATA[Wed, 22 Aug 2007 14:00:58 EDT]]></pubDate>
			<dc:creator><![CDATA[Jason Chen]]></dc:creator>
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			<title><![CDATA[Xbox 360 Input Machine Has Gamer Playing Halo 2 With Wiimote]]></title>
			<description><![CDATA[<p><embed src="http://images.soapbox.msn.com/flash/soapbox1_1.swf" quality="high" width="432" height="364" wmode="transparent" name="msn_soapbox" type="application/x-shockwave-flash" pluginspage="http://macromedia.com/go/getflashplayer" flashvars="c=v&v=8a064a02-2924-4ba5-9a79-5752d92f14b1"></embed><br />
It's impossible to ignore the unique brand of fun the Wii brings to the table with its motion-sensitive controller, but if you aren't into minigame fests, you don't have a lot of options for taking advantage of it. That's why one dedicated gamer decided to meld the power of the Wiimote with the game library of the <a class="autolink" rel="nofollow" title="Click here to read more posts tagged XBOX 360" title="Click here to read more posts tagged XBOX 360" href="http://gizmodo.com/tag/xbox-360/">Xbox 360</a>, producing what he calls the <a class="autolink" title="Click here to read more posts tagged #xbox360" title="Click here to read more posts tagged #xbox360" href="http://gizmodo.com/tag/xbox360/">Xbox 360</a> Input Machine (XIM). As you can see in the video above, Master Chief is running around the Halo 2 world, jumping and firing via instructions from the Wiimote (including motion-sensing swings). But can you realistically expect to be plugging your Wii into your 360 any time soon?<br />
</p><p><br />
Probably not. The system is actually rather complicated, consisting of a PS2 to Xbox 360 adapter along with a custom microcontroller with hand coded firmware that emulates a PS2 controller in addition to a connected PC running a customized Wiimote driver. Each game also requires a specially-designed "profile" that tells the system how to use the new control method given native 360 bindings and features like aim assistance. What that all means is that unless you're a pretty serious gearhead, you'll have to wait for the entire rig to be simplified and released on the market before you'll have Master Chief jumping with nunchuk thrusts.  If I were you, I wouldn't get my hopes up just yet. [<a href="http://obsiv.spaces.live.com/Blog/cns!948789BF56FAF394!177.entry">Xbox 360 Gaming With A Wiimote</a>]</p>]]></description>
			<link><![CDATA[http://gizmodo.com/287081/xbox-360-input-machine-has-gamer-playing-halo-2-with-wiimote]]></link>			<guid isPermaLink="false"><![CDATA[Gizmodo-287081]]></guid>
			<category><![CDATA[not for sale]]></category>
			<category><![CDATA[gadgets]]></category>
			<category><![CDATA[halo]]></category>
			<category><![CDATA[input]]></category>
			<category><![CDATA[ps2]]></category>
			<category><![CDATA[verizonbestmodo]]></category>
			<category><![CDATA[wii]]></category>
			<category><![CDATA[wiimote]]></category>
			<category><![CDATA[xbox 360]]></category>
			<category><![CDATA[xim]]></category>
			<pubDate><![CDATA[Tue, 07 Aug 2007 18:49:58 EDT]]></pubDate>
			<dc:creator><![CDATA[kthompson]]></dc:creator>
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			<title><![CDATA[Transformers PlayStation Controller]]></title>
			<description><![CDATA[
<p><img src="http://gizmodo.com/assets/resources/2007/07/ps2_transformer.jpg" class="left image340" width="340" />Still no relief to your Transformers fever? Then how about this Transformers <a class="autolink" title="Click here to read more posts tagged #playstationcontroller" href="http://gizmodo.com/tag/playstationcontroller/">PlayStation controller</a>, part of the "real gear" line of T-former toys that are set to come out next month. We showed you a couple of these before, but other entries in the line are watches, digital cameras, and Bluetooth headsets. We just hope all of them have their Transformers affiliation symbols in their crotch, because that's totally the first place we look when we check out robots. [<a href="http://kotaku.com/gaming/comic-con-07/the-playstation-controller-transformer-283033.php">Kotaku</a>]</p>
]]></description>
			<link><![CDATA[http://gizmodo.com/283278/transformers-playstation-controller]]></link>			<guid isPermaLink="false"><![CDATA[Gizmodo-283278]]></guid>
			<category><![CDATA[comic-con]]></category>
			<category><![CDATA[controller]]></category>
			<category><![CDATA[playstation]]></category>
			<category><![CDATA[playstation controller]]></category>
			<category><![CDATA[ps2]]></category>
			<category><![CDATA[sony]]></category>
			<category><![CDATA[transformers]]></category>
			<pubDate><![CDATA[Fri, 27 Jul 2007 13:00:05 EDT]]></pubDate>
			<dc:creator><![CDATA[Jason Chen]]></dc:creator>
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