<![CDATA[Gizmodo: apps we like]]> http://tags.gizmodo.com/assets/base/img/thumbs140x140/gizmodo.com.png <![CDATA[Gizmodo: apps we like]]> http://gizmodo.com/tag/appswelike http://gizmodo.com/tag/appswelike <![CDATA[iPhone Apps We Like: Dynolicious Car Performance Meter]]>

Dynolicious is an all-purpose automotive performance meter, utilizing the built-in accelerometer in the iPhone and iPod touch to record your driving characteristics. BunsenTech, the makers of the software, claim that it can record 0-60 times within .08 of a second, accurately estimate your current speed and monitor and record any directional G force. The system seeks to perform nearly every function of (much) more expensive dedicated monitoring units, which seems like an awfully tall order for a $12.99 piece of cellphone software.

Fortunately, bloggers more experienced with the dedicated units have dispelled fears that this app is a waste of money. Dynolicious can actually do what it claims, and presents its data in a useful and attractive way. Realtime speedometer graphing and skidpad display may not be much more than pretty toys, but a bevy of data analysis tools can properly process your driving after it's done. Entering your car's weight and estimated power even allows Dynolicious to fulfill its namesake, calculating actual wheel horsepower and drivetrain efficiency with surprising accuracy. Data is recorded for as many vehicles as you want, and car mods can be noted and taken into account over a course of multiple tests.

Some reviewers are scoffing at the $12.99 price, and others are pointing to the cheaper g-tac, though it only records straight-line performance and doesn't offer nearly as complete of a feature set. Perspective is important though, and considering the high cost of roughly comparable dedicated systems and the amount of money avid car tuners spend on their rides, the price is a veritable bargain. This is one of the most creative uses of the iPhone's hardware I've seen that actually delivers.

[Dynolicious, App Review Marathon]

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<![CDATA[iPhone Apps We Like: Here I Am Location Sender]]> The idea of taking your current location and emailing it to one of your contacts is super simple, but super effective. If the recipient opens the resulting URL on their iPhone, it'll pop open the GMaps app and show exactly where you are, which can then be used as an endpoint for driving directions.

We just tested it ourselves and got to within 24m accuracy, which is pretty darn good for sitting on a couch inside a house. It's free, and you should download it now. Don't be confused with the other app named Here I am, which is much lousier. This one has an envelope icon. Grab that one here.

Stupid note: When you send an email, the subject reads "hereIam", which looks a lot like "HereLam" when read on the iPhone. Seeing as I was testing it out by sending my location to Lam, it was kind of funny. Thus ends the most boring anecdote you will read today.

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<![CDATA[iPhone Apps We Want To Like: A-Level Could Replace the Floating-Bubble Level, Soon]]> I was really excited to see A-Level hit the App Store today—I've actually needed to use a level recently, but I don't have one. And replacing a physical tool with a 99-cent mobile software app is what the future's all about, right? But after grabbing it and giving it a test, it's a well-executed app but with one fatal flaw: you can't re-zero your accelerometers.

If you've played Super Monkey Ball, you know that the EA folks are right when they told us the iPhone devs still have a ways to go before they can tease statistically accurate data out of the acceleromters for precision control of a game. The same problem unfortunately applies to A-Level. Right now, every reasonably level surface in my house is registering around -2 degrees off-center when a measurement is taken in landscape mode. When you tilt the phone straight up to measure with the bottom, the orientation of the accelerometers shifts, and the inaccuracies EA was talking about become apparent as it swings to the opposite side of the spectrum—around +6 degrees off-center.

A simple re-zero button will help this app immensely—allowing you to take quick comparative readings that aren't as susceptible to error. The developer, Posimotion, says this is on the way—but until then, hold on to your old, non-virtual level.

UPDATE: As many of you have noticed, one of the iPhone SDK demo apps is a similar moving-bubble level. While that doesn't preclude someone from releasing what is in itself a potentially useful app (I just used it tonight while moving some furniture around, actually), charging the 99 cents is indeed a little galling.

[iTunes Store via Gadget Lab; Giz's iPhone App Review Marathon]

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<![CDATA[iPhone Apps We Like: BeatMaker Sequencer and Sampler is Timbaland's Favorite App Too]]> It may come as a surprise, but none of us here at Giz moonlight as hip-hop producers. Thankfully Henny from thabizness.com does, and he put the iPhone sequencer and sampler app BeatMaker through its paces. You can load in your own samples, sequence them up with applied effects and EQ and then export the finished product as "new mobile joint 1.wav" as we see here. Really sweet stuff for $20. Hit his site for the track download, and our iPhone App Review Marathon for more apps. [Tha Bizness]

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<![CDATA[Apps We Like: NetSketch Collaborative Drawing Shares Your Chicken Scratch Over WiFi]]> NetSketch is an $8 drawing app with Bonjour-like sharing abilities—if you're on the same WiFi network, it will automatically detect drawings and let you jump in to collaborate PictoChat style. Coming to classrooms and lecture halls this fall. [NetSketch]

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