<![CDATA[Gizmodo: directx 10]]> http://tags.gizmodo.com/assets/base/img/thumbs140x140/gizmodo.com.png <![CDATA[Gizmodo: directx 10]]> http://gizmodo.com/tag/directx10 http://gizmodo.com/tag/directx10 <![CDATA[DirectX 10.1 vs. DirectX 11: Can You See the Difference?]]> Like with the jump from DirectX 9 to DirectX 10, you'll have to really concentrate hard to see what's changed between the two versions. If you can even really tell which version is which.

In that first shot with the swine flu guy, it seems the one on the right is a bit nicer looking, as in his head and mask don't look as polygonal as the one on the left. The two vents in his mask are actually round instead of octagonal, and there are more details all around. But that probably took you a while to spot.

I can't even see a huge difference in the second shot, where I reversed the DX10 and DX11 shots to make sure you were paying attention. Did you think the one on the right was better looking before I said anything? If so, you don't need to upgrade. More shots over at Firing Squad. [Firing Squad]

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<![CDATA[ASUS Upgrades EN8800GT Cards With 1GB of Memory]]> Today Asus rolled out the world's first EN8800GT graphics card with 1GB of Qimonda memory. The card is designed to provide optimum DirectX 10 gaming and multimedia playback performance even at the highest resolutions and quality settings. The unit also utilizes an integrated SmartDoctor feature, allowing users to overclock the Shader Clock for performance gains that they claim can exceed 10%.

ASUS also noted that a new Glaciator fan / heatsink hybrid keeps the GPU running at temperatures that are up to 7ÂșC cooler. Pricing details have not been made available, but you can expect to see the at card on store shelves by the end of December. [ASUS via Electonista]

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<![CDATA[DirectX 10.1 Leaving DirectX 10 Cards in the Dust?]]> British site The Inquirer is reporting from Siggraph 2007 that the next version of DirectX, 10.1, requires spanking new hardware to support its sort of spanking new features.

The spec revision basically makes a number of things that are optional in DX10 compulsory under the new standard - such as 32-bit floating point filtering, as opposed to the 16-bit current. 4xAA is a compulsory standard to support in 10.1, whereas graphics vendors can pick and choose their anti-aliasing support currently.

Consequently, your schmancy new DX10 card won't be so schmancy when 10.1 drops. On the bright side, even if this turns out the way the Inquirer seems to think it will, since DX10.1 supposedly isn't shipping until Vista SP 1 does, you probably have about 26 years of being on the cutting edge with a standard whose game support is nascent, to put it generously. [The Inquirer via /., Image via Flickr]

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<![CDATA[Those aluminum and glass iMacs revealed yesterday...]]> Those aluminum and glass iMacs revealed yesterday actually have DirectX 10 capable graphics cards from ATI, which means that your Boot Camp Windows gaming will be able to kinda handle Crysis. [Kotaku]

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<![CDATA[Alky Project Hopes to Bring DirectX 10 Gaming to Mac, WinXP, and Linux]]> If the thought of bringing DirectX 10 functionality to your non-Vista machine sounds enticing, you'll wanna check out the Alky Project. No, it has nothing to do with liquor, but instead it's a project developed by 19-year-old Cody Brocious to bring the DirectX 10 platform (gaming in particular) to Windows XP, Mac and Linux users.

There's an alpha available that works (in most occasions) and a $50 donation gives you dibs on development builds and perks. We wish Cody the best of luck, but side with Ars on this one in saying that its ambitious goals require more resources than one person.

Project Aims to Bring DX10 Gaming to XP, Linux, OS X [Ars Technica via FayerWayer]

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<![CDATA[ATI Leaks More R600 Details]]> AMD has been teasing us with glimpses of ATI's next-gen DirectX 10 video cards, and the latest peek is the most tantalizing. The cards will all fall into the HD 2000-series umbrella (the HD stands for their Avivo HD technology).

At the top of the line is the Radeon HD 2900 XT with 320 stream processors (each one reducing dependence on the CPU), native CrossFire support (making it easier to pair two of these babies up), and integrated HDMI out with support for 5.1 surround sound. They will also support

4433_large_r600_1.jpg 128-bit HRD rendering and 16x anti-aliasing. The RV630-based cards will fall under the Radeon HD 2600 umbrella with Pro and XT versions and finally the budget RV610-based models will carry the Radeon HD 2400 name. There's no word on what kind of power consumption to expect from these cards, but hopefully we'll hear the official word from ATI soon. The cards are expected to roll out starting this month (which is around the same time we expect Nvidia's new 8800 Ultra card and their mid-tier cards as well). Let the war begin.

Ed: There's no HDMI in either of these pics.

ATI Releases More R600 Details [DailyTech]

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<![CDATA[Nvidia G84 GPUs Right Around the Corner?]]> If you haven't been able to get your hands on one of those GeForce 8800 GTX cards we've shown you (or if you just can't afford them), you might want to hold off for a bit. Seems like Nvidia's forthcoming G84 and G86 GPUs for the entry level and mid range crowd are on target for a Q1 release. The chips will be derived from the current G80 and will have less real pipelines than their counterparts, but in turn they'll be priced in the $199 to $249 range, which considering the cost of the current 8800 cards sounds good to us.

G84 is the Next Nvidia Chip [via The Inquirer]

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