<![CDATA[Gizmodo: directx 11]]> http://tags.gizmodo.com/assets/base/img/thumbs140x140/gizmodo.com.png <![CDATA[Gizmodo: directx 11]]> http://gizmodo.com/tag/directx11 http://gizmodo.com/tag/directx11 <![CDATA[Acer's Aspire 8942G-728G1280TWN: World's First, Longest-Named DX11 Notebook]]> The timing and price are up in the air, but Acer's next high-end gaming notebook will be the first using DirectX 11 graphics. It's also going to be insane.

Fudzilla's reporting that the Aspire 8942G-728G1280TWN is going to be a beast, shipping with a Core i7 processor at 1.6GHz, 8GB of DDR3 RAM, and the all-important ATI Radeon HD5850 graphics card. The other specs are equally over the top—18.4" 1980x1080 LED display, two 640GB hard drives, 8-cell battery—but what we're most excited about are graphics like this:

Expect it on the market in early 2010 for a whole lot of cash. It also weighs over 10 pounds, so make sure to lift with your legs. [Fudzilla]

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<![CDATA[DirectX 11 Now Available For Windows Vista]]> We didn't see much of a difference between DirectX 10.1 and 11, but if you're a Windows Vista user who did and has been waiting impatiently: be happy because DirectX 11 is now finally available through Windows Update. [DailyTech]

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<![CDATA[DirectX 10.1 vs. DirectX 11: Can You See the Difference?]]> Like with the jump from DirectX 9 to DirectX 10, you'll have to really concentrate hard to see what's changed between the two versions. If you can even really tell which version is which.

In that first shot with the swine flu guy, it seems the one on the right is a bit nicer looking, as in his head and mask don't look as polygonal as the one on the left. The two vents in his mask are actually round instead of octagonal, and there are more details all around. But that probably took you a while to spot.

I can't even see a huge difference in the second shot, where I reversed the DX10 and DX11 shots to make sure you were paying attention. Did you think the one on the right was better looking before I said anything? If so, you don't need to upgrade. More shots over at Firing Squad. [Firing Squad]

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<![CDATA[AMD's Eyefinity Graphics Card Drives Six 30-Inch Monitors At Once]]> Good Lord—that is badass. What you are seeing here is the product of AMD's next-gen DirectX 11 graphics cards with an Eyefinity feature that allows you to use multiple monitors as a single display.

Specifics on the technology are being kept close to the vest, but a recent demonstration revealed, amazingly, that it runs on only one GPU. it also features several DisplayPort connectors—In this case, six 30-inch Dell displays were configured to run as a single 7680x4800 monitor.

Eyefinity is enabled through a combination of hardware and software being developed by AMD. On the hardware front, AMD's upcoming Radeons will sport between 3 and 6 display outputs of various types, DisplayPort, DVI, HDMI, etc. And those outputs will be managed by software currently dubbed SLS, or Single Large Surface. Using the SLS tool, users are able to configure a group of monitors to work with Eyefinity and essentially act as a single, large display.

Maximum PC witnessed XPlane 9 and Far Cry 2 running at full resolution on Eyefinity at 12-20 frames per second. HotHardware notes that an upcoming DX11 racing game, Dirt 2, was played at 7680 x 3200 with "perfectly acceptable frame rates" (although 12 fps is not what many would consider "acceptable"). They also claim that there are plans to integrate CrossFire support down the line and that AMD has partnered with manufacturers to create ultra-thin bezel displays specifically designed for use with Eyefinity. How long we will have to wait and how insanely expensive all this will be has yet to be determined. [Hot Hardware and Maximum PC]

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<![CDATA[Your Graphics Card Is Obsolete Again: ATI and Nvidia DirectX 11 Cards Soon]]> The first graphics cards that support DirectX 11—the next version of Microsoft's gaming APIs with more fiyapowah—from both ATI and Nvidia will apparently arrive in the next couple of months.

ATI's first, with the RV870-based Radeon HD 5800 series shipping out next month (no surprise, since they were showing it off a couple months ago), while Nvidia's following with the GT300 series that'll apparently hit in December, according to DigiTimes' sources. On the other hand, Nvidia seems to have the lead on the actual Windows 7 front, since their GPUs are already Windows Hardware Qualification Lab-certified with support for the new DirectCompute API. Bonus: Your existing Nvidia graphics works with it, if it ain't ancient.

Then again, there's no excuse like a new operating system for buying hundreds of dollars in new computer gear. [DigiTimes]

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<![CDATA[AMD Unveils World's First DirectX 11 Graphics Processor, Takes It for a Spin in Public]]> AMD demoed their buzzed-about DirectX 11 graphics processor at the Computex show in Taiwan, offering proof that they're making progress in getting to market first with their product.

Engadget says details are scant, but mention that AMD says that new DX11 features, such as the Compute Shader, will help improve Windows 7 performance, among other things. They expect their DirectX 11 products to be available in late 2009. [AMD via Engadget]

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<![CDATA[AMD Promises DirectX 11 in 2009]]> AMD has confirmed rumors that it is working on DirectX 11, announcing at CEATEC that it plans to release its first DirectX 11-compatible GPUs in 2009. The company also predicted an increase in general purpose computing on GPUs (GPGPU) and a transition to a 40nm fabricating standard, which ought to give graphics chip performance rates a considerable boost. In layman terms: Things are about to get a lot bigger and a lot prettier. [Xbit Labs via Tweaktown]

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<![CDATA[Microsoft: DirectX 11 To Use GPU For Parallel Processing]]> DirectX 11 is coming, and it looks pretty awesome. Sure, you get advancements in shading and better support for multi-core machines, but what's really got our heads turning is the concept of letting programmers use the GPU in your video card to do some of the heavy lifting, meaning your graphics chip becomes a second, parallel processor. While the idea itself isn't new, this is the first we've heard of DirectX using such technology and we're sure it'll have PC gaming fanboys drooling when it rolls out, whenever that happens to be. [Joystique]

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