Senior Contributing Editors:
Jesus Diaz
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Mark Wilson, Reviews
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Dan Nosowitz
Chris Mascari
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Chris Jacob
I think the concept is really cool. And I'd like to try it out at some point. My problem is it doesn't seem practical. Not only would you need a spherical room, as Sean suggested, but said room has to be completely empty of all furniture/random crap. I wish I could be more excited about this...
all in all, though, i think the way to go with all this is having a motion sensing gun coupled with some high resolution, motion sensing goggles. you eliminate the need for a large spherical room, though you will still have to find some way of not getting too excited and falling face first onto your coffee table.
Now expand the projection to a dome room where you have walls all around you. Then use ceiling projectors to display all of the areas you are not facing, and overlay only the gun reticle point where ever you are facing, and it's one step closer to the holodeck!!
i think the next big step will be mounting that projector onto the head and having a different sensor determing where the gun is shooting. it'd give you the ability to look around while still firing in a fixed direction
@homer15: I agree with this. I use the TrackIR for my flight sim in which I have some reflective points on my hat that a camera mounted in front of me picks up. It can track my head movement and scales the movement like 1:6. Add that to this with similar scaling of the gun motion and you have a truly immersive experience. I don't know how the average person would be able to use this in their home though as I doubt many people have large sections of blank wall available for gaming. Also, if your arms get tired and you want to keep your gun at your waist, in this example you wouldn't be able to see anything except the ground, but with the head tracker you could still look around.
yes yes and more yes. the inability to look one way and shoot another has always bugged me, except that there isn't a conventional way of doing it well. some 3rd person shooters pull it off ok, but really, 1st person is where it's at.
when i was 8 i fantasized about having a sega genesis controller with all the guts and a little projector in it. asked my dad about it, who told me it wasn't technically feasible at the time.
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Now expand the projection to a dome room where you have walls all around you. Then use ceiling projectors to display all of the areas you are not facing, and overlay only the gun reticle point where ever you are facing, and it's one step closer to the holodeck!!
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yes yes and more yes. the inability to look one way and shoot another has always bugged me, except that there isn't a conventional way of doing it well. some 3rd person shooters pull it off ok, but really, 1st person is where it's at.
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Or an episode of "The Biggest Looser" on the wall/windows of a gym.
so much fun to get with something like this
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i bet Ben Heck could do it.
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