<![CDATA[Gizmodo: gamecube]]> http://tags.gizmodo.com/assets/base/img/thumbs140x140/gizmodo.com.png <![CDATA[Gizmodo: gamecube]]> http://gizmodo.com/tag/gamecube http://gizmodo.com/tag/gamecube <![CDATA[Handmade Portable Gamecube Sports Dangerous Buzz Saw Disc Drive]]> Imagine if you'd spent the last 90 hours of TV watching doing something more productive. Could you have built this lovable-but-treacherous portable Gamecube? (Probably not, so don't quit your current "hobby.")

Loading stock discs from a wickedly exposed spinning disc drive on the back of the device, this "Gamecube" is ironically constructed from almost everything but the charming purple box. Inside this body, you'll find a Datamax Kid's Delight, Dreamcast Quantam Fighterpad, Wii Classic controller (3rd Party), and most of the components from the PSOne portable screen.

It's all fun and games until one particularly dexterous jump in Super Mario Sunshine costs someone a finger. [benheck forums via Engadget]

]]>
http://gizmodo.com/index.php?op=postcommentfeed&postId=5400480&view=rss&microfeed=true
<![CDATA[The X-Rays of Completely Healthy Game Consoles]]> Just how do some of gaming's famous consoles make their way into an x-ray machine?

We can only assume that while some poor boy with an unconfirmed fractured tibia had to wait i excrutiating pain for a hospital's only x-ray room to open, Flickr member Reintji had locked the doors from the inside as he tossed forth a pile of vintage gaming equipment to be scanned despite its inherent and shameless lack of medical insurance.

Fast forward a few weeks, and an HMO lacky is approving the expenses of Mr. Play Station the Third. Then just for a moment, the little guy claims a victory over mega corporations...while an even littler guy nurses his still-broken leg. [Flickr via AcidMods via technabob]

]]>
http://gizmodo.com/index.php?op=postcommentfeed&postId=5235810&view=rss&microfeed=true
<![CDATA[Apple Hires Hardcore Graphics Guy To Build Something]]> It's unclear what Bob Drebin, CTO of AMD's graphics group, previous creator of Nintendo GameCube's graphic chip, is going to do at Apple, but our guess is either make a graphics chip for an iPhone/Tablet/eBook, or work on Snow Leopard's GPU processing. [All Things D]

]]>
http://gizmodo.com/index.php?op=postcommentfeed&postId=5230254&view=rss&microfeed=true
<![CDATA[Wii New Play Controls Hands On: GameCube Games Are Better With Wii Controls]]> Attempting to revive GameCube games that didn't do so well, Nintendo is bringing back a few titles—including Pikmin and Mario Power Tennis—that are better suited for the Wii with its enhanced motion controls.

With the success of Wii Sports, it's easy to see how swinging your arms in Mario Tennis can be more fun than playing tennis with your thumbs. And with Pikmin, using gesture controls to direct your Pikmin is better than commands via buttons. Essentially, some GameCube games would just be more successful on an active-controller supporting platform. On May 4, Nintendo will be releasing Donkey Kong Jungle Beat for the Wii, but unlike its GameCube version, this one uses Wiimotes and Nunchucks so you won't have to pay $50 for bongo drums.

On most Wii games, you have the ability to use Classic or GameCube controllers; however, Donkey Kong Jungle Beat Wii only works with Wiimotes and Nunchucks. In the GameCube version, banging on the right and left bongo drums made Donkey Kong move, slamming on them together made him jump, alternately banging both of them pounded on things, and clapping your hands triggered special moves. Worried that the Wii would have identical controls—just on Wiimotes and Nunchucks—I was pleasantly surprised with the Wiimote's more intuitive controls, using basic Nintendo commands: A makes DK jump, B produces a nice buttslam, the analog stick directs him, and shaking either wrist activates special moves, including sonic booms that will do anything from shaking bananas out of tress to slaying your enemies.

The greatest thing about the new play controls is that you won't end up breathless, with stinging palms and a sweaty body. Your arms won't get tired as your thumbs and the analog stick control directions, and the controls are sensitive enough that jiggling your wrist lightly for special moves works fine. Sometimes you'll have to quickly alternate moving your left and right hands up and down to pound enemies to death, but it's barely noticeable or tiring. You may have sweaty palms when you're done, but at least your body will be dry and ache-free. Moreover, because the Wii versions of these GameCube games are basically almost the same games, they'll cost you $30 instead of the typical $50 for a Wii game.

So, what other GameCube games we could be expecting as part of the "New Play Control!" series? Metroid Prime, Metroid Prime 2, Pikmin 2 and Chibi-Robo! will be available with the new control in Japan this year. Assuming that the technology, game-control conversions and gameplay have already been modified for their Wii counterparts in Japan, it seems safe to anticipate American copies of these games shortly after. [Nintendo]

]]>
http://gizmodo.com/index.php?op=postcommentfeed&postId=5215287&view=rss&microfeed=true
<![CDATA[WiiGator to Load Gamecube Backups Without Modchips]]> Through software alone, WiiGator promises to load backups of Gamecube games on the Wii.

Loaded through the Homebrew Channel, WiiGator seems to work well enough in this video clip. But, according to the sharp eyes of one YouTube commenter, the gameplay does seem to be a bit quicker than normal...by two or three times. Hopefully issues like that are precisely why the bugs are still being worked out.

And for a complete instructions to hacking the Wii, check out John Mahoney's handy guide. [via Maxconsole]

]]>
http://gizmodo.com/index.php?op=postcommentfeed&postId=5146037&view=rss&microfeed=true
<![CDATA[Wii Classic Controller Gets a GameCube Makeover]]> The Hori Classic Controller isn't just a Wavebird knockoff for the Wii. It's a strange amalgamation between the old and new, borrowing the iconic Wavebird formfactor while simultaneously swapping those ridiculous Wavebird controls for the more practical 4-button setup from the SNES/Classic Controller and a pair of dual analog sticks reminiscent of the Xbox 360. In other words, it looks chunky and fantastic. The $30 Hori Classic Controller will be available for import soon...but the baby blue finish is killing us. [Play-Asia via OhGizmo]

]]>
http://gizmodo.com/index.php?op=postcommentfeed&postId=5091807&view=rss&microfeed=true
<![CDATA[Special Dongle De-Bricks Dead Wiis, Loads Any Homebrew]]> Internally, Nintendo uses a tool called a "Waikiki adapter" to boot Nintendo Wiis in recovery mode—bricked or not. Now one modder has apparently duplicated the device, a simple flash drive that fits in the GameCube memory port of the Wii, and set a demonstration to some righteous 80s guitar riffs. If commercialized, not only could such a device make homebrew a whole lot less risky—it could usher in a whole new era of Wii piracy as you can load any code you want from this recovery menu...which would be horrible and awful and evil, of course. [via tehskeen]

]]>
http://gizmodo.com/index.php?op=postcommentfeed&postId=5045512&view=rss&microfeed=true
<![CDATA[Nintendo's Wii Classic Controller and GameCube GamePad Getting a Temporary Ban on Sales]]> As a result of Nintendo's loss in court to a Texas-based company called Anascape, the judge ruled that all sales of the Wii Classic Controller and the GameCube controller need to be temporarily halted until funds can be placed into an escrow account. What's the impact on you, Joe or Dan Consumer? Starting today, July 23, all sales of those controllers AND GameCube systems will be placed on hold, meaning that you should really try and find a place to buy these accessories now if you need them soon. On the bright side, Nintendo's Nunchuck controller isn't affected by this ruling about analog sticks, so you're safe if you just want to play Wii games. [1up via Kotaku]

]]>
http://gizmodo.com/index.php?op=postcommentfeed&postId=5028216&view=rss&microfeed=true
<![CDATA[Nintendo Billed $21 Million For Patent Infringement]]> A federal jury has ordered Nintendo to pay Anascape $21 million for infringing on patents, and almost ironically, all of this has nothing to do with the Wiimote. Instead, their violations were for the GameCube, WaveBird and Wii Classic controllers. The news doesn't come as any huge surprise, as during the last generation of consoles all three of the big manufacturers found themselves in hot coffee water for various controller patent issues—Microsoft just settled with Anascape for an undisclosed amount earlier this month. Nintendo is expected to seek an appeal using the argument, "It'sa not-ta me, Mario!" [Yahoo News]

]]>
http://gizmodo.com/index.php?op=postcommentfeed&postId=390724&view=rss&microfeed=true
<![CDATA[Nintendo Releasing NEW White GameCube Controller]]> Why Nintendo's releasing a new wired controller after they discontinued the wonderful wireless WaveBird is unknown to us, but Japan will be able to get a brand new white gamepad for about 2000 yen, or $20 this month. Like most things Nintendo, it'll take a few months to get to the States (if it even does). Looking at the sales numbers of Smash Bros. Brawl makes it seem likely that it will. [Nintendo via Go Nintendo via Kotaku]

]]>
http://gizmodo.com/index.php?op=postcommentfeed&postId=377807&view=rss&microfeed=true
<![CDATA[Wall-E GameCube Mod is Too Cute (but Not Too Cute for the Giz)]]> Long before the Pixar movie hits the big screen this summer, a group of German modders have been inspired by Wall-E's cuteness to take an old and unloved Nintendo GameCube and some scraps of metal and acrylic, and put together a sweet mod that looks just like the little robot himself. It even has tank treads and a flip-down shutter, like Wall-E's, over the Gamecube's ports. Frankly, its so loveably "realistic" that we're pre-emptively sniffly, imagining what the movie will be like. [Bit-Tech via TechEBlog]

]]>
http://gizmodo.com/index.php?op=postcommentfeed&postId=359099&view=rss&microfeed=true
<![CDATA[Handheld Gamecube Mod Gets B- For Effort, F For Quality]]> If you're going to turn a Nintendo Gamecube into a handheld portable device, you should really spend a little more effort than this man here. Geekologie doesn't have any details on it, but as you can see, whoever did this just broke a regular GC controller in half, soldered some holes into a piece of plastic, lobotomized a portable DVD player and blended them all together. The result can only be described as something the OLPC's intended market would not want. [Geekologie]

]]>
http://gizmodo.com/index.php?op=postcommentfeed&postId=344608&view=rss&microfeed=true
<![CDATA[Nintendo Wireless Wavebird Controllers Discontinued, World Weeps]]> Although the GameCube didn't really advance the gaming world in any giant steps on the software side, it did introduce to us the fact that a wireless controller can not suck. The wireless Wavebird controller, which eliminated wires in living rooms everywhere (not really everywhere, since we know how well the GC sold) has now been itself eliminated, which means your only choice for new GC controllers is a standard wired controller. [GoNintendo]

]]>
http://gizmodo.com/index.php?op=postcommentfeed&postId=339658&view=rss&microfeed=true
<![CDATA[Nintendo Wii Passes Lifetime GameCube Sales Already (In Japan)]]> Showing both that they've learned their lesson and just how lousy GameCube sales were, the Wii has passed the latter's lifetime sales in just about a year's time. In the time period between November 27, 2006 and now, the Wii has sold about 4 million units while the GameCube has sold only about 3.9. And the GC came out on September 10, 2001. In comparison, the DS has sold just about the same amount of units as the Wii, with the GBA actually selling more than either of them. More fancy charts if you follow the link. [JoshuaJamesSlone via Go Nintendo via Kotaku]

]]>
http://gizmodo.com/index.php?op=postcommentfeed&postId=333665&view=rss&microfeed=true
<![CDATA[Gamecube Tissue Box: Perfect for This Time of Mourning]]> In the end, shoving the guts of a Gamecube into a tissue box and tissues into the cube is only fitting—it's just about time for it to pass on to the shelf of dusty systems. Sure we can play our 'Cube games on the Wii, but it's just not the same. It's okay to cry. We won't make fun of you.

tissuecube3.jpg

Gamecube Tissue Box [via Kotaku]

]]>
http://gizmodo.com/index.php?op=postcommentfeed&postId=271329&view=rss&microfeed=true
<![CDATA[Wii/Gamecube Coding Contest]]> We usually don't post coding contests, but this one was too tasty to resist. Programmers, start your engine...err...USB lava lamps. DCEmu is throwing a coding contest for the Nintendo Wii and Gamecube platforms. As to exactly what you design, that much is fairly open-ended.

Entries can be Emulators, Homebrew Games, Demos or Applications that work directly on the Gamecube/Nintendo Wii.
Winners receive up to $300 in gift certificates to be used at the Gp2x (Linux embedded handheld console) store, as well as props from their geeky gaming brethren. Given a disappointing lineup of Wii titles (after the novelty of Wii Sports wears off), I really hope we see some participation and ingenuity in the contest.

Homebrewers getting organized...what is the world coming to? Next thing you know, they'll want us to pay for their work.

Coding Contest [wiinews]

]]>
http://gizmodo.com/index.php?op=postcommentfeed&postId=258091&view=rss&microfeed=true
<![CDATA[Portable GameCube Advance]]> At first glance, we thought the Portable GameCube Advance was the product of console miniaturizer Benjamin Heckendorn, who has shrunk some of our favorites into nearly portable packages.

But the Portable GameCube Advance is really the work of a random email tipster...surely not just a Photoshop rendition...but an entirely ready-to-go product complete with external OLED display and MP3 playback that will be in stores any day now.

Hit the jump for a picture of the music functions in action.

portable_2.JPGIn the case that this surely real product isn't real, look for Chinese OEM rip offs at a website near you.

Portable GameCube Advance [techeblog]

]]>
http://gizmodo.com/index.php?op=postcommentfeed&postId=258067&view=rss&microfeed=true
<![CDATA[Miyamoto Says the Wii Is Basically a Gamecube]]> Although Ashcraft is in Japan, we could hear his tears drop loudly on his stained MacBook Pro all the way here across the Pacific here in California when he read Miyamoto say that the Wii is "basically a GC".

We've upgraded our development tools to new versions but, you can still use GC programs as they are. With that in mind, I thought we could remake GC titles for the Wii and modify them to work with the Wii remote so that they're more fun to play.

Since the hardware is pretty much the same, they're charging you again for the same device, just Wii-ified with the awesome controller. As much as we hate paying for the "same thing" more than once, we're still going to, since it's the Gamecube++. And because we never bought a Gamecube in the first place.

Miyamoto The Interview Part 2 [Game Brink via Kotaku]

]]>
http://gizmodo.com/index.php?op=postcommentfeed&postId=205275&view=rss&microfeed=true
<![CDATA[Handheld Semi-Portable Gamecube]]> Ben the Geamecube fan spent a month of lonely nights modding his Gamecube controller, Gamecube, and LCD screen into a portable franken-console of Nintendo delights. This thing cost him around 200 ($370) to build, and weighs 2 kg (4 lbs).

He could have made this completely portable by adding a battery pack, but he decided to cut down on the weight and have it be externally powered. Pretty neat overall, but Ben says he won't make anymore. Maybe if you ask him real nicely, he'll show you how to make one yourself.

Handheld Gamecube [N-Central]

]]>
http://gizmodo.com/index.php?op=postcommentfeed&postId=190082&view=rss&microfeed=true
<![CDATA[Gamecube Pricing Debacle]]> Gizmodo's former banner robot was able to land a job being a bilingual translating machine for Nintendo and has tipped us on this little diddy. According to the translated Nintendo report, the Gamecube is beginning to see the light at the end of the tunnel and Nintendo has decided to allow retailers to set their own prices for it. Might be worthy of a purchase with proper haggling techniques.

Nintendo cuts Gamecube price shackles [The Inquirer]

]]>
http://gizmodo.com/index.php?op=postcommentfeed&postId=131118&view=rss&microfeed=true