<![CDATA[Gizmodo: game consoles]]> http://tags.gizmodo.com/assets/base/img/thumbs140x140/gizmodo.com.png <![CDATA[Gizmodo: game consoles]]> http://gizmodo.com/tag/gameconsoles http://gizmodo.com/tag/gameconsoles <![CDATA[Rumor: ATI Locked in for Next-Gen Xbox Graphics?]]> Nothing is official, but Fudzilla's sources suggest Microsoft liked the Xbox 360's Xenos graphics enough to stay with ATI for its next console, possibly slated for 2012. Given the lead-time, it may even be a 28-nanometer chip. [Fudzilla via CrunchGear]

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<![CDATA[PS3 Motion Controller Officially Lands Next Spring: Updates for Current Games Planned]]> The Motion Controller's Spring debut has just been made official over at the Tokyo Games Show. A motion-enhanced Resident Evil 5: Director's Cut is planned, and the wand will work with a number of new and existing games, including LittleBigPlanet.

A bunch of games will get motion control via a network update, including EyePet, Flower, High Velocity Bowling, PAIN, and Hustle King. And I really hope that's the norm when we hear what other game developer's plans are. Not every game can pull off a Director's Cut re-release (with motion control bonus) the way Res 5 might.

On stage, Sony showed Resident Evil 5 being played with a dual shock controller in one hand, and the motion controller in the other. And for LittleBigPlanet, one player controlled Sackboy with the dual shock, while another used the wand to move special levers. The motion controller's glowing sphere changes color in context with the game.

Finally hearing how the controller might boost "real" games has me kind of psyched. What about you? [Kotaku | Image credit]

Upcoming Motion Control Games From Sony:
Ape Escape (Working Title)
Echochrome 2 (Working Title)
Eccentric Slider (Working Title)
Sing and Draw (Working Title)
Champions of Time (Working Title)
Motion Party (Working Title)
The Shoot (Working Title)
Tower (Working Title)

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<![CDATA[Nintendo Wii Price Cut Confirmed? $199 This Sunday]]> So those rumors that the Wii will drop $50 on Sept. 27 are looking increasingly like a done deal. An internal memo from an anonymous Best Buy tipster backs-up the claim, and says Nintendo will make things official this Friday.

When you think about, it's amazing that the Wii has motored along for three years at $250. But it's clear that Nintendo has to do something. The 120GB PS3 Slim is $300, the 120GB Xbox 360 Elite is $250 with rebates, and 250GB bundles for both are strongly rumored to be around the corner.

My Wii just kind of sits in the corner all lonely these days. If you don't have one, is the new price enough to make you pick one up? Or will you just hold out until 2011 for the next-gen Wii with HD graphics? [Engadget]

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<![CDATA[Awesome R2-D2 Houses Eight Game Consoles and Projector]]> For the love of the holy underpants of Yoda! This R2-D2 is the most amazing astromech mod yet. Created by Popular Science reader Brian De Vitis, it holds eight consoles, a sound system, and a projector! Check its interior.

Brian first took an R2-D2 shaped cooler and modified it to make it look more realistic. He then gutted the consoles to rearrange the controllers inside so all the ports could face in the right direction. That still left enough space inside to place a projector and a sound system. Quite a feat.

I can see Dreamcast, Playstation, SNES, and Nintendo Ultra64 gamepads, but what are the rest? [PopSci via The Force]

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<![CDATA[Bend Over: Best Buy Will Set Up Your PlayStation 3 For $130]]> Seriously, charging gullible newbies $130 just to connect a PS3 to a TV, update the firmware, setup parental controls, and get the thing online, just seems like highway robbery. [Kotaku via Kotaku reader Nazraen]

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<![CDATA[Official Xbox 360 802.11n Wi-Fi Adapter Coming Soon]]> If you want to stream 1080p TV shows and movies from the Zune/video store this fall, your 360 needs to be hard wired to your router, or on an 802.11n network. Knowing this, Microsoft is readying an official 802.11n adapter.

We also just found out that the Zune HD will soon be able to wirelessly stream stored video to an Xbox 360. Problem is, the Zune HD only has 802.11b/g—notorious for spluttering HD content. While Microsoft's "Smooth Streaming" technology should be great for standard-def, I'm kinda skeptical about the HD side of things.

But anyway, an official 802.11n adapter for the 360? Sounds good to me. It's hit the FCC, and we'll let you know pricing/availability when Microsoft fills us in. [FCC]

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<![CDATA[Zeebo Cheap 3D Game Console Launched, Gets Actual Publishers Support]]> Just when you thought nothing could happen in the console gaming world beyond Nintendo, Sony, and Microsoft, here comes the cheap and cheerful Zeebo and launches in Brazil with actual titles from some big labels:

We are excited to partner with Zeebo on their visionary and ambitious global gaming initiative. The evolutionary combination of fast 3G wireless digital distribution and a simple yet elegant business model will open up new avenues to reach gamers directly with some of our top titles such as Street Fighter Alpha.

That corpospeak blurb is from Takeshi Tezuka, general manager of Mobile Contents Development at Capcom. Color me surprised. And Namco and THQ are also publishing titles. Apparently, the idea of distributing games easily—via the free 3G connection of the Zeebo—to millions of poor kids in emerging countries is an attractive proposition for these powerhouses.

I'm all for it. [Crunchgear]

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<![CDATA[OnLive Streaming Games Turn Any TV or PC Into a Bleeding-Edge Gaming Machine]]> Through a cheap set-top box or a simple PC software client, OnLive streaming games can deliver the latest system-melting titles to crappy hardware you already have. The service's secret? Cloud rendering.

In a nutshell: OnLive runs the games on their powerful servers, the output is then rendered as a video stream and then sent to your OnLive set-top box, PC or even netbook, taking expensive, loud, obsolescence-prone gaming PCs out of the picture entirely. 720p HD streams are said to be possible over a 5mbps connection, while SD gaming only calls for a 1.5mbps line.Hardware requirements are virtually nonexistent, meaning that you can play, say, Crysis, on anything from your MacBook to your Aspire One to your Dell Studio to your eMachines shitbox. If you want to hook the service up to a TV, OnLive will sell you a set-top box for "less than a Wii", which shoulders just enough of a load to play back OnLive's HD streams. The service itself will likely operate on a subscription model, but OnLive hasn't given any firm details on how much that'll cost. And before your ask, publishers are already on board, including EA, THQ, Ubisoft, and Epic. Really.

To anyone who has heard of LivePlace—the eye-popping server-rendered Second Life clone for mobile phones—this will all sound familiar, and the same concern will immediately bubble up: lag. If it's plagued client-rendered multiplayer games for all this time, how could OnLive possibly avoid it with such dramatically increased demands on user bandwidth? Well, Kotaku got to try the service, and though it was only hosting a fraction of the users it will when it goes public, they were able to play Crysis Wars without a hitch. OnLive is set for launch later this year, and we'll get to see how the service scales when the beta opens up in this summer, and if their unbelievable 1ms video enocoding claims hold any water.

Check Kotaku's fantastic report for more details. [Kotaku]

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<![CDATA[Question of the Day: Do You Leave Your Game Console Running?]]> A recent report by the Natural Resources Defense Council (NRDC) has revealed that video game console usage across America stands at approximately 16 billion kilowatt-hours per year—which is roughly the amount consumed by the entire city of San Diego. This is only a rough estimation, but there is no doubt that many of us waste a significant amount of energy when we leave our consoles running for hours on end. Even Energy Star has recognized the problem and begun setting standards on energy consumption for these devices. Obviously, the short-term solution to the problem would be to save your game and shut off the system when you are done—but it's a bad habit that is hard to break. So, my question is: do you leave your game console running when you are not playing?

Results from "Do You Plan to Gadget Shop on Black Friday?"

Yes 18%
Yes, but I'm sticking with online stores. 17%
Yes, I will try online and brick and mortar stores. 11%
No 37%
Maybe 17%

[NRDC via Ars Technica via DVICE]

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