Ian Bogost was one of one of FarmVille's biggest critics. So he created a pointless game to parody that pointless game. Then his pointless game became a hit. So Wired wrote about it. Now that's a pointless game too. What?
The game makers behind mega Facebook games Farmville, CityVille and Mafia Wars today filed papers with the Securities and Exchange Commission to take Zynga public in hopes of raising $1 billion.… [Kotaku]
A large real life farm in the UK is turning into a Farmville game. It's called the MyFarm experiment and the 2,500 Wimpole Estate farm will be run by 10,000 people over the internet. How will it work?
Loaded with actors from shows like LOST, Alias and 24, America 2049 is part live-action video game, part human rights activist campaign.… [Kotaku]
It looks as though the Tron: Legacy production team thought of nearly everything in updating the classic for today's audience. Here's the one crucial, hilarious detail they forgot about, though.
This is truly crazy data: 290 million people play Farmville and other Facebook games—five of the top 10 are by Zynga—every month. Combined, that's 4,406 years worth of play time—or 105,878 man-years milking virtual cows.
Whoa. TechCrunch reports that Google has invested between $100 and $200 million in Zynga, the social gaming behemoth behind Farmville, Mafia Wars, and others, in preparation for the launch of Google Games later this year.
I sincerely hope that this newspaper clipping is fake, because a genuine report like this would mean that the world is a far more messed up place than I'd ever realized. [thehighdefinite]
Adobe spends considerable money trying to make us believe that Flash is an indispensable part of the Web. But like a friend said on Twitter, this Nexus demo video shows why Flash is not worth it in any mobile device.
In today's bursting-at-the-seams Remainders: laziness. We've got a new Adesso keyboard for the couch-potato web surfer; a Taiwanese truck driver sleeping behind the wheel; a lazily conceived concept car; a demo that takes Farmville procrastination anywhere; and more!