Adobe is so funny. "Mac OS X does not expose access to the required APIs" my ass.
OpenCL on Snow Leopard will offload processing to the GPU, and if they implemented their decoder using OpenCL they'd get GPU acceleration, not only for H.264 but for for any codec they want to, and without relying on proprietary APIs, as OpenCL is a standard now maintained by the Khronos Group.
Let's rephrase that: "Adobe does not have the manpower or capacity to code to the required APIs".
@pj_rage: in other words, corporate piss contests screwing up consumers again.
That's why we need to stop using flash (or any other proprietary bs), and brace for an open web. But then, it will be another decade before MS implements all the HTML5 goodness in IE... #flash
@Pazu: I don't own a computer running OS X, so I don't care about flash on OS X. I do own an iphone though, so I actually don't mind this pissing contest if it gets me flash for my iphone.
Sure, in the long run I'm all for open standards, but in the short term, I'd like flash. If these (controversial) tactics help to make that happen, then I'm sorry OS X users have to suffer. Switch to linux or windows :) #flash
@Les Mikesell: I don't think we'll be abolishing free enterprise any time soon. But feel free to void warranty's and tear the boxes open and install whatever you'd like! #flash
Installed it. Youtube works great, even at 1080p (when you add the &fmt=37 on some brand new 1080p videos).
The PureVideo2 implementation from Adobe is NOT as fast as CoreAVC's. Testing it on an older PC, a P4 at 3 Ghz (so we can see the speed difference more clearly), CoreAVC manages to playback 1080/30p video with just 15% CPU utilization, but Flash needs about 70%-90%.
For 720p video, it seems to be caching some stuff in the beginning and so it uses about 70%-80% in the beginning, but after it's done with that, it goes down to about 20%.
Vimeo.com on the other hand, has problems with Flash 10.1. Flash crashes when exiting from full screen (reproducible here), videos don't start to play when you press "play" (you will have to re-press play), if you press in the timeline to go to a different time in the video it won't play immediately (even if it's cashed), and in *some* h.264 Vimeo re-encodings (like for one of my videos, but not all), playing the video accelerated is *slower* than in just software (reproducible behavior for the specific video)! These problems didn't exist with Flash 10.0.32.
GeForce 8600 GTS here, XP SP3 32bit, 3 GB RAM, with 186.18 nVidia drivers. If any interested Adobe engineer is reading this, I can provide more details.
Can we please banish flash already just like we (mostly) did with animated GIFs? I have tried to circumvent every Adobe product out there (save Photoshop) as they have become buggier, bulkier, demanding, and far too resource intensive over time. I remember a time when reader was actually somewhat lightweight. #flash
@Fractal the Meek: Well, that all depends on what the flash content is. Is it the good kind of flash or the adobe kind? I mean, if it's the good flashing, I can deal with the kriffing .pdf format. #flash
@Nathan Obbards: Well, it's all rumors at this point, but perhaps they refer to The Flash content. I don't imagine that turning out well coming from Adobe though. #flash
@Nathan Obbards: flash is actually the exact opposite of that, it is (and really has been) a safer and more simplified multimedia display tool for the web and web based applications- it is only now getting into it's full potential with video streaming- it isn't just people making dancing dogs or flashing colors or whatfuck #flash
@whormongr: Um, no. Flash is crap. It's not safer. And, it's not simpler.
Flash was once used as a convenience, but the state of HTML has long since caught up.
You don't have to stream video in a custom made flash video player. Many would prefer that you didn't. At least then, I'd have some hope of having hardware accelerated videos on my Linux box. #flash
@Nathan Obbards: I wish we would remplace it in the HTML format. I mean pick one or just use both and have support for both h264 and theora and just get over with it and replace flash, and give native support to video on browser. #flash
Warning: Adobe Flash for Mac OS X is coded so poorly that it doesn't run as well with an 8-core Mac Pro when compared to a Windows machine running on a Pentium III. Furthermore, our limited mobile version does not live up to Apples standards.
So because the iPhone is running a modified version of OS X, and our software blows donkey balls (google it, there are pics), we will not fix it in any way but will instead blame Apple. Besides, we are running out of banannas to feed our Mac OS software engineers.
//All kidding aside, this problem swings both ways, and the blame cannot be placed solely upon Apple. #iphoneflashsupport
@madog: lastly, Apple could be holding on to this trump card for a major update to the phone for the next generation. Otherwise they would have come out with the most badass phone right from the start and prevented several people from needing the new model. #iphoneflashsupport
Until I'd be able to install an adblocker on mobile Safari, I don't want flash, because with flash comes lots of superfluous shit that slows the site loading and sucks the battery a bit faster. #iphoneflashsupport
@BoostedJZ: Problem is I have to jailbreak my iPod, which I'd rather not do, so I guess I'd have to rephrase that to "officially" be able to install an adblocker #iphoneflashsupport
I have been using apple products all my life and it is really starting to bug me how closed they are about everything. Lets block the palm pre, lets drop support for the atom processor, lets not allow flash when it could be working long ago. Lets also have a shitty app store process... Am I the only one who feels this way? #iphoneflashsupport
@clR3vv: Apple has always had a closed stance towards customization. They design the hardware, they make the software, and not having a lot of bells and whistles or customization options keeps the confusion down and stability up for more people than compared to those who want those additions.
People can try to jailbreak their phone, or make a Hackintosh, or go 200mph on the street in a school zone. On the flip side, Apple also has every right to protect their profits, keep their shareholders happy, and try to keep people from doing otherwise; police as well cant prevent everyone from always speeding, but will do everything in their power to stop or prevent it otherwise.
Not aimed specifically towards your comment, but the arguement, "I bought it, it's mine, and I should be able to do whatever I want" doesn't necessarily apply for similar reasons. You can do whatever you want, but that doesn't mean anyone has to support or offer warranty or service to you for doing so, but I digress.
From what I've heard, while the Apple app store process (submitting apps I assume you mean) isn't perfect, in relation to the other new ones popping up it isn't the worst. This is all new territory, Apple just had a bit of a head start with the iTunes store, and also have the largest and the first highly successful and profitable one. It will only improve with time. #iphoneflashsupport
@madog: While I disagree with apples stance on being closed on customization I must say they are being fair on iTunes, because by letting the opposition use it they could lose potential iphone customers. However their restrictions elsewhere are very annoying for a user who loves osx but wants to use it to its full potential. #iphoneflashsupport
That's not snarky. It's just the fact that Adobe doesn't have a flash player for the iPhone and the reason why.
Snarky would be, "Boy we would LOVE to give you guys a flash player, we have one ready to go and it's awesome. But Mean ol' Apple says no".
Then again, how is Flash 10 coming along for Android, Blackberry, WinMo, Palm, and any other phone that it's allowed on? Oh yeah, it doesn't exist. So I guess they can't say that they have one ready to go, because they don't. (See, that's how you do snarky.) #iphoneflashsupport
The main problem is that installing Flash Player would mean altering settings in the Safari.app filesystem, and Apple doesn't really like it when people alter their device filesystems. Hence why you have to jailbreak for stuff like SSH. Any significant changes, they would rather incorporate into their firmware updates that we love (and simultaneously hate if you're part of the jailbreak community, like myself.)
A standalone flash-enabled browser in the App Store might be the best way to get Flash on the iPhone directly, but seeing as how Apple is, that may not happen anytime soon, unfortunately.
The only viable route I can see for Adobe is to go the Jailbreak route and release Flash Player as a Cydia package. Not only will the iPhone finally have flash, but it will entice more people to defy Apple's restrictions, en-masse. A revolution, if you will.
Red_Flag promoted this comment
RuBBa_cHiKiN: The real question is can it fit in the Batmobile? was starred
RuBBa_cHiKiN: The real question is can it fit in the Batmobile? was unstarred
The only reason its snarky is cause its pointing you an apple flaw and this is gizmodo. If it was an adobe app pointing out a flaw of windows mobile this would be a hilarious jab.
Perhaps adobe got sick of answering emails and calls from iphone users about their product so they did the easiest thing.
Honestly i didnt know they made 501s with pockets big enough to fit entire blogs into. #iphoneflashsupport
Adobe's Flash Player is too poorly coded to be logical for the Apple iPhone/iPod Touch. Until WE decide to put some effort into creating a better framework Flash Player will continue to be a piece of shit. #iphoneflashsupport
@madog: I don't own a mac so I don't really have an opinion about flash for OSX. I believe you that it sucks, but by your logic iTunes universally sucks because it sucks on every windows box I've ever used it on. #iphoneflashsupport
The issue is that the iPhone does in fact support Flash (download pocket tunes and access your Sirius account - lo and behold there is teh Sirius interface which is built in flash), but Apple is being a douche as usual.
11/17/09
OpenCL on Snow Leopard will offload processing to the GPU, and if they implemented their decoder using OpenCL they'd get GPU acceleration, not only for H.264 but for for any codec they want to, and without relying on proprietary APIs, as OpenCL is a standard now maintained by the Khronos Group.
Let's rephrase that: "Adobe does not have the manpower or capacity to code to the required APIs".
11/17/09
11/17/09
11/17/09
That's why we need to stop using flash (or any other proprietary bs), and brace for an open web. But then, it will be another decade before MS implements all the HTML5 goodness in IE... #flash
11/17/09
11/17/09
Sure, in the long run I'm all for open standards, but in the short term, I'd like flash. If these (controversial) tactics help to make that happen, then I'm sorry OS X users have to suffer. Switch to linux or windows :) #flash
11/17/09
11/17/09
The PureVideo2 implementation from Adobe is NOT as fast as CoreAVC's. Testing it on an older PC, a P4 at 3 Ghz (so we can see the speed difference more clearly), CoreAVC manages to playback 1080/30p video with just 15% CPU utilization, but Flash needs about 70%-90%.
For 720p video, it seems to be caching some stuff in the beginning and so it uses about 70%-80% in the beginning, but after it's done with that, it goes down to about 20%.
Vimeo.com on the other hand, has problems with Flash 10.1. Flash crashes when exiting from full screen (reproducible here), videos don't start to play when you press "play" (you will have to re-press play), if you press in the timeline to go to a different time in the video it won't play immediately (even if it's cashed), and in *some* h.264 Vimeo re-encodings (like for one of my videos, but not all), playing the video accelerated is *slower* than in just software (reproducible behavior for the specific video)! These problems didn't exist with Flash 10.0.32.
GeForce 8600 GTS here, XP SP3 32bit, 3 GB RAM, with 186.18 nVidia drivers. If any interested Adobe engineer is reading this, I can provide more details.
11/17/09
11/17/09
11/17/09
11/17/09
@Nathan Obbards: Well, it's all rumors at this point, but perhaps they refer to The Flash content. I don't imagine that turning out well coming from Adobe though. #flash
11/17/09
11/17/09
11/17/09
Flash was once used as a convenience, but the state of HTML has long since caught up.
You don't have to stream video in a custom made flash video player. Many would prefer that you didn't. At least then, I'd have some hope of having hardware accelerated videos on my Linux box. #flash
11/17/09
11/02/09
So because the iPhone is running a modified version of OS X, and our software blows donkey balls (google it, there are pics), we will not fix it in any way but will instead blame Apple. Besides, we are running out of banannas to feed our Mac OS software engineers.
//All kidding aside, this problem swings both ways, and the blame cannot be placed solely upon Apple. #iphoneflashsupport
11/02/09
11/02/09
11/02/09
11/02/09
11/02/09
11/02/09
People can try to jailbreak their phone, or make a Hackintosh, or go 200mph on the street in a school zone. On the flip side, Apple also has every right to protect their profits, keep their shareholders happy, and try to keep people from doing otherwise; police as well cant prevent everyone from always speeding, but will do everything in their power to stop or prevent it otherwise.
Not aimed specifically towards your comment, but the arguement, "I bought it, it's mine, and I should be able to do whatever I want" doesn't necessarily apply for similar reasons. You can do whatever you want, but that doesn't mean anyone has to support or offer warranty or service to you for doing so, but I digress.
From what I've heard, while the Apple app store process (submitting apps I assume you mean) isn't perfect, in relation to the other new ones popping up it isn't the worst. This is all new territory, Apple just had a bit of a head start with the iTunes store, and also have the largest and the first highly successful and profitable one. It will only improve with time. #iphoneflashsupport
11/02/09
11/02/09
Snarky would be, "Boy we would LOVE to give you guys a flash player, we have one ready to go and it's awesome. But Mean ol' Apple says no".
Then again, how is Flash 10 coming along for Android, Blackberry, WinMo, Palm, and any other phone that it's allowed on? Oh yeah, it doesn't exist. So I guess they can't say that they have one ready to go, because they don't. (See, that's how you do snarky.) #iphoneflashsupport
11/02/09
11/02/09
A standalone flash-enabled browser in the App Store might be the best way to get Flash on the iPhone directly, but seeing as how Apple is, that may not happen anytime soon, unfortunately.
The only viable route I can see for Adobe is to go the Jailbreak route and release Flash Player as a Cydia package. Not only will the iPhone finally have flash, but it will entice more people to defy Apple's restrictions, en-masse. A revolution, if you will.
Вся власть советам! #iphoneflashsupport
11/02/09
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11/02/09
I have no use for call forwarding, so that's probably why I had never seen it. #iphoneflashsupport
11/02/09
Wellp #iphoneflashsupport
11/02/09
11/02/09
Perhaps adobe got sick of answering emails and calls from iphone users about their product so they did the easiest thing.
Honestly i didnt know they made 501s with pockets big enough to fit entire blogs into. #iphoneflashsupport
11/02/09
Adobe's Flash Player is too poorly coded to be logical for the Apple iPhone/iPod Touch. Until WE decide to put some effort into creating a better framework Flash Player will continue to be a piece of shit. #iphoneflashsupport
11/02/09
Flash! Pew Pew! #iphoneflashsupport
11/02/09
@circa86: I just posted something similar. Guess I should have looked around first. #iphoneflashsupport
11/02/09
11/02/09