Senior Contributing Editors:
Jesus Diaz
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Mark Wilson, Reviews
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Chris Jacob
It is labeled as The Definitive Game Boy Timeline. So It really didn't even need the Lynx or Game Gear, etc. But it probably should have mentioned the Super GameBoy and the GameBoy Player.
Because as far as other handhelds go, it's also missing the Wonderswan, Wonderswan Color, and a bagillion others.
Great time line, I printed it out. I would have included a couple of things though. Nintendo started making hanafuda playing cards in 1889 (and they still do), not western style poker cards.
Also, would have included the Turbo Express, since you have the Lynx and Game Gear on there. First to play console games on-the-go, and it also had an awesome TV Tuner adapter, which allowed you to have a handheld TV which was pretty revolutionary.
And also the death of Gunpei Yokoi in 1997, shortly after the release of the Virtua Boy.
I remember Mattel came out with a handheld for Electronic Football. You controlled LEDs moving across a screen/football field. That was about 1982 and it was very popular.
I fail to see how the Game Boy Micro is the best version of the GBA. It was released after the DS and couldn't play GB and GBC games. I prefer the design of the SP, along with its ability to play all Game Boy games. The Micro honestly just felt like a cheap last effort to sell a few more systems and I would rather have the SP over the Micro any day of the week.
I agree the SP is superior (since it can play EVERY Gameboy game in existence) but you just can't beat the portability of the Micro.
I picked one up a year ago and still throw it in my pants pocket for the hell of it. It's so tiny you just forget it's there until you want to kill a few hours.
The DS, PSP, and even the SP are waaaaay to bulky to carry around in your pocket. Plus as a 25 year old man it's hard to whip out the ol DS with out someone giving you the stink eye. Where as if I play my Micro most people stop to say how cool it is.
Ummm....you're never reading this are you? Welp at least I killed 5 minutes at work!
@NaeemTHM: Unlike some people on the site, I try to read replies to my posts.
Yeah, the Micro is very portable, but so is the SP. Check out this size comparison if you haven't put them next to each other: [nintenblog.free.fr]
With the SP closed, it would only be about twice as long as the Micro, and about the same width, and I'm sure it's got more depth. So yeah, it's not as big, but I'd still consider it portable.
That said, it depends on what you want it for. If you want it to play games on whenever, then I'd say the SP is superior. However, if you want to take it with you and maybe kill some time later, then the Micro is more what's needed. See, I usually play my portable games in my room or around the house or whatever, and sometimes take it with me, but if you would rather take it with you often, then the Micro would probably work out better.
However, with the DSi losing its GBA slot, if you have a DSi and an SP or old GBA, you can play every DS and GBA game between the two of them. I have an (original) DS and I'm thinking about getting a DSi at some point, but if I didn't have my SP, I would be more reluctant.
Now, the real question is this -- will you ever read this?
Totally off topic.... But Jesus what software do you use to do those timelines... I am back in school and I need to make one. Your timelines are always nice and snazzy..
@MacPatrick: Nope. I remember seeing those NCL's website when they came out in Japan and they just never came this way. I really wanted one, but they just never saw the light of day out of Japan.
Oh my. I forgot about my virtual boy until just this second. That thing is awesome I need to get it out. I hope i'm not too old now and it'll give me a headache like everyone else who played it.
@MacPatrick: I'm just glad it doesn't include the timeline of ME with a gameboy. Starting out as a young, playful boy with many hopes and dreams and aspirations slowly growing up into an old, wrinkly, acne-ed, balding fatass because I've been playing with my No-friend-o GameBoy all these years.
@ElemenopEE: Not even close. But the Atari LYNX, had it gotten any real 3rd party support (stupid Atari execs fault), could have as it had the hardware muscle none of the other systems had at the time.
@the7k: It never approached the Game Boy. It kept struggling until it died. I had the Lynx-which to me was the best hardware-and the Game Gear. Never had a Game Boy until Game Boy Color.
@Jesus Diaz: So, after this generation is over, are we going to dub the PS3 and Xbox 360 failures because they never came close to making the Wii's sales figures worldwide?
I don't like dubbing a system a failure in relation to another system; a system failure should be looked at as a failure on its own. And there are plenty of examples. The Atari 5200, the Jaguar, the 32X, the Virtual Boy and 3DO are all examples of how the companies that made the systems made sure their system would die early.
That's great and all, but can you use the makin' bacon defense to push back other players? Or can you get a final smash to have an octopus on octopus death match?
04/22/09
04/22/09
04/22/09
[en.wikipedia.org]
And the Neo Geo Pocket. (1998)
[en.wikipedia.org]
Neo Geo Pocket Color. (1999)
[en.wikipedia.org]
04/22/09
It is labeled as The Definitive Game Boy Timeline. So It really didn't even need the Lynx or Game Gear, etc. But it probably should have mentioned the Super GameBoy and the GameBoy Player.
Because as far as other handhelds go, it's also missing the Wonderswan, Wonderswan Color, and a bagillion others.
04/22/09
Also, would have included the Turbo Express, since you have the Lynx and Game Gear on there. First to play console games on-the-go, and it also had an awesome TV Tuner adapter, which allowed you to have a handheld TV which was pretty revolutionary.
And also the death of Gunpei Yokoi in 1997, shortly after the release of the Virtua Boy.
04/22/09
I believe Nintendo also had a brief stint in the cab (taxi) industry, making instant noodles, and making love machines for sex hotels.
04/22/09
04/22/09
Not even a mention of the PSP?
04/22/09
Nice timeline, but just checking, have the DSi cameras really got 3 Megapixel resolutions??? I thought they were just crappy 0.3 MP ones...
04/22/09
04/22/09
04/22/09
I agree the SP is superior (since it can play EVERY Gameboy game in existence) but you just can't beat the portability of the Micro.
I picked one up a year ago and still throw it in my pants pocket for the hell of it. It's so tiny you just forget it's there until you want to kill a few hours.
The DS, PSP, and even the SP are waaaaay to bulky to carry around in your pocket. Plus as a 25 year old man it's hard to whip out the ol DS with out someone giving you the stink eye. Where as if I play my Micro most people stop to say how cool it is.
Ummm....you're never reading this are you? Welp at least I killed 5 minutes at work!
04/22/09
Yeah, the Micro is very portable, but so is the SP. Check out this size comparison if you haven't put them next to each other: [nintenblog.free.fr]
With the SP closed, it would only be about twice as long as the Micro, and about the same width, and I'm sure it's got more depth. So yeah, it's not as big, but I'd still consider it portable.
That said, it depends on what you want it for. If you want it to play games on whenever, then I'd say the SP is superior. However, if you want to take it with you and maybe kill some time later, then the Micro is more what's needed. See, I usually play my portable games in my room or around the house or whatever, and sometimes take it with me, but if you would rather take it with you often, then the Micro would probably work out better.
However, with the DSi losing its GBA slot, if you have a DSi and an SP or old GBA, you can play every DS and GBA game between the two of them. I have an (original) DS and I'm thinking about getting a DSi at some point, but if I didn't have my SP, I would be more reluctant.
Now, the real question is this -- will you ever read this?
04/21/09
04/21/09
04/22/09
Ha, "light of day."
04/21/09
04/21/09
04/22/09
04/21/09
04/22/09
04/21/09
04/21/09
Ha.
04/22/09
04/22/09
I dunno, I think I'd be pretty satisfied with a system that can last for seven years.
04/22/09
04/22/09
I don't like dubbing a system a failure in relation to another system; a system failure should be looked at as a failure on its own. And there are plenty of examples. The Atari 5200, the Jaguar, the 32X, the Virtual Boy and 3DO are all examples of how the companies that made the systems made sure their system would die early.
01/02/09
01/02/09
12/17/08