<![CDATA[Gizmodo: beat]]> http://tags.gizmodo.com/assets/base/img/thumbs140x140/gizmodo.com.png <![CDATA[Gizmodo: beat]]> http://gizmodo.com/tag/beat http://gizmodo.com/tag/beat <![CDATA[How Not To Make a Touchscreen Phone]]> Samsung's slogan here in Barcelona is "The Power of Touch." It should have been "The Power to Drive You Freakin' Bonkers" because their touch technology continues to be bad bad bad. BAD.

What's wrong with these guys? Last year I tried the Omnia at IFA 2008, and said it had "a poorly designed interface, lousy response time, buggy software, and it felt cheap and fat on my hand." The Samsung cellphones at the Mobile World Congress this year don't feel cheap and fat, but the touch interface is equally as bad. It wasn't just me. It was me trying, people around me trying, and booth people trying them for me.

In theory, the cellphones available to the public in a tech fair booth must be flawless, right? After all, everyone—visitors, partners, and press—will be trying them to get an impression on how they work. So, how these "touch" screens' response could be so bad, often requiring multiple clicks to get the most basic click operation done? Is it the hardware? Is it the software? Is it bad luck? I don't know, but it left me the same impression as last year hands on, which is just too bad because the cellphones have some other great qualities, specially the Omnia HD amazing AMOLED high resolution screen.

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<![CDATA[Dealzmodo: T-Mobile Waiving Activation Fee Until 12/31]]> A hot little birdie just told me that T-Mobile is waiving all activation fees (usually $35) for new customers from tomorrow (12/28) until the end of the year. If you've been waiting for whatever reason to switch to the Tee Mobe, now's the time (to save 35 bucks). In addition to that, the Samsung Beat music phone is free with contract, if you're into phones with a big green speaker on the front. Merry post Xmas! [T-Mobile]

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<![CDATA[Lightning Round: T-Mobile's Samsung Beat Music Phone]]> The Gadget: T-Mobile's Samsung Beat, a music flip-phone with 2GB microSD support, 1.3-megapixel camera, Stereo Bluetooth streaming, Quad-Band GSM, myFaves, IM support, and a round green speaker on the front for impromptu dance-athons.

The Price: $99 with two-year contract.

The Verdict: For $99, this is a pretty decent music phone. The green circular speaker on the front is plenty loud for music on your own—we don't recommend it on the bus or anything just out of general principle—and the external music control buttons next to it are plenty convenient. The internal music UI isn't atrocious, which is a step up for music phones not from Sony Ericsson or Apple.

It's relatively small, which is good, and has good incoming and outgoing sound quality (someone said it made my voice sound deeper. Unconfirmed!). The keypad also has a nice graphite-esque texture, which adds to the overall appeal of this low- to mid-range phone. Overall, we'd give it a thumbs-up for regular folks who aren't interested in smartphone functions.

T-Mobile

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<![CDATA[Samsung SGH-t539 Beat Hits T-Mobile]]> T-Mobile's clammy Samsung Beat EDGE music phone is official, as expected, with a 1.3-megapixel camera and music controls on its front side. Previously undiscussed are its stereo Bluetooth support and the fact that it actually comes with USB cable and 1GB microSD card, so you don't have to pay the accessories mafia any extra. UPDATE: The phone will cost $99.99 with 2-year contract. [Press Release]

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<![CDATA[Samsung Beat Clamshell Musicphone Heading to T-Mobile This Month]]> Following up on the Samsung Blast, T-Mobile is going to receive another slider a clamshell from Samsung this month in the form of Samsung Beat. It's going to have a 1.3-megapixel camera, myFaves compatibility, on-face music control buttons, a green ring speaker and various other standard features that aren't really worth listing. How much on-board memory it has is still up in the air, but it looks more like a medium to low-end music phone for the average person. Zune Phone this ain't! [Boy Genius Report]

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