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posts about #foundation42 more → Game Ported From iPhone to Zune HD in 12 Hours
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Game Ported From iPhone to Zune HD in 12 Hours |
09/20/09
09/19/09
Although it is a fairly simple game, there is quite a lot going on behind the scenes and also quite a bit that we don't show in the video. The fact that we wrote in C# made it possible to port in a short space of time but we also had to design for that up front. Even with forethought we still had quite a bit of work to do to make it happen although if we do this again it will be quite simple. It was certainly quite a bit more complicated than "fixing up mismatches in the .Net assemblies".
The main point we wanted to get across is to the developer community. That, given the right choice of tools and some up-front planning, it is possible to make apps for at least the iPhone and Zune HD without a lot of additional porting costs.
We talk a little bit more about the port here:
http://zunerama.com/forum/index.php?topic=14559.0
Yes, the screen on the Zune HD is great, oh if only it were bigger :)
09/19/09
Zune development is in .Net as well.
That means most of the work is really just fixing up any mismatches in the .Net assemblies.
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Now shoo, don't you have 75,000 amazing apps to play with or something?
09/19/09
09/19/09
(Wait how did I approve this comment? O_O)
09/19/09
If you are familiar with the direction Microsoft is clearly taking their platforms, you'd see they are going platform INTEGRATION.
Why the hell do you think they've been moving towards single sign on for Zune, XBL, Hotmail, etc for years?
To think Microsoft would have three entirely independent Marketplace environments is daft.