<![CDATA[Gizmodo: death magnetic]]> http://tags.gizmodo.com/assets/base/img/thumbs140x140/gizmodo.com.png <![CDATA[Gizmodo: death magnetic]]> http://gizmodo.com/tag/deathmagnetic http://gizmodo.com/tag/deathmagnetic <![CDATA[iPod Taking Some of the Blame for Problems with Metallica's 'Death Magnetic']]> If you purchased Metallica's new album Death Magnetic, you may have noticed that it sounds like complete shit. But don't blame Metallica, producer Rick Rubin or mastering engineer Ted Jensen—the real culprit here is Apple and their dammed iPod. While the "loudness wars" have been going on since the late '80s, the development of digital music and the iPod have heated things up.

Industry insiders claim that they feel the need to sacrifice dynamic range for increased volume because digital music makes it possible to squeeze all of the sound into a narrow, high-volume range. This temptation is pressed further when you try and optimize sound for the iPod's crappy lo-fi earbuds. They are under the assumption that this drives sales. It is clear to me that the record industry needs to shift their focus from quantity and put it squarely back on quality. I mean—who are they trying to impress anyway? Do people really care who has the loudest album anymore? According to a recent WSJ article, even metal fans are complaining that things are getting out of hand. Do you agree? [Gawker via WSJ]

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<![CDATA[Audio Engineer Claims that Metallica's Latest Album Sounds Better on Guitar Hero III]]> Mastering Engineer Ian Shepherd is among those who believe that the distortion Metallica fans have been complaining about since the release of Death Magnetic is not present in the Guitar Hero III version. As he notes: "In comparison, the released CD version is - to coin a technical phrase - smashed to f**k." So who or what is to blame here? Shepherd believes that the album was the latest victim of the so-called "loudness wars" going on in the industry right now. That is to say, engineers are over-editing and sacrificing sound quality to achieve a higher level of louditude. The GHII version strips away the clipping and focuses more on dynamic range.

As a result of all this, the filesharing community is already hard at work breaking down the GH3 version to isolate the tracks. There is also a petition floating around arguing for a re-mix or remaster of the album—but they claim that the brick-wall limiting and compression was done before mastering, so they feel that it is basically a loss at this point. It's a shame too because the music itself has been well-received. [Mastering Media via Music Radar via Wired and Petition]

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