Sixteen years ago, you needed a reasonably powerful computer to run Counter-Strike. Now you can play it on a damn smartwatch, although you’ll need to bring a pretty lose definition of “play” along for the ride.
Unlike the other gaming platforms we’ve been evaluating here at the end of the year, the PC’s been around for decades. Recently, the PC’s long legacy of openness and customization has come into conflict with a mainstream that’s finally—finally—realized just how big of a deal PC gaming actually is.
After his Counter-Strike character died in a knife fight, 20-year-old Julien Barreaux spent six months tracking down the virtual killer. Then he grabbed a real kitchen knife and paid the man a visit.
Steam, the folks who distribute Counter-Strike, launched a Dynamic Weapon Pricing market for the game. They explain it best: