Television used to be full of space skirmishes... that looked kind of bogus. And yet, they're totally beautiful and make our inner children giggle with excitement. Here's why we love the faux space battles.
The more realistic a CG human is, the creepier they become. There's nothing spookier than a half-computer half-child CG face on the big screen. We've ranked all the worst CG humans, in order of creepiness.
You've been deceived. All those computer interfaces you saw in the movies? They were made without CGI! Watch our video "The Binary Snowjob" to discover the terrible truth about computers that never were.
There have been countless characters in movies and television generated entirely using computer effects. But which one was the most believable as a character?
James Cameron's Avatar required many technical miracles, including next-gen 3-D cameras and motion-capture, but it also needed years of sketching and brainstorming from a platoon of concept-artists and designers. We talked to five designers, and learned Avatar's secret design history.
In this fantastic computer-animated short, a creature who looks like the spirit of oil embodied attacks an oil rig at sea. Called "Oceansize," it's the best sea monster story I've seen in a long time. [via Undead Backbrain]
Today's big budget movies have the technology to create worlds and characters unlike anything we've ever seen before... but is that really a good thing? What if CGI just distracts from all the important things about moviemaking?
Avatar's Michelle Rodriguez says watching Star Wars: The Phantom Menace made her wish she'd rented the video game instead, so she could have controlled the fake-looking CG action. But Avatar won't give you that feeling, because the props are real.
Like robots doing complicated surgeries, the computers that generate CGI effects are more than just tools. They're storytellers. This week on io9, we explore a world where humans watch the world through computer eyes just by going to the movies.
Just like E.T., the aliens in District 9 wanted to phone home... but maybe they weren't quite as cute. Weta's David Meng tells us he aimed to make the creatures disgusting, and they weren't originally going to be CG.