<![CDATA[Gizmodo: 3d tv]]> http://tags.gizmodo.com/assets/base/img/thumbs140x140/gizmodo.com.png <![CDATA[Gizmodo: 3d tv]]> http://gizmodo.com/tag/3dtv http://gizmodo.com/tag/3dtv <![CDATA[LG Hopes To Sell Ambitious 3.8m 3D TVs in Next 2 Years, But Who's Buying?]]> LG's just stolen ahead in the 3D TV wars, claiming it will sell 400,000 3D TVs during 2010, and in the following year a mahoosive 3.4 million units.

Putting its money where its mouth is, LG's also joined forces with the Korean SkyLife, one of the largest 3D TV broadcasters in the world. Aiming to create industry standards, and do for 3D TV what Sony did for Blu-ray, they'll work together to ensure those ambitious sales targets are met.

Ultra-slim bezels are part of LG's hook, which supposedly help the 3D image pop with more effect. No doubt we'll be seeing more products launch next month at CES, such as these 42-72-inch models and 150-inch projectors which LG's been spouting off about, as so far it's only launched the 47-inch 47LH50 and 23-inch LCD monitor in Korea. [AVING]

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<![CDATA[Sony Says Up to Half Its HDTVs Will be 3D in 2012]]> Whether or not the success of 3D TV hinges on the popularity of 3D films like Avatar, or just our willingness to give in and wear stupid glasses, one thing is clear: TV makers are all about 3D right now. Sony for instance, has 3D laptops, TVs, and Blu-ray players (plus 3D PlayStation games) planned for next year, and now a senior Sony Exec says 30 to 50 percent of all the TVs it sells from April 2012 will be 3D-enabled.

The extra 3D hardware inside the TVs isn't likely to have a big price premium, but the glasses required to see 3D content could be sold separately for up to $200. The idea is to keep TV prices down, and let users grab the glasses if or when they want.

The march to 3D isn't just coming from Sony. Panasonic, JVC, Samsung, and Mitsubishi have also shown 3D TV models, and Panasonic's first wave of 3D Plasmas are on track to arrive next year. Fingers crossed we get a hands-on preview at the Consumer Electronics Show in January. [PC World]

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<![CDATA[Samsung's 30-inch AMOLED TV: 3D Without the Dizziness (Still Needs Silly Glasses)]]> Another of the treats on show at FPD 2009 is Samsung's AMOLED 3D TV prototype. The 240Hz panel is just 2.5-mm thick, has a million-to-1 contrast, and Samsung claims its latest shutter-glasses technology reduces the dizziness often associated with 3D.

No word on when it'll become a real product, but it's bound to be pricey. A reminder, too, that of all the 3D TV systems we've tried so far, Panasonic's active shutter-glasses and 103-inch 3D Plasma concept produced less flickering than Sony's active shutters, and was more watchable than JVC's 3D system that uses passive polarizing glasses. Oh, and here's what Panasonic's final glasses design looks like. Yep, until we see 3D TVs that don't need glasses, we're all gonna look like dorks. At least it'll be in the comfort of our own lounge rooms. [Samsung Korea]

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<![CDATA[Video: Watch Sony's 360 Degree 3D Display in Action]]> The prototype is now on show in Tokyo, and as you'll see in the video, the 96 by 128-pixel resolution looks better than you might expect. In person, objects appear to have depth, and can be viewed from all angles.

The cylindrical display is about 10.6-inches tall (and 5.1-inches in diameter). Sony doesn't seem quite sure what to do with it at the moment, but says it's considering various uses, like digital signage, or even a digital photo frame for the home. [Sony via Network World]

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<![CDATA[Sony's 360 Degree 3D Display Prototype: No Glasses Needed]]> Looks like Sony's 3D ambitions don't end with plans to bring 3D to Bravia TVs, the PS3, and just-about everything else. This cylindrical concept can be viewed from all angles, and will be at Tokyo's Digital Contents Expo this Thursday.

Still under development, the prototype is about 10.6-inches tall (and 5.1-inches in diameter). Sony doesn't seem quite sure what to do with it at the moment, but says it's considering various uses, like digital signage, or even a digital photo frame for the home.

It only supports a 24-bit, 96 by 128-pixel stereoscopic color image right now, but you don't need glasses to see the 3D effect.

I just hope that whatever lessons Sony learns from a device like this can bring us one step closer to hologram-like TVs. Fingers crossed. [Sony via Impress]

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<![CDATA[NEWSFLASH: No One Wants to Pay More for 3D]]> OK, some people are willing to pay more for 3D entertainment, but they aren't willing to spend much more.

According to a recent survey by In-Stat, only 43% of respondents who were interested in owning a 3D television to begin with (meaning, a fraction of the real population to begin with) were willing to spend <$200 extra on a 3D-compatible TV. Of the same group, only 33% would pay an extra <$50 for a 3D-compatible Blu-ray player.

But here's the kicker: 67% of those interested in 3D entertainment were willing to spend <$5 on 3D Blu-ray discs. In other words, consumers are willing to pay for a mostly artificial price premium rather than one fully explainable by technical merit. Rape our wallets at will, Hollywood. [Home Media Magazine via EngadgetHD and image]

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<![CDATA[2010 Firmware Update Will Bring 3D TV Support to All PS3 Games]]> I can't wait to feel the motion sickness and intense migraines that I will get from playing Wipeout in a 3D television. According to Sony at IFA2009, a firmware update will bring stereoscopic display support to the PS3 in 2010.

The good news is that you won't need a Sony 3D Bravia to enjoy it. Any 3D TV will work,. Engadget has been playing with it at IFA and they say the experience is great. [Engadget]

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<![CDATA[Sony Gets 3D Fever: 3D Bravia TV Next Year, PlayStation 3 Support Planned]]> Sony has confirmed yesterday's leak that it's working on a 3D Bravia LCD HDTV, and will also develop 3D-compatibility into its PlayStation 3, Vaio computer, and Blu-ray products. Silly 3D glasses and cheesy promo video? You betcha. See for yourself:

While many TV makers are using polarized glasses in their 3D concepts, Sony's plans involve high-definition active shutter glasses that alternate the image for the left and right eye. Hopefully they won't make me cross-eyed like my old 3DFX Voodoo shutters did. [Sony]

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<![CDATA[Panasonic on Global Avatar Promotional Rampage With Army of Huge 3D Plasmas]]> James Cameron is clearly laying a lot on the line with ever-more-bizarrely-appealing Avatar. Next up is Panasonic, which is staking its budding 3D brand on the film. Spoiler: The plan involves 103" 3D HDTVs, on wheels.

That Avatar's going to be shown in 3D has been one of its selling points since the beginning. The thing is, the whole 3D shtick, what with the glasses and specialized display tech, is all but impossible to advertise on traditional mediums. Panasonic Corporation in Japan, which partnered with Twentieth Century Fox for some of the movie's tech, has a wonderfully over-the-top way of dealing with this: They're sending trucks all over the US and Europe with freakin' 103-inch 3D TVs in them, just to make sure that you know that 3D is, in fact, awesome.

There's going to be a lot—probably too much—hype around this bright blue movie for the next few months, so a lot of you will probably be forcefully tuning it out by the time the December release rolls around. If you're even the slightest sci-fi nerd, and you see one of these trucks roll up in your mall parking lot, though, you should probably poke your head inside, since they'll be showing "dazzling Full HD 3D assets" (read: clips) from Avatar in a way that even your local multiplex won't be able to top. [Panasonic]

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<![CDATA[Breakthrough in Holographic Tech Makes 3D Sets 5 to 10 Years Away]]> Holographic television sets may be only a few years off thanks to a new breakthrough in 3D technology. Researchers at the University of Arizona said they had made the first updatable 3D displays with memory, a prerequisite for getting any holographic image to move. With the new technology, displays can now be erased and rewritten in a matter of minutes.

Though that's still far slower than the refresh rate of normal 2D television sets, the researchers said that speeding the frame rate up would be a piece of cake compared to the first breakthrough. They were so confident, they even gave a time peg—five to ten years before the technology would reach the market. That's right, folks! Five to ten years before every wannabe-Luke Skywalker in the world will get to endlessly loop that integral Star Wars scene.

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<![CDATA[JVC Pseudo 3D Glasses Don't Cause Headaches, Still Look Dorky]]> Digital tech has reinvigorated the 3D dream since the cardboard glasses and headaches of yesteryear. JVC showed off a nifty prototype TV at CEATEC outside Tokyo that converts high-def 2D video into what it calls "pseudo 3D" in real time. With the eyewear on, it takes a few moments for your brain to adjust, and then footage of the Alps in spring starts taking on eye-popping depth. It's not exactly convincing enough to want to reach out and touch the wildflowers, though it makes regular flatscreens seem, well, very flat in comparison.

The plastic glasses are still pretty dorky, but viewing is painless - even without the specs (the video is only blurry around the edges). The system can convert conventional or high-definition 2D video (from video cameras, players, games and other sources) to high-def 3D with 1080p signals in real time via a small processor unit.

DVD movies would work well on the system, but not animated films, said Yasunari Suzuki of JVC's Technology Development Division. The firm has no immediate plans to commercialize the converter, but the know how has been licensed to Canada's Sensio Technologies Inc. and JVC is in talks with other players.

Photos and story by Tim Hornyak.

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<![CDATA[Put on Your 3D Glasses for Samsung's 3D-Ready Plasma TV]]> Korea is first port of call (well, it would be, wouldn't it?) for these 3D-ready plasmas from Samsung. Available in two sizes: 42; and 50 inches, the PAVV Cannes 450 has a 30,000:1 ratio and 3D content support, and will work with high-performance PC-supporting 3D software and 3D glasses. And there's even a super-expensive, HD version, the Cannes 550. More info, plus another shot, below.

The Cannes 450 has Cell Light Control, 2008 Daylight technology and a DNIe+ chipset, as well as enhanced low-sound performance and three entertainment modes: sports; movie; and games.

Samsung also announced a tie-up with Electronic Arts. The gaming software giant is going to provide the content for 3D-Ready PDP TV. Prices are the South Korean Won equivalent of $1,850 for the 42-incher, and $2,656 for the 50-incher. Meanwhile, the HD version, the Cannes 550, will cost $4,145. [Samsung and Aving]

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<![CDATA[IBM Reworks 3D Video System]]>

In an effort to cut costs in the 3D video market, IBM has come out with a new 3D TV system which they claim should be about $1000, compared with the $1800 systems out there right now. It's not exactly a popular product line to begin with, but I guess IBM feels that even though you'll still need 3D glasses and there's almost zero actual video shot in 3D, it's a technology that deserves to be developed. The new system only works with DLP TVs and needs only one projector, not two like the older systems use to simulate left and right views. The IBM product is a black box which connects to your DLP projector or TV with a 3 pin stereo connector.

IBM has managed to alternate the video frames to give the appearance of double projectors without the added cost. This means adding video frames lots of them. While normal live video is 30 frames per second, this device processes 144fps. First you see the frames from the left and then the right perspective giving the image an authentic three dimensional look.

Big Blue hasn't found a manufacturing partner yet but the product seems to now be compatible with OpenGL and Direct Draw.

Big Blue releases 3D TV technology [The Inquirer]

IBM 3D TV [Physorg]

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