Sometimes, Twitch streamer lucent_beam decides to take on what she calls ‘The Tower Challenge,’ a game where she picks a low-level Destiny player to help out. After some research, the plan unfolds with a message.
A brief history for those who are new to Kotaku and our on-again, off-again obsession with this game. Destiny is a first-person action game in which players fly around the solar system fighting with aliens, evil cyborgs, and occasionally each other. Collectively, our staff has played over 2,000 hours. I account for…
Coming to toy store shelves later this year, Destiny Mega Bloks sets promise physical content fans of the series will enjoy briefly before setting it on the shelf and waiting for more. My friend Andy Robertson of FamilyGamerTV grabbed video of the figures and sets at Toy Fair. Let’s watch!
Halo used to mean quality. Its campaigns were all heroic military sci-fi, full of brilliantly-designed levels and enemies. The multiplayer was some of gaming’s best, supplying pulse-pounding firefights and thrilling victories. There was a time when a new Halo game was a guarantee of greatness. Since developer Bungie…
In the summer of 2013, months before they were supposed to ship their next video game, the game developers at Bungie went into panic mode.
The hunt for Destiny’s most mysterious weapon is over—and it ends not with an epic puzzle but with a single heroic strike.
Deep in the bowels of Destiny, a video game in which players travel through space wondering how the hell Bungie got away with that damn crucible bounty quest, there’s an enigmatic weapon that nobody’s discovered yet.
Destiny, the video game that won Peter Dinklage an Emmy, is now full of hidden secrets, some of which you’ll probably never find on your own.
Today, Xur is back in Destiny, a video game that wouldn’t be nearly as good as it is now if we hadn’t spent the past year traveling through space and complaining about Destiny.
Are you a Destiny player with no interest in buying The Taken King? You might want to find another game to play.
When Destiny first launched, it was a half-baked, punishing game with the barest hint of a story, delivered through crummy dialogue and repetitive missions that tasked you with shooting endless waves of enemies. One year later, everything’s changed.
I spent this morning powering through the first main story quest of Destiny: The Taken King, a video game about how cool Nathan Fillion is. I am happy to declare that everything about it is excellent.
In April of 2014 Martin “Marty” O’Donnell, then Bungie’s audio director, was fired from the company “without cause.” A court ruling issued last week in a case between the composer and his former employer sheds light on the events leading up to his termination and the hand Activision played in souring their…
Bungie just showed off some of the public events that’ll be playable in the next version of Destiny, a video game about delayed gratification. I’m not gonna lie: they look fantastic.
Destiny, a yearlong beta for a video game that will be released this September, is getting some major overhauls that we should probably talk about.
For a long time now, the world has laughed at Peter Dinklage’s voice acting in Destiny, a video game about the slow, inevitable progression of death. Soon, that voice acting is going to change. One might even say it’s going to become legend.
This past week, there was a lot of controversy surrounding Destiny, a video game in which players travel through space collecting unique resources such as Spinmetal, Helium Filaments, and Red Bull.
This week, a storm of anger has enveloped the Destiny community. This particular storm was brought about by a specific thing that happened last week. But in truth, it’s been brewing for much longer.
Yesterday at E3, Jason and I had a chance to play a bit of the next expansion for Destiny, a game showcased at trade shows across the galaxy for journalists who secretly wish they were home playing Destiny.