<![CDATA[Gizmodo: dualshock]]> http://tags.gizmodo.com/assets/base/img/thumbs140x140/gizmodo.com.png <![CDATA[Gizmodo: dualshock]]> http://gizmodo.com/tag/dualshock http://gizmodo.com/tag/dualshock <![CDATA[The DualShock3 Is Now Available in Silver, Oooohhhh]]> Sure, your black DualShock3 is clad in a timeless color. But this silver DualShock3 can match that pile of obsolete cellphones you have in the bottom of your closet. And it's available now at Gamestop for $55. [Gamestop via Kotaku]

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<![CDATA[Use Sony's DualShock on the Nintendo Wii, Then Giggle Like a Super Villain]]> The image associated with this post is best viewed using a browser.Why buy Nintendo's fancy Wii Classic Controller or humiliatingly turn the Wiimote sideways when your old PS/PS2 controllers are perfectly fine? Import this DualShock to Wii adapter for just under $20 and no one will even notice. [Gametech via Kotaku]

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<![CDATA[The Datel Wildfire Hopes to One-Up the Dual Shock]]> In case you've been disappointed by the SIXAXIS or Dual Shock 3, Datel has just released the Wildfire. Yeah, it's a generic controller, but it's wielding all the standard PS3 functions and then some.

On top of tilt sensitivity, vibration and Bluetooth (we believe the Wildfire is the first dongle-less third party PS3 controller), the Wildfire features variable turbo and a design that looks like it could cut you. The only downfall on the spec sheet is its requirement of 2 AA batteries...which is probably a dealbreaker unto itself.

Since feel is everything in a controller, we'll try to get our hands on one to test. Until then, the Wildfire is available for about $50 at various vendors. [Total Console]

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<![CDATA[XCM Cross Fire Adapter Brings Dual Shock, Identity Crises to Xbox 360]]> On the opposite end of the fanboy self-loathing scale created by the PS3 XCM Cross Battle adapter is the Cross Fire. It brings Dual Shock controllers to the Xbox 360 (with turbo!).

Like its Cross Battle cousin, this adapter delivers the Dual Shock experience some gamers crave but cannot have on their Xbox 360 consoles. It also delivers, via an array of switches, custom turbo settings for every button on the controller.

Rumble is also supported, as well as a "tilt" switch, which we imagine is the Dual Shock's motion sensing functionality. So that's in there too, even if there aren't any Xbox 360 games that support such a feature. At the very least, you can't say the folks at XCM didn't cover all their bases with this thing.

Arrives in two weeks, with pricing that will probably be in line with the XCM Cross Battle adapter ($55). [SlashGear]

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<![CDATA[Wii Classic Controller Pro Is Basically a Nintendo DualShock]]> We've all heard of Nintendo's SNES-like Classic Controller for the Nintendo Wii. Now the company has announced a similar, enhanced pad that should be out (somewhere) in time for summer.

The Classic Controller Pro is essentially the Classic Controller beefed up with extra shoulder buttons, hand grips and more widely spaced analog sticks. While at first you figure the redesign is for N64 titles, the controller actually more closely resembles Sony's DualShock. From a button standpoint, it's identical.

There's no word on price or international availability, but we assume the Pro will cost a bit more than the $20 Classic Controller...err...classic. [Kotaku]

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<![CDATA[PlayStation Skin Disorder Is a Real Disease]]> Rubbing your hands over a PlayStation controller for too long has now become a disease: PlayStation palmar hidradenitis.

The first instance comes from a 12-year-old Swiss girl who had sores on her hand from playing way too much. The doctor first thought she had "idiopathic eccrine hidradenitis", a condition that affects both the hands and feet. After 10 days of laying off the sticks, she was fine and her doctors got to name a new disease.

We expect the Wii will get its own disorder some time in late 2009 or early 2010. [BBC via Kotaku]

Image credit

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<![CDATA[Cross Battle Adapter Brings Xbox 360 Controller to PS3, With Rumble]]> It's the Holy Grail of self-loathing DualShock gamers. Ditch Sony's controller for Microsoft's with the XCM's latest, fully functional Cross Battle Adapter.

The adapter plugs into your PS3's USB port where it accepts wired Xbox 360 controllers. Beyond mere "it works!" functionality along with new rumble support, you can also toggle turbo on any button—which is why the unit has like a thousand switches.

The XCM Cross Battle Adapter is available at a few online retailers where it appears to be selling for about $55. So the question is, just how much do you hate yourself, fanboy? [XCM via Maxconsole]

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<![CDATA[The Joystick: Happy 200th Birthday, Charles Darwin]]>

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<![CDATA[Use Your PlayStation 3 DualShock/SixAxis Controllers On Your PC]]> Unlike Microsoft, Sony never bothered to make PC drivers for their PlayStation 3 controllers; but some Japanese programmer has bridged that fjord for you.

This Geocities page (wait, what?) has the download links, and this forum has English instructions on how to get it working. It works in XP/Vista, and theoretically should work on Windows 7 as well, but who the F knows. [Crave Asia via 3g iPhone Hacks via CNET]

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<![CDATA[If Only Sony Made Such a Clever PS3 Remote]]> There's nothing wrong with Sony's Blu-ray remote for the PS3, but there's nothing especially right about it either. And as unwieldy as it may be, this generic 3-in-1 solution looks much better.

The 3-in-1 Wireless Keyboard is first and foremost a Blu-ray remote, but it also appears to be a slider of sorts, packing full QWERTY and—if our eyes are telling us correctly—dual analog sticks.

Especially for BD-Live content, the keyboard could make all of the text entry a lot more convenient than even Sony's own QWERTY option. And dual analogs? Really? The PSP doesn't even have that!

We really wish there were more to the product's description, but if you're willing to make a gamble with $28.52 of your hard earned cash, let us know how it goes. [Superufo via Kotaku]

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<![CDATA[PSP 3000 Might Feature DualShock 3 Support]]> A Best Buy tipster informed MaxConsole that the upcoming PSP 3000 will feature support for the PS3s DualShock 3 controller. The tipster also noted that it will use 480i composite cables to play games on the TV instead of component 480p. Obviously, this is just a rumor—but it is definitely one I want to believe. [MaxConsole]

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<![CDATA[An Xbox 360 Controller Crammed into a PS3 Dual Shock Controller's Body]]> A clever modder on the Ben Heck forums managed to cram an Xbox 360 controller into the shell of a PS3 Dual Shock controller. What resulted is an unholy union of the two consoles, bringing a controller for people with smaller hands to Microsoft's great grey beast. There's no headphone jack, although it may be added in the next go-around, but it looks pretty awesome to me. [Ben Heck Forums]

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<![CDATA[How Sony's Cheapness Is Biting The PS3 In The Ass]]> Sony's mantra of not writing checks for exclusives—or much of anything—seems to be biting them in the ass a couple times this week. There are at least four cases where the PlayStation 3 has suffered because of Sony's lack of willingness to open up the purse strings. We knew two of these before—backward compatibility and the DualShock 3—but we only found out about the other two during the roundtable session with Sony's Jack Tretton yesterday.

The first is exclusives. Final Fantasy 13 coming to the Xbox 360 was a pretty huge blow to the PlayStation brand seeing as they no longer having exclusivity to the main Final Fantasy line. This is just the latest in the line of Sony losing titles that were previously exclusive (or planned to be exclusive) to PlayStation. Grand Theft Auto, Devil May Cry are two more recent ones, but Wired also lists Assassin's Creed (could have been PS3-only), Virtua Fighter 5, Beautiful Katamari, and Fatal Inertia. What does Sony have of big third-party exclusives? Metal Gear Solid 4.

This, as we learned from Sony's Jack Tretton, is because they're "not in the business of writing checks for exclusives." Jack goes on to explain quite logically that in this day and age, it's just much more profitable for game publishers to put their titles on as many consoles as possible, and companies would have to throw out some big chunks of money to convince them otherwise. The kind of money Microsoft has been doling out.

The second is Home. Tretton called the current state of Home a "no man's land," a phrase which he immediately wished he didn't use. However, it's as accurate of one as we could come up with. The problem right now is that Sony's at an impasse. They've finished the shell of Home and much of the core functionality is done. However, there's no content for it.

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<![CDATA[Dealzmodo: DualShock 3 For $41]]> The incredibly expensive DualShock 3 for the PS3 costs $54 normally, but you can get it now for 25% off over at GoGamer. This brings it down to the to wireless Xbox 360 controller's $39 and is a lot easier to stomach. The most egregious pricing has to be from Nintendo, where the Wiimote and Nunchuck alone add up to $59. But yes, pick one of these DualShocks up if only for the incredibly hilarious joke they pull off with it in Metal Gear Solid 4—which you should pick up as well. [GoGamer via PS3 Fanboy]

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<![CDATA[PSP Plays Better With DualShock]]> The PSP controls are not horrible—though that analog nub leaves something to be desired—but the DualShock is a far more comfortable controller. Now the fine citizens at AcidMods have hacked the PSP hardware to work with the DualShock. Requiring no changes to the firmware, all functions but the brightness and volume are mapped to the controller. And it seems to work perfectly:

Maybe the best part is that the right analog stick has been mapped with the D-Pad buttons. So while it's still not quite perfect for an FPS, it feels better than the alternative. Damn I wish the PSP had two analog sticks. [acidmods]

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<![CDATA[Lightning Review: PlayStation 3 DualShock 3 Rumble Controller]]> The Gadget: The DualShock 3, PlayStation 3's now de facto controller with both rumble and motion-sensing. It replaces the previous SIXAXIS controller without rumble, which is now discontinued.

The Price: $54.99

The Verdict: Fantastic. It's what the PlayStation 3 controller should have been at launch. You don't realize how much you're missing rumble until you actually get it back. We tested it with Folklore, Resistance, Super Stardust HD and Heavenly Sword and all of them behaved just like rumble should. It vibrated when you blew up ships in Stardust, when you shot and got shot in Resistance, and when you whipped out your little demons in Folklore.

We didn't have the time to play through the entire game(s) to see if there are tons of different varying levels of intensity—say, if some cut scene started with a gentle vibration that ramped up to something crazy—but we've been hearing online that it does.

The DualShock 3 is also heavier than the SIXAXIS—still slightly lighter than an Xbox 360 controller—but definitely heavier. It feels right, not like the feeling you got from the SIXAXIS that someone hollowed out your controller while you weren't looking.

It might not be worth your $54 if you already own a SIXAXIS and don't need another controller, but if you're a big gamer that really loves the PS3 (and is waiting for Metal Gear Solid 4), it's a good idea to invest in one. There's a list of games that currently support rumble, which will most likely be supported by just about all games released from now on. [Amazon]

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<![CDATA[PlayStation 3's DualShock 3 Controller Coming Next Week, SIXAXIS Discontinued]]> The DualShock 3 rumbling PS3 controller might have had an April 15 release date on it, but Sony says that units will be shipping out this week to hit stores by next week. If you see it in stores, buy it. Here's a list of games that will support rumble, with an asterisk after the ones that need an update to do so. Update: SteTo at MTV just reported that the non-rumbling motion-sensing SIXAXIS has been discontinued.

- SCEA - Formula One Championship Edition* (PS3)
- SCEA - MotorStorm* (PS3)
- SCEA - PAIN (PSN)
- SCEA - High Velocity Bowling (PSN)
- SCEA - MLB 08: The Show (PS3)
- SCEA - Uncharted: Drake's Fortune (PS3)
- SCEA - Resistance: Fall of Man* (PS3)
- SCEA - Ratchet & Clank Future: Tools of Destruction (PS3)
- SCEA - Go! Sports Ski* (PSN)
- SCEA - Folklore* (PS3)
- SCEA - Heavenly Sword* (PS3)
- SCEA - Warhawk* (PSN / PS3)
- SCEA - Super Stardust HD* (PSN)
- SCEA - Snakeball (PSN)
- SCEA - Toy Home (PSN)
- SCEA - PSOne Emulation (PSN)
- SCEA - Piyotama (PSN)
- SCEA - PixelJunk Monsters (PSN)
- SCEA - Blast Factor* (PSN)
- Sega - Condemned 2: Bloodshot (PS3)
- Ubisoft - Lost: Via Domus (PS3)
- Ubisoft - Tom Clancy's Rainbow Six Vegas 2* (PS3)
- EA - Burnout Paradise (PS3)
- KOEI - Dynasty Warriors 6 (PS3)
- Capcom - Devil May Cry 4 (PS3)
- Atari - Dragon Ball Z Burst Limit (PS3)
- Disney Interactive - Turok (PS3)


I've played that Lost game on 360, and let me tell ya, the rumble adds nothing. [PlayStaton Blog]

[MTV via Kotaku]

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<![CDATA[Lynxmotion R/C Spider Uses PS2 Controller]]> For those who love everything R/C, this Lynxmotion hexapod kit is pretty dorktastically awesome. While technically 2 legs short of spider status, this hexapod has excellent mobility, as 18 servos drive the legs (featuring 3 degrees of freedom) a foot per second and over obstacles up to 4" high. Oh, and it's preprogrammed to work with a 2.4Ghz wireless PlayStation 2 compatible controller.

The thing to remember here is that, as a kit, the $750 Lynxmotion BH3-R doesn't have all the polish of a retail product, but it leaves the platform open to robot enthusiasts.

Windows software allows you to customize movement over its basic programming that only supports multi-directional, multi-speed movement and 360-degree spins. Maybe you'd like your robot to do the robot, accomplishing feats of engineering that even Bender cannot fathom.

And after that, you can train it to hexa-fist beer and really subvert mankind's progress. [product via botjunkie]

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<![CDATA[PlayStation 3 DualShock 3 Gets US Date: April 15]]> April 15 won't just be tax day, it'll be the day you can pick up the DualShock 3 (rumbling PS3 controller) in the US. The controller's already been available in Japan for months now, which means that if you're really keen on getting vibration before your buddies, you could import it from Asia and hook it up now. If that's too much work, $54.99 will get you one in April. [Kotaku]

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<![CDATA[PSP Flexible Grip Gives Dualshock-Like Controls]]> The PSP is nice enough to hold, especially compared to the boxy DS Lite, but wouldn't it be better if it were even nicer? Like, Dualshock/Sixaxis nice? Now you can get this Flexible Hand Grip Advance Pad and make that dream come true. Sure, the bulk added doesn't really justify the slight comfort improvement from the grips, but if you've got huge man hands that cramp up with a little portable, this is totally worth it. [visavis via Famitsu via Kotaku]

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