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		<title><![CDATA[Gizmodo: Sudoku]]></title>
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			<title><![CDATA[Gizmodo: Sudoku]]></title>
			<link>http://gizmodo.com/tag/sudoku</link>
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		<link>http://gizmodo.com/tag/sudoku</link>
		<description><![CDATA[Gizmodo posts tagged 'sudoku']]></description>
			
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			<title><![CDATA[Lego Roboto Solves Sudoku]]></title>
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<p><object width="502" height="309" class="left gawkerVideo embeddedVideo videoObject_0"><param name="movie" value="http://www.youtube.com/v/Mp8Y2yjV4fU&hl=en&fs=1&fmt=22">
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<embed src="http://www.youtube.com/v/Mp8Y2yjV4fU&hl=en&fs=1&fmt=22" type="application/x-shockwave-flash" allowfullscreen="true" width="502" height="309" class="left gawkerVideo"></object>Swedish hacker Hans Andersson doesn't need a robot to solve sudokus puzzles. That's because he's a genius capable of making a robot that can solve sudoku puzzles. He used <a class="autolink" title="Click here to read more posts tagged LEGO MINDSTORMS" href="http://gizmodo.com/tag/lego-mindstorms/">Lego Mindstorms</a> to do it, and even the writing is beautiful:</p>
<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/gizmodo/2009/08/sudoku2.jpg"><img src="http://cache.gawker.com/assets/images/4/2009/08/500x_sudoku2.jpg" class="left image500" width="500" /></a></p>
<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/gizmodo/2009/08/sudoku1_01.jpg"><img src="http://cache.gawker.com/assets/images/4/2009/08/500x_sudoku1_01.jpg" class="left image500" width="500" /></a></p>
<p>On the Heyzeuss Awesome 1 to 10 scale, this gets a Spinal Tap 11. [<a href="http://tiltedtwister.com/sudokusolver.html">Tilted Twister</a> via <a href="http://hackaday.com/2009/08/24/lego-mindstorms-sudoku-solver/">Hackaday</a>]</p>
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			<link><![CDATA[http://gizmodo.com/5345967/lego-roboto-solves-sudoku]]></link>			<guid isPermaLink="false"><![CDATA[Gizmodo-5345967]]></guid>
			<category><![CDATA[lego]]></category>
			<category><![CDATA[clips]]></category>
			<category><![CDATA[lego mindstorms]]></category>
			<category><![CDATA[Lego mindstorms sudoku robot]]></category>
			<category><![CDATA[sudoku]]></category>
			<category><![CDATA[video]]></category>
			<pubDate><![CDATA[Wed, 26 Aug 2009 19:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Jesus Diaz]]></dc:creator>
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			<title><![CDATA[Sudokube&mdash;The Regular Rubik's Cube is Too Boring Anyway]]></title>
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<p><img src="http://gizmodo.com/assets/resources/2007/03/sudokube.jpg" class="left image158" width="158" />The Sudokube is exactly what it sounds, and looks like. This little mind-puzzle combines a favorite puzzle game with an age-old mind boggler, the <a href="http://www.gizmodo.com/gadgets/rubiks-cube/">rubik's cube</a>. The lack of colored tiles makes it very color-blind friendly! $10.</p>
<p>On a related note; you know what really grinds my gears? The fact that I still have a rubik's cube sitting on my desk unfinished, but a <a href="http://www.youtube.com/watch?v=tSqUcrFJ498">3-year-old can do it in 114 seconds</a>. Am I doing something wrong, or is this just a superchild? Stupid kid and its stupid super smartness. <span class="byline">&ndash;Travis Hudson</span></p>
<p><a href="http://www.find-me-a-gift.co.uk/sudoku-cube.html">Product Page</a> [Via <a href="http://www.coolest-gadgets.com/20070316/sudokube-a-rubik%e2%80%99s-cube-with-a-sudoku-flavor/">Coolest-Gadgets</a>]</p>
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			<link><![CDATA[http://gizmodo.com/244784/sudokubethe-regular-rubiks-cube-is-too-boring-anyway]]></link>			<guid isPermaLink="false"><![CDATA[Gizmodo-244784]]></guid>
			<category><![CDATA[gadgets]]></category>
			<category><![CDATA[puzzles]]></category>
			<category><![CDATA[rubiks-cube]]></category>
			<category><![CDATA[sudoku]]></category>
			<category><![CDATA[sudokube]]></category>
			<category><![CDATA[toys]]></category>
			<pubDate><![CDATA[Fri, 16 Mar 2007 14:15:25 EDT]]></pubDate>
			<dc:creator><![CDATA[Travis Hudson]]></dc:creator>
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			<title><![CDATA[Acer MP-340 Media Player Has Sudoku]]></title>
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<p><img src="http://gizmodo.com/assets/resources/2006/08/acer-mp-340.jpg" class="left image158" width="158" />Oh Sudoku, how I love you so, except for Fridays when you are so damn hard I want to commit seppuku. Acer is curing my never-ending thirst for Sudoku with a digital audio player that comes fully loaded with the number puzzle. The Acer MP-340 has a 20GB hard drive, SD expansion, 10-hour audio playback and supports MP3, WMA and JPEG. I think Acer has discovered the secret to beating Apple on the <a class="autolink" title="Click here to read more posts tagged #portablemedia" href="http://gizmodo.com/tag/portablemedia/">portable media</a> market, and it lies in a little number puzzle known as Sudoku. Congratulations on your new found successes that will come with this player, Acer. <span class="byline">&ndash; Travis Hudson</span></p>
<p><a href="http://www.anythingbutipod.com/archives/2006/08/acer-mp340-dap-with-sudoku.php">Acer MP-340 DAP with Sudoku</a> [Anything But iPod]<br></p>
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			<link><![CDATA[http://gizmodo.com/196722/acer-mp+340-media-player-has-sudoku]]></link>			<guid isPermaLink="false"><![CDATA[Gizmodo-196722]]></guid>
			<category><![CDATA[portable media]]></category>
			<category><![CDATA[acer]]></category>
			<category><![CDATA[mp3 player]]></category>
			<category><![CDATA[sudoku]]></category>
			<pubDate><![CDATA[Fri, 25 Aug 2006 15:41:12 EDT]]></pubDate>
			<dc:creator><![CDATA[Travis Hudson]]></dc:creator>
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			<title><![CDATA[Imation Sudoku Flash Drive]]></title>
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<p><img src="http://gizmodo.com/assets/resources/2006/08/Imation%2BSudoku%2BClip.jpg" class="left image340" width="340" />Sudo who? Oh, it is that crazy numbers game that is taking my beloved newspapers by storm. Imation is feeding into the craze&mdash;and profiting off it&mdash;with this <a class="autolink" title="Click here to read more posts tagged #flashdrive" href="http://gizmodo.com/tag/flashdrive/">flash drive</a> that comes preloaded with a Sudoku game. It operates at USB 2.0 speeds, includes Sudoku and two other games and comes in capacities from 256 MB up to 2GB. It also includes a carabiner clip, you know, for the rock climbing Sudoku enthusiasts. Prices begin at $35 and it should be available at Target stores nationwide this month. <span class="byline">&ndash; Travis Hudson</span></p>
<p><a href="http://gearlog.com/blogs/gearlog/archive/2006/08/08/17779.aspx">Go Back to School with Imation's Sudoku Clip Flash Drive</a> [Gearlog]<br></p>
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			<link><![CDATA[http://gizmodo.com/192893/imation-sudoku-flash-drive]]></link>			<guid isPermaLink="false"><![CDATA[Gizmodo-192893]]></guid>
			<category><![CDATA[peripherals]]></category>
			<category><![CDATA[flash drive]]></category>
			<category><![CDATA[games]]></category>
			<category><![CDATA[imation]]></category>
			<category><![CDATA[sudoku]]></category>
			<category><![CDATA[usb]]></category>
			<pubDate><![CDATA[Tue, 08 Aug 2006 16:34:40 EDT]]></pubDate>
			<dc:creator><![CDATA[Travis Hudson]]></dc:creator>
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			<title><![CDATA[Plug'n'Play Sudoku Video Game]]></title>
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<p><img src="http://gizmodo.com/images/2006/06/sudokugame.jpg" class="left image158" width="158" />There is only one true way to play Sudoku. You have to go balls to the wall and use a pen. Only the weak and feeble use pencils or gadgets like this. This plug'n'play Sudoku adapter allows any television to be turned into a Sudoku'ing machine. It has millions of puzzles, multiple difficulty modes, hints and error checks&mdash;once again, for the weak and feeble.</p>
<p>Why would you pay $30 for this when you can do the free ones that are in every single newspaper and scattered throughout the Internet? Because you are a filthy consumer whore and you know it. <span class="byline">&ndash; Travis Hudson</span></p>
<p><a href="http://www.firststreetonline.com/product.jsp?id=40374">Product Page</a> [Via <a href="http://www.realtechnews.com/posts/3138">Real Tech News</a>]<br></p>
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			<link><![CDATA[http://gizmodo.com/179314/plugnplay-sudoku-video-game]]></link>			<guid isPermaLink="false"><![CDATA[Gizmodo-179314]]></guid>
			<category><![CDATA[gadgets]]></category>
			<category><![CDATA[home entertainment]]></category>
			<category><![CDATA[sudoku]]></category>
			<category><![CDATA[video games]]></category>
			<pubDate><![CDATA[Thu, 08 Jun 2006 16:36:44 EDT]]></pubDate>
			<dc:creator><![CDATA[Travis Hudson]]></dc:creator>
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			<title><![CDATA[Rubik's Sudoku]]></title>
			<description><![CDATA[
<p><img src="http://gizmodo.com/images/2006/03/rubikssudoku.jpg" class="left image158" width="158" />Modeled after the highly nostalgic Rubik's Cube, this game takes all of the coolness of Sudoku and makes it worse. Rather than having a handy book where you fill in the numbers, this puzzle requires you to set up a Sudoku puzzle on the board first, then complete it. It is set to ship in May for $14 and includes a book of 100 different puzzles that you can painstakingly program into the game for hours of fun. Stick to the books, folks, unless of course you want people to think you are 5 years old, playing with this highly colorful toy.</p>
<p><a href="http://www.coolhunting.com/archives/2006/03/rubiks_sudoku.php">Rubik's Sudoku</a> [Cool Hunting]<br></p>
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			<link><![CDATA[http://gizmodo.com/163816/rubiks-sudoku]]></link>			<guid isPermaLink="false"><![CDATA[Gizmodo-163816]]></guid>
			<category><![CDATA[gadgets]]></category>
			<category><![CDATA[games]]></category>
			<category><![CDATA[rubik's]]></category>
			<category><![CDATA[sudoku]]></category>
			<category><![CDATA[toys]]></category>
			<pubDate><![CDATA[Thu, 30 Mar 2006 06:29:17 EST]]></pubDate>
			<dc:creator><![CDATA[Travis Hudson]]></dc:creator>
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			<title><![CDATA[frog Design Mind]]></title>
			<description><![CDATA[
<h2>The Widget Economy</h2>
<br>
<em>By Laura Richardson</em>
<p><img src="http://gizmodo.com/gadgets/sudoku1.jpg" class="right image158" width="158" />Remember the time when a widget was simply an abstract concept in your math class? Your teacher probably tried to stump you with a question like this: "A company has ten machines that produce gold widgets. One of the machines is producing widgets that are a gram light. How do you tell which machine is making the defective widgets with only one weighing?"</p>
<p>Widget have since been redefined as <a href="http://en.wikipedia.org/wiki/Widget_(computing)">downloadable, interactive, virtual tools</a>. But they still have a connection to math&mdash;just add up the numbers. Let�s imagine for a moment that you are Brian Deboer. He�'s the creator of an Apple freeware widget called Sudoku based on the popular Japanese numbers game.<br></p>

<ul>
<li>Number of weeks in Apple�s Top Five: Six<br></li>
<li>Number of total downloads: 290,000<br></li>
<li>Amount of money made from his first �freeware� widget: $50
<p>Fifty bucks barely pays for Brian�s servers, which make the widget available for mass consumption. But, perhaps more important than the money is the mindshare. Whether on the airplane, in a Starbucks or at work, Sudoku graces the personal lives of nearly 300,000 people. You may not know Brian, but it�s likely that you will. That's because Brian has created the ultimate, addictive, portable experience.</p>
<p>Welcome to the Widget Economy. It�s the online version of the Experience Economy, posited back in a 1998 <i>Harvard Business Review</i> article by James Gilmore. No longer, Gilmore suggested, would mere service offerings be enough for companies to maintain a competitive edge. Instead, they needed to combine those services with experiences that would foster an emotional attachment between the company and the consumer. Retail outlets like REI built 60-foot rock climbing walls, McDonald�s kept the kids happy with gigantic playscapes, and, let'�s face it, Disneyland has been selling experience since 1955.</p>
<p>The Widget Economy, like the Experience Economy before it, represents a triumph of affluence, globalism, and multiculturism. You can view job listings in Japan, a live video feed from Venice, realtime quotes from the Australian stock exchange, and homes for sale on the Isle of Wight.</p>
<p>Even more significant is that while the Experience Economy was able to commoditize the �third space� (the term used by sociologists to describe places other than home or work), the Widget Economy capitalizes on the fourth dimension&mdash;that is, our online life. What used to be the physical space of retailers is now the digital space of e-tailers.</p>
<p>When I asked Brian in an e-mail why he made the Sudoku widget, he responded: �First, it was the challenge and the fun of creating it. Plus, his wife loved playing the games in the paper and was bored when she'�d finished them all, so he decided to make a computer version for her.�</p>
<p>Thus, widgets are the last layer to make our online life complete. Instead of sipping coffee at Starbucks with your Sunday paper and single Sudoku, you can take your Sudoku widget with you everywhere. And not just one Sudoku, but an infinite amount of fresh content, Sudoku-oriented or otherwise.</p>
<p>While some widgets, like the <a href="http://widgets.yahoo.com/gallery/view.php?widget=38835">Chicken Lickin�</a> Yahoo widget, have limited value and a short �new experience� span, there are plenty of widgets that provide a continuously updated and engaging experience.</p>
<p><img alt="akami.jpg" src="http://gizmodo.com/gadgets/akami.jpg" width="340" height="143" class="center"></p>
<p>Take, for example, the Akamai Net Usage Index for Retail, which enables users to monitor the world's online retail consumption from their desktops, providing realtime insight into the trends of consumers� online buying habits.</p>
<p>Finally, let'�s address the hardcore question: Where is the real �economy� in this? Most widget bloggers and creators agree that widgets are shareware. A <a href="http://www.macobserver.com/article/2004/12/10.7.shtml">recent entry on MacObsver.com</a> illustrates this point: �I won'�t pay money for any widget, unless it changes my life. I just don�t see a business model based on widget-creation.�</p>
<p>But let�s keep in mind that critics once scoffed at the ridiculous notion of buying bottled water. Today those same critics are swallowing Ozarka and their pride. In a similar trend, consumers now pay for the customized experience of �owning� what had been free television viewing by subscribing to TiVo, and exchanging the free radio experience for Sirius.</p>
<p>Will we pay for widgets one day? Absolutely. Widgets will go the way of ring tones, downloadable music, podcasts, and VOD. Any widget that offers an experience deemed not just desirable, but necessary, will be deemed worth the expense.</p>
<p><img alt="ebay.jpg" src="http://gizmodo.com/gadgets/ebay.jpg" width="196" height="121" class="left">Consider the eBay Watcher widget, which costs $5 per two downloads. I emailed its creators, Richard �Jordy� Jordan and �Hawk,� his raptor-named coding colleague. I specifically asked them why, with an infinite number of shareware widgets, the eBay watcher widget was launched with a price tag.</p>
<p>�"A huge amount of our personal time has gone into the widget, and it still does," Jordy replied. "It continues to give us some incentives to continuously update and improve on the widget for everyone. We also use this to see if there is really a need for the widget.�"</p>
<p>It�'s clear that Apple, Yahoo! and Google �get� the widget economy. Current value is measured in the emotional attachment and mindshare they receive from coders using their development environments, and in the number of consumers using their operating systems. Yahoo! acquired <a href="http://www.konfabulator.com">Konfabulator</a> for an undisclosed price, marking the formal launch of its Developer Network. Eventually, every traditional retailer will have a widget. Retailers like Pizza Hut, Krispy Kreme and eBay already have widgets created on their behalf. I jokingly asked Jordy if he hoped that eBay might one day come knocking on his door. Jordy'�s response? �"We are certainly interested if eBay would like to talk to us.�"</p>
<p>Once widgets pick up momentum not only on the desktop but other platforms, like <a href="http://news.com.com/1606-2_3-6052333.html?part=rss&tag=6052333&subj=news">VW�s Gypsy in-car computer system</a>, the fourth dimensional Widget Economy will become obvious with cafeteria-style widget plans for the masses. It remains to be seen if we would pay for the privilege of a portable Sudoku. And since it�'s really a numbers game anyway, I think I already know the answer.</p>
<p><b>Laura Richardson is a Senior Design Analyst in frog design�s Austin studio.</b></p>
<p><i>Read more <a href="http://gizmodo.com/gadgets/frog-design-mind/">frog Design Mind</a>.<br></i></p>
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			<link><![CDATA[http://gizmodo.com/162216/frog-design-mind]]></link>			<guid isPermaLink="false"><![CDATA[Gizmodo-162216]]></guid>
			<category><![CDATA[columns]]></category>
			<category><![CDATA[freeware]]></category>
			<category><![CDATA[frog design mind]]></category>
			<category><![CDATA[sudoku]]></category>
			<category><![CDATA[widgets]]></category>
			<pubDate><![CDATA[Mon, 27 Mar 2006 12:55:02 EST]]></pubDate>
			<dc:creator><![CDATA[Noah R]]></dc:creator>
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			<title><![CDATA[Gizmodo Japan: Kazzle and Naple]]></title>
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<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/4/2006/02/takara kazzle top image.jpg"><img src="http://us.gizmodo.com/gadgets/takara%20kazzle%20top%20image.jpg" class="left image500" width="500" /></a><br>
There's a big thing in Japan right now where all sorts of professors from multiple universities are claiming that puzzles cure aging of the brain. As a result, Japanese toy manufacturers have started to produce lots of electronic puzzle games to reach some of the target groups that they can't hit with Pokemon and hentai. The &quot;Kazzle? &quot;, a nonsense word made up of <i>kazu</i>, which means number in Japanese and the word "puzzle," is a portable (4.7x 3.1x 0.6 inches) version of the famous ultimate logic puzzle &quot;Number Place&quot; or &quot;Sudoku.&quot; It has eight levels and over a million ways to play. There are a similar ones like &quot;Nanple (number + play) Master&quot; from Epoch. Should cost about $30.- <a href="http://www.cscout.com"><i>SKN</i></a></p>
<p><a href="http://www.takaratoys.co.jp/kazzle/">Product Page</a> [Takara]</p>
<p><br></p>
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			<link><![CDATA[http://gizmodo.com/152861/gizmodo-japan-kazzle-and-naple]]></link>			<guid isPermaLink="false"><![CDATA[Gizmodo-152861]]></guid>
			<category><![CDATA[portable media]]></category>
			<category><![CDATA[gizmodo japan]]></category>
			<category><![CDATA[puzzles]]></category>
			<category><![CDATA[sudoku]]></category>
			<pubDate><![CDATA[Tue, 07 Feb 2006 05:21:41 EST]]></pubDate>
			<dc:creator><![CDATA[gizmodo.com]]></dc:creator>
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