<![CDATA[Gizmodo: eve]]> http://tags.gizmodo.com/assets/base/img/thumbs140x140/gizmodo.com.png <![CDATA[Gizmodo: eve]]> http://gizmodo.com/tag/eve http://gizmodo.com/tag/eve <![CDATA[First Images of SpaceShipTwo, First Commercial Passenger Spacecraft in History]]> The official unveiling is tonight, but we have the first images of Virgin Galactic's SpaceShipTwo now, attached to its mothership, Eve. SpaceShipTwo is the first commercial passenger spacecraft in history, and it is oh-so-beautiful.

Click on image to see it in full resolution

I can't wait for a whole fleet to be developed, and the SpacePort to be finished.

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<![CDATA[Mimic BioShock's Body-Mod Splicing With Your Own EVE Hypodermic Needles]]> The world of BioShock shows what one tremendously interesting direction of hacking your body will be like. Imagine injecting yourself with flame-throwing or electric-throwing inducing stem cells and you'll get the picture. Now you can pretend with props!

These EVE hypos cost only $23 and even have LEDs to make it seem like the real thing. The actual needle looks way too thick to actually inject anything into any part of your body, unless you're thinking what we're thinking. But who needs fire and/or electricity shooting out of their ass? Oh wait, everyone. [Play via Nerd Approved]

This week, Gizmodo is exploring the enhanced human future in a segment we call This Cyborg Life. It's about what happens when we treat our body less as a sacred object and more as what it is: Nature's ultimate machine.

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<![CDATA[Wall-E on Blu-Ray Arrives November 18th]]> WALL-E is set to land on Blu-Ray (and DVD) on November 18th, and will probably become the go-to showoff movie for high-end entertainment systems. The newest Pixar movie is a big favorite here at Gizmodo, and the 3-disc set looks like a must-have for Blu-Ray owners, with all kinds of great extras. More details after the jump.

It'll be available in a two- or three-disc set on Blu-Ray, and feature a new short film called BURN-E, as well as Presto, the short that ran alongside the film in theaters. The sets also have a documentary on the studio called The Pixar Story, a "retro suite of video games," and of course the standards like commentary and a behind-the-scenes look. The double and triple-disc sets will run for $36 and $41, respectively, and there will be single, double, and triple-disk DVD sets as well. [Official Site]

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<![CDATA['Little Seiko' Unicycling Robot Looks Like EVE Before She Learned to Hover]]> To follow up on its bicycling Murata Boy robot, Murata has subtracted a wheel, hired a stylist, thrown in a gyroscope and come up with the Seiko-chan, or "Little Seiko" unicycling robot. The small robot will be able to move forward and backward on its single wheel, and is even capable of keeping its balance at a standstill. Intended as an educational tool for youngsters, the bot can be controlled with Bluetooth and has a small camera mounted on the front.

Murata claims that Little Seiko is designed to look like a kindergarten-aged girl, but I can't help but see the likeness to EVE, WALL-E's incorrigibly charming onscreen lady interest. The odd, outstretched arms (which are likely vital for balancing) and Pith helmet make the robot a little less endearing than its Pixar counterpart, but the resemblance is undeniable. Little Seiko's big debut is slated for CEATEC 2008, when we'll actually get to see this thing in action. [CrunchGear]

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<![CDATA[Sassy DIY Talking Robot Tells You How to Assemble Sassy DIY Talking Robot]]>
This sassy little thing is the brainchild of L. Scott Hudson, who recently participated in MAKE's Dorkbot Austin robot building event. This gal is kind of like the Twitter box bot we wrote about this week (also a MAKE find), but it's got the added bonus of moxie. It also gives you step-by-step self-assembly instructions in the video. See? Robots are ready to start building themselves. Earth: Doomed.

The instructions are simple enough. There's the Microsoft speech API, the LED mouth, some circuitry, and lastly the googly plastic eyes from a craft store. It's certainly no EVE, but it's a start. [MAKE via Tecnhabob]

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<![CDATA[NASA Envisions Robot Future That's More Wall-E Than Phoenix Lander]]> When the Mars Phoenix Lander touched down on the Martian soil, discovered water ice and microbe-friendly acidic alkaline soil last month, it was quite a feat—for a human-controlled robot. But what if the robots sent to distant worlds could think for themselves, a la Wall-E and his Apple-esque main squeeze, EVE? NASA's betting on it, and has actually already started work on a "tier-scalable reconnaissance" program that would see armies of small probes exploring the outer reaches of our solar system with minimal human intervention, if any at all. Of course, such self-sufficient robots wouldn't be as cute as Wall-E—they'd actually be large hivemind dirigibles controlling an army of autonomous planet-side probes (think: Rush Limbaugh's radio program)—but nevertheless, the possibility for intergalactic robot love stories has never been closer to reality.

The experimental tier-scalable reconnaissance process begins with an orbiting spacecraft deciding on its own where to send an airship armed with further probes. The airship itself, once deployed planetside, could also override the orbiter and decide on its own where to send its stable of landers, NASA said. The first real-world example of the process is set to blast off in 2009. Called the Sky Crane carrier, the probe will hover above the surface of Mars (it's so hot right now!) on retrorockets before lowering an "SUV-sized rover using a winch and tether" onto the ideal landing site.

Meanwhile, back here on Earth scientists at Caltech have started testing new pseudo self-aware algorithms with three small rovers and a camera that surveys a simulated indoor landscape. The camera identifies targets of opportunity and obstacles, and in turn commands the rovers to drive around obstacles to reach targets without an ounce of human intervention. Eventually, the camera will be replaced with the hivemind airship. The Cylon wars will follow soon afterward, we imagine. [MSNBC]

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<![CDATA[InterAction Wall-E and Eve Toys Get it on Robotically]]> We liked the big Wall-E toy, but with the InterAction Wall-E, it looks like he's even more "real"— reacting when you talk to him with lights, moving head and arms, speech and sound effects. InterAction Eve is similar, with added whooshes and laser firing when you whirl her in the air. But best of all: the two interact with each other, and if this illustration is anything to go by, it looks like a bit of robo-flirting is possible. How far they get it on is hazy: but I'm wondering how many parents are going to have to modify the "birds and the bees talk" with a new angle. Due Summer, no info on price. [Toyology]

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<![CDATA[Wall-E Movie is Jonathan Ive's Latest Design Job]]> CNNMoney/Fortune has a story out saying that Eve, the female character to stand opposite Wall-E in the movie of the same name, was designed in part by Apple lead designer Jonathan Ive. The robot design is kinda cool, in that it reminds me of the most recent incarnation of Marvin the Paranoid Android, but the real story to be told is of Ive's day spent with the Pixar guys working on Eve.

Wall-E director Andrew Stanton said he wanted the design to be high-end, but also "seamless and for the technology to be sort of hidden and subcutaneous." Stanton called this philosophy straight out of the Apple playbook and called up El Jobso in 2005. Steve sent over Johnny Ive for the day.

But oddly enough, Ive was as tight lipped as ever, despite being commissioned by Jobs for the task. So while the Pixar designers were running design ideas by Ive for Eve, all he would do is nod his head yes or no, as to whether or not he agreed. "Apple is so proprietary and so secretive that he couldn't even really allude to where the future of technology was going," said Stanton. And Pixar is a company which Jobs owns a stake in. Kinda creepy if you ask me. [Fortune]

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