Dishonored 2 is a depressing slog of bodies and misery. It is confusing and jumbled, full of half formed ideas, and ready to break at the slightest touch. But, in spite of itself, it works.
I spent all of yesterday creeping through the shadows and stabbing people in the back in Dishonored 2. It’s a damn fine stealth game. Here are some early thoughts on what works and what doesn’t.