As Sega’s Hail Mary pass on hardware, the Dreamcast wasn’t exactly the miracle the company prayed for. But the long-dead console still has a massive fanbase, as a clever hacker who managed to port the infinitely addictive Flappy Bird to the Dreamcast’s interactive memory card recently demonstrated.
Years of neglect are eroding gaming history. Cartridges rot in garages, companies horde demos that they will never release, and obscure titles fade into the ether. Some games may even be lost forever.
Today on Facebook, you might have seen an exciting little news nugget in the corner of your homepage. “Dreamcast 2,” it read, “Sega Reportedly to Release New PC-Console Hybrid.”
Years ago GameStop gave up on classic gaming. They liquidated their catalog of NES, Super Nintendo, N64, PlayStation and Dreamcast games and I was left scouring flea markets for my retro gaming fix. Now the chain says they’re bringing old games back, but they’re being kind of weird about it.
A rusty car squeals to a halt in the 7-Eleven car-park. Out steps a tracksuit-bedecked man, boombox on shoulder. Sauntering over to the rival gang-leader, he presses a button on the boombox. Out filters Ecco The Dolphin's ambient keyboard notes.
Did you know that the Xbox could have been compatible with Dreamcast games? Sega offered Microsoft the opportunity. That, and more gaming stories you cannot miss:
According to one Destructoid tipster, that new stock of $100 Dreamcasts offered by ThinkGeek may not be so new after all. His console was "roughed up — the barcode has been scratched, the console's plastic has gunk on it." Even in its last breaths on this earth, the Dreamcast just can't catch a break. [Destructoid via …
Today, however, I appreciate what it's trying to do: Bring two cult objects together into a single, self-contained artifact glorifying two of the great tech icons of the late 90s. The old, heavy and powerthirsty CRT has been replaced by an LCD monitor, while the Dreamcast is stowed away in the back, bolted in upside…
So often the public gets caught up in flamewars, arguing futilely over which console is the bestest or most popular. In reality, these sponsored pieces of hardware get along far better than we ever imagined.
Eurogamer has an enjoyable, relatively compact "forensic" detailing just why the Sega Dreamcast, a console years ahead of its time, failed. They argue that it wasn't Sony who defeated Sega; it was Sega.
It's not just some unfounded stereotype that video game controllers have gotten more complex over time, just look at this fantastic chronological illustration.
Tokyo PC shop Tsukumo built this custom Dreamcast computer. Its innards gutted, the system was "upgraded" with a new motherboard, Blu-ray drive, HDMI, and 160GB hard drive. The controller ports were swapped out for USB inputs and mega-sized fan was added to the bottom. Added up, these changes represent $1000 in…
Ah, the Dreamcast. Just whispering its name brings thousands of fanboys to half-mast, so I can't even imagine the number of popped tents this beautiful handheld Dreamcast is going to provoke.
We're all for making hyperbolic statements about how powerful the iPhone is as a gaming system, but John Carmack's taking things to the next level. As you remember, Sega has previously said that the iPhone is as powerful as their Dreamcast system, and EA has previously said that it's more powerful than the DS, but…
Developers are just getting their heads around the concepts introduced by the iPhone, but so far they like what they see. EA said it's more powerful than the DS, and now Sega-the guys who made Super Monkey Ball for the platform-is saying that it's just as powerful as the Dreamcast. The Dreamcast! Do you remember how…