<![CDATA[Comments from Doctor_Memory]]> <![CDATA[Comments from Doctor_Memory]]> <![CDATA[Doctor_Memory commented on Robot Mouth, Because Chewing Is for Luddites]]> How has this not already been submitted to omnomnomnom.com?

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<![CDATA[Doctor_Memory commented]]> That's actually pretty damn cool. I'd love to know what kind of camera they were using, and how they managed to keep the angle pretty well-fixed.

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<![CDATA[Doctor_Memory commented on Ken Levine on 'Narrative Drive']]> The only problem with the "big twist" in Bioshock was that it was pretty much exactly the same as the "big twist" in the middle of System Shock 2.

Of course, only about 50 people worldwide played Shock2, and they're both Irrational products, so I can't really fault Ken Levine for the creative recycling, but it's a little weird to see people throw roses at the man's feet for re-telling a narrative that he first put together almost a decade ago.

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<![CDATA[Doctor_Memory commented on Close Call: Apple's OS X Almost Looked Exactly Like OS 8 (From the Book <i>Inside Steve's Brain</i>)]]> For the curious, you can read more about "OSX Server 1.0" over at wikipedia.

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<![CDATA[Doctor_Memory commented on Close Call: Apple's OS X Almost Looked Exactly Like OS 8 (From the Book <i>Inside Steve's Brain</i>)]]> Damnit, jmckee beat me to the mention of OSX Server 1.0 by a hair!

I actually got to play around with OSXS1 (AKA "Rhapsody") a few times back circa 2000. Having done so, I have to say that I'm in complete agreement with Jobs: the UI completely blew. It mostly looked like the Platinum OS8/OS9 themes, but the way it acted was an unholy mix of MacOS and NeXTSTEP UI behaviors, usually picking the most annoying of the two if ever there was a conflict. If Apple had tried to foist that abomination off on their userbase, they would have probably gone bankrupt by 2001.

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<![CDATA[Doctor_Memory commented on Fixing Pac-Man's 256th Board]]> Hm, donhodges.com appears to have gone kaput.

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<![CDATA[Doctor_Memory commented on It's 1980, And You're Commanding A Tank On Another Planet]]> GitEmSteveDave: you're thinking of "Spectre", and/or "Spectre VR", which was an updated Battlezone clone with multiplayer. I'd love to see Spectre updated for XBL (it's really a natural), but Velocity Development is long out of business and I doubt it would be easy to obtain the rights to the game now.

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<![CDATA[Doctor_Memory commented on Why Isn't Anyone Defecting from iTunes to Amazon's MP3 Store?]]> Well, I have switched, but I swear to god, every single time I download an album from Amazon and find myself staring at 6-20 tracks all with the words "...(Album Version)" tacked onto the trackname in their ID3 tag, I come incrementally closer to switching back.

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<![CDATA[Doctor_Memory commented on Your Smelly Ass Feet Are Killing the Planet]]> Hey Matt? Where's that picture from?

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<![CDATA[Doctor_Memory commented on Logitech Wireless Stereo Headset is an Uncommon But Useful PC Accessory]]> Bluetooth devices can't do what this does: Bluetooth only supports stereo playback for music (A2DP) with no transmission, or mono playback and mono transmission for voice comms (HSP). You can't mix the two modes: you're either in music mode or walkie-talkie mode.

I've been looking for something like this product for over a year now; pending some reviews, I'll happily fork over the $100.

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<![CDATA[Doctor_Memory commented on Gamecock Head Tears Into John Romero, It's Getting Ugly]]> Can we please lock both of these asshats into a large steamer truck and toss it into the ocean? (And maybe stuff George Broussard into it as well before locking the chains around it?)

Both of them got lucky enough once to be associated with one brilliant game, but is that any reason why we should have been required put up with hearing about their self-absorbed idiocy for the next 15 years?

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<![CDATA[Doctor_Memory commented on Amazon-Warner MP3 Deal Details Confirmed: No Audio Watermarking and More]]> Lavallee017: that's not how it works. Neither Apple nor Microsoft nor Amazon has any choice about which tracks they're allowed to offer in non-DRM versions. The labels own the copyright on the tracks, and they dictate in their licensing contracts what form the downloads may take. So far, only EMI has allowed Apple and Microsoft to offer non-DRM tracks, while EMI, Warner and Universal have allowed Amazon to do so. If you want non-DRM downloads on iTunes or Zune Marketplace, you should let the labels know that you want them.

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<![CDATA[Doctor_Memory commented on Put MAME In Your Dinner Table]]> I'd worry about the LCD monitor dying pretty quickly in that configuration: they're usually made to vent heat out vertically, via convection.

Then again, 15" lcds are getting pretty cheap.

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<![CDATA[Doctor_Memory commented on Sizemodo: LG Voyager vs Apple iPhone]]> I love the big 30px high "SHORTCUT MENU" on the top of the screen. You know, in case you'd been recently hit in the forehead with a brick and couldn't figure out what it was that you were looking at.

It can't actually be the case that there are only 25 competent UI designers in the world and that they all work at Apple, but it sure seems like that sometimes.

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<![CDATA[Doctor_Memory commented on Don't forget that Apple's]]> That's a really confusingly worded document, but I think what they're saying is that the Boot Camp Assistant application will stop working after the license period expires. In other words, you'll still be able to boot into windows, but you won't be able to create any new boot camp partitions or driver CDs.

Still annoying, but it's not like your windows partition is going to suddenly evaporate.

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<![CDATA[Doctor_Memory commented on Gabe Newell Explains Why Valve Hates The Mac]]> You know, Newell's complaint about Apple's lack of followthrough would be a hell of a lot more compelling if the world had been created in 2006.

Why? Because the world was in fact created millions of years ago, and for the last few thousand of those years, the human race -- armed with pens, paper, scrolls, clay tablets and the internet -- have been recording the events of the past. So we remember little details like how Valve licensed out HalfLife for the Mac back in 1999, and then killed the project after the port was finished, giving completely B.S. excuses about how it was impossible to make online play compatible between PCs and Macs (a bit of a surprise to the players of just about every other Quake engine-based game that shipped for the MacOS) that were never substantiated by the porting company.

Valve is Newell's company to run as he sees fit, of course, and he's far from the only person in this industry who doesn't like doing business with Apple: but I'd have a lot more respect for him if he'd just own up to it instead of indulging in this kind of pettifogging.

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<![CDATA[Doctor_Memory commented on Bioshock Hang-Over]]> This may mark the first time in human history that anyone has ever described Objectivism as "subtle." Congratulations, I think?

In re BioShock's play mechanics and innovation or lack thereof, reading all of the comments here makes me very sure of two things: none of you all played System Shock 2, and all of you should. Because as much as I'm liking Bioshock, it really is SS2 dressed up in a much prettier suit, and with some of the rougher edges filed down.

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<![CDATA[Doctor_Memory commented on Rebellion Working On New Alien Vs Predator Game]]> Yes, Rebellion did the Jaguar AvP as well. The first actually good FPS on a console, and if it hadn't been for the hair-tearing save game problem, I'd be able to make a case for it as one of the best ever.

(For the uninitiated: because the Jaguar had no memory cards, save games were limited to what they could fit on a tiny bit of NVRAM on the cartridge itself. As a result, any time you restored a game, ALL the enemies on a level respawned in random locations. So if you saved a game at 2am when you were down to your last health and ammo, and then tried to pick it up the next day, you were inevitably toast.)

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<![CDATA[Doctor_Memory commented on Soft Touch Light Dimmers Turn High Tech Into High Touch]]> feh, sorry about the double post. I swear, I waited 20 minutes for the first one to show up before trying again.

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<![CDATA[Doctor_Memory commented on Soft Touch Light Dimmers Turn High Tech Into High Touch]]> Oddly enough, I've seen these before: they were installed in a room of the Cooper Union museum in NYC as part of an "Extreme Textiles" exhibit a few years ago.

The texture is pretty much carpet-like, but the problem is that they really don't work very well. I had to run my finger over them multiple times, pushing pretty hard, to dim the light it was connected to in the exhibit. Unless you're the world's richest raver, you should probably keep hold of your old mechanical rheostats.

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<![CDATA[Doctor_Memory commented on Soft Touch Light Dimmers Turn High Tech Into High Touch]]> A prototype of these was installed as part of an "extreme textiles" exhibit at the Cooper Union museum in NYC about two years ago that I saw. The texture on them is more plush-animal than brillo-pad, but they frankly didn't work very well: I had to run my finger over them multiple times to get the lights in the exhibit to dim. I wouldn't recommend running out and replacing your mechanical rheostats with these unless you're the world's richest raver.

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<![CDATA[Doctor_Memory commented on Lock Pick Business Card: Sweet Form, Solid Function]]> (Ooooo, someone else remembers 'American Psycho'...)

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