I used to be the slowest XCOM player on Earth. Then XCOM 2 happened.
Civilization is going to space. The next game in Sid Meier's iconic turn-based strategy series will take place on an alien planet, where you'll explore, colonize, and fight other factions as you attempt to navigate uncharted sci-fi territory.
You'd think being given not one, but two hulking mecha-soldiers, for whom cover is a moot point because they can't use it, would at least reduce the relentless battlefield tension that distinguishes XCOM. It doesn't.