<![CDATA[Gizmodo: Body]]> http://cache.gawker.com/assets/base/img/thumbs140x140/gizmodo.com.png <![CDATA[Gizmodo: Body]]> http://gizmodo.com/tag/body http://gizmodo.com/tag/body <![CDATA[ OSIM uSpace Full Body Massage Chair Balances Your Body, Bank Account ]]> At $6,000, this OSIM uSpace full body massage chair better do what it says in addition to just looking all sci-fi and space Pac-Manish. According to the manufacturer, the chair fixes you using mood lighting, massage, and music. They say the uSpace has three different modes: "revitalize", "relax" or "balance" you.

They explain that using specific lighting colors, with something called "synchronized" music will activate certain areas of your brain, putting you in any of those states. I don't know if it works or not, but the idea of putting my head inside the mouth of space Pac-Man here only makes me anxious. [OSIM via Dvice]

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Fri, 05 Sep 2008 14:15:00 EDT Jesus Diaz http://gizmodo.com/index.php?op=postcommentfeed&postId=5046016&view=rss&microfeed=true
<![CDATA[ Laser Tattoo Body-Modding, This Time it's Not Painful: Fingernails ]]> The skin-ablation laser tattoo we showed you recently was creepy mainly because burning your naked skin is going to hurt, but this new laser body-mod tackles a safer target, fingernails. The portraits of famous bods you can see in the image are laser-etched into black nail polish (I know, it looks like they're made of seared, blackened nail, but they're not), and member lamedust over at Instructables has got a pretty comprehensive guide. So if you're crazy, you too can etch pics onto the end of your digits. The video makes for interesting watching.


So, all you need is some artwork, a laser-etch machine and the urge to burn your fingers. Or, if even that's too creepy for you, the technique also works on artificial nails.

And I know the headline says "not painful"... but if you check out the Instructables link, you'll see that's not strictly true. Aligning laser and nail and avoiding sensitive skin is sometimes not so easy, it seems... as is not cooking your nail because the laser intensity's too high. Watch it, and promise me not to try this body mod either? I'm pretty sure the lid should be down and all safeties engaged on these machines, for a reason. [Instructables]

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Tue, 15 Jul 2008 08:10:00 EDT Kit Eaton http://gizmodo.com/index.php?op=postcommentfeed&postId=5025260&view=rss&microfeed=true
<![CDATA[ Guy Uses Laser-Etch Machine to Tattoo Himself (Verdict: Flaming Nutcase) ]]> See that robot there? It's burned by a laser-etch machine. On genyoowine human skin. Ohoho yes: that sent an icky feeling up your spine didn't it? If it didn't, then it should have. Try looking through the gallery, and then watch the video of a skin-etch in action, and that should do the trick...



Over on Instructables this chap has a "how to" guide, so you can try it yourself. Assuming a) you can get hold of a laser-etcher and a helpful operator, b) you can defeat the safeties on the machine designed to stop you doing this and c) you're a total nutcase. Because doing this cooks your skin, frying small parcels of it into vapor. It's basically digital branding, and it exposes your body to mahoosive amounts of laser energy. And it hurts.

Got it? Look at the gallery again, and then promise me you're not going to try it. [Instructables]

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Wed, 02 Jul 2008 07:50:00 EDT Kit Eaton http://gizmodo.com/index.php?op=postcommentfeed&postId=5021368&view=rss&microfeed=true
<![CDATA[ Bionic Body Shop is Much Less Girly Than Current Body Shop ]]> IEEE, the industry trade mag for gigantic nerds, has this cool Flash demo of what a bionic body shop of the future would look like. Just pick out the parts of your body you'd want to enhance—hand, leg, heart, eyeball, ear, brain, peepee, foot or bladder—and it'll show you how much the add-on will cost. It's a part of their report on "the Singularity," which is an eventual breakthrough in science or technology that will revolutionize humanity. Adding robotic or super-improved parts to yourself definitely qualifies as one. [IEEE]

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Tue, 03 Jun 2008 14:20:00 EDT Jason Chen http://gizmodo.com/index.php?op=postcommentfeed&postId=5012688&view=rss&microfeed=true
<![CDATA[ Wii Fit Review By a Formerly Fit Geek ]]> I used to be very proud of my legs. I have slight knees and ankles. But the muscles around the bones were very strong. And in my early 20s, as a full-time martial artist, I could kick very hard. My nose bled like a faucet, but I will say I could hold my own good and I was never so happy as at the end of a long day of training. Then things went sour, as they can. My friend who owned my boxing gym was mortally hurt outside of it in a fight with criminals, and a few months later I smashed my leg in a bad bike accident. I quit it all and my body has since been ravaged by the high-tech lifestyle. I'm now incapable of jumping high or running fast. If my body was a gadget, I'd have thrown it out a long time ago. I think of all these things when I use the Wii Fit and grow a bit sad. But what's positive is that for the first time in years, I'm excited to exercise. Wii fit is making me happier and healthier. (However retarded it is to exercise in front of a TV.)

Above, me at 30. Below, only five years earlier. Life is cruel.
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The Basics
Wii Fit the game has special hardware: an electronic sensing balance board the size of a car floor mat. It doesn't just take stock of the pounds you've packed on. The board can tell where my feet are in a two dimensional grid using four sensors, and measure pressure within fractions of pounds, 60 times a second. Nintendo's parlayed the board's capabilities into a watchful eye, taking stock of your balance and skill in several exercises. The 50+ drills take about 1-6 minutes each, and are spread across yoga, strength, aerobics and balance. At first, I entered my height and the board measured my weight. It used both to calculate my body/mass index. It's here that the board told me I was overweight, and the debate is out whether or not that is from the extra mass in my legs or the ring of lard around my waist. (BMI does not account for body fat %.) Next, the game challenged me with some basic agility tests, and combined those results with my BMI to get my Wii Fit Age. I scored a Wii fitness level appropriate for a 48-year-old. (My real age is 30.) Humiliated, I set a goal to lower my BMI (and weight) by a few notches within the next few weeks and improve my general fitness.


Me Before: Eat whatever I want, exercise a lot, get buff.
Me Now: Too out of shape to do any sports, hate going to the gym, think yoga is boring.
Me Now: I guess I can play 30 minutes of Wii Fit for a work break.

Living With Wii Fit
I used the exercises in the yoga section to warm up. There's a decent variety of poses here, from simple breathing exercises to ballet-like poses that'll challenge even the most balanced and flexible. Being neither at this point, I enjoyed the static subtle workouts my feet, leg, hips, core back and abdominal muscles received. All the while, the trainer will encourage you with compliments about your ability to remain static in a stance, or chide you for wobbling. Previous to this, my experience with yoga included a class from some hippie with the last name Love. I was bored out of my mind, but Wii fit made it fun. The short duration of each test, along with the earning of a few "Wii Fit credits" for every few minutes of exercise.


Me Before: 100 explosive push-ups, no sweat.
Me Now: 10 explosive push-ups, no sweat
Me With Wii Fit: 10 slow-paced push-ups, with planks in between each repetition. Lots of sweat.

I earned credits for other types of exercises, too. The strength training has a focus on the core and legs, which I agree with as the most important in general power. There are squats and lunges for the legs, but no calf raises. There are planks and jack knifes for my abs, but no crunches or leg raises. There are slow push-ups interspersed with planks for shoulder, chest and tricep strength. Note: There is no opposite exercise for the biceps. I nitpick about drills I'd like to see the game recommend because over the months you'll want to cross train or your body will fall into a rut. The good news is that you won't get bored too fast: to unlock all the basic exercises takes a good number of hours, and I'd gather impossible to do within a week unless you're very fit already. But the available exercises are good basics and were challenging at the controlled slow pace that the game has you perform them at. I did some drills with dumbells to make things more challenging at times, and would probably work a medicine ball and some outdoor activities into the mix for variety.


Me Before: Run five miles for a warmup before training. Like a gazelle.
Me Now: Hate running. Get tired being pulled along by a 10-pound dog. Haven't thrown a real punch with any heat on it in years.
Me With Wii Fit: Running in place around my living room is pathetic. At least I'm sweating. If my friends from the boxing gym could see my now they'd laugh and cry. At least I'm in my own home, blinds down.

Aerobic workouts were definitely capable of making me sweat. I enjoyed jogging through a virtual park; the step class was not challenging; the hula hoop games are the most fun. But the most intense drill happened to be the advanced six-minute boxing drill. (The foot and hand combinations get complicated, requiring me to think while trying to react quickly, and the end-of-round bonus punching free-for-all added a nice bit of exhaustion to the workout.)


Me Before: Stand on one leg for as long as I'd like.
Me Now: No matter how much I use it or walk on it, the left leg is shaky from it being broken and pinned together a degree pigeon-toed.
Me With Wii Fit: Doing one-legged drills on my left is making my balance a lot better, very quickly.

Balance games are parlor games that encourage you to develop dynamic control in shifting your body weight. One game had me smashing soccer balls with my head while dodging cleats (hated it) but the best were the ski jumps, slalom and snowboarding emulators. (I could play those all day.)

While Wii Fit supports profiles for you and your friends and family, there is no versus mode. To challenge each other in ski jumping, for example, you either had to log Wii Fit credits on each other's accounts or back out to the main menu and reload your profile. That's a waste, because some of the best workouts I've had with Wii Fit were my matches with buddies.

After a Week
I used Wii Fit to track my fitness and focused on longer workouts of +40 minutes, with days off in between. My Wii fit age, largely by improvements in balance, improved to 31. While I don't think I burned much fat off (Ice Cream Wins Every Time) a week really isn't long enough to show real results in this regard. That said, I'm not sure you're going to stay sane doing 30 minutes of cardio in your living room, but people do such a thing on gym StairMaster machines all the time, so what the hell do I know. I also feel stronger from doing the sit-ups, squats and push-ups. Not necessarily strong, but taut.

90 Minutes of Wii Fit at 30x Speed

(An excuse to make a video using Joe Esposito's excellent track, You're the Best, from the Karate Kid.)

Me Before: Eat two hamburgers, run five miles right after, gain no weight.
Me Now: Eat at a hamburger while doing a blog post in five minutes, gain weight.
Me with Wii Fit: Eat at a hamburger, do a week of Wii Fit, don't gain weight.

Long-term Motivation: Habit Forming by Shame
I'd never been a fan of the gym commute's inefficiency. Making an hour's worth of travel, parking and changing just to do an hour of solitary weightlifting seems like a waste of time. Using the Wii Fit for a few minutes at home is a lot easier, and because of that and the way it would graph my efforts, I found the barrier to exercising much lower and the motivation to do even a little bit of activity much greater. In other words, Wii Fit brings video game addiction to my exercise regimen, and my body is the bloated scoreboard.

Every day, I'd check my body age and weight, and every day, I'd become more and more aware of my fitness. Did I gain a few pounds? Wii Fit made me admit if it was from night snacking on Haagen Daz or overeating (Answer: Both.) Did I miss a day of training? Wii Fit reminded me. And every day, the Fit never neglected to reinforce that I was currently "overweight" and weaker than I should be, while encouraging me with cheers of "good job" during exercises. It was very effective, like having a personal trainer. Except, not really.


Me Before: Couldn't take a day off from exercising without feeling guilty.
Me Now: Eats lots of ice cream when stressed at work. Can't take a day off from work without feeling guilty. Don't generally give a shit about exercise.
Me With Wii Fit: I feel guilty skipping exercise or eating crap both, but feel good when the Wii Fit says I'm strong or am doing a good job.

See, Wii Fit asks you to set goals of gaining weight (presumably muscle) or losing weight (presumably fat) but unlike a trainer, never ever goes as far as to customize your workouts to achieve this goal. I'd tend towards working out very hard on one day (1+ hour) and then taking a day off in between to build strength and power. The game offers no such advice. Another gripe: along with the lack of recommended training regimens, there's no way to have the game automatically step you through a circuit of exercises. Consequently, screwing with menus makes it so that a 45-minute workout includes 30 minutes of fiddling to choosing exercises, etc. That's a waste of time. A trainer would also differentiate between me being overweight or simply muscular.

What It Isn't
I suppose the first step in appreciating it is to treat it like a healthy video game, not a replacement for the gym. Not a personal trainer. Not a set of free weights. Not a bicycle. You won't make it to six-minute mile shape. Or 12 rounds of boxing shape. You won't be able to even run swiftly or jump high or swim far or do pull-ups, let alone build skills in an actual sport any more than Wii Baseball teaches you how to hit home runs. And why shouldn't you get in shape while learning a skill and coordination, too? No one is ever going to get past basic fitness by only playing Wii Fit alone.

If you need a little help getting into shape for the first time or back to your former glory, Wii Fit is the coolest, most interactive and kind way to ease your bloated body back into activity. And for serious athletes, it's a fun supplemental tool for measuring weight over time, and for improving balance on your days off. It's real exercise, but mild compared to what you'd get with free weights or running or swimming.

Let's put it this way: While I exercised a total of seven hours in a week with Wii Fit, I probably burned about a combined 1000 calories. Even though my muscles feel significantly tighter, even in just seven days, I easily wiped that weigh-loss potential away with the single pint of ice cream I ate watching Lost.

So what's it good for? In fitness, no machine can ever replace the drive to be healthy. Not Bowflex, not Thighmaster, and not Wii Fit. The real difference here is that Wii Fit builds fitness consciousness, reminding us of our body's state of being, chiding us for bad habits while encouraging the good. And this is while building up the basic fitness necessary to start doing high intensity workouts or sports. It makes exercise feel like a video game, and we all know we can have fun playing those for hours.

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Mon, 19 May 2008 11:59:40 EDT Brian Lam http://gizmodo.com/index.php?op=postcommentfeed&postId=391553&view=rss&microfeed=true
<![CDATA[ Nintendo Wii Fit Here ]]> Nintendo rang the doorbell at 8:30AM to give me some training in Wii Fit. They calibrated the board to my body by taking my age and measuring my weight. I did some basic yoga stretches, and found them surprisingly hard. My BMI is 25.99, which makes me overweight. My body age, which is much like a brain age score, is 42. Not good. The good news is that between the tracking of fitness, the variety of actual exercises like running in place and pushups and squats, and fun balance games like ski jump and tightrope walking, I might actually get off my ass and use this thing. Often.

P. S. Nintendo, thank you for the grippy Wii Fit socks.

UPDATE: OK, 16 minutes in, I'm tired and my back is spasming a little. The balance exercises have rendered the bottoms of my feet useless. The board's quality is very high, although you're not supposed to jump on it. And the sensors are accurate. I'm not sure what I think of it. Give me a few days to get used to having Fit around.

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Thu, 08 May 2008 12:52:29 EDT Brian Lam http://gizmodo.com/index.php?op=postcommentfeed&postId=388561&view=rss&microfeed=true
<![CDATA[ How to Turn Your Body Into a Hairless Wonderland With Gadgets: Part 2 ]]> In our first hairless wonderland feature, we took a look at how you could rid your entire body of hair using three simple gadgets. The Mangroomer, the Flowbee and the Philips Bodygroom allow you to make sure your back, head and crotchular regions are free of any unslightly plumage. But what about the most important part of your body; the part that everyone looks at during a conversation (no, not your jiblets—and the Bodygroom has that covered)? Yes, we're talking about the face. And with the Braun Pulsonic or the Gillette Fusion Power Phantom, you can be sure your mug is as glossy as the top of Patrick Stewart's head.

These two razors—Braun's Pulsonic and Gillette's Phantom—are actually quite different. The Pulsonic comes from the top branch of the electric shaver tree, whereas the Phantom is a regular blade razor with a vibrating twist (the twist is that it vibrates).

As I said before, I am a surprisingly hairy man. I'm consistently hairy around all of my body, face included. With the Pulsonic, however, it takes a couple passes to get rid of all the hair, leaving no rough patches. The neck pivots nicely, and the 10,000 "micro-vibrations per minute" really feel like it's working. The razor itself is heavy and has a nifty e-ink-like readout on the bottom that tells you how much charge is left, as well as how dirty the razor is. The first is self explanatory, but here's what the second is for.

The razor docks into the cleaning station, which allows you to automatically clean the razor with the touch of a button. Jets of cleaning fluid squirts into the tip while the razor sporadically turns itself on and off in a symphony of hair, facial oil and alcohol-cleanser. After an hour of this, your battery should be charged and the head should be clean. You don't even have to remove the foils beforehand.

Louis covered the Pulsonic a bit before, but I'm actually a dry-shave electric razor guy myself (as opposed to his blade razor preference). And from my point of view, it's pretty much the best electric razor around, and can get fairly close to a plain razor if you give yourself some time to master it. If you're still looking for a very last minute gift this year, you can't go wrong with the Pulsonic. That is, if you're shopping for someone you care enough to spend $200 on. [Amazon]

On the other hand, if you're a blade razor kinda guy, there's the Fusion Power Phantom. It looks like a Mach 3, but instead of three blades it has five. Not only is it 166% bladier, it's also got a vibration function. One flip of the switch and the thing starts trembling. This might sound like a bad thing—blades + shaking + face usually ends up like the elevator scene in The Shining—but it seems like it helps.

Being from the electric razor world, I'm usually pretty clumsy with the safety razor type. However, this Phantom seems to be the best of both worlds, meaning that I didn't cut myself silly when shaving. The next time you're on the road looking for a razor, check out the Fusion Power and try out them vibrating blades. It's only $10, and works slightly better than a standard razor. [Amazon]

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Mon, 24 Dec 2007 12:01:14 EST Jason Chen http://gizmodo.com/index.php?op=postcommentfeed&postId=337350&view=rss&microfeed=true
<![CDATA[ Buggy Rollin': Brain Damage on the Go! ]]> buddyrolling.JPGBack at Carnegie Mellon University, where I completed my undergrad in drinking, they used to have something like this in which you stuffed a small woman—or man—into a little buggy and rolled them down a hill. I don't think I watched a single match, but I think if they dressed people up like a Mighty Morphin' Power Ranger and send them into the bushes, I'd probably attend.

Apparently this suit allows you to roll in a number of positions and fly by pedestrians at about 50 mph. The full suit: $175. 6-pack of Bud: $12. 8-ball: $100. Mowing down the elderly: Priceless.

Buggy Rollin Is The New X-Sport [OhGizmo]

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Tue, 14 Mar 2006 08:27:15 EST johnb http://gizmodo.com/index.php?op=postcommentfeed&postId=160327&view=rss&microfeed=true