<![CDATA[Gizmodo: avatars]]> http://tags.gizmodo.com/assets/base/img/thumbs140x140/gizmodo.com.png <![CDATA[Gizmodo: avatars]]> http://gizmodo.com/tag/avatars http://gizmodo.com/tag/avatars <![CDATA[Michael Jackson's 3D Body Scans on eBay for $1.5 Million]]> This just seems wrong. A U.S businessman claims he's been sitting on 3D scans from 1996, when MJ was aged 37. It's rumored the singer wanted a virtual or robot double, and this data, if real, would enable just that.

You might remember that Jackson had once planned a 50-foot mecha with a moving face that shot lasers, but it never got built.

From the eBay Listing:

The original 3D scan data of Michael Jackson. It also includes the color map from this scan in either CPV or UV maps. This data was collected using the same equipment that creates the data used to create video games and or CGI avatars to make him speak, laugh, sing or dance.

I must emphasize that the sale of this scan data is subject to the purchaser agreeing to clear the proper rights with the MJ Estate before it is publicly used in a promotional or commercial manner.

I bet you need to emphasize that. Even if the data isn't a hoax (and I'm skeptical), I can't see the Jackson Estate letting this fly without a lawsuit. We'll have to wait and see.

Meanwhile, an MJ fan found the auction and created this animation using only the 2D shots shown above. It's all pretty creepy...just let the man rest in peace. [Huffington Post via Techie.com.ph]

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<![CDATA[Microsoft Explains that Every Xbox Avatar Has a 'Real']]> Microsoft's latest clip offers a somewhat brilliant introduction to NXE, the Xbox 360's new interface. It's a commercial, yes, but the spot has a Pixaresque sensibility that makes the whole thing dreadfully charming. [Thanks Leo!]

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<![CDATA[Your Xbox 360 Avatar Is Online and Publicly Accessible]]> Anyone who's upgraded to the New Xbox Experience knows that it gives a run on Wii's money as far as personal iconography is concerned. I just learned that you can look up peoples' avatars—as long as you have a gamertag of someone you love or hate, plug it in here and you'll see just how amazing or lame their gaming persona is. If you've known about this for a million years, well, I'm sorry. You are awesome. Forgive my lateness. And yeah, for those wondering, that's my half-assed attempt at self-representation right there. [MundoRare]

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<![CDATA[G4's Priming a Flashmob in PlayStation Home Tonight]]> Attack of the Show is planning a little gathering tonight in PlayStation Home, encouraging one and all to join them in 7PM EST to dance the robot. Will the servers hold?

The launch of Sony's long awaited Second-Life-alike has not been without its problems. Although it's been in closed beta for almost six months now, it's never had a true stress test. Tonight may prove to be that night as tons of G4 fans log into the newly opened virtual world all at once, all in the same place, while the G4 folks broadcast it live on TV. It all goes down at the "Mall" area—wear your finest unisex virtual t-shirt. [G4 Forums via Binge Gamer via MAXCONSOLE]

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<![CDATA[Creating Avatars Through The New Xbox Experience]]> <a href="http://video.msn.com/?mkt=en-US&playlist=videoByUuids:uuids:af0e0dcd-5cff-43a2-bd32-4841fe6a89d1&showPlaylist=true&from=shared" target="_new" title="Avatars in the new Xbox experience">Video: Avatars in the new Xbox experience</a>As part of The New Xbox Experience, an Xbox 360 firmware update coming at an undisclosed date, Microsoft has taken a lesson from Nintendo and added 3D cartoon avatars to the mix. In this clip, you can see just how robust the creation is—far more detailed and customizable than a Mii—though we can't help but to wonder if Miis resemble people so well specifically because they lack detail. Then again, the Xbox avatars burp on command. And that's good for something. [Gamerscoreblog]

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<![CDATA[Xbox 360 Fall Dashboard Update Comes in November]]> Microsoft's just gone on the record with RPG-TV and said the Fall Xbox 360 Dashboard Update will be hitting in November, which technically is still a part of Fall. Previous updates have also been released in late November (as close to Winter as you could push it while still being Fall), but all those new features coming this time might be cause for delay, even though they skipped the Spring update for this reason. Seriously Microsoft, will we have to wait another three months to get the ability to make a little avatar that looks like ourselves? You're forcing us to turn on our Wiis? [RPG TV via Kotaku]

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<![CDATA[Xbox 360 Fall Dashboard Update Details]]> Here's what we just learned from Microsoft in their round-table discussion on Xbox Live and the new Dashboard. First, the impetus for re-designing the dash was that the current content navigation is too difficult. They only planned on a couple hundred/thousand items, but they currently have 20,000+ pieces of content in their marketplace. There needed to be a change, and the change is the streamlined dash. Here's what else we found.

• There might not be any de-listing of content from the marketplace now. MIGHT. Microsoft says they haven't de-listed anything "yet," and the whole point of the new dash is to make things easier to find—the problem that de-listing games was going to solve.
• Playing from the hard drive still requires games to be in the drive while you play, which means you can't just load all your games onto your Xbox and swap games from your couch.
• Hard drive gaming is mostly for saving load times.

• The current blade-based dash design still exists inside the Guide, and they've ported a lot of the current dash features there so you can actually access much of it from inside games. No browsing marketplace though.
• The new dashboard is fast and fluid, getting rid of the delays that come up when you're switching blades (occasionally) and loading up the thumbnails of your XBLA games. There's also an Apple TV-like reflection under each icon representing games, and the whole thing looks vaguely Cover Flow-like.
• There's a new Quick Launch feature from the Guide (the thing that pops up when you click the Xbox button on your controller) that lets you switch to any game you currently have installed. XBLA games or retail (if the disc is in your drive).
• Avatars will be used in XBLA games, Xbox 360 retail games and Xbox Primetime games.
• Avatars will be available for everyone, even Xbox Live Silver members. If you don't like them, you can still use gamerpics instead.
• "Primetime" games are like gameshows and will be more of a streamed experience rather than a boxed game or an XBLA game. It's a third type of game on the Xbox.
• All of the marketplace content will be listed on xbox.com so you can browse and queue up downloads for them to your Xbox. If your console is on, it seems like stuff is downloaded as you add them to your queue.
• The 8-people party system lets you basically chat with all your friends no matter where you are in any game, and then be able to drag each one through games with you. People who don't have the game the party leader loaded will get a screen telling them to go buy it.

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<![CDATA[Apple Patent Filing Hints at Second Life-Style Storefront]]> A recent patent filing by Apple Inc. entitled Enhancing Online Shopping Atmosphere indicates that Steve Jobs' next BOOM could involve a hat tip to virtual worlds like Second Life. According to the filing, Apple is considering a more interactive visual representation of its online store complete with changing weather and avatars. Let the griefer brainstorming session begin.

The Apple patent at its core relates to improving the online shopping experience. While the company lauds online shopping in its filing, it also criticizes the medium's inability to offer consumers a truly interactive experience, calling it "sterile and isolating." (Uh, isn't the solitary, crowd-bypassing characteristic of online shopping part of its appeal?)

The Apple filing goes on to say that isolated, unhappy customers are more apt to be non-paying customers. However, if you provide them with "sunny" shopping experiences and virtual interactivity with Apple avatars, they might be more likely to come away with a positive impression of online shopping. Customers would also receive their own avatars, a la Second Life, and would be branded with letters to show their level of familiarity with Apple products. N is for New Users, or "newbies," and E is for Experts, or the entire Apple-loving Gizmodo staff.

There are still a lot of unknowns regarding the filing. Add to that the fact that most Apple patents never see the light of day. As MacNN expertly points out, this could also be a reincarnated eWorld, Apple's ill-fated online service launched—and then un-launched—in 2004 1994.

If the Apple Store does go virtual, however, our question for Steve this afternoon is pretty straightforward: How will the Genius Bar respond to a bouncing penis-filled griefer attack? [MacNN]

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<![CDATA[Japanese Avatar Software Replaces Your Hair, Gives You Facepaint in Real Time]]>
This is real-time "avatar" software from Japan that takes video of a person and automagically gives them a new hairstyle, makeup or outfit. It's really incredible how well it works in real time, and you can imagine this tech being used everywhere from hair salons to clothing stores to online gaming. I want to know what I'd look like with a Mohawk and a Fu Manchu, so let's get this tech Stateside pronto, OK Japan? [TV in Japan]

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<![CDATA[Mobile Secretary Does Everything a Real-Life Secretary Does — Except That]]> Developed by Chinese company InterGrafx, Mobile Secretary was unveiled yesterday at Nokia World. Basically a 3D avatar that handles SMS and incoming calls on your mobile phone, Mobile Secretary comes in various shapes and forms (plump maternal, foxy blonde Svetlana, cool-headed brunette—wonder if there are any male ones?) You can even create your own avatar using a photo, something InterGrafx refers to as a "personalized dream baby." So what else can it—sorry, she—do?

Apparently Mobile Secretary can spell things—shame InterGrafx didn't let her loose on their website, as she might have put the e in scretary—as well as say good morning and good night to you each time you turn it on (GYAC, so can I) and you can train her up to be even more intelligent than she actually is. What she won't do is, apparently a little more complex. No rushing to hang up your coat, make your tea, or sympathize with you when you say your wife doesn't understand you anymore. And I don't think you'll get any under-desk blowjobs, either. [InterGrafx via Tech Digest via Boy Genius Report]


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<![CDATA[Fabjectory: Second Life Avatars Jump from In-World to Real World]]> Looking to bring that Second Life avatar one step closer to reality? Fabjectory will take your virtual object file and turn it into a 7-inch voodoo doll. The company says logos, tattoos and rings make the transition very well, but admits that wings, ribbons, and prim hair don't look so great. It's $99 for a standard figure, more complex ones will cost you between $125 and $199.

If you're so deep into this thing you feel the need to carry around a little talisman proving that your avatar exists, more power to you. It's your $199. To us, it's just playing with dolls.

Product Page [Fabjectory, via Boing Boing]

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