Here, after much deliberation, is a collection of the best concept art from video games released in 2016.
Star Wars 1313 was a big-money game in development at Lucasarts, scrapped after the publisher’s demise and seemingly never to return. We may never get to play the game, but we can look at its concept art and dream.
Titanfall 2 isn’t just a very good video game, it’s also a very pretty one, with some of the best character, mech and environment design around. So let’s take a look at where all that stuff came from.
Harry Potter fans best clear some serious wall space, because this gorgeous series of officially-licensed giclée art prints—created by acclaimed artist Olly Moss in collaboration with Pottermore—are a must-have.
Luca Nemolato is a concept artist from Italy who hasn’t just worked in video games, but also on Hollywood movies like the new Independence Day, Dawn of the Planet of the Apes, Jupiter Ascending (see above) and The Hunger Games.
A little while ago, ArtStation ran a competition with Industrial Light & Magic asking some of the world’s best artists to “imagine key moments, new vehicle designs, character and droid designs, and epic battles within the Star Wars universe”. The winners have now been announced, and they are fantastic.
Mikhail Rakhmatullin and Joshua Min are two of the artists who worked on Netflix’s Stranger Things. Here’s a collection of some of the stuff they did for the show.
If you’re a fan of Italian horror movies—specifically, the gory, titillating subgenre known as giallo—and you’re anywhere near Los Angeles in the next few weeks, you won’t want to miss a group art show titled “My Blood Runs Yellow: A Tribute to Giallos.”
Stepan Alekseev is an artist working in the video game business who we last saw killing it in the Star Wars: Reimagined contest.
Per Haagensen is an artist at DICE who has also done stuff for DC, Warner Bros and Blizzard.
A group of artists over on CG+, many of them professionals working in video games, have for the past few months been submitting some incredible entries in a competition called Star Wars: Reimagined.
I run the Fine Art feature on Kotaku because it’s an aspect of the creative process that I have a big interest in, and the utmost respect for. Indeed, there was a point in my life where I hit a fairly substantial crossroads, and if I hadn’t gone down the path that led me here, I’d have ended up pursuing a career in…
The reveal of big games is sometimes accompanied by the release of some of their concept art, and this E3 has proven to be no different. Inside you’ll find concept and promotional images for games like Horizon: Zero Dawn, Deus Ex: Mankind Divided, Dishonored 2 and Fallout 4.
The remastered editions of the two main Homeworld games are out today, introducing a whole new generation to one of the greatest series in modern video games. So there's no better time to appreciate one of the things people love most about them: artist Rob Cunningham's work designing Homeworld's iconic ships.
Nivanh Chanthara is a concept artist at Eidos Montreal, the developers of Deus Ex and Thief.
In the movie business, there are artists who design things, then there are special effects artists who blow them up, light them and get them wet. It's no different for video games.
No offence to the guys making the latest Batman games, which look great in their own muscly way, but Batman is a comic book character. Wouldn't it look cooler if the games looked more like a comic? Especially one this fantastic?