<![CDATA[Gizmodo: Fps]]> http://cache.gawker.com/assets/base/img/thumbs140x140/gizmodo.com.png <![CDATA[Gizmodo: Fps]]> http://gizmodo.com/tag/fps http://gizmodo.com/tag/fps <![CDATA[ Pentax Leaks Affordable New K-m DSLR ]]> There've been lots of rumors floating around about Pentax's Photokina lineup, and it looks like the German Pentax site leaked some images and details about the K-m, an entry-level DSLR. Specs are a little bit sketchy, but it's using the same 10.2MP Sony sensor as the K200D, and retains the 2.7-inch screen and the sad lack of Live View. But the iso gets a boost to 3200 and the fps to 3.5, and the pricing seems extremely competitive, at only 500 euro for the 1-lens kit and 600 for the 2-lens kit. The K line has been solid so far, so we'll be watching out for it at Photokina. [1001 via Crunchgear]

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Sat, 20 Sep 2008 13:00:00 EDT Dan Nosowitz http://gizmodo.com/index.php?op=postcommentfeed&postId=5052656&view=rss&microfeed=true
<![CDATA[ Novint Falcon Controller with Gun Attachment Reviewed (Verdict: Awesome) ]]> It has been almost a year since we first heard that Novint would add a pistol grip accessory to their 3D Haptic Joystick—but the update has yet to hit the market. Nonetheless, Wired got a chance to play a few FPS games with the add-on and were blown away by the level of feedback and control, saying that it completely changes the experience. Targeting was precise, and each gun used in the game takes on a different recoil intensity—which can sometimes be violent when dealing with high caliber weapons. There is also a steep learning curve with the haptic controls.

More and more games are adding support for haptic controllers, so gamers interested in the experience will have a lot of choices down the line. However, we are still waiting for the pistol grip add-on. Let's just hope that it makes it out of the gate by the end of the year. When it is finally released, the grip is expected to retail for $20. [Wired]

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Fri, 12 Sep 2008 19:00:00 EDT Sean Fallon http://gizmodo.com/index.php?op=postcommentfeed&postId=5049260&view=rss&microfeed=true
<![CDATA[ Zalman FPSGun Mouse Reviewed (Verdict: Not Good For Man Hands) ]]> I have always been frustrated using a standard mouse when it comes to playing FPS on a PC. Granted, most of that is due to the fact that I suck—but I digress. Zalman's new FPSGun FG1000 is attempting to incorporate a more visceral experience into the popular FPS genre with a uniquely designed gun-like mouse. Maximum PC recently took the FPSGun for a spin, but the reality is that the device is far from perfect.

Max PC found that the position of the 2000dpi adjustable-resolution optical sensor allowed for more precise horizontal control than a traditional mouse, but only at the expense of the vertical control. They also found that the layout worked fairly well, but the device was far too small to be comfortable for those with even normal sized hands. Plus, the unique design makes it impractical for anything but gaming. Still, Kudos to Zalman for thinking out of the box on the design. Pricing information and a release date have not been announced. Full specs are available at the Zalman website. [Zalman and Maximum PC]

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Wed, 30 Jan 2008 19:40:30 EST Sean Fallon http://gizmodo.com/index.php?op=postcommentfeed&postId=350892&view=rss&microfeed=true
<![CDATA[ XFPS Mouse and Keyboard Adapter Now Available For PS3 ]]> The XFPS adapter that lets you plug in a USB or PS2 mouse and keyboard and map it to the appropriate commands on your PlayStation 3 controller is now available. This thing made sense when it was released for the Xbox 360 (which doesn't support a mouse and keyboard in ANY game), but why would you need it for the PS3? Because although there are loads of USB ports, only a handful of games (UT3, Resistance) let you actually use something else besides the standard controller to play. It also lets you plug in PlayStation 2 DualShocks. The only downside? It's $99. [TotalConsole]

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Mon, 28 Jan 2008 11:54:54 EST Jason Chen http://gizmodo.com/index.php?op=postcommentfeed&postId=349652&view=rss&microfeed=true
<![CDATA[ XCM XFPS Xbox 360 Keyboard/Mouse Adapter In Action ]]> Despite whatever feelings you may have on the "fairness" of using a keyboard and mouse controller when others are using the joysticks, here's a video on how the XCM XFPS adapter actually works. You can assign different keys on your keyboard and mouse to map to the buttons on the 360's controller (video of that after the jump).

The whole process seems pretty straightforward, and the results actually look pretty good. Call of Duty is responsive, and aiming seems much easier than using the joysticks. You'll have to use a wired gamepad, however, so Xbox 360 premium users are out another couple of bucks.

Product Page [Video Game Advantage]

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Fri, 22 Dec 2006 18:30:47 EST Jason Chen http://gizmodo.com/index.php?op=postcommentfeed&postId=223963&view=rss&microfeed=true
<![CDATA[ First Person Shooter Glasses ]]> Oh yeah, Jack Thompson is going to love these glasses that make it seem like you're in a First Person Shooter all the time. Is it me or is the gun on the wrong side?

First Person Shooter [via Screenhead]

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Mon, 21 Aug 2006 19:30:06 EDT Jason Chen http://gizmodo.com/index.php?op=postcommentfeed&postId=195652&view=rss&microfeed=true