<![CDATA[Gizmodo: copy protection]]> http://tags.gizmodo.com/assets/base/img/thumbs140x140/gizmodo.com.png <![CDATA[Gizmodo: copy protection]]> http://gizmodo.com/tag/copyprotection http://gizmodo.com/tag/copyprotection <![CDATA[New BD+ Blu-ray Copy Protection Cracked Months Ahead of Schedule]]> The robust update Blu-ray's BD+ copy protection that was gonna take three months to crack was just busted by Slysoft, months ahead of schedule. Wanna guess what's gonna happen to the next BD+ update? [Inquirer]

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<![CDATA[Giz Explains: Everything You Wanted to Know About DRM]]> Condensed explanation: Digital rights management is a corporate pain in the ass that stops you from doing whatever you want with music and movies in the name of fighting piracy. But there's more to it.

Straight up, you run into DRM pretty much every day. Bought music from three of the four major labels or any TV show from iTunes? Played a game on Steam? Watched a Blu-ray movie? Hello, DRM. If you wanna get technical about it, digital rights management and copy protection are two different, if similar things. Digital rights management is copy protection's sniveling, more invasive cousin—it isn't designed simply to make it harder to steal content like straightforward copy protection—you thieving bastard you—but to control exactly how and when you use media. We're going to cover both here, since they both refer to technologies that restrict what you do with music, movies and more.

There are, approximately, 10,742,489 kinds of DRM and copy protection. Almost every company or format has its own flavor that works in a slightly different way from everyone else—Apple's iTunes-smothering FairPlay, Blu-ray's BD+, the restrictions built into every gaming console. They've gotten more complex and nuanced over time, too, as content delivery has evolved. For instance, elementary-school DRM would simply keep you from copying or converting or doing other unseemly things to a file, like playing it on a non-sanctioned device. Or you might remember old-school CD keys, before the days of online activation. Today's DRM, like for movie rentals, music subscriptions or software, constructs more elaborate obstacle courses, nuking videos 24 hours after you press play, or allowing a certain number of copies.

Many of these work in similar ways—files are encrypted with the DRM flavor of the day, and they're unlocked or decrypted for your use by authorized programs and devices. Think of it like a secret handshake that only certain programs or pieces of hardware know. Often, they're tied to an account like on Steam or iTunes. This makes it easy for the Man to keep track of and manage what you're doing with stuff—how many copies you've made, how many machines you've authorized to play your content, whether your monthly all-you-can-eat music subscription is still active, that kind of thing. DRM-busting cracks look for ways to strip that encryption out to allow free usage, copying or modification of the file.

So, aside from the fact that DRM keeps you copying or modifying content, and playing it on whatever damn player you wanna play it on, and maybe limits your time with a movie to a fleeting window, it doesn't sound so bad. Okay, it does. But it can get worse—like when DRM breaks. For instance, Valve's Steam network had a hiccup in 2004 that meant people were locked out of the game they paid to play. Or when Windows cocks up and tells users their OS isn't genuine. Or Sony's infamous rootkit CDs. Or when DRM servers are shut down, rendering music useless. The list goes on.

But wait, haven't you heard that DRM's dead? Or has a cold? Weeellll, yes and no. Sure, some music stores sell DRM-free MP3s—Amazon is unrivaled in that has 'em from every major label, and iTunes sells DRM-free music from EMI. And CDs have never had 'em, except for that aforementioned BS copy protection from Sony and a few other short-lived misguided attempts. So, it's sort of going away for pay-to-own music, but it's still fairly ubiquitous, in all-you-can-eat subscription music, in movies and in software, and it's not going away anytime soon. The emergence of streaming serious video content, like with Hulu in particular, sort of challenges this on the video front—there's no DRM, but then again, it's not as easy to rip a stream for Joe Blow as it is to share a file over Limewire. Harder questions, though, like whether DRM means you ever really own anything anymore, we'll leave to the lawyers.

Here's a list an quick blurb on every major kind of DRM you're likely to run into, and why it sucks (beyond the whole keeping-you-from-sharing-it-with-all-your-friends business):

Audio
FairPlay is Apple's flavor of DRM that's baked right into iTunes, iPods, QuickTime and iEverything else—most music from the iTunes store is lojacked with it, with exceptions from EMI and some indie labels. It allows for unlimited copies of music files, but only five computers at a time can be authorized. FairPlay files only play on Apple's own iThings. Like every other DRM scheme, it's been cracked.

PlaysForSure (now simply "Certified for Vista," which is confusing since not all "Certified for Vista" stuff will play PlaysForSure, like Microsoft's own Zune) was Microsoft's attempt to get everyone in the portable player industry on the same Windows Media DRM. Even though Microsoft has basically ditched it, it's successful in that a bunch of services, like Rhapsody and Napster, and players—essentially everyone Apple, from Sony to Toshiba to SanDisk—have used or supported it. It's fairly generic copy protection that keeps you from sending it to all of your friends, though it works with and enforces subscriptions, with the biggest bitch being that it restricts you to Windows and to PlaysForSure devices. (Read: Not iPods.)

Zune uses a totally different DRM tech than PlaysForSure and is incompatible with it. It allows you to share DRM'd subscription content with up to three other Zunes, though it won't let you burn songs unless you buy 'em. And if subscriptions die, it nukes your songs. It also manages the Zune's "squirt" feature, making sure you don't play beamed songs more than a few times and other annoying restrictions.

PlayReady: Hey lookie, another Microsoft DRM scheme. This one's different from the similar-sounding PlaysForSure in that while it's backward compatible with Windows Media DRM, it works with more than just Windows Media audio or video files, like AAC and MPEG, and is meant to cover a broader range of devices, like mobile phones.

Video
FairPlay for video is a lot like the audio version, but adds a couple tricks like nuking rental videos 24 hours after pressing play and presenting a slightly more complicated obstacle course to sync them to portable iThings.

High-Bandwidth Digital Copy Protection prevents video from being copied as it moves across certain digital video interfaces like HDMI, DisplayPort and DVI, which sounds innocent enough, until you try to watch something on a non-HDCP compliant display—and you can't.

Content Scrambling System (CSS) was DVD's piddly encryption scheme, long ago busted open like a rotten watermelon.

AACS (Advanced Access Content System) is one layer of copy protection that's part of the spec of both HD DVD and Blu-ray. It's way stronger than DVD's CSS setup with several components involved in the encryption/decryption process, and allows for blocking specific players that have their keys compromised. Plus it can allow specific numbers of DRM'd copies of content, like for portable players. Also cracked, rather explosively.

BD+ is Blu-ray's secret sauce DRM that's actually a virtual machine, allowing it to do stuff like make sure the hardware and keys are kosher, and execute code. It's been cracked, twice actually, but part of the appeal is that it can be updated—the last version is at least three months away from being cracked again, though it totally will be. BD+ was the main reason some studios supported Blu-ray over the AACS-only HD DVD, and you can see why.

Macrovision VHS, yep, that old chestnut: copy protection on VHS tapes that made everything squiggly when you tried to run two VCRs together. Why include it in a digital roundup? Well, besides nostalgia, if you want to convert your original 1986 Star Wars VHS tape to digital, this will make your life difficult—fortunately, a quick Google search turns up ways around it.

TV and cable—there's a lot going on there to keep you from stealing cable's goods, so you need a box or a CableCard to take the encrypted feed and make it watchable. The industry didn't even really get behind the plug-n-play CableCard, either—it was more or less forced on them. There's also this thing called a broadcast flag that stations like ABC or NBC or HBO can embed in shows at will so you can't record them.

• Tivo uses DRM from Macrovision that can slap you with all kinds of restrictions, ranging from no copying at all to automatic expiration, limiting copies or managed transfers to PCs, or even not allowing you to view certain football games outside of a designated region. Its TivoToGo, for porting stuff to portable devices, actually uses Windows Media DRM though.

Windows Media DRM, speaking of it, is one of the more popular off-the-shelf DRM kits, used by everyone from Netflix for its streaming service to Amazon's defunct Unbox downloads (now Video on Demand downloads) to Walmart's old video store, that's somewhat flexible it what it allows or doesn't, depending on the service's wants—from no copying to nothing but Windows Media compatible devices (i.e., no iPods). It only runs on Windows, naturally.

• Even Adobe Flash has DRM now. If you've used the streaming part of Amazon's Video on Demand service, you've run into Flash DRM (which had a lovely Antarctica-sized hole allowing you to rip movie streams until a couple months ago). Two bad things about this DRM, notes the EFF: First, with an unencrypted stream it's "unlikely that tools to download, edit, or remix them are illegal." That changes if it's locked up with DRM. Also, it means you'll have to use Adobe's own Flash player to video Flash videos. Lame.

PlayReady is another Microsoft DRM flavor, aimed mostly at portable devices, but it also powers the DRM in Microsoft's Silverlight, which is what just brought Netflix streaming to Macs.

Software
Windows Genuine Advantage is what makes sure you're not using a pirated copy of Windows. It phones home occasionally, which can cause bad things if the servers go down. If your copy is legit and it says you're a pirate, you're not the first person it's falsely accused.

Valve's Steam is one of the most elegant, integrated DRM solutions we've seen in a physical-media-be-damned world (except for its two infamous outages). Unlimited copies of games on unlimited computers, but only one can play on an account at a time. It's fairly seamless, like good DRM should be.

EA's copy protection system got real famous, real fast thanks to Spore, and nefariously restricts game installations to three computers—in its lifetime, not just at one time like some media DRMs.

• Pretty much every console has varying levels of DRM and copy protection (duh, it's a closed system), but DRM issues are coming more brightly into focus as we download games from stores, like on the Xbox 360 and Wii, where games are tied to your original system, so you're screwed if you get a replacement—it'll take some decent footwork to get your games back, at the very least.

• Not software DRM per se, but Windows Vista has a ton of DRM technologies baked right into it.

Any DRM schemes we missed, feel free to complain about how they make your life more miserable in the comments.

Something you still wanna know? Send any questions about DRM, rights, McDonald's managers or Taiko Drum Master to tips@gizmodo.com, with "Giz Explains" in the subject line.

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<![CDATA[HDCP Restrictions Rolled Back on New MacBooks]]> One part of the new MacBook experience that didn't exactly seem like much of an upgrade was the addition of HDCP for the new DisplayPort video connector, which left users unable to watch iTunes DRMed video content—HD or SD—on non-HDCP compliant external displays. This morning Apple released an update to ease the pain: protected SD content will now play on older DVI and VGA-connected displays. It's a step in the right direction, but the real mistake here probably wasn't including SD content under the HDCP umbrella—it was cramming the DRM tech into the laptops in the first place. [MacRumors]

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<![CDATA[AnyDVD HD Is Here, So Start the Blu-ray BD+ DRM Crackin']]> Late last year, disc-copying software maker SlySoft claimed they cracked the BD+ DRM protection in Blu-ray discs. They weren't kidding. The newest version of AnyDVD HD strips Blu-ray discs of BD+, allowing you to copy even the most locked-up Blu-ray discs (*cough*Fox*cough*) to your heart's content—assuming the copies are for personal use, of course. On the DVD front, the updated software rips movies that can't be read by Windows, and can now get around most ARccOS protection. Sounds like a reasonable temptation to all you pirate types, so run along, have at it and report back to us. [SlySoft] Thanks, Mike!!

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<![CDATA[Macrovision Buys Broken Blu-ray DRM Tech for $45 Million]]> While both Blu-ray and HD DVD use the long-cracked AACS copy protection scheme, Blu-ray has its unique flavor of DRM underneath that, BD+, which is based on the Self-Protecting Digital Content spec. Macrovision is plunking down $45 million for SPDC and its related patents. This is despite the fact BD+ was cracked by AnyDVD's daddy, Slysoft, a couple weeks ago. So why drop that much dough on cracked tech?

Licensing. Even if the formerly uncrackable scheme has been busted wide open, Macrovision is looking at piles of revenue from licenses paid by studios to use BD+. It'll then go about playing the never-ending copy-protection cat-and-mouse game with crackers and hackers. It's comforting to know some things never change. [Ars]

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<![CDATA[Blu-ray Copy Protection Cracked, Disk Copying Software Out by Year's End]]> Slysoft, the makers of AnyDVD, CloneDVD, and many other disc-copying software apps, have just cracked the Blu-ray BD+ copy protection. This means, if Slysoft's predictions are correct, a commercially-purchasable suite to copy Blu-ray movies will be available by the end of the year. However, Blu-ray blanks—especially dual-layer ones—are still so costly right now ($40+ for a writable) that it's not financially feasible for people to be duping their own movies. You know, unless you really enjoy the blank disc look over the professionally done Blu-ray disc with the proper case and materials. Weirdo. [Golem via Inquirer]

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<![CDATA['Fantastic 4', 'Day After Tomorrow' Highlight More Blu-ray Movie Incompatibilities]]> silversrufer.jpgMore trouble for Blu-ray comes as newer titles Fantastic 4 and The Day After Tomorrow are running into playback problems with Samsung's BDP-1200 and LG's BH100. This is different from the previous problems with disc extras that were unplayable (which had more to do with BD-Java spec incompatibility) in that it's the entire movie that's unplayable. Samsung's BDP-1000 can play them, but suffer from error messages and stutter. Bad news? It's BD+ copy protection that's causing it. The worse news? LG will have a firmware update in 3-4 days, but Samsung will take "a couple" weeks. [High Def Digest]

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<![CDATA[Hollywood Readying Burn-To-DVD Downloads But Do We Care?]]> A little birdy told us that last night, the DVD Copy Control Association met in a smoke-filled room and ratified the CSS Recordable (aka DVD Download) profile, meaning movie studios may soon release movies that you download, burn to disc and then use almost exactly like standard DVDs. It's not a new DRM—it's actually the same CSS that was cracked long ago. I assume the bare minimum requirement for this would be a hardcore broadband connection and a DVD burner, so who is the target customer? (And wouldn't they know about HandBrake?) Thanks, tipster!

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<![CDATA[Blu-ray and HD DVD Hacked Already]]>

There's a hole in the copyright protection for Blu-ray and HD DVD movies that you could drive a truck through. The funny thing is, it's an alarmingly easy and obvious hack: Print Screen. Sure, you'd have to hit Print Screen and save each one for days to capture the thousands of frames that make up one HD movie, but it's no big deal to automate this process and then stack the frames up, and there you have it—a near-perfect pixel-for-pixel copy of the Luddite movie studios' buried treasure.

According to German computer magazine CT, Toshiba acknowledged the vulnerability and vowed that it would be plugged up with the next release of DVD player software. But still. We can only laugh when we recall the interminable demos where smug Blu-ray and HD DVD hucksters blathered on about how it was impossible to hack their invulnerable copy protection. You can't lock down eyeballs. Information wants to be free, and this is just the first crack in those walls of Jericho, soon to be tumbling down.

Copy Blu-ray and HD DVD Movies with Print Screen Function [I4U News]

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<![CDATA[Sony Wont Downconvert Blu-ray HD on Old HDTVs]]> Here s one less worry for those of us looking forward to Blu-ray: Sony's Don Eklund, Senior Vice President for Advanced Technologies, said that all of Sony's Blu-ray disks will be free of that digital flag that tells the player to down-rez the HD signal if there's no HDMI cable present. Called the "image constraint token," it threatens to lower the resolution to standard-definition quality if users try to output video in component format.

This means that HDTVs that aren't equipped with the HDCP copy protection will still be able to play the new discs. Eklund said that Sony was more concerned about piracy of the digital HDTV signal rather than analog signals coming through component cables. Sounds like the Sony we know and love is getting itself a clue. Now let's see if the HD DVD disk peddlers will follow suit.

Blu-ray to Debut May 23 [Sound and Vision]

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