<![CDATA[Gizmodo: david reeves]]> http://tags.gizmodo.com/assets/base/img/thumbs140x140/gizmodo.com.png <![CDATA[Gizmodo: david reeves]]> http://gizmodo.com/tag/davidreeves http://gizmodo.com/tag/davidreeves <![CDATA[Sony: PS3 to Get 45-Nanometer Chips Around June]]> According to David Reeves, president of Sony Computer Entertaintment Europe, the PS3 could get a 45-nanometer Cell chip in a few months. From an interview with The Guardian:

We're always looking at ways to reduce costs [in the PS3], replacing the current 65 nanometre Cell chip with a 45 nanometre one probably in middle of year.

So why should you care? Well, the chips should run cooler and at a lower wattage. But more importantly, shrinking the processor to something cheaper to build is absolutely essential if we're ever to see a cheaper PS3.

What we're a little confused about is why it's taking Sony so long to make this switch. Because, according to reports, IBM has long figured out how to make a 45nm Cell. So is Sony sitting on a pile of 65nm chips that haven't sold since last year? [The Guardian via Engadget]

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<![CDATA[Sony Claims They're Not Working on PSP2]]> I've always liked the PSP hardware, but iterations like the PSP-3000 are failing to excite me. I just need something new. Unfortunately, Sony claims to not be working on a PSP sequel at this time.

From SCEE President David Reeves:

No, there are currently no plans for a PSP2. I go to Tokyo quite a lot and no one has referred to it...We just launched the PSP-3000 so we are still focused on this generation of the platform.

Reeves goes on the discuss the platform's dichotic hardware success and software failure, admitting that even Sony's own development teams aren't creating titles for the PSP. Though, it's pretty hard to believe that not one person in all of Sony is doing ANYTHING toward a PSP2 development.

As much as I'd like to see a new PSP, the things I'd want (touchscreen, 3G media downloads and 100% remote play compatibility over a universal digital PS3/PSP library) are just outside the reach of anything currently affordable to consumers or implementable by Sony. [MCV via Kotaku]

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<![CDATA[Sony's European President Says 60GB to 80GB Upgrade 'Not Worth It']]> You know that feeling of "that's it?" you had when you heard about Sony upgrading the PS3 from 60GB to 80GB and charging $599 for it? Sony's David Reeves had the exact same feeling. And he had the jalape&#241;os to say it out loud. On the record. That's some spicy jalape&#241;os.

Reeves says:

You know, the difference between 60 and the 80 gigabyte is very small. We just feel that going up 20 gigabyte is not worth it. If you're going to double it, it's worth it. So maybe you'll see something a little bit later, but 60 and 80, really not much difference.

In his defense, he was just talking about the hardware upgrade, not about the whole $599 pricing structure as a whole. Hey, they added Motorstorm in that bundle, a $60 value (if you can't find a used copy anywhere). [NextGeneration via Kotaku]

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