Wowwww. hahaha! I love that one of your recent articles started with: "It's no secret there's a good population of assholes on OKCupid, but here in New York, the online dating world boasts some particularly uncreative types..."
They're freaking out about the wrong issue. I just watched the documentary Gasland recently and I have no words for how terrible the situation is. The US is set to poison its own water supply at the hands of corporate interests and the public have no clue.
The gigantic box!! Dude! I completely forgot about that! Actually, I think that's one of the reasons I bought the game to begin with. My reasoning was: "LOOK AT THE SIZE OF THIS BOX! This game -must- be important!" hahaha
As a hardcore Earthbound fan, I'd say that creating a new Earthbound game would be difficult. I wouldn't want to see the same thing recreated with updated visuals (although I'd still buy it, and probably enjoy it). I'd really want to see a completely new way of looking at Earthbound.
One idea would be to create an Earthbound Online with the quirkiness of its predecessors, but with a completely different dynamic in terms of its narrative structure and plot. Perhaps the game is designed such that the players themselves and their interactions give rise to an involving storyline with emotional depth.
That's the thing about Earthbound. It had all the general mechanics of many RPGs of the past, but never has an RPG been made with such a strange and endearing universe. Interacting with NPCs to obtain information or items never feels like a chore, because the game has pulled you in to this captivating world where you -want- to talk to everybody and see everything. A new Earthbound game would need to preserve those ideas.
I can an imagine an Earthbound game that takes the countless items, online co-op, character customization, and level/story creation of Little Big Planet, but places those elements in the context of Earthbound.
In a sense, Earthbound on the Wii U could be the answer to the Playstation-exclusive LittleBigPlanet, and the more I think about it, it would be a terrible mistake not to take advantage of that opportunity.
A number of folks are saying that the PS Vita can do all the things that the Wii U controller can do. What they don't seem to understand is, even if it could (which I can't confirm or disapprove), it won't.
From a developer's perspective, creating a PSVita+PS3 game will always be a gamble, because you're dealing with a far smaller group of users. It may be fine if your game has a niche audience to begin with, but if you're developing a AAA game, you're slashing your potential sales instantly. This is why you will -never- see a AAA game for the PSMove or Kinect, unless Sony or Microsoft is spending a lot of money (and taking a financial hit) to push it forward.
With the Wii U, a developer knows that every console owner has at least one tablet controller (assuming one comes bundled with the Wii U) and will most certainly take advantage of its functionality with varying degrees of success.
The principal disadvantage Nintendo has had since the days of the N64 is weak 3rd party support, not lack of innovation. Seeing as they seem to have the big publishers on-board, this may prove to be their most successful system yet.
I didn't think they would pull it off, but they've really captured my interest.
The vulnerabilities they're talking about also have to do with unencrypted traffic, but it's slightly different than sidejacking (stealing session cookies), which would be the case here (and can happen to iPhone/PC/Mac/Android users).
It probably wasn't his wiener, because when you log in to someone's Twitter account using Firesheep you can tweet whatever pictures you want.
Regardless, I think Weiner handled it pretty well by not getting caught up in it. His "can't say with certitude" was probably him having fun with media idiocy.
No. "my account was hacked" is very real, and can happen to anybody if they aren't accessing Facebook or Twitter using an https connection. All a person would need to do is have Firesheep.
In short, -anybody- can hack a congressman's unprotected Twitter or Facebook account. I'm willing to guess that's what happened in Anthony Weiner's case.
You can see Ersland walking over to the fallen robber in a panicked manner. Perhaps he was worried the robber would get up with a gun in hand and start firing at him. The manner in which he shot the robber looks instinctive, not premeditated. It's also important that the robber had fallen inside the store. That makes a world of a difference, because his presence is an imminent threat to Ersland and everyone else in the store. Given the short time that Ersland had to assess the situation, there's no way he could have known with confidence whether the robber was incapacitated and/or armed
Had the robber fallen outside the store and was in the process of running away, it would have been an entirely different situation.
I'm hoping they appeal the conviction.
Also- The line between murder and self-defense should be crystal clear to the US population; otherwise, you can't expect that people will know when they've gone too far. Does anyone know the legal guidelines of self-defense besides what they've seen on television?
Short Answer: Drug Trafficking. Quick Solution: Legalization and Regulation.
I'd also recommend reading Tony Thompson's Gangs: A Journey into the Heart of the British Underworld. Declaring certain drugs illegal on an international level is one of the worst things we could have done to ourselves as a human race. Many countries have realized by now that most of the murders and robberies that take place in their borders are directly related to the illegal drug trade.
The main idea is a Zelda mmo. The minecraft part I should have explained more. By "meets minecraft", I mean involving user feedback and usage in the evolution of the mmo's world. There's no reason Big Gaming can't learn from some of the experiences of indie developers and even iPhone gaming for that matter.
As for the console comment, I think that's small-minded. When creating a new console there are no rules, besides those that are necessary. An intelligent design team would start with the very basics: What is a console in the 21st century? Why a console? How?
Having preconceived notions about what consoles can be is precisely what will create a substandard platform for gaming.
In the wake of Sony being asshats towards their customers ("the judge of the case granted Sony permission to view the IP addresses of everyone who visited geohot.com", etc.) and never really having had an interest in Microsoft's products, I'm really looking forward to what Nintendo has in store for the gaming world.
I've been a Nintendo fanboy since forever. The only non-Nintendo systems I've owned were pre-SNES (Master System, Sega Genesis, TurboGrafix 16, Turbo Express). I did purchase a PS3, though, because the Wii wasn't really pushing the capabilities of my entertainment setup. Seeing that Nintendo is responding to the hardware needs of gamers is great, but I guess I still have a degree of skepticism about where this is going.
If there's anything Nintendo SHOULD know by now about releasing a new console it's this:
HAVE A ZELDA GAME AT LAUNCH.
I suppose one could wish for a Zelda MMORPG that spans the life of the console with awesome quarterly updates and a changing universe with new areas, cooperative quests, creatures, mini-games, and items (Zelda meets WoW meets Minecraft).
Something like that would probably make me shit my pants with joy and restore my faith in Nintendo. Buying a new console would not even be a question at that point (neither would buying new pants).
If someone from Nintendo is reading this, please make this game. You have to understand that such a game could single-handedly win the next console wars.
I will say that given a map that is massive enough, this rule applies really well in Starcraft. Radio your position to the known universe and you're asking for a Protoss Invasion.
Well the name is only half right. A thunderbolt is a discharge of lightning accompanied by a loud thunderclap, and yet the data being transferred doesn't make any sound (or at least nothing audible to human ears). They should have went with a name that doesn't imply a thunderclap, because a thunderclap is a loud sound and the data doesn't make any loud sounds (wtf right?).