<![CDATA[Gizmodo: ailive]]> http://tags.gizmodo.com/assets/base/img/thumbs140x140/gizmodo.com.png <![CDATA[Gizmodo: ailive]]> http://gizmodo.com/tag/ailive http://gizmodo.com/tag/ailive <![CDATA[Wii MotionPlus Demonstrated in 3D, Jedi Drone Training is GO]]> AiLive, the company that collaborated with Nintendo on the MotionPlus controller add-on, has released a video demonstrating the full capabilities of the new hardware with a set of 3D tools called LiveMove2. An obvious but effective rendering of the controller shows that the touted 1:1 tracking is, in fact, 1:1 and that the response time is almost instant. They've also had some fun with the software, mapping a lightsaber to the Wiimote to fight off physics-enabled Seeker Drones (which caused our own Adrian Covert to "make a mess in his pants"). To top it all off, the "Snap-to-fit" technology can map incredibly complex motions to more specific commands, recognizing everything from throwing a lasso to specific sword slashes.

LiveMove2 is a toolset for developers intended to simplify the process of including the Wiimote's new live tracking abilities in new titles. If these test samples are any indication, there are a great deal of possibilities here. We've already told you that the MotionPlus add-on is too expensive (though fantastic), but watching this guy swing a perfectly synchronized digital sword at a helpless ragdoll and ping drones across the room makes the exorbitant price tag hurt just a little less. [AiLive]

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