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		<title><![CDATA[Gizmodo: Software]]></title>
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			<title><![CDATA[Gizmodo: Software]]></title>
			<link>http://gizmodo.com/tag/software</link>
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		<link>http://gizmodo.com/tag/software</link>
		<description><![CDATA[Gizmodo posts tagged 'software']]></description>
			
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			<title><![CDATA[Gboard is the Colorful Gmail Keyboard For Shortcuts That You Need Now]]></title>
			<description><![CDATA[
<p><img src="http://cache.gawker.com/assets/images/gizmodo/2009/12/gmail-gboard_01.jpg" class="left image340" width="340" />While all 69 Gmail shortcuts aren't represented on this Gboard keyboard, the 19 that do feature on the mini-keyboard are bound to be your most-used. Search, star, archives, trash&mdash;all the majors are represented in fun Google colors.</p>
<p>It's not an official Google product, with Californian film producer Charlie Mason behind the Mac and Windows-friendly peripheral, which can also be used for non-Gmail shortcuts too.</p>
<p>Rack up the $19.99 charge on your card, plug into into your USB port, turn on Gmail's keyboard shortcuts option, and start saving time. [<a href="http://www.gboard.com">Gboard</a> via <a href="http://news.cnet.com/8301-27076_3-10409035-248.html?tag=mncol;title">CNET</a>]</p>
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			<link><![CDATA[http://gizmodo.com/5418744/gboard-is-the-colorful-gmail-keyboard-for-shortcuts-that-you-need-now]]></link>			<guid isPermaLink="false"><![CDATA[Gizmodo-5418744]]></guid>
			<category><![CDATA[keyboard]]></category>
			<category><![CDATA[emailing]]></category>
			<category><![CDATA[emails]]></category>
			<category><![CDATA[Gboard]]></category>
			<category><![CDATA[gmail]]></category>
			<category><![CDATA[gmail keyboard]]></category>
			<category><![CDATA[shortcuts]]></category>
			<category><![CDATA[software]]></category>
			<pubDate><![CDATA[Fri, 04 Dec 2009 05:52:43 EST]]></pubDate>
			<dc:creator><![CDATA[Kat Hannaford]]></dc:creator>
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			<title><![CDATA[Wolfram Alpha Is Tired Of People Not Paying $50 Dollars For Their iPhone App]]></title>
			<description><![CDATA[
<p><img src="http://cache.gawker.com/assets/images/gizmodo/2009/12/photo-1.jpg" class="left image340" width="340" />The first problem with the <a href="http://gizmodo.com/5384451/wolframalpha-iphone-app-is-a-50-super-calculator">Wolfram Alpha iPhone app</a> was that it cost $50. The <em>second</em> problem was that the site's iPhone web interface was nearly as good as the app, and it was free. Guess which issue Wolfram "fixed!"<br clear="all"></p>

<p><a href="http://www.tuaw.com/2009/12/03/wolframalpha-iphone-formatted-web-page-no-longer-available/">TUAW</a> noticed a not-so-subtle change to the <a class="autolink" title="Click here to read more posts tagged #wolframalpha" href="http://gizmodo.com/tag/wolframalpha/">Wolfram Alpha</a>'s mobile site, which now prompts stingy iPhone jerks to just <em>download the app already</em>. Luckily you <em>can</em> kill the prompt, but then you're left with an unoptimized version of the search engine, which is a chore to use on a mobile device.</p>
<p>So, Wolfram isn't moving as many copies of their app as they expected (Dozens! You'll see!) and it's totally within their rights to, you know, <em>make money</em>. But instead of taking away the free, slightly-less-capable alternative, why not just make the paid, slightly-<em>more</em>-capable app remotely affordable? What's the problem with that?<br>
<a rel="lytebox" href="http://cache.gawker.com/assets/images/4/2009/12/screencap_2009-12-03_at_5.05.12_pm.jpg"><img src="http://cache.gawker.com/assets/images/4/2009/12/500x_screencap_2009-12-03_at_5.05.12_pm.jpg" class="left image500" width="500" /></a><br>
Oh. [<a href="http://www.tuaw.com/2009/12/03/wolframalpha-iphone-formatted-web-page-no-longer-available/">TUAW</a>]</p>
]]></description>
			<link><![CDATA[http://gizmodo.com/5418419/wolfram-alpha-is-tired-of-people-not-paying-50-dollars-for-their-iphone-app]]></link>			<guid isPermaLink="false"><![CDATA[Gizmodo-5418419]]></guid>
			<category><![CDATA[iphone apps]]></category>
			<category><![CDATA[apple]]></category>
			<category><![CDATA[apps]]></category>
			<category><![CDATA[iphone]]></category>
			<category><![CDATA[mathematica]]></category>
			<category><![CDATA[oops]]></category>
			<category><![CDATA[software]]></category>
			<category><![CDATA[wolfram]]></category>
			<category><![CDATA[wolfram alpha]]></category>
			<category><![CDATA[wolframalpha]]></category>
			<pubDate><![CDATA[Thu, 03 Dec 2009 17:14:01 EST]]></pubDate>
			<dc:creator><![CDATA[John Herrman]]></dc:creator>
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			<title><![CDATA[Intel Developing App Store for Netbooks]]></title>
			<description><![CDATA[
<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/4/2009/12/intelnetbookapps.jpg"><img src="http://cache.gawker.com/assets/images/4/2009/12/500x_intelnetbookapps.jpg" class="left image500" width="500" /></a>Intel this week announced a beta SDK for Atom-powered netbooks, with an eye towards having an app store preinstalled on both Windows and Moblin systems in 2010.</p>
<p>The business model <a href="http://news.cnet.com/8301-13924_3-10407840-64.html">will follow that of the iPhone app store</a>, with developers getting 70% of the revenue and 30% going to operational and partner costs. Potential applications will also go through a similar vetting process to Apple's, although hopefully a bit more transparency.</p>
<p>Intel hasn't yet said how many developers are actually working on netbook-specific applications, and they were vague in a CNET interview about what exactly we might see, other than promises of social networking-type capabilities. And of course, there's an easy way to keep 100% of your netbook software sales, and that's by just selling it as, you know, software. In any case, there's no clear timeline for the store other than 2010, but Intel seems motivated to get this done quickly. Soon, I hope... I'm curious to see what form this takes. [<a href="http://news.cnet.com/8301-13924_3-10407840-64.html">CNET</a> via <a href="http://www.appleinsider.com/articles/09/12/03/intel_to_apply_apples_app_store_strategy_with_netbooks.html">Apple Insider</a>]</p>
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			<link><![CDATA[http://gizmodo.com/5418353/intel-developing-app-store-for-netbooks]]></link>			<guid isPermaLink="false"><![CDATA[Gizmodo-5418353]]></guid>
			<category><![CDATA[apps]]></category>
			<category><![CDATA[appstore]]></category>
			<category><![CDATA[intel]]></category>
			<category><![CDATA[intelappstore]]></category>
			<category><![CDATA[netbooks]]></category>
			<category><![CDATA[software]]></category>
			<pubDate><![CDATA[Thu, 03 Dec 2009 16:56:17 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Barrett]]></dc:creator>
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			<title><![CDATA[Ridiculous User Interfaces In Film, and the Man Who Designs Them]]></title>
			<description><![CDATA[
<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/4/2009/12/screencap_2009-12-03_at_4.01.45_pm.jpg"><img src="http://cache.gawker.com/assets/images/4/2009/12/500x_screencap_2009-12-03_at_4.01.45_pm.jpg" class="left image500" width="500" /></a>What do <em>The Bourne Identity, Mission Impossible 3, Mr & Mrs Smith, Children of Men, and Agent Cody Banks 2</em> have in common? Absurd, futuristic, and totally <em>fake</em> software interfaces, designed in part by one man: <a href="http://blog.coleran.com/category/portfolio/screendesign">Mark Coleran</a>.</p>

<p>Designing a fake dashboard for an imagined supercomputer or a hovering control panel for a worldwide surveillance system is a different process than creating a genuinely usable UI. Your goal is to <em>imply</em> things: that a machine is powerful; that a villain is formidable; that the software is intuitive, but that the breadth of its powers borders on unknowable. At no point does real-world usability factor in, and nor should it&mdash;this is pure fantasy, for an audience raised on Start Buttons, desktop icons and tree menus. Here's a gallery of some of the most famous interfaces; see how many you recognize.</p>
<p><script type="text/javascript">
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<p>Coleran's UIs are a mix of proudly retro and boldly new, mingling compact pixel art, wireframes and the solid, militaristic reds, blues and blacks of software from the 80s with touch-free gesture systems and overelaborate visualizations. It's the kind of stuff you take for granted in action and sci-fi films, but rounded up in one place, it's a strangely impressive, <em>almost</em> cohesive view of the future of software, as designed by someone with no constraints. [<a href="http://blog.coleran.com/mr-mrs-smith">Mark Coleran</a> via <a href="http://www.metafilter.com/87139/Upload-this-to-your-alien-spacecraft">Metafilter</a>]</p>
<p><object id="" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0" width="500" height="375" class="left gawkerVideo embeddedVideo videoObject_0"><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=1563485&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=&amp;fullscreen=1">
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			<link><![CDATA[http://gizmodo.com/5418342/ridiculous-user-interfaces-in-film-and-the-man-who-designs-them]]></link>			<guid isPermaLink="false"><![CDATA[Gizmodo-5418342]]></guid>
			<category><![CDATA[design]]></category>
			<category><![CDATA[art]]></category>
			<category><![CDATA[fake user interfaces]]></category>
			<category><![CDATA[film]]></category>
			<category><![CDATA[mark coleran]]></category>
			<category><![CDATA[movies]]></category>
			<category><![CDATA[software]]></category>
			<category><![CDATA[top]]></category>
			<category><![CDATA[user interfaces]]></category>
			<category><![CDATA[user interfaces in film]]></category>
			<pubDate><![CDATA[Thu, 03 Dec 2009 16:08:23 EST]]></pubDate>
			<dc:creator><![CDATA[John Herrman]]></dc:creator>
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			<title><![CDATA[Song Summoner Comes From iPod to iPhone, Uses Your Own Music]]></title>
			<description><![CDATA[
<p><img src="http://cache.gawker.com/assets/images/gizmodo/2009/12/ss3.jpg" class="left image340" width="340" /><a class="autolink" title="Click here to read more posts tagged #songsummoner" href="http://gizmodo.com/tag/songsummoner/">Song Summoner</a> was one of the few games released for the iPod&mdash;not the touch, but original clickwheel type. It was special, as a game, because it used your own music to procedurally generate enemies. Now, it's on the iPhone.</p>
<p><script type="text/javascript">
gawkerGallery(5418157,4,'');
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<p>It's $10, but it's an RPG, which supposedly implies more gameplay hours than non-RPGs. Even when you're not actually playing the game, you can level up your guys by listening to the music that's bound to each character, giving you an added bonus to use your iPhone/iTouch more. [<a href="http://itunes.apple.com/us/artist/square-enix-co-ltd/id300186801?mt=8">iTunes (Full Version)</a> and <a href="http://itunes.apple.com/us/app/song-summoner-the-unsung-heroes/id340358512?mt=8">iTUnes (Lite)</a> via <a href="http://kotaku.com/5418001/square-enix-remakes-song-summoner-for-the-iphone?utm_source=feedburner&utm_medium=feed&utm_campaign=Feed%3A+kotaku%2Ffull+%28Kotaku%29">Kotaku</a>]</p>
]]></description>
			<link><![CDATA[http://gizmodo.com/5418160/song-summoner-comes-from-ipod-to-iphone-uses-your-own-music]]></link>			<guid isPermaLink="false"><![CDATA[Gizmodo-5418160]]></guid>
			<category><![CDATA[iphone apps]]></category>
			<category><![CDATA[apple]]></category>
			<category><![CDATA[games]]></category>
			<category><![CDATA[gaming]]></category>
			<category><![CDATA[iphone]]></category>
			<category><![CDATA[iphone games]]></category>
			<category><![CDATA[software]]></category>
			<category><![CDATA[song summoner]]></category>
			<category><![CDATA[square enix]]></category>
			<pubDate><![CDATA[Thu, 03 Dec 2009 12:51:05 EST]]></pubDate>
			<dc:creator><![CDATA[Jason Chen]]></dc:creator>
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			<title><![CDATA[Nokia Previews Faster, Prettier Symbian User Interface for 2010]]></title>
			<description><![CDATA[
<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/4/2009/12/nokiasymbian1.jpg"><img src="http://cache.gawker.com/assets/images/4/2009/12/500x_nokiasymbian1.jpg" class="left image500" width="500" /></a>We were surprised yesterday to <a href="http://gizmodo.com/5417062/nokia-has-no-plans-to-give-up-on-symbian-or-maemo">hear</a> that Nokia is moving ahead with <em>both</em> Symbian and Maemo phones, but reassured by their admission that the Symbian UI kinda blows. Well, now we have juicy screenshots of improvements they've got in mind.</p>
<p>Nokia's device top dog, Kai Öistämö, reiterated that they don't see the Symbian OS as the problem&mdash;just the interface. Accordingly, they're planning two big interface milestones for 2010, the first of which will arrive by mid-year. They plan to:</p>
<p>"Use a new optimized graphic architecture with a focus on graphics and responsiveness, showcased beautifully on a large capacitive screen. Later in the year, a completely new visual architecture re-working of the UI will drastically reduce the complexity throughout and bring fresh appeal. We will execute here." Big screens hey? That concept tablet in the slides sure looks interesting...</p>
<p><script type="text/javascript">
gawkerGallery(5417898,7,'Nokia Symbian 2010 Concepts Gallery');
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<p>Beyond reduced clutter, Nokia also plans to improve input methods (including multi-touch and single tap controls). "Two taps to get to music and video instead of 8, and email access in two steps instead of four….There will also be a significantly improved browser experience."</p>
<p>"The interface will be over three times faster than our current high-end devices in many areas…Scrolling will move up to over 60fps compared to 15fps on our current high-end devices."</p>
<p>If they deliver, it may help Symbian phones (both smartphone and dumb) level off out of their nosedive into irrelevance. And interestingly, Nokia also <a href="http://gizmodo.com/5417062/nokia-has-no-plans-to-give-up-on-symbian-or-maemo">plans</a> to release its first <a href="http://gizmodo.com/5377966/nokias-next-os-maemo-6-could-look-like-this">Maemo 6-powered</a> "mobile computer" late next year, too. FYI: The screens are from yesterday's webcast of Nokia's Capital Market Day for investors: [<a href="http://cmd.nokia.com/phoenix.zhtml?c=107224&p=irol-cmd09_overview">Nokia</a>]</p>
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			<link><![CDATA[http://gizmodo.com/5417896/nokia-previews-faster-prettier-symbian-user-interface-for-2010]]></link>			<guid isPermaLink="false"><![CDATA[Gizmodo-5417896]]></guid>
			<category><![CDATA[nokia]]></category>
			<category><![CDATA[cellphones]]></category>
			<category><![CDATA[concepts]]></category>
			<category><![CDATA[maemo]]></category>
			<category><![CDATA[maemo 6]]></category>
			<category><![CDATA[phones]]></category>
			<category><![CDATA[s60]]></category>
			<category><![CDATA[smartphones]]></category>
			<category><![CDATA[software]]></category>
			<category><![CDATA[symbian]]></category>
			<pubDate><![CDATA[Thu, 03 Dec 2009 08:19:31 EST]]></pubDate>
			<dc:creator><![CDATA[Danny Allen]]></dc:creator>
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			<title><![CDATA[Bing Maps Take on Google With Fancy 3D Streetview]]></title>
			<description><![CDATA[
<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/4/2009/12/bingmaps.jpg"><img src="http://cache.gawker.com/assets/images/4/2009/12/500x_bingmaps.jpg" class="left image500" width="500" /></a><a class="autolink" title="Click here to read more posts tagged #bingmaps" href="http://gizmodo.com/tag/bingmaps/">Bing Maps</a> just got a big ol' update, bringing its own fancy 3D <a class="autolink" title="Click here to read more posts tagged #streetview" href="http://gizmodo.com/tag/streetview/">street view</a> images as well as Twitter and Facebook integration.</p>
<p>You need to download and install Silverlight to get the new Maps experience, which isn't too big a deal. It allows you to have smoother animations when zooming in or out as well as a pretty slick looking streetview interface, with trees and buildings looking cut out from their background, if a bit crudely. This is done using Microsoft Photosynth, which analyzes digital photos and creates a 3D model of the area. It's pretty damned impressive.</p>
<p>The real question is this: how did Bing streetview cars cover all this ground without everyone noticing? [<a href="http://www.fastcompany.com/blog/chris-dannen/techwatch/bing-introduces-photosynth-3d-maps">Fast Company</a>; <a href="http://www.bing.com/maps/explore/">Bing Maps</a>]</p>
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			<link><![CDATA[http://gizmodo.com/5417290/bing-maps-take-on-google-with-fancy-3d-streetview]]></link>			<guid isPermaLink="false"><![CDATA[Gizmodo-5417290]]></guid>
			<category><![CDATA[microsoft]]></category>
			<category><![CDATA[bing]]></category>
			<category><![CDATA[bing maps]]></category>
			<category><![CDATA[maps]]></category>
			<category><![CDATA[software]]></category>
			<category><![CDATA[street view]]></category>
			<pubDate><![CDATA[Wed, 02 Dec 2009 14:25:02 EST]]></pubDate>
			<dc:creator><![CDATA[Adam Frucci]]></dc:creator>
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			<title><![CDATA[Mirror's Edge Coming to the iPhone In January]]></title>
			<description><![CDATA[
<p><img src="http://cache.gawker.com/assets/images/4/2009/12/500x_500x_mephone2.jpg" class="left image500" width="500" />Love it, hate it, or occasionally <a href="http://kotaku.com/5026052/mirrors-edge-motion-sickness">vomit because of it</a>, you have to admit that <em><a class="autolink" title="Click here to read more posts tagged #mirrorsedge" href="http://gizmodo.com/tag/mirrorsedge/">Mirror's Edge</a></em> was one of the more interesting games of the last few years. And now it's <a href="http://kotaku.com/5416905/mirrors-edge-running-straight-to-the-iphone">coming to the iPhone</a>.</p>

<p>If you don't have any idea what I'm talking about, here's Mirror's Edge in a nutshell: Parkour, with bullets. Which is an unusually hearty mix! The few early screens show what looks like a 3D sidescroller/platformer, which means that the iPhone version is a sort of hybrid game, somewhere between the original and the fantastic <a href="http://mirrorsedge2d.com/">2D Flash version</a> that EA posted for free. Either way: awesome.<br>
<img src="http://cache.gawker.com/assets/images/4/2009/12/500x_500x_mephone.jpg" class="left image500" width="500" /><br>
Especially since this is one of the few types of games that could actually <em>benefit</em> from the iPhone's tilt-based controls, as opposed to most franchise translations, which see every last ounce of joy sucks from their essence by that cursed accelerometer, and that god-forsken panel of <em>glass</em>. [<a href="http://kotaku.com/5416905/mirrors-edge-running-straight-to-the-iphone">Kotaku</a>]</p>
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			<link><![CDATA[http://gizmodo.com/5417120/mirrors-edge-coming-to-the-iphone-in-january]]></link>			<guid isPermaLink="false"><![CDATA[Gizmodo-5417120]]></guid>
			<category><![CDATA[iphone apps]]></category>
			<category><![CDATA[apps]]></category>
			<category><![CDATA[cellphones]]></category>
			<category><![CDATA[games]]></category>
			<category><![CDATA[gaming]]></category>
			<category><![CDATA[iphone]]></category>
			<category><![CDATA[mirror's edge]]></category>
			<category><![CDATA[smartphones]]></category>
			<category><![CDATA[software]]></category>
			<pubDate><![CDATA[Wed, 02 Dec 2009 11:11:12 EST]]></pubDate>
			<dc:creator><![CDATA[John Herrman]]></dc:creator>
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			<title><![CDATA[Nokia Has No Plans To Give Up On Symbian Or Maemo]]></title>
			<description><![CDATA[
<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/4/2009/12/n97_shot_1_800.jpg"><img src="http://cache.gawker.com/assets/images/4/2009/12/500x_n97_shot_1_800.jpg" class="left image500" width="500" /></a>Symbian's problem isn't that it lacks capabilities, it's with the user experience: namely the clunky, awkward, and occasionally <a href="http://gizmodo.com/5308440/nokia-n97-review-nokia-is-doomed">terrible</a> S60 interface. Enter <a href="http://gizmodo.com/5346818/nokia-n900-maemo-is-a-phone-makes-the-n97-look-silly">Maemo</a>, to save the day! And also, apparently, a newer, friendlier Symbian. Nokia wants to get <em>better</em>, please.</p>
<p>The latest of Nokia's reliably rousing <a href="http://www.nokia.com/press/press-releases/showpressrelease?newsid=1358666">Capital Markets Day reports</a> points to two goals, both of which sit decidedly <em>forward</em> from here:</p>
<blockquote>
<p>In 2010, we will drive user experience improvements, and the progress we make will take the Symbian user interface to a new level...[Nokia will] deliver our first <a class="autolink" title="Click here to read more posts tagged #maemo6" href="http://gizmodo.com/tag/maemo6/">Maemo 6</a>-powered mobile computer, with an iconic user experience, in the second half of 2010.</p>
</blockquote>
<p>Forward in terms of time, obviously, but more importantly in terms of progress: Symbian is getting stale and needs this UI update badly, while Maemo, despite a generally positive reception, is still a little raw, with a <a href="http://gizmodo.com/5415964/nokia-to-shoot-itself-in-the-foot-and-release-just-one-maemo-device-in-2010">slim device selection</a> for at least another year. You can probably assume that Maemo 6 will be more polished and ready for the mainstream, but for now it's just words on paper.</p>
<p>That said, Nokia's self-help regimen will take time. Nokia expects their mobile device volume market share to stay flat for 2010, partly due to their conspicuous absence from the growing US smartphone scene, but mostly, I'm guessing, because even in their European strongholds, Symbian devices are starting to feel plain <em>old</em>.</p>
<p>So yeah, all eyes on Nokia, because things are just about to get exciting! In a year. [<a href="http://www.nokia.com/press/press-releases/showpressrelease?newsid=1358666">Nokia</a>]</p>
]]></description>
			<link><![CDATA[http://gizmodo.com/5417062/nokia-has-no-plans-to-give-up-on-symbian-or-maemo]]></link>			<guid isPermaLink="false"><![CDATA[Gizmodo-5417062]]></guid>
			<category><![CDATA[nokia]]></category>
			<category><![CDATA[cellphones]]></category>
			<category><![CDATA[maemo]]></category>
			<category><![CDATA[maemo 6]]></category>
			<category><![CDATA[phones]]></category>
			<category><![CDATA[s60]]></category>
			<category><![CDATA[smartphones]]></category>
			<category><![CDATA[software]]></category>
			<category><![CDATA[symbian]]></category>
			<pubDate><![CDATA[Wed, 02 Dec 2009 10:18:47 EST]]></pubDate>
			<dc:creator><![CDATA[John Herrman]]></dc:creator>
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			<title><![CDATA[Palm Pixi Gets Much-Needed webOS 1.3.2 Speed Update]]></title>
			<description><![CDATA[
<p><img src="http://cache.gawker.com/assets/images/4/2009/12/500x_palm-pixi-wood.jpg" class="left image500" width="500" />The Palm Pre's little brother Pixi has just grown up, with it receiving the <a class="autolink" title="Click here to read more posts tagged #webos132" href="http://gizmodo.com/tag/webos132/">webOS 1.3.2</a> update before the Pre.</p>
<p>Forum-dwellers at PreCentral are claiming the update doesn't bring much to the table, with it apparently addressing lag when using multiple programs. Mind you, considering we described the Pixi as being "brain-damaged, three-legged dog slow" <a href="http://gizmodo.com/5406001/palm-pixi-review">in our review</a>, it's a much-needed fix. Let us know how you get on with the firmware upgrade, and if that three-legged dog just grew an extra limb. [<a href="http://www.precentral.net/webos-132-released-pixi-pre-standing">PreCentral</a>]</p>
]]></description>
			<link><![CDATA[http://gizmodo.com/5416926/palm-pixi-gets-much+needed-webos-132-speed-update]]></link>			<guid isPermaLink="false"><![CDATA[Gizmodo-5416926]]></guid>
			<category><![CDATA[palmpixi]]></category>
			<category><![CDATA[firmware]]></category>
			<category><![CDATA[palm]]></category>
			<category><![CDATA[pixi]]></category>
			<category><![CDATA[software]]></category>
			<category><![CDATA[update]]></category>
			<category><![CDATA[webos]]></category>
			<category><![CDATA[webos 1.3.2]]></category>
			<pubDate><![CDATA[Wed, 02 Dec 2009 07:26:30 EST]]></pubDate>
			<dc:creator><![CDATA[Kat Hannaford]]></dc:creator>
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			<title><![CDATA[Augmented Reality Twitter App Shows You Exactly Where Your Friends Are Tweeting]]></title>
			<description><![CDATA[
<p><img src="http://cache.gawker.com/assets/images/4/2009/12/500x_screencap_2009-12-01_at_3.17.49_pm.jpg" class="left image500" width="500" />Augmented reality Twitter isn't new to the App Store, but their official geolocation service is just a few weeks old. How? <a href="http://gizmodo.com/5381846/androids-best-augmented-reality-app-hits-the-iphone">Hacks</a>! <a class="autolink" title="Click here to read more posts tagged #twitter360" href="http://gizmodo.com/tag/twitter360/">Twitter 360</a> is the first augmented reality Twitter app to support the official API, and it looks fantastic.</p>
<p>Previously, the only way to grab location data from Twitter was to scrape through user profiles or to rely on some kind of third-party geodata service, with which Twitter users could upload their current locations as individual Tweets. It worked, sort of, but it was janky and awkward. Now that Twitter lets you embed your location in each tweet without taking up any characters, things are different.<br>
<img src="http://cache.gawker.com/assets/images/4/2009/12/500x_screencap_2009-12-01_at_3.18.01_pm.jpg" class="left image500" width="500" /><br>
Most new iPhone Twitter clients support the GPS tagging feature, so there's no shortage of location data to play with, and Twitter 360 is one of the first apps to really take advantage of it. You can basically watch your Twitter friends leave a trail of narcissistic word nuggets all over town <em>in real time</em>, rendered on a map or through your iPhone's camera. It's fascinating, if, you know, you're into loose acquaintances' latitudes and longitudes. (Which is an acceptable thing, in this 2009.)</p>
<p>Twitter 360 is $3 and only available for the iPhone 3GS, since a compass is necessary to properly orient the tweets on screen. And the app itself is executed well enough, though its function are fairly narrow&mdash;if you can stand to wait, I'm sure free multipurpose AR apps like <a href="http://gizmodo.com/tag/layar">Layar</a> will get support for Twitter geolocation soon enough. [<a href="http://itunes.apple.com/us/app/twitter-360/id330158239?mt=8">iTunes</a>]</p>
]]></description>
			<link><![CDATA[http://gizmodo.com/5416427/augmented-reality-twitter-app-shows-you-exactly-where-your-friends-are-tweeting]]></link>			<guid isPermaLink="false"><![CDATA[Gizmodo-5416427]]></guid>
			<category><![CDATA[iphone apps]]></category>
			<category><![CDATA[apple]]></category>
			<category><![CDATA[apps]]></category>
			<category><![CDATA[geolocation]]></category>
			<category><![CDATA[iphone]]></category>
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			<category><![CDATA[smartphones]]></category>
			<category><![CDATA[software]]></category>
			<category><![CDATA[twitter]]></category>
			<category><![CDATA[twitter 360]]></category>
			<pubDate><![CDATA[Tue, 01 Dec 2009 15:19:30 EST]]></pubDate>
			<dc:creator><![CDATA[John Herrman]]></dc:creator>
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			<title><![CDATA[Gizmodo's Essential iPhone Apps: November '09 Edition]]></title>
			<description><![CDATA[
<p><img src="http://cache.gawker.com/assets/images/4/2009/11/500x_bestappsnov.jpg" class="left image500" width="500" />Each month, the best new <a class="autolink" title="Click here to read more posts tagged #iphoneapps" href="http://gizmodo.com/tag/iphoneapps/">iPhone apps</a>&mdash;and some older ones&mdash;are considered for admission into Gizmodo's <a href="http://gizmodo.com/tag/iphone-apps-directory/">Essential iPhone Apps Directory</a>. Who will join? Who will live? <em>Who will die?</em></p>

<p><em>For the full directory of Gizmodo's <a class="autolink" title="Click here to read more posts tagged #essentialiphoneapps" href="http://gizmodo.com/tag/essentialiphoneapps/">Essential iPhone Apps</a>, click <a href="http://gizmodo.com/tag/iphone-apps-directory/">here</a>.<br></em></p>
<h1>The Month's Best</h1>
<p>As gathered from our <a href="http://gizmodo.com/tag/the-week-in-iphone-apps">weekly roundups</a>.</p>
<p>If you hate hate <em>hate</em> galleries, click <a href="http://gizmodo.com/5415665/the-months-best-iphone-apps/">here</a> for a single post.</p>
<p><script type="text/javascript">
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<h1><a href="http://gizmodo.com/tag/iphone-apps-directory/">Essential App Directory</a> Inductees</h1>
<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/4/2009/11/inductees.jpg"><img src="http://cache.gawker.com/assets/images/4/2009/11/500x_inductees.jpg" class="left image500" width="500" /></a></p>
<p>This month was BOUNTIFUL, as we welcome seven (7!) new apps to the fold. Here are your new inductees:</p>
<p>• <a href="http://gizmodo.com/5415640/i-am-t+pain">I Am T-Pain</a>: This app was fun when it first came out, but now that you can sing over your iPod library, it's priceless.</p>
<p>• <a href="http://gizmodo.com/5415619/waze">Waze</a>: Because it's getting to be good enough to depend on (in a few areas), because it's free, and because their video-gamey plan to make the app better is totally charming.</p>
<p>• <a href="http://gizmodo.com/5415626/voices">Voices</a>: Because when your iPhone isn't acting as a tool, it's a toy. And <em>everyone</em> loves some good voice modulation.</p>
<p>• <a href="http://gizmodo.com/5415596/snapture">Snapture</a>: Because full 3GS support, which Snapture recently added, was the only thing holding this app back from replacing the iPhone's camera completely.</p>
<p>• <a href="http://gizmodo.com/5415615/shopsavvy">ShopSavvy</a>: Because any iPhone decent a good, <em>free</em> barcode scanning app.</p>
<p>• <a href="http://gizmodo.com/5415628/chorus">Chorus</a>: Because finding new apps is <em>hard</em>, y'all.</p>
<p>• <a href="http://gizmodo.com/5415644/kirikae">Jailbreak</a>: Kirikae: Because without a solid task switcher like Kirikae, fantastic jailbreak app Backgrounder is kind of useless. <em>With</em> it, your iPhone is a full-fledged multitasking smartphone, finally. (Don't get defensive!)</p>
<h2>And Farewell To...</h2>
<p>Our current directory members are all safe this time around. But next month, expect <em>hell</em>. (Maybe!)</p>
<p><em>What counts as an <a href="http://gizmodo.com/tag/iphone-apps-directory/">essential iPhone app</a> changes all the time, and so should our guide: If we've missed anything huge, or you've got a much better suggestion for a particular type of app, let us know, or say so in the comments. We'll be updating this thing pretty frequently, and a million Gizmodo readers can do a better job at sorting through the app mess than a single Gizmodo editor. Enjoy!<br></em></p>
]]></description>
			<link><![CDATA[http://gizmodo.com/5415675/gizmodos-essential-iphone-apps-november-09-edition]]></link>			<guid isPermaLink="false"><![CDATA[Gizmodo-5415675]]></guid>
			<category><![CDATA[iphone apps]]></category>
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			<category><![CDATA[top]]></category>
			<pubDate><![CDATA[Mon, 30 Nov 2009 20:00:12 EST]]></pubDate>
			<dc:creator><![CDATA[John Herrman]]></dc:creator>
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			<title><![CDATA[Dolphin Browser Gives Droid the Multitouch It Should've Had From the Start]]></title>
			<description><![CDATA[
<p><img src="http://cache.gawker.com/assets/images/gizmodo/2009/11/dolf.jpg" class="left image340" width="340" />As far as phones go, the Droid is an olympian. A supermodel. <a href="http://gizmodo.com/5396168/motorola-droid-review">A <em>movie star</em></a>. But without multitouch, it's a movie star with rickets, and awkward inflection. That is: mildly disappointing! That's where the Dolphin browser comes in.</p>

<p>At first glance the browser is a bit of a mess: its Android Market listing is subliterate, and its interface&mdash;the tabs, specifically&mdash;look kind of assy on the Droid's higher-resolution screen. Beyond the glitches, though, it's a capable browser, with gesture support, RSS integration and yes, multitouch.</p>
<p>Dolphin's multitouch implementation works on a number of handsets aside from the Droid, from the Hero, which supports multitouch out of the box, to Cyanogen-modded G1s and MyTouch 3Gs, which don't. It works much better on faster hardware though: where it's a bit laggy on a stock Hero, it's surprisingly smooth on Motorola's speedier terminator phone. At any rate, it's free, and available now in the Market, so, <em>go</em>. [<a href="http://sites.google.com/a/mgeek.mobi/browser/home">Dolphin</a> via <a href="http://mobile.engadget.com/2009/11/29/dolphin-browser-for-android-adds-multitouch-support-on-droid/">Engadget Mobile</a>]</p>
]]></description>
			<link><![CDATA[http://gizmodo.com/5415419/dolphin-browser-gives-droid-the-multitouch-it-shouldve-had-from-the-start]]></link>			<guid isPermaLink="false"><![CDATA[Gizmodo-5415419]]></guid>
			<category><![CDATA[android apps]]></category>
			<category><![CDATA[android]]></category>
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			<category><![CDATA[webkit]]></category>
			<pubDate><![CDATA[Mon, 30 Nov 2009 13:44:04 EST]]></pubDate>
			<dc:creator><![CDATA[John Herrman]]></dc:creator>
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			<title><![CDATA[Google Chrome for Mac Beta's Gonna Be Missing a Lot of Stuff]]></title>
			<description><![CDATA[<p>When Google tacks "beta" onto the end of a product name, it's often a token formality. Not so with the <a href="http://gizmodo.com/5402611/the-first-real-mac-google-chrome-beta-coming-in-december">imminent beta of Chrome for Mac</a>. At least, the first beta is gonna be missing a lot of stuff, it looks like: a bookmarks manager, app mode, bookmark syncing, extensions, and Google Gears. If you check out Chromium now, you'll have a good idea of what life's like without all that stuff. We'll have to wait until the following milestone beta release to get an actually full-featured Chrome, it seems. [<A href="http://www.techcrunch.com/2009/11/30/chrome-for-mac-features/">TechCrunch</a>]</p>
]]></description>
			<link><![CDATA[http://gizmodo.com/5415178/google-chrome-for-mac-betas-gonna-be-missing-a-lot-of-stuff]]></link>			<guid isPermaLink="false"><![CDATA[Gizmodo-5415178]]></guid>
			<category><![CDATA[chrome]]></category>
			<category><![CDATA[browsers]]></category>
			<category><![CDATA[google]]></category>
			<category><![CDATA[Google Chrome]]></category>
			<category><![CDATA[software]]></category>
			<pubDate><![CDATA[Mon, 30 Nov 2009 09:12:10 EST]]></pubDate>
			<dc:creator><![CDATA[matt buchanan]]></dc:creator>
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			<title><![CDATA[The Month's Best Android Apps]]></title>
			<description><![CDATA[
<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/gizmodo/2009/11/androidmain.jpg"><img src="http://cache.gawker.com/assets/images/4/2009/11/500x_androidmain.jpg" class="left image500" width="500" /></a>It's the Android <em>Two Point Oh Oh Oh</em> edition. True, all the fireworks from Android 2.0 and Google Navigation <em>almost</em> takes the boom out of everybody else's apps, but with new definitive Twitter and running apps, it's a good month.</p>
<p>To see the gallery on a single page, click <a href="http://gizmodo.com/5414320/months-best-android-apps/">here</a>.</p>
<p><script type="text/javascript">
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<p><br clear="all"></p>
<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/gizmodo/2009/11/hooooome.jpg"><img src="http://cache.gawker.com/assets/images/4/2009/11/500x_hooooome.jpg" class="left image500" width="500" /></a></p>
<h1>Other Android App News</h1>
<p>&bull;<a href="http://gizmodo.com/5395801/android-20-review-almost-human">Android 2.0 Full Review</a><br>
&bull; <a href="http://gizmodo.com/5393935/google-navigator-for-android-review-good-for-free-but-far-from-perfect">Google Maps Navigation</a><br>
&bull; <a href="http://gizmodo.com/5414043/mikandi-the-worlds-first-porn-app-store-for-android">Mikandi: The World's First Porn App Store for Android</a><br>
&bull; <a href="http://gizmodo.com/5401342/droid-does-higher-res-video-streaming-with-new-qik-app">Higher Res Qik Video Streaming With Droid</a><br>
&bull; <a href="http://gizmodo.com/5409546/there-can-be-only-one-part-deux">Gameloft Scales Back on Android Development (Then It Doesn't)</a><br>
&bull; <a href="http://gizmodo.com/5398942/the-iphone+to+android-switch-10-things-you-need-to-know">How to Make That iPhone-to-Android Switch</a><br>
&bull; <a href="http://gizmodo.com/5391303/augmented-reality-iphoneandroid-app-tracks-where-government-bailout-dollars-went">A New Layer That'll Make You Sick (By Tracking Government Bailout Dollars)</a><br>
&bull; <a href="http://gizmodo.com/5411253/iphone-and-android-are-taking-over-the-mobile-internet">Android's Conquering the Mobile Internets (With iPhone)</a><br>
&bull; <a href="http://gizmodo.com/5411138/google-maps-navigation-hits-the-g1-mytouch-all-other-16-handsets">Google Navigation for 1.6 Devices</a><br>
&bull; <a href="http://gizmodo.com/5410862/chrome-os-and-android-are-destined-to-merge-somehow">Chrome OS and Android Are Coming Together, One Day</a><br>
&bull; <a href="http://gizmodo.com/5408936/the-real-most-important-news-from-the-google-chrome-os-event-not">Sergey Carries a Droid, Wears Footies</a><br>
&bull; <a href="http://gizmodo.com/5407805/sony-ericsson-xperia-x10-hands-on-why-arent-my-pants-on-fire">Sony Ericsson's Custom Nexus Interface Hands On</a><br>
&bull; <a href="http://gizmodo.com/5402947/vimeo-videos-get-friendly-with-iphones-and-android">Vimeo Works Better on Android Now</a></p>
<p><em>This list is in no way definitive. If you've spotted a great app that hit the store this month, give us a heads up or, better yet, your firsthand impressions in the comments. And for even more apps: see our previous weekly roundups <a href="http://gizmodo.com/tag/pst/themonthinandroidapps">here</a>. See ya next month.</em></p>
]]></description>
			<link><![CDATA[http://gizmodo.com/5414313/the-months-best-android-apps]]></link>			<guid isPermaLink="false"><![CDATA[Gizmodo-5414313]]></guid>
			<category><![CDATA[android apps]]></category>
			<category><![CDATA[android]]></category>
			<category><![CDATA[software]]></category>
			<category><![CDATA[the month in android apps]]></category>
			<category><![CDATA[top]]></category>
			<pubDate><![CDATA[Sat, 28 Nov 2009 13:00:29 EST]]></pubDate>
			<dc:creator><![CDATA[matt buchanan]]></dc:creator>
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			<title><![CDATA[This Week's Best iPhone Apps]]></title>
			<description><![CDATA[
<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/gizmodo/2009/11/appztopz.jpg"><img src="http://cache.gawker.com/assets/images/4/2009/11/500x_appztopz.jpg" class="left image500" width="500" /></a>In this week's <a href="http://gizmodo.com/5413982/mind-your-wallet">tentatively</a> <a href="http://gizmodo.com/5411057/black-friday-anti+deals-what-not-to-buy">materialistic</a> app roundup: Deals, scrutinized! Barcodes, scanned! Movies, thriftily rented! Magazines, digitized! Pac-Man, terrifyingly adapted to the road! The iPhone's camera, made less terrible! Turn-by-turn, discounted! Home screens, organized! And more...</p>

<p><em>To view the following gallery as a single page, click <a href="http://gizmodo.com/5414060/this-weeks-best-iphone-apps/">here</a></em></p>
<h2>The Apps</h2>
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<h2>This Weeks' iPhone News on Giz</h2>
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• <a href="http://gizmodo.com/5413462/a-thanksgiving-message-from-the-iphone">A Thanksgiving Message From the iPhone</a></p>
<p>• <a href="http://gizmodo.com/5412901/opening-up-a-sega-genesis-leads-to-a-genesis-iphone-dock-naturally">Opening Up a Sega Genesis Leads to a Genesis iPhone Dock, Naturally</a></p>
<p>• <a href="http://gizmodo.com/5411304/this-is-how-multitasking-should-work-on-the-iphone">This Is How Multitasking Should Work On the iPhone</a></p>
<p>• <a href="http://gizmodo.com/5411253/iphone-and-android-are-taking-over-the-mobile-internet">iPhone and Android Are Taking Over the (Mobile) Internet</a></p>
<p>• <a href="http://gizmodo.com/5411077/new-apple-ads-get-in-on-the-att-vs-verizon-slapfest">New Apple Ads Get In on the AT&T vs. Verizon Slapfest</a></p>
<p>• <a href="http://gizmodo.com/5410903/the-dumb-iphone-that-thinks-its-a-macbook">The Dumb iPhone That Thinks It's a MacBook</a></p>
<p>• <a href="http://gizmodo.com/5410865/three+iphone-ocarina-much-more-expensive-than-no+iphone-ocarina">Three-iPhone Ocarina Much More Expensive Than No-iPhone Ocarina</a></p>
<p>• <a href="http://gizmodo.com/5410732/new-jailbroken-iphone-worm-wants-your-bank-details">New Jailbroken iPhone Worm Wants Your Bank Details</a></p>
<p><em>This list is in no way definitive. If you've spotted a great app that hit the store this week, give us a heads up or, better yet, your firsthand impressions in the comments. And for even more apps: see our <a href="http://gizmodo.com/tag/the-week-in-iPhone-apps/">previous weekly roundups here</a>, and check out our <a href="http://gizmodo.com/tag/iphone-apps-directory">Favorite iPhone Apps Directory</a>. Have a great weekend, everybody!</em></p>
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			<link><![CDATA[http://gizmodo.com/5414061/this-weeks-best-iphone-apps]]></link>			<guid isPermaLink="false"><![CDATA[Gizmodo-5414061]]></guid>
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			<category><![CDATA[the week in iPhone apps]]></category>
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			<pubDate><![CDATA[Fri, 27 Nov 2009 16:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[John Herrman]]></dc:creator>
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			<title><![CDATA[Handbrake DVD Ripper Just Went 64-Bit]]></title>
			<description><![CDATA[<p>Handbrake just updated to 0.9.4 which uses x264 libraries to encode faster and smaller file sizes. On my iMac Core i7 a DVD ripped 25% faster. It also has better xbox and ps3 presets, among other things. It depends on a now unavailable 64-bit version of VLC but you can still download the nightly builds <a href="http://nightlies.videolan.org/">here</a>. [<a href="http://handbrake.fr/?article=10">Handbrake</a>]</p>
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			<link><![CDATA[http://gizmodo.com/5413019/handbrake-dvd-ripper-just-went-64+bit]]></link>			<guid isPermaLink="false"><![CDATA[Gizmodo-5413019]]></guid>
			<category><![CDATA[software]]></category>
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			<category><![CDATA[os]]></category>
			<category><![CDATA[ripping]]></category>
			<category><![CDATA[windows]]></category>
			<category><![CDATA[x]]></category>
			<pubDate><![CDATA[Wed, 25 Nov 2009 15:45:02 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Lam]]></dc:creator>
			<wfw:commentRss>http://gizmodo.com/index.php?op=postcommentfeed&amp;postId=5413019&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Waze Turn-By-Turn App Lets You Play Pac-Man With Your Car]]></title>
			<description><![CDATA[
<p><img src="http://cache.gawker.com/assets/images/gizmodo/2009/11/wazebigger.jpg" class="left image340" width="340" />Free, crowd-sourced turn-by-turn app Waze might not navigate quite as well as the Navigons and Telenavs of the world, but it's got one killer feature that they don't: cherries, to chomp <em>with your car.</em></p>

<p>The cherries (and various other icons) are part of Waze's new "Road Goodies" program, which essentially turns the navigation service&mdash;which has, by most counts, gotten a lot better over the past few months&mdash;into a simple point-gathering game. The <em>point</em> of these points? Well, the treasures are placed wherever there are gaps in Waze's map data:</p>
<blockquote>
<p>For instance, if there's an area where we detect a disconnect in two streets on the map, we'll place a goodie over there in what we believe is the point of intersection. Then, when someone heads over to munch the 'goodie', it will solve the disconnect, telling the waze system that these two streets do indeed intersect.</p>
</blockquote>
<p>The points don't get you anything outside of Waze, ahem, <em>street cred</em>, so this is basically just a big ploy by the company to extract free labor from their user base. Which is fine! Though I feel Waze should probably scatter a few di, for when people start driving into deadly ravines in the name of fake treasure.</p>
<p>The new version of Waze is live in the App Store and Android App Market right now. [<a href="http://itunes.apple.com/us/app/id323229106?mt=8">iTunes</a>]</p>
]]></description>
			<link><![CDATA[http://gizmodo.com/5412800/waze-turn+by+turn-app-lets-you-play-pac+man-with-your-car]]></link>			<guid isPermaLink="false"><![CDATA[Gizmodo-5412800]]></guid>
			<category><![CDATA[iphone apps]]></category>
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			<category><![CDATA[navigation]]></category>
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			<category><![CDATA[software]]></category>
			<category><![CDATA[turn-by-turn apps]]></category>
			<category><![CDATA[waze]]></category>
			<pubDate><![CDATA[Wed, 25 Nov 2009 12:02:31 EST]]></pubDate>
			<dc:creator><![CDATA[John Herrman]]></dc:creator>
			<wfw:commentRss>http://gizmodo.com/index.php?op=postcommentfeed&amp;postId=5412800&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Windows Home Server Power Pack 3 Available Now]]></title>
			<description><![CDATA[<p><a class="autolink" title="Click here to read more posts tagged #windowshomeserver" title="Click here to read more posts tagged #windowshomeserver" href="http://gizmodo.com/tag/windowshomeserver/">Windows Home Server</a>'s <a href="http://gizmodo.com/5408474/windows-home-server-power-pack-3-available-november-24th">Power Pack 3</a> is available now, and all you have to do is go into your Windows Update section of your <a class="autolink" title="Click here to read more posts tagged #homeserver" title="Click here to read more posts tagged #homeserver" href="http://gizmodo.com/tag/homeserver/">Home Server</a> and hit Update to access the new features. Unless you're one of those who accessed PP3 before it was final, in which case you have to <a href="http://windowsteamblog.com/blogs/windowshomeserver/archive/2009/11/24/power-pack-3-instructions-for-users-running-pre-release-versions.aspx">follow these instructions instead</a>.</p>
<p>What do you get with PP3? Windows 7 Library support, better Windows Search, the ability to automatically transfer Windows Media Center recordings to the Home Server storage (off your recorder's hard drive) and various fixes.</p>
]]></description>
			<link><![CDATA[http://gizmodo.com/5412763/windows-home-server-power-pack-3-available-now]]></link>			<guid isPermaLink="false"><![CDATA[Gizmodo-5412763]]></guid>
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			<pubDate><![CDATA[Wed, 25 Nov 2009 11:21:52 EST]]></pubDate>
			<dc:creator><![CDATA[Jason Chen]]></dc:creator>
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			<title><![CDATA[Don't Worry Palm, Everything's Going To Be OK]]></title>
			<description><![CDATA[
<p><img src="http://cache.gawker.com/assets/images/gizmodo/2009/11/fartappz.jpg" class="left image340" width="340" />If two new paid <a class="autolink" title="Click here to read more posts tagged #fartapps" href="http://gizmodo.com/tag/fartapps/">fart apps</a> in <em>one day</em> isn't a sign of a maturing <a class="autolink" title="Click here to read more posts tagged #appcatalog" href="http://gizmodo.com/tag/appcatalog/">App Catalog</a>, I don't know what is. Rest easy, Rubinstein. <a href="http://gizmodo.com/5392799/how-palm-lost-like-apple-in-the-80s">For once</a>. [<a href="http://twitter.com/palm/status/6024788970">Palm</a>]</p>
]]></description>
			<link><![CDATA[http://gizmodo.com/5412688/dont-worry-palm-everythings-going-to-be-ok]]></link>			<guid isPermaLink="false"><![CDATA[Gizmodo-5412688]]></guid>
			<category><![CDATA[image cache]]></category>
			<category><![CDATA[app catalog]]></category>
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			<category><![CDATA[Palm Pre Apps]]></category>
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			<category><![CDATA[webos]]></category>
			<category><![CDATA[webos apps]]></category>
			<pubDate><![CDATA[Wed, 25 Nov 2009 10:14:18 EST]]></pubDate>
			<dc:creator><![CDATA[John Herrman]]></dc:creator>
			<wfw:commentRss>http://gizmodo.com/index.php?op=postcommentfeed&amp;postId=5412688&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Stair Dismount Gloriously Tumbles Onto the iPhone Soon]]></title>
			<description><![CDATA[
<p><object id="" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0" width="500" height="308" class="left gawkerVideo embeddedVideo videoObject_0"><param name="movie" value="http://www.youtube.com/v/tAeTxPINttw&hl=en&fs=1&fmt=22">
<param name="allowFullScreen" value="true">
<embed name="" src="http://www.youtube.com/v/tAeTxPINttw&hl=en&fs=1&fmt=22" type="application/x-shockwave-flash" pluginspage="http://www.adobe.com/go/getflashplayer" allowfullscreen="true" width="500" height="308" class="left gawkerVideo"></embed></object> <a class="autolink" title="Click here to read more posts tagged #stairdismount" href="http://gizmodo.com/tag/stairdismount/">Stair Dismount</a> for the iPhone is a spiritual descendant of the Stair Dismount Porrasturvat game back in 2001/2002 where you try your hardest to launch a ragdoll as painfully as possible down a flight of stairs. It was brilliant.</p>
<p>The current iPhone version (not out yet, but supposedly will be by Thanksgiving) has a larger number of stairs and stair types, but seems to be a little slower in rendering the "falling" animation than its PC ancestor&mdash;probably because the emulator is running as well as the recording software. It still has the delicious crunching sound and wiggly ragdoll physics, which means we'll still be first in line to get this for our iPhones. [<a href="http://www.youtube.com/watch?v=tAeTxPINttw">YouTube</a> via <a href="http://www.tuaw.com/2009/11/23/sneak-peak-stair-dismount-offers-broken-bones-mostly/">TUAW</a>]</p>
]]></description>
			<link><![CDATA[http://gizmodo.com/5411988/stair-dismount-gloriously-tumbles-onto-the-iphone-soon]]></link>			<guid isPermaLink="false"><![CDATA[Gizmodo-5411988]]></guid>
			<category><![CDATA[iphone apps]]></category>
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			<category><![CDATA[games]]></category>
			<category><![CDATA[gaming]]></category>
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			<category><![CDATA[stair dismount iphone]]></category>
			<pubDate><![CDATA[Tue, 24 Nov 2009 13:49:08 EST]]></pubDate>
			<dc:creator><![CDATA[Jason Chen]]></dc:creator>
			<wfw:commentRss>http://gizmodo.com/index.php?op=postcommentfeed&amp;postId=5411988&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[iPhone Translation App Speaks Three Languages With Your Mouth]]></title>
			<description><![CDATA[
<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/gizmodo/2009/11/ilingual_02.jpg"><img src="http://cache.gawker.com/assets/images/4/2009/11/500x_ilingual_02.jpg" class="left image500" width="500" /></a>Somewhere on the App Store spectrum, between the travel phrasebooks and those apps that replace your mouth with a slightly weirder mouth, you'll find iLingual, an app that steals your lips, and uses them to speak three different languages.</p>
<p>Here's how it works: you snap a picture of a mouth&mdash;yours, your girlfriend's, or just a photo from a magazine&mdash;which iLingual then analyzes and converts for animation. Then, you choose a phrase from the app's 400-strong library, hold your iPhone over your mouth and <em>there</em>, you sort speak French, German or a little bit of Arabic, with a disconcertingly segmented, animated pair of lips. <em>Félicitations!</em><br>
<object id="" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0" width="500" height="308" class="left gawkerVideo embeddedVideo videoObject_0"><param name="movie" value="http://www.youtube.com/v/oA5CMtQDyP4&hl=en&fs=1&fmt=22">
<param name="allowFullScreen" value="true">
<embed name="" src="http://www.youtube.com/v/oA5CMtQDyP4&hl=en&fs=1&fmt=22" type="application/x-shockwave-flash" pluginspage="http://www.adobe.com/go/getflashplayer" allowfullscreen="true" width="500" height="308" class="left gawkerVideo"></embed></object><br>
This really shouldn't be more useful than a standard prerecorded phrasebook, but it definitely <em>is</em>. Nobody likes tourists, and the genius of iLingual is that by using it, you're making fun of yourself; you're giving people something&mdash;a small amount of your dignity, or if you're lucky, a laugh&mdash;in exchange for their help. iLingual is a sponsored app, so it's completely free. [<a href="http://itunes.apple.com/us/artist/emirates/id331907534">iTunes</a>]</p>
]]></description>
			<link><![CDATA[http://gizmodo.com/5411875/iphone-translation-app-speaks-three-languages-with-your-mouth]]></link>			<guid isPermaLink="false"><![CDATA[Gizmodo-5411875]]></guid>
			<category><![CDATA[iphone apps]]></category>
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			<pubDate><![CDATA[Tue, 24 Nov 2009 11:19:12 EST]]></pubDate>
			<dc:creator><![CDATA[John Herrman]]></dc:creator>
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			<title><![CDATA[Google Maps Navigation Hits the G1, MyTouch, All Other 1.6 Handsets]]></title>
			<description><![CDATA[
<p><img src="http://cache.gawker.com/assets/images/gizmodo/2009/11/google-maps-navigation.png" class="left image340" width="340" /><a class="autolink" title="Click here to read more posts tagged #googlemapsnavigation" href="http://gizmodo.com/tag/googlemapsnavigation/">Google Maps Navigation</a>, even if it's <a href="http://gizmodo.com/5393935/google-navigator-for-android-review-good-for-free-but-far-from-perfect">not perfect</a>, was one of the juiciest features of <a href="http://gizmodo.com/tag/android">Android 2.0</a>. Today, Google's finally set it free: It's <a href="http://googlemobile.blogspot.com/2009/11/happy-thanksgiving-travels-google-maps.html">now available</a> for any phone with Android 1.6 Donut, including the G1 and <a class="autolink" title="Click here to read more posts tagged #mytouch3g" href="http://gizmodo.com/tag/mytouch3g/">MyTouch 3G</a>.</p>

<p>The download is live in the App Market&mdash;just grab the newest version of Maps, and Nav is included&mdash;and Google's free turn-by-turn navigation software is <em>mostly</em> identical to the version found on the Droid. Mostly:</p>
<blockquote>
<p>Some features of Android 2.0 are not available on Android 1.6, for example, the ability to use the "navigate to" voice command as shown in our demo video. However, you can still create a shortcut that will allow you to launch Navigation and start getting directions to a specific place from your current location with just a single touch from your home screen. For example, you can create a "Home" shortcut to quickly navigate home, no matter where you are. Just use the "Add" menu item from the home screen, then choose "Shortcuts", then "Directions." Please visit our forum to give us feedback, or our Help Center to get help using <a class="autolink" title="Click here to read more posts tagged #googlemaps" href="http://gizmodo.com/tag/googlemaps/">Google Maps</a> Navigation.</p>
</blockquote>
<p>Still though, <em>free turn-by-turn for all,</em> unless you have a Hero or one of Samsung's ditties, for which you are permitted to make one (1) extremely sad face. Let us know how it works in the comments. [<a href="http://googlemobile.blogspot.com/2009/11/happy-thanksgiving-travels-google-maps.html">Google</a>]</p>
]]></description>
			<link><![CDATA[http://gizmodo.com/5411138/google-maps-navigation-hits-the-g1-mytouch-all-other-16-handsets]]></link>			<guid isPermaLink="false"><![CDATA[Gizmodo-5411138]]></guid>
			<category><![CDATA[android]]></category>
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			<category><![CDATA[turn-by-turn]]></category>
			<pubDate><![CDATA[Mon, 23 Nov 2009 14:34:31 EST]]></pubDate>
			<dc:creator><![CDATA[John Herrman]]></dc:creator>
			<wfw:commentRss>http://gizmodo.com/index.php?op=postcommentfeed&amp;postId=5411138&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[This Week's Best iPhone Apps]]></title>
			<description><![CDATA[
<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/gizmodo/2009/11/thisweeksiiips.jpg"><img src="http://cache.gawker.com/assets/images/4/2009/11/500x_thisweeksiiips.jpg" class="left image500" width="500" /></a>In this week's charmingly tawdry app roundup: Voices, creepily modulated! Annoying trips to Kinkos, averted! Cats, artfully superimposed! Photos, easily shared! iPhone speakers, blown! Call of Duty, iPhone'd! Google Maps, humiliated! Certifiably good games, discounted! And more...</p>
<p><em>To view as a single page, click <a href="http://gizmodo.com/5409698/this-weeks-best-iphone-apps/">here</a></em></p>
<p><img src="http://cache.gawker.com/assets/images/gizmodo/2009/11/approundup-1-voices.jpg" class="left image340" width="340" /><a href="http://gizmodo.com/5409228/sometimes-dreams-come-true">Voices</a>: There are a few voice modulation apps on the shelves of the App Store, but none has captured Jesus' heart like Voices:</p>
<blockquote>
<p>Retro tape recorder and microphone, cute icons, simple touch interface, and sharing via Twitter, Facebook, and email, so you can spook everyone with that infernal Reverse Voice effect. For $1, it's impossible to resist.</p>
</blockquote>
<p><br clear="all"></p>
<p><img src="http://cache.gawker.com/assets/images/gizmodo/2009/11/approundup-2-zosh.jpg" class="left image340" width="340" /><a href="http://gizmodo.com/5408527/sign-documents-on-your-iphone-through-zosh-app">Zosh</a>: Signing things over email: a thing that is dumb. Zosh: a thing that makes that process much easier.</p>
<blockquote>
<p>Zosh is a $3 app that allows you to sign attached documents on your iPhone. Basically, you forward the emailed document to Zosh from the iPhone's mail app, then you open the Zosh app to sign it (plus you can add a date and stuff).</p>
</blockquote>
<p>I especially like this one because it's not just a good way to sign documents on the iPhone, it's a good way to sign documents in general. I mean seriously, who wants to scan their signature, or jitter one out in MS paint? One catch: it only supports PDFs for now, so convert or die.<br clear="all"></p>
<p><img src="http://cache.gawker.com/assets/images/gizmodo/2009/11/approundup-3-catpaint.jpg" class="left image340" width="340" /><a href="http://gizmodo.com/5407807/catpaint-for-iphone-single+pawedly-justifies-the-existence-of-the-app-store">CatPaint</a>: Negative space, as defined in the eminent McFairlyshire Encyclopedia of Artistic Principles (1904): <em>An area, perimeter or measurable expanse that lacks cats.</em> And one of the first thing they teach to you any good art school is to fill it up, with cats. Facts! Enter CatPaint:</p>
<blockquote>
<p>Cats can be added to preexisting photos or cat-scarce shots from the iPhone's camera, and either saved to your camera roll or sent via email. Using it takes a while to get used to: Once you've selected a cat from the app's animal palette and set the slider for size, each tap on the photo instantly splashes a new cat at the point of contact, which can't be edited, save for a temperamental shake-to-delete function.</p>
</blockquote>
<p>It is the best thing, this app. A dollar.<br clear="all"></p>
<p><img src="http://cache.gawker.com/assets/images/gizmodo/2009/11/approundup-4-knocking.jpg" class="left image340" width="340" /><a href="http://itunes.apple.com/us/app/id335489277?mt=8">Knocking: Live Pic Sharing</a>: Uses server-side galleries to let you view photos in sync with other people, which you can send or flip through by "knocking." Ideal scenario: You're talking to your friend over the phone, you want to show him a gallery of pictures, you tell him to jump onto Knocking, and suddenly you're in control of his viewing experience. It pretty much works like that. Free.<br clear="all"></p>
<p><img src="http://cache.gawker.com/assets/images/gizmodo/2009/11/approundup-5-blower.jpg" class="left image340" width="340" /><a href="http://gizmodo.com/5407410/application-makes-your-iphone-blow-air">Blower: Real Air</a>: Can you guess what this one does? <em>Really</em>, no? Then you're probably a good candidate for spending money on it. For what it's worth&mdash;something?&mdash;Blower explores the iPhone's absurd novelty potential in a completely new way. From the reviews, a perfect description: "It feels like an ant blowing on you."<br clear="all"></p>
<p><img src="http://cache.gawker.com/assets/images/gizmodo/2009/11/approundup-7-zombies.jpg" class="left image340" width="340" /><a href="http://gizmodo.com/5406140/slaughtering-nazi-zombies-in-call-of-duty-is-not-as-insanely-fun-on-iphone">Call of Duty</a>: The control scheme isn't perfect, and the price ($10) is high, but it's tough to argue with a Nazi Zombie shoot 'em up with the Call of Duty name. Protip: switch to the tilt controls, because the overlaid joystick is not good. (They never are!)<br clear="all"></p>
<p><img src="http://cache.gawker.com/assets/images/gizmodo/2009/11/approundup-8-magellan.jpg" class="left image340" width="340" /><a href="http://gizmodo.com/5406039/magellan-sends-its-eldest-child-into-the-iphone-turn+by+turn-app-war-tearfully">Magellan</a>: It's a late entrant into a crowded field, and without extensive testing it's hard to recommend plunking down for Magellan RoadMate's $80 introductory price. That said, for Magellan devotees, which probably exist somewhere, RoadMate is great news.<br clear="all"></p>
<p><img src="http://cache.gawker.com/assets/images/gizmodo/2009/11/approundup-9-funmail.jpg" class="left image340" width="340" /><a href="http://itunes.apple.com/us/app/id328953873?mt=8">FunMail</a>: MMSes are a bit of a conundrum. Like, it's great that you can send pictures and sounds and all, but phones&mdash;even the iPhone&mdash;aren't exactly the best tools for creating media, so you usually end up sending some pretty basic stuff: pictures of puppies, brief voice recordings, hot nudez, <em>etc</em>. FunMail takes whatever you type and converts it into an MMS-able image, generally with some kind of punny adornment. Call someone an ass, and there's a picture of a donkey. Say you want to get coffee, and your recipient gets your message overlaid on a picture of a mug. It's earnestly cheesy and a lot of the images look like clipart, but this isn't always a bad thing. FunMail works over MMS, email or Facebook, and it's free.<br clear="all"></p>
<p><img src="http://cache.gawker.com/assets/images/gizmodo/2009/11/approundup-6-fitorfugly.jpg" class="left image340" width="340" /><a href="http://gizmodo.com/5406825/because-what-we-all-need-right-now-is-an-app-to-tell-us-were-ugly">Fit or Fugly</a>: Rounding out our cr-appier selections for the week, an app that purports to measure your beauty according to some kind of mathematical equation. It's not a good way to actually tell if someone is attractive, nor is it a particularly well-executed app. It is, however, a good excuse to tell your friends that their faces are asymmetrical, which evokes surprisingly intense responses. Try it! (The face thing, not necessarily the app.)<br clear="all"></p>
<p><img src="http://cache.gawker.com/assets/images/gizmodo/2009/11/approundup-10-earth.jpg" class="left image340" width="340" /><br>
<a href="http://itunes.apple.com/us/app/google-earth/id293622097?mt=8">Google Earth 2.0</a>: You can create and store your own customized maps in the desktop version of Google Maps, and save them to your account&mdash;this is great for keeping running routes, sharing driving directions and the like. You can view them in the new version of Google Earth for the iPhone now, which is useful, and also sort of hilarious, since you can't even access them in the official Google Maps app. Sound silly? <em>Welcome to the iPhone, y'all!</em><br clear="all"></p>
<p><img src="http://cache.gawker.com/assets/images/gizmodo/2009/11/approundup-11-metalgear.jpg" class="left image340" width="340" /><a href="http://itunes.apple.com/us/artist/konami-digital-entertainment/id286115725">Konami Apps</a>: Whooooole bunch good stuff discounted to $1 for a few weeks, including: Field Prowlers, Frogger, Metal Gear Solid Touch, Silent Hill: The Escape, Silent Scope, Krazy Kart Racing, DanceDanceRevolution S, DanceDanceRevolution S+ -Power Pros Touch. Decent stuff to take a look at, with a few gems&mdash;especially MGS:T.<br clear="all"></p>
<p><em>This list is in no way definitive. If you've spotted a great app that hit the store this week, give us a heads up or, better yet, your firsthand impressions in the comments. And for even more apps: see our <a href="http://gizmodo.com/tag/the-week-in-iPhone-apps/">previous weekly roundups here</a>, and check out our <a href="http://gizmodo.com/tag/iphone-apps-directory">Favorite iPhone Apps Directory</a>. Have a great weekend, everybody!</em></p>
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			<link><![CDATA[http://gizmodo.com/5409698/this-weeks-best-iphone-apps/gallery/]]></link>			<guid isPermaLink="false"><![CDATA[Gizmodo-5409698]]></guid>
			<category><![CDATA[iphone apps]]></category>
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			<category><![CDATA[the week in iPhone apps]]></category>
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			<pubDate><![CDATA[Fri, 20 Nov 2009 19:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[John Herrman]]></dc:creator>
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			<title><![CDATA[There Can Be Only One: Part Deux]]></title>
			<description><![CDATA[
<p><img src="http://cache.gawker.com/assets/images/4/2009/11/500x_androidrev.jpg" class="left image500" width="500" />App developers have it hard enough on the iPhone; on Android, they've got to keep prices just as low, and sell to a much smaller audience. So how are some of them coping? By packing up and leaving, like Gameloft.</p>

<p>Finance director for the company, Alexandre de Rochefort, says that even a company that's done extremely well on the iPhone can have trouble breaking even on Google phones:</p>
<blockquote>
<p>We have significantly cut our investment in Android platform, just like ... many others ... [The Android Market] is not as neatly done as on the iPhone. Google has not been very good to entice customers to actually buy products. On Android nobody is making significant revenue.</p>
</blockquote>
<p>That's the essence of <a href="http://gizmodo.com/5378390/the-app-store-effect-are-iphone-apps-headed-for-oblivion">the App Effect</a>: High volume, customer pressure and nudging from Apple drive iPhone app prices down break-even levels, which gives app developers two options. They can either charge higher prices for equivalent apps on Android, for which they will be <em>crucified</em> by customers, or they can match their prices, and hope that enough of Android's comparatively small, fragmented user base just happens to stumble across said app in the barely navigable App Market. An attractive business proposition, I say!</p>
<p>So what needs to happen? Either Android adoption grows (which it's doing), the App Market gets much easier to navigate (a desktop app, maybe?), or you know, both. <a href="http://www.reuters.com/article/technologyNews/idUSTRE5AJ1EU20091120">Reuters</a>]</p>
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			<category><![CDATA[the app effect]]></category>
			<pubDate><![CDATA[Fri, 20 Nov 2009 16:40:00 EST]]></pubDate>
			<dc:creator><![CDATA[John Herrman]]></dc:creator>
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			<title><![CDATA[Amazon Preparing Better Kindle Ebook Management System in 2010]]></title>
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<p><img src="http://cache.gawker.com/assets/images/4/2009/11/500x_kindle2.jpg" class="left image500" width="500" />Specifics have not been announced, but Amazon noted via their <a href="http://www.facebook.com/pages/Amazon-Kindle/14408401557?v=feed&story_fbid=186930465982&ref=mf">Kindle Facebook page</a> that a more user-friendly, organized ebook management system will arrive as an over-the-air update in the first half of 2010.</p>
<p>As many Kindle owners already know, keeping a large number of books on the device can get a bit unruly&mdash;so this would be a welcome update. It's also good news for people on the fence about whether or not to get a Kindle or a Nook over the holidays. It appears that the <a href="http://gizmodo.com/5409369/barnes--noble-ruins-nerd-christmas">Kindle is going to be the only game in town</a> until after the new year. [<a href="http://www.facebook.com/pages/Amazon-Kindle/14408401557?v=feed&story_fbid=186930465982&ref=mf">Kindle Facebook</a> via <a href="http://www.gadgetell.com/tech/comment/amazon-to-offer-a-better-kindle-library-content-management-system-in-first-/">Gadgetell</a>]</p>
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			<link><![CDATA[http://gizmodo.com/5409409/amazon-preparing-better-kindle-ebook-management-system-in-2010]]></link>			<guid isPermaLink="false"><![CDATA[Gizmodo-5409409]]></guid>
			<category><![CDATA[kindle]]></category>
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			<category><![CDATA[ebooks]]></category>
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			<category><![CDATA[update]]></category>
			<pubDate><![CDATA[Fri, 20 Nov 2009 13:26:00 EST]]></pubDate>
			<dc:creator><![CDATA[Sean Fallon]]></dc:creator>
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			<title><![CDATA[Microsoft, You Can't Win by Coming in Last Place]]></title>
			<description><![CDATA[
<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/gizmodo/2009/11/dean_pdc_2-1.png"><img src="http://cache.gawker.com/assets/images/4/2009/11/500x_dean_pdc_2-1.jpg" class="left image500" width="500" /></a>I know Microsoft has only recently broken ground on <a class="autolink" title="Click here to read more posts tagged #internetexplorer9" href="http://gizmodo.com/tag/internetexplorer9/">Internet Explorer 9</a>, but why would you ever release a graph in which you were the admitted worst at a task?</p>

<p>The graph above is a JavaScript performance comparison in which the same machine ran the SunSpider test (so shorter bars are better). Microsoft is comparing one, specific (but incredibly important) browser task to the competition's numbers, and as you can see, boy has IE improved over the years!</p>
<p>But it's still not enough.</p>
<p>I mean, kudos for the improvements, but you can't win by coming in last place. The disclaimer, of course, is a sort of "this is where we are today...just wait until you see us tomorrow!" kind of mentality. But you could ethically slap a "today" on everyone else on that graph.</p>
<p>For the optimists out there, Microsoft talked about some other big improvements coming to IE9, including HTML 5 support and GPU acceleration. More about that here: [<a href="http://blogs.msdn.com/ie/archive/2009/11/18/an-early-look-at-ie9-for-developers.aspx">IEBlog</a> via <a href="http://www.pcworld.com/article/182603/microsofts_thoroughly_modern_ie9.html">PCWorld</a> via <a href="http://www.engadget.com/2009/11/20/internet-explorer-9-to-sport-gpu-acceleration-and-html5-support/">Engadget</a>]</p>
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			<link><![CDATA[http://gizmodo.com/5409115/microsoft-you-cant-win-by-coming-in-last-place]]></link>			<guid isPermaLink="false"><![CDATA[Gizmodo-5409115]]></guid>
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			<category><![CDATA[microsoft]]></category>
			<pubDate><![CDATA[Fri, 20 Nov 2009 08:22:37 EST]]></pubDate>
			<dc:creator><![CDATA[Mark Wilson]]></dc:creator>
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			<title><![CDATA[What Google Needs for the Chrome OS To Succeed]]></title>
			<description><![CDATA[
<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/gizmodo/2009/11/googletop_01.jpg"><img src="http://cache.gawker.com/assets/images/4/2009/11/500x_googletop_01.jpg" class="left image500" width="500" /></a>Google made an announcement! <a href="http://gizmodo.com/5408504/everything-you-need-to-know-about-chrome-os?skyline=true&s=x">It was an OS</a>, in case you haven't heard. But it was also something else: a long-term, high-risk bet about the future of the internet. Here's what Google <em>needs</em> to happen for Chrome to make it.</p>

<p>Just to be clear, I'm not talking about <a class="autolink" title="Click here to read more posts tagged #chromeos" href="http://gizmodo.com/tag/chromeos/">Chrome OS</a> 1.0. You can build that now and (maybe) install it on your netbook, and should be able to buy on hardware next year. All that stuff is, to borrow a word that Google loves to misuse, is a beta. A test. A trial. A first step toward a larger vision, which Google has been hinting at since they branched out from search: In the future, we will live on the internet. We'll be able to do all the things we do on computers now, and probably more, while connected to the cloud. And it'll be <em>great</em>.</p>
<p>Chrome OS is an explicit step towards making this happen, but the version we saw today is just an early, broad step. Google even said so! Despite early talk about how Chrome OS could be a full replacement OS one day, suitable for regular ol' laptops and desktops, today's preannouncement of a version strictly for netbooks included an admission that it would only be intended as a secondary OS. So, what does Google need to see this thing through, and make Chrome as capable as the OSes we're used to using now? Lots:</p>
<h2>The Internet Needs to Get Way, Way Faster</h2>
<p>And I'm not just talking about higher bandwidth. Broadband connections are pretty quick nowadays, but compared to reading&mdash;and especially writing&mdash;data to a hard drive, sending bits over the internet is excruciatingly slow. And Chrome OS isn't even really a true web OS: it'll slurp the guts of larger web applications like Gmail and Gcal and effectively make them local, meaning that the kinds of tasks that require low latency and fast load times will run tolerably.</p>
<p>That kind of local storage, along with Javascript technologies like AJAX, is a salve. We need them because communicating with a server for every event in an application would take forever, and make using them miserable. Remember how webmail used to be, before it got all AJAXy? Awful. And it still would be, if not for recent Javascript advances and local storage.</p>
<p>There's nothing fundamentally wrong with making web apps local, and Chrome OS will keep doing that forever: it's the only way Chrome OS can work offline. But that doesn't cover everything. What about high-bandwidth tasks like photo and video editing? To do it the way they suggest would require constant syncing between local memory and a remote server. These are <em>basic tasks</em> for a computer. Basic tasks that'll be impossible on Chrome until super-low-latency, 100mbps+ broadband is commonplace, and not only commonplace, but wireless and effectively ubiquitous. That's quite a few years away, even by generous estimates.</p>
<h2>Web Apps Will Need To Get Much Better</h2>
<p>I'm sure Gmail, Google Reader and Google Calendar will be totally swell in Chrome OS. They're some of the most feature-complete web apps in the world, and they're good enough to replace desktop apps for most people. But what about VoIP apps? Torrent clients? Media players? Image editors? Video editors? There are web apps for almost all of these things, but collectively, they amount to a big bag of dick. Trimming videos with YouTube's tools is nothing like editing them in Final Cut, or even iMovie. Cropping a few images in an online photo editor and playing with their contrast is fine, but what about my bloated Sony RAW files? There are still some massive gaps in the web app world, hence Google's repeated, vague pleas for developers to <em>do better</em>, alright?</p>
<h2>Web Standards Will Have To Evolve, Fast</h2>
<p>Google wants to replace regular apps with web apps by making web apps more like native apps, in concept and execution. Eventually, the hope is that they could use the new features of HTML5, like local storage, drag and drop, canvas drawing, native animation and location awareness, to have all the powers of a native app. Thing is, HTML5 is just a stepping stone; it'll take more than a few new HTML tags to pave the way for honestly native-<em>seeming</em> applications.</p>
<p>Google's obviously got a lot of leverage over standards bodies like the WHATWG and W3C, so they could help move new HTML capabilities along <em>in theory.</em> But even HTML5 is brand new, and very few people are using that. It'll be at least another generation before developers will be able to code native-equivalent apps in web languages, and that's assuming that standards development keeps heading in that direction. Which it might not.</p>
<h2>Someone's Going to Have To Solve the UI Problem</h2>
<p>Talking about Chrome OS's interface almost seems like a waste of breath, since your real UI is <em>the internet,</em> which is the very definition of inconsistent. Part of the reason email apps, Twitter apps IM clients, and the like are still so popular is because they offer services that people want in an interface that's consistent with the rest of their system. Web apps offer no such thing.</p>
<p>Sure, if all you use are Google products, you're fine: Your life is blue, white, boxy and clean. But what about when you want to jump over to Meebo? Or Aviary? This kind of inconsistency wouldn't be acceptable in another OS, so it would feel like a compromise here. I suppose you could use tools like Greasemonkey to reformat pages on the client side, but this is hacky and, well, lots of work. We'd need some kind of framework for skins, or something, to make the experience more uniform.</p>
<h2>People Will Have To Give Up On Owning Media, an Get Comfortable With Subscription Services</h2>
<p>People need their music and videos, and now, most people have collections. That's sooooooo 2009, am I right? For Chrome OS to work, people are going to have warm up to subscription services and streaming media.</p>
<p>Before you get mad at me, forget about Rhapsody and Napster, and think more about your cable company, your wireless company, or your beloved Netflix. Those work, and these kinds of arrangements are going to have to be extended to all media. Which is possible, but also fraught, since you really won't own your media.</p>
<h2>The Rest of the (Browser) World Has To Be Onboard</h2>
<p>During the announcement, Google made the point that the Chrome browser in Chrome OS won't have any special talents that Chrome elsewhere won't, and that at present it's no more able&mdash;in terms of what kinds of web apps it can run&mdash;than, say, Firefox. Nobody's going to want to write web apps just for Chrome (that would make them Chrome apps, right?), so it's vital that other browsers support the same new HTML standards that Chrome needs to succeed. Google can go all out supporting the latest, greatest web standards, but unless everyone else does too, nobody&mdash;not even Google&mdash;is going to write for them.</p>
<p>None of these things are impossible; in fact, most of them sort of feel inevitable, given that they're all just extrapolations of obvious trends from the last few years. They're just optimistic, and sit well in the future. Chrome OS can carry out Google's LET'S ALL LIVE ON THE INTERNET vision when the conditions are right, <em>eventually</em>. But these are long-term bets, measured in years.</p>
<p>That might make sense to a room full of Google engineers. To the rest of us, though? It's abstract. It's strange. It seems gimped. It's largely irrelevant, and it's not all that exciting. Yet.</p>
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			<link><![CDATA[http://gizmodo.com/5408712/what-google-needs-for-the-chrome-os-to-succeed]]></link>			<guid isPermaLink="false"><![CDATA[Gizmodo-5408712]]></guid>
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			<pubDate><![CDATA[Thu, 19 Nov 2009 17:50:00 EST]]></pubDate>
			<dc:creator><![CDATA[John Herrman]]></dc:creator>
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			<title><![CDATA[What is Google Chrome OS? (Explained by Google)]]></title>
			<description><![CDATA[<p><object width="500" height="308" class="left gawkerVideo embeddedVideo videoObject_0"><param name="movie" value="http://www.youtube.com/v/0QRO3gKj3qw&hl=en&fs=1&fmt=22"></param><param name="allowFullScreen" value="true"></param><embed src="http://www.youtube.com/v/0QRO3gKj3qw&hl=en&fs=1&fmt=22" type="application/x-shockwave-flash" allowfullscreen="true" width="500" height="308"  class="left gawkerVideo"></embed></object>You should read our summary of <a href="http://gizmodo.com/5408504/everything-you-need-to-know-about-chrome-os">Everything You Need to Know About Chrome OS</a>. But if you never learned to read (a prospect so full of holes in this circumstance that I won't begin to address them), watch these clips:</p>
<p><a class="autolink" title="Click here to read more posts tagged #googlechromeos" title="Click here to read more posts tagged #googlechromeos" href="http://gizmodo.com/tag/googlechromeos/">Google Chrome OS</a> UI Concept Video<br />
<object width="500" height="308" class="left gawkerVideo embeddedVideo videoObject_1"><param name="movie" value="http://www.youtube.com/v/hJ57xzo287U&hl=en&fs=1&fmt=22"></param><param name="allowFullScreen" value="true"></param><embed src="http://www.youtube.com/v/hJ57xzo287U&hl=en&fs=1&fmt=22" type="application/x-shockwave-flash" allowfullscreen="true" width="500" height="308"  class="left gawkerVideo"></embed></object><img src="http://cache.gawker.com/assets/images/gizmodo/2009/11/hj57xzo287u.jpg" style="display: none;" class="embeddedVideoThumbnail videoThumbnail_1"/></p>
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			<link><![CDATA[http://gizmodo.com/5408540/what-is-google-chrome-os-explained-by-google]]></link>			<guid isPermaLink="false"><![CDATA[Gizmodo-5408540]]></guid>
			<category><![CDATA[clips]]></category>
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			<pubDate><![CDATA[Thu, 19 Nov 2009 13:56:22 EST]]></pubDate>
			<dc:creator><![CDATA[Mark Wilson]]></dc:creator>
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			<title><![CDATA[Livescribe Pulse Smartpen Now Has Its Own App Store]]></title>
			<description><![CDATA[
<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/gizmodo/2009/11/dsc06984.jpg"><img src="http://cache.gawker.com/assets/images/4/2009/11/500x_dsc06984.jpg" class="left image500" width="500" /></a>The folks behind Livescribe, the smartpen/pencorder/computer stick/dictapencil (<a href="http://gizmodo.com/386809/review-livescribe-pulse-digital-penrecorder-verdict-its-good-for-notetakers">remember</a>?) have finally made good on an old promise: to open it up to 3rd-party applications. That's right folks&mdash;now there's an app store for <em>pen and paper.</em></p>

<p>Before we get into the new stuff, a refresher from our original review:</p>
<blockquote>
<p>The <a class="autolink" title="Click here to read more posts tagged #livescribepulse" href="http://gizmodo.com/tag/livescribepulse/">Livescribe Pulse</a> Digital Smartpen records your notes two ways: it creates digital copies of everything you write by hand while recording audio at the same time. It also goes one step further and links the two together, so you can quickly access audio by tapping parts of your notes. All of this is uploaded to your computer where the Livescribe software archives and makes your notes fully searchable. In addition, it offers features like a calculator, [demo] translator, and a paper piano that plays a mini piano you draw on paper.</p>
</blockquote>
<p>That last part, at least at the time, felt like a bit of a tease: the ability to tap on a flat, printed paper calculator or a piano that you'd drawn yourself was plenty cool, but didn't amount to much more than a tech demo. More to the point, it gave an extremely <em>vague</em> sense of potential, since the functions, translator aside, were some of the most obvious implementations of a technology that could clearly do much more complex things. But just <em>what</em>, we had no idea. Enter the application store:<br>
<a rel="lytebox" href="http://cache.gawker.com/assets/images/gizmodo/2009/11/beta_application_store.png"><img src="http://cache.gawker.com/assets/images/4/2009/11/500x_beta_application_store.jpg" class="left image500" width="500" /></a>As far as the mechanics go, this is straight mobile app store from top to bottom, from the new SDK to the web interface to the (not yet finalized) 35% skimmed off the top. As far as <em>apps</em> go, this is new territory. Remember&mdash;the interfaces for these things need to be drawn on paper by the users, or printed on special cards.</p>
<p>This may sound like more of a nuisance than a feature, but in the demos I saw, it worked. In the translation app, for example, you simply draw a series of buttons to serve as translation triggers, and sloppy or lopsided as they may be, they register just fine. The video poker app, which displayed adorable little cards on the pen's screen during play, demanded a slightly more complicated paper interface, which also worked seamlessly.</p>
<p>The trick will be for app developers&mdash;and Livescribe says there are thousands interested&mdash;to come up with novel ways to use this bizarre new interaction model. I mean, the way the Pulse can precisely read and distinguish marks on its dot paper means that a developer could theoretically design almost any kind of interface, from the playful and literal&mdash;I was shown a crudely sketched guitar that played back various chords&mdash;to the abstract&mdash;users could simply be asked to draw and assign their own buttons in whatever style they want. This, combined the the Pulse's audio recording, text recording and handwriting recognition, makes for an unfamiliar, but potentially very powerful, set of tools. Speaking of which, back to the store:<br>
<a rel="lytebox" href="http://cache.gawker.com/assets/images/gizmodo/2009/11/by_default_2009-11-19_at_2.21.42_am.jpg"><img src="http://cache.gawker.com/assets/images/4/2009/11/500x_by_default_2009-11-19_at_2.21.42_am.jpg" class="left image500" width="500" /></a>It's in beta now, and launched with a healthy selection of apps to sample, mostly ranging from free to about $10. (With one $100 exception.) Apps are run in a Java virtual machine, and built using a spanking new SDK, available for free <a href="http://www.livescribe.com/cgi-bin/WebObjects/LDApp.woa/wa/DeveloperOverviewPage">here</a>. Anyone who has a Pulse can access the store <a href="http://www.livescribe.com/store/20070723002/c-106.htm">now</a>, though you may need to upgrade your pen's firmware. Have at it, folks. [<a href="http://www.livescribe.com/">Livescribe</a>]</p>
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			<link><![CDATA[http://gizmodo.com/5408089/livescribe-pulse-smartpen-now-has-its-own-app-store]]></link>			<guid isPermaLink="false"><![CDATA[Gizmodo-5408089]]></guid>
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			<category><![CDATA[pens]]></category>
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			<category><![CDATA[software]]></category>
			<pubDate><![CDATA[Thu, 19 Nov 2009 02:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[John Herrman]]></dc:creator>
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			<title><![CDATA[Google Chrome OS Will Be Unveiled in Two Days]]></title>
			<description><![CDATA[
<p><img src="http://cache.gawker.com/assets/images/gizmodo/2009/11/chrome-logo.jpg" class="left image340" width="340" /><a href="http://www.techcrunch.com/2009/11/17/google-chrome-os-launch/">Surprise</a>! Friday's <a href="http://gizmodo.com/5404030/is-google-chrome-os-launching-next-week">report</a> that the <a class="autolink" title="Click here to read more posts tagged #chromeos" href="http://gizmodo.com/tag/chromeos/">Chrome OS</a> "launch" for this week was almost true: Google's OS will be shown in "complete overview" on Thursday. But what does that mean, exactly?<br clear="all"></p>

<p>According to Techcrunch this isn't really a launch, but rathe a chance to give us a first look at the OS, and for Google to detail their actual launch plans (we've been sitting tight with the "late 2010" projection from the <a href="http://googleblog.blogspot.com/2009/07/introducing-google-chrome-os.htmlk">initial announcement</a>):</p>
<blockquote>
<p>The plan is to give some technical background information as well as show off some demos, we're told. More notably, they will be giving a "complete overview" of the new OS, which they say will launch next year.</p>
</blockquote>
<p>Knowing what Chrome OS will look like is only half the fun anyway&mdash;three months after it was announced, we still don't really know <a href="http://gizmodo.com/5310406/giz-explains-what-the-hells-google-chrome-os">what the hell it is</a>, or how it's going to work. Soon! [<a href="http://www.techcrunch.com/2009/11/17/google-chrome-os-launch/">Techcrunch</a>]</p>
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			<pubDate><![CDATA[Tue, 17 Nov 2009 17:31:15 EST]]></pubDate>
			<dc:creator><![CDATA[John Herrman]]></dc:creator>
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			<title><![CDATA[Because What We All Need Right Now Is an App to Tell Us We're Ugly]]></title>
			<description><![CDATA[
<p><img src="http://cache.gawker.com/assets/images/gizmodo/2009/11/ednash.jpg" class="left image340" width="340" />Fact, <a href="http://plus.maths.org/issue22/features/golden/">maybe</a>: Human beauty has nothing to do with subjective judgment, and everything to do with some obscure mathematical equation. Fact, <a href="http://www.cultofmac.com/biometric-type-iphone-app-might-just-get-you-a-date-or-slapped/21421">definitely</a>: There is an iPhone app based on this theory.<br clear="all"></p>

<p>Designed by giant human baby Ed Nash, above, <a class="autolink" title="Click here to read more posts tagged #fitorfugly" href="http://gizmodo.com/tag/fitorfugly/">Fit or Fugly</a> (<em>Fit: Brit., informal: SEXXXY</em>) judges your attractiveness based on the proportions of your face, processed from a photo and a little user input&mdash;to peg exactly where your nose, ears, eyes and mouth are. Does it work? As a tool for determining objective beauty, possibly. As a tool for planting tiny, fertile seeds of doubt about your attractiveness in your subconscious (and others'!), yeah, sure. A dollar, and you look <em>beautiful</em> today. [<a href="http://itunes.apple.com/us/app/fit-or-fugly/id334463754?mt=8">iTunes</a> via <a href="http://www.cultofmac.com/biometric-type-iphone-app-might-just-get-you-a-date-or-slapped/21421?utm_source=feedburner&utm_medium=feed&utm_campaign=Feed%3A+cultofmac%2FbFow+%28Cult+of+Mac%29">Cult of Mac</a>]</p>
]]></description>
			<link><![CDATA[http://gizmodo.com/5406825/because-what-we-all-need-right-now-is-an-app-to-tell-us-were-ugly]]></link>			<guid isPermaLink="false"><![CDATA[Gizmodo-5406825]]></guid>
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			<pubDate><![CDATA[Tue, 17 Nov 2009 13:59:18 EST]]></pubDate>
			<dc:creator><![CDATA[John Herrman]]></dc:creator>
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			<title><![CDATA[At Long Last, The Pirate Bay Shuts Down Its Tracker]]></title>
			<description><![CDATA[
<p><img src="http://cache.gawker.com/assets/images/4/2009/11/500x_500x_500x_ceasfire.jpg" class="left image500" width="500" /><a class="autolink" title="Click here to read more posts tagged #thepiratebay" href="http://gizmodo.com/tag/thepiratebay/">The Pirate Bay</a> has been in Zombie Pirate&trade; mode <a href="http://gizmodo.com/tag/the-pirate-bay">for months now</a>, but one of the last remnants of its halcyon days has been sent to sea on a burning boat: their tracker&mdash;the biggest in the world&mdash;<a href="http://torrentfreak.com/the-pirate-bay-tracker-shuts-down-for-good-091117/?utm_source=feedburner&utm_medium=feed&utm_campaign=Feed%3A+Torrentfreak+%28Torrentfreak%29">is gone</a>.</p>

<p>On <a href="http://thepiratebay.org/blog/175">The Pirate Bay's blog</a>, the decision is pitched as a step forward, away from centralized trackers to newer, decentralized systems like DHT and PEX:</p>
<blockquote>
<p>Now that the decentralized system for finding peers is so well developed, TPB has decided that there is no need to run a tracker anymore, so it will remain down! It's the end of an era, but the era is no longer up2date. We have put a server in a museum already, and now the tracking can be put there as well.</p>
</blockquote>
<p>Which is all well and good, but DHT support isn't in all torrent clients yet, and many cheaper routers choke on the added connection load. It remains to be seen how smoothly the transition will go&mdash;the main site is still up and searches still work, so you can go judge for yourself&mdash;but there's little doubt that The Pirate Bay, as precariously positioned as they are as a company (read: owned by a bunch of <a href="http://gizmodo.com/5344288/surprise-the-pirate-bays-buyers-are-extremely-shady">incredible sketchballs</a>), was under external pressure to get rid of that giant, 25 million+ torrent liability of theirs.</p>
<p>And because we're all People On The Internet here: Godspeed, I guess. [<a href="http://torrentfreak.com/the-pirate-bay-tracker-shuts-down-for-good-091117/">TorrentFreak</a> via <a href="http://lifehacker.com/5406573/the-pirate-bay-officially-shutting-down-for-good">Lifehacker</a>]</p>
]]></description>
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			<pubDate><![CDATA[Tue, 17 Nov 2009 10:23:16 EST]]></pubDate>
			<dc:creator><![CDATA[John Herrman]]></dc:creator>
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			<title><![CDATA[Reminder: Xbox 360 Twitter, Last.fm and Zune Video Go Live Today]]></title>
			<description><![CDATA[
<p><img src="http://cache.gawker.com/assets/images/4/2009/11/500x_500x_500x_dsc_9988_01.jpg" class="left image500" width="500" />Today is the <em>day</em>, people! The day that your <a class="autolink" title="Click here to read more posts tagged #xbox360" href="http://gizmodo.com/tag/xbox360/">Xbox 360</a> will start showing you new dashboard panels so you can awkwardly Twitter from your console and listen to Last.fm radio, that is! And a few more things.</p>

<p>The update should propagate sometime today&mdash;<strong>UPDATE</strong>: It's live!&mdash;but if your Xbox hasn't given you the good news yet, here's what you're in for:</p>
<blockquote>
<p>&bull;Facebook – Update your status to share what movie, game or entertainment you're enjoying, connect with friends and view their Facebook stream, status updates and photos on the big screen – all seamlessly integrated and custom-built for Xbox 360. You can even compare your Xbox LIVE and Facebook friends lists to see which of your friends are on LIVE.<br>
&bull; Zune – Zune video on Xbox LIVE offers a full fidelity experience with instant on HD in 1080p and 5.1 channel surround sound. No waiting for downloads or buffering, it's there at the press of a button. You can also share the experience with up to seven friends through voice chat and Avatar integration on the TV screen – it puts a whole new spin on "movie night."<br>
&bull; Twitter – Stay in the know by discovering, posting and replying to Tweets right on your Xbox 360. You can even view friend profiles, trends and conversations, or search to see who's tweeting about your favorite game.<br>
&bull; Last.fm – Discover more music and explore endless personalized radio stations with Last.fm on Xbox 360. Skip, "ban" or "love" tracks to create your perfect mix-we've even built in "Gamer Stations" with game-related types of music selected specifically for the gaming community (Available in the U.S. and UK)</p>
<p>In addition to these social features, Xbox LIVE will also be debuting "News and More," a new section of the "Inside Xbox" channel, transforming Xbox LIVE into a full-fledged media portal. With a regularly-updated stream of content from MSNBC, The New Yorker and Dilbert, "News and More" brings the latest in current events, arts and entertainment right to your fingertips.</p>
</blockquote>
]]></description>
			<link><![CDATA[http://gizmodo.com/5406559/reminder-xbox-360-twitter-lastfm-and-zune-video-go-live-today]]></link>			<guid isPermaLink="false"><![CDATA[Gizmodo-5406559]]></guid>
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			<pubDate><![CDATA[Tue, 17 Nov 2009 09:33:36 EST]]></pubDate>
			<dc:creator><![CDATA[John Herrman]]></dc:creator>
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			<title><![CDATA[Magellan Sends Its Eldest Child Into the iPhone Turn-By-Turn App War, Tearfully]]></title>
			<description><![CDATA[
<p><img src="http://cache.gawker.com/assets/images/4/2009/11/500x_by_default_2009-11-16_at_4.10.43_pm.jpg" class="left image500" width="500" />In this war there are two battles: the polite, traditional fight between expensive, <a href="http://gizmodo.com/5343981/the-best-iphone-navigation-app-telenav-vs-navigon-vs-tomtom">full-featured apps</a> like Navigon and TomTom, and the I-will-undercut-you-if-it-means-killing-my-own-mother gorefest of the <a href="http://gizmodo.com/5367026/iphone-navigation-app-battlemodo-part-ii-the-best-cheap-gps-app">cheaper apps</a>, like MotionX and Gokivo. With RoadMate, Magellan has taken the road less bloody.</p>

<p>Debuting at $80 (and presumably climbing to $100 later), RoadMate recreates as much of the Magellan dedicated PND experience as possible, which means the interface is a full conversion&mdash;there's very little in the way of iPhone-ness here, even down to a replacement keyboard. In addition, it falls on the conservative side of the map storage debate, holding its data locally&mdash;great for when you might be in a bad service area, but not so great if you don't want to set aside 1.3GB of space for an <em>app</em>.</p>
<p><img src="http://cache.gawker.com/assets/images/gizmodo/2009/11/by_default_2009-11-16_at_4.34.30_pm.jpg" width="160" height="230">The rest of the feature list is appropriate to the price: spoken street names, simulated lane guidance, 3D landmarks, in-app music controls and address book integration are all there, as are a few newbies like a "Find Your Car" GPS function and a pedestrian mode, and a "OneTouch" menu, which is basically a panel of search shortcuts for stuff like pizza and nearby gas stations.<br clear="all"></p>
<p>I can't pass judgment on this app without running it through its paces (which yes, we will do eventually) but it comes at an awkward time. While cheap apps have been nipping at the heels of more expensive, prestige brand apps for a few months now, Google's telegraphed their intention to <a href="http://gizmodo.com/5393935/google-navigator-for-android-review-good-for-free-but-far-from-perfect">nuke the hell out of <em>everyone</em></a>, someday, which can't be the best way to lead into a new product launch. RoadMate is available in the App Store <a href="http://itunes.apple.com/us/app/magellan-roadmate-2010-north-america/id339245236?mt=8">now</a>. [<a href="http://www.magellangps.com/iphone/iphoneapp.asp">Magellan</a>]</p>
]]></description>
			<link><![CDATA[http://gizmodo.com/5406039/magellan-sends-its-eldest-child-into-the-iphone-turn+by+turn-app-war-tearfully]]></link>			<guid isPermaLink="false"><![CDATA[Gizmodo-5406039]]></guid>
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			<pubDate><![CDATA[Mon, 16 Nov 2009 16:34:09 EST]]></pubDate>
			<dc:creator><![CDATA[John Herrman]]></dc:creator>
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			<title><![CDATA[iPhone Apps Have to Be Approved by Robots Now, Too]]></title>
			<description><![CDATA[
<p><img src="http://cache.gawker.com/assets/images/4/2009/11/500x_500x_appstore-blackhole.jpg" class="left image500" width="500" />Sounds sinister, right? That's probably because I replaced the word "computers" with "robots!" For effect! But no, still, this is at least insteresting: Developers are now reporting that apps are getting rejected, and not by humans.</p>

<p>Word is that Apple has added a new layer to the approval process, called a <a class="autolink" title="Click here to read more posts tagged #staticanalysistool" href="http://gizmodo.com/tag/staticanalysistool/">static analysis tool</a>. This particular static analysis tool is intended to scan for the use of <a class="autolink" title="Click here to read more posts tagged #privateapis" href="http://gizmodo.com/tag/privateapis/">private APIs</a> in submitted apps, and flag them if it finds any. For quite a few people, evidently, this means that apps that <em>were</em> kosher a while ago are, with their next updates, very suddenly not. Time for a FORENSIC RECAP! From Craig Hockenberry, developer of Twitterrific, and Guy Who Noticed This Early:<br>
<a rel="lytebox" href="http://cache.gawker.com/assets/images/gizmodo/2009/11/by_default_2009-11-16_at_3.32.36_pm.jpg"><img src="http://cache.gawker.com/assets/images/4/2009/11/500x_by_default_2009-11-16_at_3.32.36_pm.jpg" class="left image500" width="500" /></a><br>
To which John Gruber (<a href="http://daringfireball.net">Daring Fireball</a>) knowingly responded: <a rel="lytebox" href="http://cache.gawker.com/assets/images/gizmodo/2009/11/by_default_2009-11-16_at_3.31.14_pm.jpg"><img src="http://cache.gawker.com/assets/images/4/2009/11/500x_by_default_2009-11-16_at_3.31.14_pm.jpg" class="left image500" width="500" /></a><br>
So yeah, what the <em>hell</em> does any of this mean?</p>
<p>Apple gives developers a bunch of public application programming interface (APIs) which are essentially documented, permitted tools or calls that they can invoke in their apps. For example, Apple has an API for recording microphone input, which developers can use, and which Apple, by publishing them, has basically promised to keep intact and working. Private APIs are calls and features that only Apple uses, and which they don't really tell developers about. There could be a few reasons for this: either they specifically don't <em>want</em> developers to use them, for security or consistency reasons, or they're not finished and subject to change, which means that for devs to use them would be risky&mdash;their apps could just break with the next system update, since these private APIs are, in effect, volatile. Remember all those early jailbreak apps, before the <a class="autolink" title="Click here to read more posts tagged #appstore" href="http://gizmodo.com/tag/appstore/">App Store</a> was open? Those were built using entirely private APIs, many of which became public later. Anyway!</p>
<p>There's always been <a href="http://daringfireball.net/2008/12/private">an official ban</a> on the use of private APIs, but Apple hadn't really been enforcing it to date, partly because it's just hard to tell sometimes&mdash;unless the private API is used in a terribly obvious way, finding them is a matter of taking to apps with a fine-toothed code-comb, which the current crew obviously can't do, and which machines&mdash;as in, software&mdash;would be good at. With these new static analysis tools, Apple has created a machine filter for apps that breach this rule.</p>
<p>Given that actually App Store policy hasn't changed, this shouldn't amount to anything more than better rule enforcement for app devs. <em>Should</em>n't. Introducing something automated like this, even if it's a "serious tool, not simplistic" as Gruber claims, is bound to end in tears. Congratulations, developers! Your next appeal against app rejection will be to a piece of software, which has no capacity to feel <a href="http://gizmodo.com/5378390/the-app-effect">your pain</a>. Devs: Let us know if you've run up against this thing in the comments, and if it was fair. [<a href="http://twitter.com/chockenberry/status/5768098297">Twitt</a>-<a href="http://twitter.com/gruber/status/5768617360">ah</a>]</p>
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			<pubDate><![CDATA[Mon, 16 Nov 2009 15:41:09 EST]]></pubDate>
			<dc:creator><![CDATA[John Herrman]]></dc:creator>
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			<title><![CDATA[Windows Mobile App Marketplace Now Open to All 6.x Phones]]></title>
			<description><![CDATA[
<p><img src="http://cache.gawker.com/assets/images/4/2009/11/500x_500x_market.jpg" class="left image500" width="500" />However you feel about <a class="autolink" title="Click here to read more posts tagged #windowsmobile" href="http://gizmodo.com/tag/windowsmobile/">Windows Mobile</a> 6.5, chances are you don't <em>have it</em>, so you (<a href="http://gizmodo.com/5378168/how-to-install-windows-marketplace-for-mobile-on-winmo-61">probably</a>) haven't been able to try out the new Marketplace for Mobile. Starting today&mdash;earlier than promised!&mdash;anyone with a 6.x handset <a href="http://windowsteamblog.com/blogs/windowsphone/archive/2009/11/16/windows-marketplace-for-windows-mobile-6-0-and-6-1.aspx">can access it</a>.</p>

<p>Microsoft's take on an app store got off to a timid start, so the accompanying news that the catalog has hit 800 apps is definitely promising, as is the expanded userbase: now that the millions of 6.0 and 6.1 handsets are part of the Marketplace's potential userbase, developers will be more enthusiastic about actually <em>developing</em> for it.</p>
<p>And even if it's not quite up to speed yet, it's a much easier way to find the basics than scavenging the app download hellscape that is the Greater Internet, and some of Microsoft's new codeveloped apps&mdash;Facebook, in particular&mdash;are pretty great. You can download by pointing your WinMo phone's browser to <a href="http://mp.windowsphone.com">mp.windowsphone.com</a>. [<a href="http://windowsteamblog.com/blogs/windowsphone/archive/2009/11/16/windows-marketplace-for-windows-mobile-6-0-and-6-1.aspx">Windows Team Blog</a>]</p>
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			<pubDate><![CDATA[Mon, 16 Nov 2009 14:31:00 EST]]></pubDate>
			<dc:creator><![CDATA[John Herrman]]></dc:creator>
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			<title><![CDATA[This Week's Best iPhone Apps]]></title>
			<description><![CDATA[
<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/gizmodo/2009/11/approunduptop.jpg"><img src="http://cache.gawker.com/assets/images/4/2009/11/500x_approunduptop.jpg" class="left image500" width="500" /></a>In this week's <a href="http://gizmodo.com/5402507/apple-app-store-approval-process-becomes-slightly-less-inscrutable">slightly more transparent</a> app roundup: Malls, navigated! Instant messages, never ignored! Browser, bettered! Messaging, replaced! Hotel rooms, snagged! Photos, translated! Ghosts, faked! Blu-ray movies, supplemented! And more...</p>
<p><em>If you want to view this gallery as a list, click <a href="http://gizmodo.com/5404471">here</a></em></p>
<p><img src="http://cache.gawker.com/assets/images/gizmodo/2009/11/20091113-1-pointinside.jpg" class="left image340" width="340" /><br>
<a href="http://itunes.apple.com/us/app/point-inside/id338171893?mt=8">Point Inside</a>: Fact: stepping foot in a suburban mall can drain your vitality in a matter of seconds. And though I don't think a deep disdain for the concept of indoor shopping complexes and what they've done to the very fabric of the American town was the driving inspiration behind Point Inside, they're definitely onto something: With hundreds of mall maps that look a lot like those big directory signs, this app gets you in and out of your local mall as quickly as possible, all for free. Could use a few hundred more maps&mdash;some of my old tweenage haunts weren't there&mdash;but if yours is listed, PI is great.<br clear="all"></p>
<p><img src="http://cache.gawker.com/assets/images/gizmodo/2009/11/20091113-2-agile.jpg" class="left image340" width="340" /><br>
<a href="http://itunes.apple.com/us/app/agile-messenger-with-push/id309440286?mt=8">Agile Messenger</a>: I've always been a little leery of Agile Messenger, since it's usually priced at around $10, up there with the likes of Beejive, and it's a little ugly&mdash;though the multi-account and push features are more than adequate. For a few weeks, though, it's just two dollars. <em>And</em> they've just added a new feature called "Walk and Type," which overlays your text over a live camera view, so you never have to take your eyes off you AIM conversations as you walk down the street. <em>In theory.</em> In practice, you will still die. Ranked for feature-bloat audacity, and shitty late night joke/newspaper cartoon potential.<br clear="all"></p>
<p><img src="http://cache.gawker.com/assets/images/gizmodo/2009/11/20091113-3-fullbrowser.jpg" class="left image340" width="340" /><br>
<a href="http://itunes.apple.com/us/app/full-browser/id302757136?mt=8">Full Browser</a>: As with every alternative browser in the <a class="autolink" title="Click here to read more posts tagged #appstore" href="http://gizmodo.com/tag/appstore/">App Store</a>, Full Browser isn't really its own browser, since it's still using Mobile Safari's WebKit renderer. That said, FB's added features are worthwhile: the tabbing system, which is more traditional and desktop-like than Safari's, makes up for its rough looks with efficiency, in-app email makes life ever-so-slightly faster if you spend most of your time browsing, the favorite sites speed dial is a mite faster than using Safari's favorites, and inline text search is just, well, useful. A dollar.<br clear="all"></p>
<p><img src="http://cache.gawker.com/assets/images/gizmodo/2009/11/20091113-4-whatsapp.jpg" class="left image340" width="340" /><br>
<a href="http://itunes.apple.com/us/app/whatsapp-messenger/id310633997?mt=8">WhatsApp</a>: First, let's try this: WhatsApp is like BlackBerry Messenger for the iPhone. Cool, right? If that doesn't mean anything to you, it's like an instant messaging app, tied to your number&mdash;not a screen name or PIN or anything&mdash;that integrates with your contacts. If you have the app, your friend has the app, and you're both in each others' phonebooks, you're ready to go. Push notifications make this even more like BBM, in that you don't have to keep the app open. Free for now, so GO GO GO.<br clear="all"></p>
<p><img src="http://cache.gawker.com/assets/images/gizmodo/2009/11/20091113-5-pictranslator.jpg" class="left image340" width="340" /><br>
<a href="http://itunes.apple.com/us/app/pictranslator/id323634588?mt=8">PicTranslator</a>: Translates text from photos, from whatever language you want. I love it because it fits nicely with my vision of what smartphones should be doing for us in the next few years, and it seems to work pretty well most of the time. I don't love it because results are much, much better on the 3GS&mdash;you're basically limited to signage with the 3G and 2G, because they can't focus on small text&mdash;and because your $2 only gets you one language. Still though, extremely neat stuff, as long as you're aware of the limitations. And now you are, so!<br clear="all"></p>
<p><img src="http://cache.gawker.com/assets/images/gizmodo/2009/11/20091113-6-pocketblu.jpg" class="left image340" width="340" /><br>
<a href="http://itunes.apple.com/us/app/pocket-blu/id334746192?mt=8">PocketBlu</a>/FoxPop: From Universal and Fox, respectively, these are the new Blu-ray companion apps. PocketBlu, available now but not really compatible with much yet, is like an enhanced remote control for compatible titles, making navigating various BD Live features a bit more intuitive. It'll also stream bonus content to your handset over Wi-Fi, which is pretty cool. FoxPop, which isn't quite out yet, does things a little differently: It's like a <em>Popup Video</em> feed that plays back trivia, photos, video, and other content to supplement the film. Bonus cool feature: it figures out where you are in the DVD or Blu-ray by listening to the soundtrack, and matching it to a timeline. Both should be coming soon to select releases.<br clear="all"></p>
<p><img src="http://cache.gawker.com/assets/images/gizmodo/2009/11/20091113-7-navigon.jpg" class="left image340" width="340" />Navigon Traffic: $90 for a navigation app is feeling more and more expensive by the day, and $20 for the new traffic function doesn't feel like a steal either. That said, there are no monthly fees after that initial charge, the traffic data is crowdsourced and rich, and Navigon is one of the best nav options out there. Worth your consideration, if not your dollars.<br clear="all"></p>
<p><img src="http://cache.gawker.com/assets/images/4/2009/11/thumb160x_20091113-10-priceline.jpg" class="left image158" width="158" /><br>
<a href="http://itunes.apple.com/us/app/hotel-negotiator/id336381998?mt=8">Priceline Negotiator</a>: Priceline's main gimmick/selling point has always been its instant bid feature, and it's well-suited to the iPhone. Give it a location, make your hotel room bid, and you know if you've got it or not pretty much that second.<br clear="all"></p>
<p><img src="http://cache.gawker.com/assets/images/gizmodo/2009/11/20091113-8-argh.jpg" class="left image340" width="340" /><br>
ARGH: I somehow missed this one in yesterday's <a href="http://gizmodo.com/5403457/10-iphone-apps-to-augment-your-sad-reality/gallery/">augmented reality app roundup</a>, so here goes. ARGH cheesily superimposes ghosts over your 3GS's camera view, as if there were actually there. Upon seeing ARGH, most of your friends will groan and tell you you've wasted your money. But! Your senile grandmother will be legitimately spooked, your pet dog will be mildly confused, and your little cousin will probably chuckle a little. Two dollars.<br clear="all"></p>
<p><img src="http://cache.gawker.com/assets/images/gizmodo/2009/11/20091113-9-ivip.jpg" class="left image340" width="340" /><a href="http://itunes.apple.com/us/app/ivip-black/id321971059?mt=8">iVIP</a>: This thing is basically <a href="http://gizmodo.com/tag/i-am-rich">I Am Rich</a>, except it offers (some?) services, in the form of memberships to various clubs and societies. It sounds a bit like a scam (A Cineworld membership? Really?) and the concept is inherently deplorable, but in separating a special, horrible kind of rich person from their dollars, iVIP is doing the world a service. $1000, or $450 for the "Blue" version, which is blue.</p>
<p><em>This list is in no way definitive. If you've spotted a great app that hit the store this week, give us a heads up or, better yet, your firsthand impressions in the comments. And for even more apps: see our <a href="http://gizmodo.com/tag/the-week-in-iPhone-apps/">previous weekly roundups here</a>, and check out our <a href="http://gizmodo.com/tag/iphone-apps-directory">Favorite iPhone Apps Directory</a>. Have a great weekend, everybody!</em></p>
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			<pubDate><![CDATA[Fri, 13 Nov 2009 19:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[John Herrman]]></dc:creator>
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			<title><![CDATA[Is Google Chrome OS Launching Next Week?]]></title>
			<description><![CDATA[
<p><img src="http://cache.gawker.com/assets/images/4/2009/11/500x_500x_chromebrows.jpg" class="left image500" width="500" />Would it be earlier than expected? By a lot. But given how long Google usually takes to test their products&mdash;and how long Android was public before the G1 launched&mdash;Techcrunch's report that <a class="autolink" title="Click here to read more posts tagged #chromeos" href="http://gizmodo.com/tag/chromeos/">Chrome OS</a> <a href="http://www.techcrunch.com/2009/11/13/google-chrome-os-to-launch-within-a-week/">is imminent</a> isn't totally ridiculous.</p>

<p>Previously, Google had set the release date had been set roughly at <a href="http://googleblog.blogspot.com/2009/07/introducing-google-chrome-os.html">H2 of 2010</a>. In their words,</p>
<blockquote>
<p>[T]he first netbooks running <a class="autolink" title="Click here to read more posts tagged #googlechromeos" href="http://gizmodo.com/tag/googlechromeos/">Google Chrome OS</a> will be available for consumers in the second half of 2010</p>
</blockquote>
<p>Of course, that's when a dedicated product will launch, as in, a netbook from a prominent manufacturer running Chrome OS <em>as sold.</em> But Google did go on to say in the same announcement that that they'd "soon be working with the open source community," after which Eric Schmidt <a href="http://www.eweek.com/c/a/Desktops-and-Notebooks/HP-Acer-Developing-Google-Chrome-OS-Netbooks-Schmidt-Says-384335/">dropped a few hints</a> that we could see Chrome OS, most likely in beta form, "as early as this year." So, that brings us to the new rumor: TechCrunch has it from a "reliable source" that we'll see Chrome OS within a week, available as a download. It'll have limited driver support, meaning Google will only endorse installation on a limited number of computers&mdash;mostly netbooks&mdash;including a number of Eee PCs.</p>
<p>The obvious question now is what will it look like, though I'd like to remind you that, in all likelihood we've been given a pretty good preview: Remember the version of Chrome browser for Chrome OS that <a href="http://gizmodo.com/5381895/linux-users-can-try-the-chrome-os-browser-right-now">leaked for Linux machines</a> a few weeks ago? It had (or has, above) a nonoperational Start-style button, a clock embedded in the title bar, and a minimalist interface, and it's <em>probably</em> a pretty good indicator as to where Google's going with this. [<a href="http://www.techcrunch.com/2009/11/13/google-chrome-os-to-launch-within-a-week/">TechCrunch</a>]</p>
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			<pubDate><![CDATA[Fri, 13 Nov 2009 09:42:46 EST]]></pubDate>
			<dc:creator><![CDATA[John Herrman]]></dc:creator>
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			<title><![CDATA[10 iPhone Apps To Augment Your Sad Reality]]></title>
			<description><![CDATA[
<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/gizmodo/2009/11/augmentedrealityapps.jpg"><img src="http://cache.gawker.com/assets/images/4/2009/11/500x_augmentedrealityapps.jpg" class="left image500" width="500" /></a><em>Augmented reality</em>. It's definitely a buzz phrase, but what is it, exactly? How do you experience it? <em>Is there an app for it?</em> Oh, most definitely. Here are 10.</p>
<p>True to their title, augmented reality apps add something to what you see, using a combination of camera, GPS, and sometimes, in the case of the iPhone 3GS, a compass. The result is something like a real-life heads-up display on your phone, and it's spectacular.</p>
<p>It's been a few months since Apple enabled AR apps in the iPhone's firmware, and as you might expect, there's been an explosion of new takes on the concept. Here are ten of the best:</p>
<p><em>Note: Most of these apps will work best with the iPhone 3GS, and some explicitly require it. It's worth checking into exactly what you lose without the compass before downloading. Also, here's the article in <a href="http://gizmodo.com/5403457/10-iphone-apps-to-augment-your-sad-reality/?skyline=true&s=x">one page</a>.</em></p>
<p><img src="http://cache.gawker.com/assets/images/gizmodo/2009/11/20091112-1-layar.jpg" class="left image340" width="340" /><a href="http://itunes.apple.com/us/app/layar-reality-browser/id334404207?mt=8">Layar</a>: Layar was one of the first augmented reality mobile apps to hit any platform, so by the time it made the jump from Android to the iPhone it'd had some time to mature. Layar is an augmented reality framework, not a single purpose app&mdash;it's fed by a growing library of "layers," which range from Wikipedia to Flickr to apartment listings in your local town. Plus it's free, so it's a great way to see how the hell this augmented reality thing works in the first place.<br clear="all"></p>
<p><img src="http://cache.gawker.com/assets/images/gizmodo/2009/11/20091112-3-wikitude.jpg" class="left image340" width="340" /><br>
<a href="http://itunes.apple.com/us/app/wikitude/id329731243?mt=8">Wikitude</a>: Another straightforward overlay app, this one hovers little text bubbles over the locations of geotagged Wikipedia articles. What differentiates this from something like Layar is that through the app's website, Wikitude.me, you can add your own points of interest. Most of the data sets used by AR apps are broad and not that useful outside of large cities, so this is a good way to build your own hyperlocal augmented reality.<br clear="all"></p>
<p><img src="http://cache.gawker.com/assets/images/gizmodo/2009/11/20091112-4-robotvision.jpg" class="left image340" width="340" /><br>
<a href="http://itunes.apple.com/us/app/robotvision/id329678544?mt=8">Robotvision</a>: A location-based point-of-interest app like Layar or Wikitude, for contrarians. Why? Because it uses Bing local search, like a <em>badass</em>* OK? It's a nice change of pace if you're getting tired of browsing through local historical sites with Wikipedia, or watching local Twitterfiends broadcast their locations every eight minutes. A dollar.</p>
<p>*Person who prefers not to use Google. (You can use Google if you want, too.)<br clear="all"></p>
<p><img src="http://cache.gawker.com/assets/images/gizmodo/2009/11/20091112-5-acrossair.jpg" class="left image340" width="340" /><br>
<a href="http://itunes.apple.com/us/app/new-york-nearest-subway/id323100520?mt=8">Nearest Subway</a>: Overlays your camera's view with floating, labeled avatars of your nearest subway stations. This one's local to NY, though there are similar apps for other cities (<a href="http://gizmodo.com/tag/nearest-tube">Nearest Tube</a> for London, <a href="http://itunes.apple.com/us/app/bionic-eye-tokyo/id331370416?mt=8">Bionic Eye</a> for Tokyo, etc). But it doesn't matter, because the experience of actually using this thing borders on sexual, especially if you're used to compass-less Google Maps. Two dollars.<br clear="all"></p>
<p><img src="http://cache.gawker.com/assets/images/gizmodo/2009/11/20091112-6-assassin.jpg" class="left image340" width="340" /><br>
<a href="http://itunes.apple.com/us/app/assassin-fps/id331789161?mt=8">Assassin FPS</a>: Remember that old <em>Kids in the Hall</em> skit, where Mark sits back and <a href="http://www.youtube.com/watch?v=1pKXMcfx1d8">pretends to crush everyone's heads</a> with his fingers? This is that, except more modern, less funny and ever-so-slightly sinister. It's essentially an FPS HUD, gun included, superimposed onto real life. You know, so you can shoot your boss in the face because he's got coffee breath, or rocket-blast your wife's silly porcelain dog figurine collection, because you <em>hate her so so so much and wish she would just die</em>, that harpy. Healthy coping, for a dollar!<br clear="all"></p>
<p><img src="http://cache.gawker.com/assets/images/gizmodo/2009/11/20091112-2-pocketuniverse.jpg" class="left image340" width="340" /><br>
<a href="http://itunes.apple.com/us/app/pocket-universe-virtual-sky-astronomy/id306916838?mt=8">Pocket Universe</a>: <a class="autolink" title="Click here to read more posts tagged #pocketuniverse" href="http://gizmodo.com/tag/pocketuniverse/">Pocket Universe</a> is a mixed bag. It's not a camera overlay app, so in a way it's the least pure augmented reality app of the bunch. The effect, though, is the same: A compass-equipped iPhone 3GS can use Pocket Universe to display a labeled map of the cosmos matched to wherever it's pointed. It's a heavy-duty astronomy news and reference app in addition to the AR feature, which helps justify the $3 price.<br clear="all"></p>
<p><img src="http://cache.gawker.com/assets/images/gizmodo/2009/11/20091112-7-carlocator.jpg" class="left image340" width="340" /><a href="http://itunes.apple.com/us/app/car-locator/id331608755?mt=8">cAR Locator</a>: This concept has been around in one form or another since the advent of GPS in phones, probably because it's extremely simple to execute. Also: useful! Tag your car's location when you get out of it, then later, just point your camera at the parking lot to see your spot. Two dollars, which to be honest. is probably too much.<br clear="all"></p>
<p><img src="http://cache.gawker.com/assets/images/gizmodo/2009/11/screen_shot_2009-08-27_at_5.23.44_pm.jpg" class="left image340" width="340" /><a href="http://itunes.apple.com/us/app/yelp/id284910350?mt=8">Yelp</a>: Yelp is my go-to service for new local recommendations in the first place, but the addition of augmented reality adds a layer of whimsy to your typical "where can can a guy get a decent wax job and/or hamburger around here?" adventures. This one's secret&mdash;you've got to shake your phone to activate it. Free.<br clear="all"></p>
<p><img src="http://cache.gawker.com/assets/images/gizmodo/2009/11/urbanspoon_scope_thumb.jpg" class="left image340" width="340" /><br>
<a href="http://itunes.apple.com/us/app/urbanspoon/id284708449?mt=8">Urbanspoon</a>: Like Yelp, except with an explicit, specific food focus. The augmented reality implementation is much slicker here too: tilt your iPhone down to switch to 2D map mode, and tilt it back up to switch to THE FUTURE. Free.<br clear="all"></p>
<p><img src="http://cache.gawker.com/assets/images/gizmodo/2009/11/20091112-10-junaio.jpg" class="left image340" width="340" /><a href="http://itunes.apple.com/us/app/junaio/id337415615?mt=8">Junaio</a>: Augmented reality on phones is still a fairly new concept, and most other apps fit a fairly simple template. Junaio is more ambitious, letting users construct 3D scenes in their cameras' viewfinders, place them on a map and share them with others as pictures or as part of explorable layers. The current implementation is kind of rough and the aesthetic is cartoonish, but Junaio captures the spirit of AR better than most. Free.</p>
<p><i>This week, Gizmodo is exploring the enhanced human future in a segment we call <a href="http://gizmodo.com/tag/thiscyborglife/">This Cyborg Life</a>. It's about what happens when we treat our body less as a sacred object and more as what it is: Nature's ultimate machine.</i><br clear="all"></p>
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			<pubDate><![CDATA[Thu, 12 Nov 2009 20:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[John Herrman]]></dc:creator>
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