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    Magic Cube Heralds the Future of Gaming and Human Interfaces

    Nobody really knows what the future of human interfaces and gaming will look like, but Andrew Fentem—who went from working on classified missile systems to developing multi-touch human interfaces, kinetic surfaces and motion sensing technologies before almost anyone else in the planet—gave us a fascinating vision on where we are headed in this exclusive interview. Work like his Fentix Cube, a motion- and touch-sensing cube which can play Pac-Man among other games, have all the big companies taking notes. The videos speak for themselves. More »