<![CDATA[Gizmodo: dexter]]> http://tags.gizmodo.com/assets/base/img/thumbs140x140/gizmodo.com.png <![CDATA[Gizmodo: dexter]]> http://gizmodo.com/tag/dexter http://gizmodo.com/tag/dexter <![CDATA[Dexter iPhone Cases Make the Case for iPhone Cases]]> I don't get iPhone cases. Or any gadget case. It's like your grandma putting a plastic cover on the sofa. Things are designed to be enjoyed as they are. These Dexter cases are pretty, though.

They are going to be released by Speck in the summer of 2009, when the new Dexter game comes out for the iPhone.

They are hard shells, and I have to admit that both the white and red model look terrific enough for me to think about getting one. The packaging, in a cardboard box with a cloth full of blood stains, makes them even cooler. [Destructoid]

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<![CDATA[Dexter Game Coming to iPhone (Murder Sim?)]]> Is GTA 4 a murder simulator? Probably not, but any game based on Showtime's Dexter damn well better be. According to a tweet by TV squad, a Dexter game is on its way to the iPhone and will be detailed later tonight at the Dexter Comic-con panel. Will we be able to use the iPhone's accelerometer to bludgeon victims? Or cut up body parts by drawing them (with multiple fingertips) on the screen? Only time will tell—because Dexter himself surely won't. [TVSquad]

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<![CDATA[JazzMutant Dexter Touchscreen Soundboard]]> Dexter is the latest soundboard released by JazzMutant. The board keeps the simple shape of the previously released Lemur, but has a brand new interface that's a pleasure to watch. Unfortunately for anyone who's not an industry professional, Dexter is a costly companion: $3,600. [JazzMutant via Crave]

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<![CDATA[Monty Robot, Plays Ball]]> We just fawned over Anybots' dynamically balancing robot (Dexter) earlier this week, and (his brother?) already has a new trick. It might not look like much, but according to Dexter's developers:
Throwing a ball to someone is difficult, but even more difficult is using visual information of a ball in flight to put your hand in the right place within a few hundred milliseconds, and then actually -close- that hand within a few tens of milliseconds.
There is no information on their website about how this throwing/catching process works, or whether or not the robot is capable of tracking a subject, say carrying groceries, and hurling a ball in their direction. More info on that development as we get it.

Thanks Martin!

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<![CDATA[Anybot's Humanoids Designed to Bully Other Bots and Not Trip]]>
Ok, so they may not look like the Terminator, but still, there's something remotely disturbing about watching these robots "learn" to walk and shove. Developed by Anybots, the humanoids are being designed to help with industrial and household tasks and they're made in such a way that they won't tip over and fall flat on their face. Which puts them one step closer to taking over the world.

Product Page

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