<![CDATA[Gizmodo: Games]]> http://cache.gawker.com/assets/base/img/thumbs140x140/gizmodo.com.png <![CDATA[Gizmodo: Games]]> http://gizmodo.com/tag/games http://gizmodo.com/tag/games <![CDATA[ Our Favorite iPhone Apps ]]> After two weeks of using the iPhone 2.0 full-time, each of us here has developed a fondness for a handful of apps that we can't live without. Some of them show up in just about everyone's top five (Yelp, Facebook), and some of them we'll just attribute to the guy being a weirdo (MooCowMusic's Band). Here they are in an order that I deem most appropriate. Basically, the ones I like are up front.

• Remote: Control your iTunes or Apple TV over the network from anywhere inside your house. I've got a great setup for this that basically broadcasts music to every room of my home, which I will detail in a review next week.

• AIM: It's no iChat and it's not multi-service capable, but it is AIM and it does exactly what you think it does. We covered its shortcomings in the App Marathon, it's still quite a good product.

Pageonce: The personal assistant that keeps all your online accounts synced to one place for easy reference.

Twinkle: The Twitter app that we loved on Installer.app makes its way to the iPhone. Why do we like Twitter? Because we're Twitter Shitters.

• Facebook: It's like regular Facebook, but with less functionality! It's fast though, and you can see what that guy who randomly added you is up to.

• Fulpower Motionx-Poker: The realistic dice game gives you something to do when you really, really need to shake things.

• Yelp: Its current location-based search helped us find some good eats when we were down in LA for E3, and should be a good go-to tool if you're visiting a new city.

Midomi: The free song recognition app can tell you what tune that is on the radio or blaring out of the speakers down at A&F. Beats having to call in to ask.

Pandora: It's Pandora (the smart radio station) on the iPhone. Makes up for only having 16GB of your music at once.

• NYTimes: Read the NYTimes from the comfort of your iPhone, because Safari isn't quite good enough.

• EverNote: The note-taking app that makes it super easy to jot down or record random thoughts you want to remember later.

• Zenbe: A to-do list that you can sync to a webapp online or share with others. Great way to make collaborative shopping lists that both you and your wife can check off while in the supermarket. Divide and conquer makes grocery time twice as fast.

• MooCowMusic Band: You can fake play instruments.

• CityTransit: A guide to the NYC subway. Obviously, only useful for some of us.

• UrbanSpoon: Its like Yelp, but has a random slot-machine feature that can pick a restaurant for you to eat at. Pretty neat if you want to vary up your dining experience.

• BoxOffice: Look up show times for movies in theaters that are within X distance of your current location.

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Fri, 25 Jul 2008 15:30:00 EDT Jason Chen http://gizmodo.com/index.php?op=postcommentfeed&postId=5029257&view=rss&microfeed=true
<![CDATA[ <i>Dexter</i> Game Coming to iPhone (Murder Sim?) ]]> Is GTA 4 a murder simulator? Probably not, but any game based on Showtime's Dexter damn well better be. According to a tweet by TV squad, a Dexter game is on its way to the iPhone and will be detailed later tonight at the Dexter Comic-con panel. Will we be able to use the iPhone's accelerometer to bludgeon victims? Or cut up body parts by drawing them (with multiple fingertips) on the screen? Only time will tell—because Dexter himself surely won't. [TVSquad]

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Thu, 24 Jul 2008 22:18:45 EDT Jason Chen http://gizmodo.com/index.php?op=postcommentfeed&postId=5028960&view=rss&microfeed=true
<![CDATA[ Bill Gates vs. Steve Jobs: The Lightsaber Duel ]]> What could be greater than a lightsaber duel between Bill Gates and Steve Jobs? A lightsaber duel where YOU get to control one. We don't want to spoil the little touches of the game, so hit the jump and see for yourself. We've already said too much.

[Current]

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Thu, 24 Jul 2008 20:00:00 EDT Jason Chen http://gizmodo.com/index.php?op=postcommentfeed&postId=5028895&view=rss&microfeed=true
<![CDATA[ M.A.D. Gamepad Features Tiny, Detachable Steering Wheel ]]> The M.A.D. Gamepad is a mini USB gamepad that features an even minier steering wheel. We're not sure it's the most practical, ergonomic gamepad we've ever seen, but we sure admire the effort and, we'll be honest, the ludicrousness. Here's what just the wheel looks like:

Actually, with the USB port right on the back, this wheel could make for a pretty snazzy DIY add-on to existing hardware. If only it were mini USB, the modders could really have some fun. Pick yours up for $20. [Brando]

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Thu, 24 Jul 2008 15:20:00 EDT Mark Wilson http://gizmodo.com/index.php?op=postcommentfeed&postId=5028739&view=rss&microfeed=true
<![CDATA[ Nintendo: We Ain't Afraid of no iPhone ]]> When Nintendo isn't busy heating their offices with a money furnaces just to wipe the sweat off their brow with money, sometimes Nintendo president Satoru Iwata takes a moment to step down from his sweaty throne to lay the smackdown (generally through a stinky sock filled with golden pirate coins) on competing consumer electronics. This time, he responded to those thinking that the iPhone might be the new DS:

I use the iPhone myself. I know that it's an attractive product, but when I look carefully at the iPhone's users vs. the users of our Nintendo DS, I understand there are some overlaps. And if you ask 'Is the overlap too big?,' my answer is no, not so much.

Iwata's argument may be true, but the real reason that Apple can't touch the DS market is that Nintendo has sold like a bajillion of the things already. Oh yeah, and the iPhone still has some control issues... [Forbes via DSFanboy]

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Thu, 24 Jul 2008 08:45:00 EDT Mark Wilson http://gizmodo.com/index.php?op=postcommentfeed&postId=5028545&view=rss&microfeed=true
<![CDATA[ GPS Gaming Technology Lets You Race Against F1 Pros In Realtime ]]> iOpener's GPS technology is made so you can take real-time data from an F1 race and use it to race against those same drivers in a video game. By placing combination of Differential GPS and an Inertial Management Unit on a car, it can track its location accurate to 30cm and get the data to gamers in under 5 seconds. iOpener doesn't plan to develop games themselves, but want to make the technology open to developers, and believe the idea could span across other genres, such as biking or snowboarding. [BBC News via Gizmag]

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Wed, 23 Jul 2008 21:20:00 EDT Adrian Covert http://gizmodo.com/index.php?op=postcommentfeed&postId=5028454&view=rss&microfeed=true
<![CDATA[ Lightning Review: Caps4Stix Thumstick Covers ]]> The Gadget: Caps4Stix rubber thumbstick covers for Xbox 360 and PS3. They're meant to add more grip for better precision and control.

The Price: About $2 per pair.

The Verdict:
Pretty good! I usually hate this rubbery add-on stuff that fattens up a sleekly designed gadget, but I have to admit, playing both the PS3 and Xbox 360 felt better with the caps than without. The texture isn't just more sticky, it also has a few nubs that support your thumbs as they push the sticks farther off center. (In picture above, left stick is capped, right is normal.) And the covers don't add too much bulk, either, even though the first few minutes of testing were definitely a strange sensation.

So do I play better with the Caps4Stix? No clue. But they aren't just a solution to a problem that doesn't exist. They are more like a subtle improvement on something that you'd never have realized was broken. Like a fix to a carbon monoxide leak if carbon monoxide just burned off a few brain cells instead of killing you.

Now if only you could buy them in a color other than black to match the 360 controller... [Caps4Stix]

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Wed, 23 Jul 2008 17:00:00 EDT Mark Wilson http://gizmodo.com/index.php?op=postcommentfeed&postId=5028298&view=rss&microfeed=true
<![CDATA[ Microsoft: DirectX 11 To Use GPU For Parallel Processing ]]> DirectX 11 is coming, and it looks pretty awesome. Sure, you get advancements in shading and better support for multi-core machines, but what's really got our heads turning is the concept of letting programmers use the GPU in your video card to do some of the heavy lifting, meaning your graphics chip becomes a second, parallel processor. While the idea itself isn't new, this is the first we've heard of DirectX using such technology and we're sure it'll have PC gaming fanboys drooling when it rolls out, whenever that happens to be. [Joystique]

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Tue, 22 Jul 2008 22:00:00 EDT Matt Hickey http://gizmodo.com/index.php?op=postcommentfeed&postId=5028013&view=rss&microfeed=true
<![CDATA[ Games for Windows LIVE Now Free For All (Includes Multiplayer) ]]> Games For Windows LIVE, the PC equivalent of Xbox Live, has now gone free. As of now, you won't have to subscribe to a Games For Windows LIVE Gold Account ($49 a year) in order to get the PC to PC or PC to Xbox 360 multiplayer action. Great news for PC owners, but we hope that Microsoft will refund the cash for people who still have a few months left on their account. [Games For Windows via Gamerscore Blog]

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Tue, 22 Jul 2008 14:59:00 EDT Jason Chen http://gizmodo.com/index.php?op=postcommentfeed&postId=5027846&view=rss&microfeed=true
<![CDATA[ Crash Bandicoot Nitro Kart 3D ]]> Crash Bandicoot Nitro Kart 3D is a Mario Kart-like 3D racer with Crash Bandicoot at the wheel instead of the chubby Brooklyn plumber. You unlock new characters as you collect items, but the controls are pretty much standard for iPhone racing games. The one thing we noticed is that the default calibration is off, leading Crash to always veer left at the neutral point even when we started up the game with the phone on a desk. This means we needed to tilt the phone slightly to the right to go straight. For $9.99, we expect better. [iTunes Link and iPhone App Review Marathon]

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Fri, 18 Jul 2008 20:00:00 EDT Jason Chen http://gizmodo.com/index.php?op=postcommentfeed&postId=5026881&view=rss&microfeed=true
<![CDATA[ Wii Homebrew Can Now Read Burned DVDs, Play PSP Games? ]]> Couple of news tidbits from the shadowy Wii homebrew scene today. First is what is supposedly the first custom Wii firmware that its author, Waninkoko, claims will allow the Wii to read burned DVDs without any hardware modification. And from the "just for the hell of it" department is a separate announcement of a PSP emulator running successfully on the Wii—albeit at a blazingly unplayable four to eight frames per second. The PSP emulator smells a bit more of fish than the DVD-R enabling firmware, but neither have been tested officially. [Waninkoko, DCEmu via Slashdot]

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Fri, 18 Jul 2008 18:30:52 EDT John Mahoney http://gizmodo.com/index.php?op=postcommentfeed&postId=5026869&view=rss&microfeed=true
<![CDATA[ Nintendo Says They May Limit Number of Wii MotionPlus Games to Control Costs ]]> As we pointed out this week, the Wii's MotionPlus gyroscope add-on could tip the total 4-player price of the system above or equal to the 360 and PS3. Speaking to that point, Nintendo's Katsuya Eguchi told PC Mag that an embedded MotionPlus in future Wiimotes is "something we'll be looking at," which is unfortunately a non-answer. More interesting is that they may instead decide to limit the number of games that can use the accessory. As Mark found out in his hands-on, the 1:1 motion detecting is fantastic, so the plan to embed the tiny gyroscope into the Wiimote itself (at no additional cost to us, right?) seems to be the best scenario for the future rather than put a cap on the games that can take advantage of it. Let's hope. [PC Mag]

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Fri, 18 Jul 2008 16:33:41 EDT John Mahoney http://gizmodo.com/index.php?op=postcommentfeed&postId=5026832&view=rss&microfeed=true
<![CDATA[ Wii is Now the Number One Console in the U.S. ]]> After outselling the Xbox 360 3:1 in June (660,000 vs 219,800), the Wii eeked ahead in the total U.S. sales race by 500,000 consoles, despite the 360's one-year head start. NPD is also reporting a 53% increase in game and hardware sales across the industry compared to this time last year. [Information Week]

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Fri, 18 Jul 2008 10:30:00 EDT John Mahoney http://gizmodo.com/index.php?op=postcommentfeed&postId=5026643&view=rss&microfeed=true
<![CDATA[ iPhone Apps We Like: Aurora Feint The Beginning ]]> Aurora Feint is the first strategy/RPG game that I've played on any system for more than five minutes, and I'm addicted. The main focus is a Bejeweled-like game of matching tiles, and you earn points and power to increase your abilities. You rotate the phone to get all the tiles to line up, which makes it super challenging.

The points are used on blueprints and magicbooks, just timed versions of the mining game. They are supposed to enhance your power, but so far I haven't noticed any difference. Still, the game is fun and I'm hooked.

As the name implies, the makers claim this is is just the beginning of a complete iPhone MMO, and I'm looking forward to what games and interactive features will be added next. [App Marathon]

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Thu, 17 Jul 2008 23:00:00 EDT Benny Goldman http://gizmodo.com/index.php?op=postcommentfeed&postId=5026532&view=rss&microfeed=true
<![CDATA[ <i>Guitar Hero</i> and <i>Rock Band</i> Controller Mod For Finicky Fingers ]]> Guitar Hero fans usually hate the Rock Band guitar controller and vice versa. Instructables has a pretty good how-to that can solve the problem for Guitar Hero fans at the cost of a Rock Band controller. It's a way to mash up an old PS2 Guitar Hero controller with the Rock Band Fender guitar and make a perfect hybrid with raised keys a clicky strum. You could just use an Xbox 360 Guitar Hero controller for Rock Band if you're on an Xbox 360, but where's the fun in that? [Instructables]

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Thu, 17 Jul 2008 21:30:00 EDT Matt Hickey http://gizmodo.com/index.php?op=postcommentfeed&postId=5026518&view=rss&microfeed=true
<![CDATA[ Sega Says the iPhone Is As Powerful As the Dreamcast ]]> Developers are just getting their heads around the concepts introduced by the iPhone, but so far they like what they see. EA said it's more powerful than the DS, and now Sega—the guys who made Super Monkey Ball for the platform—is saying that it's just as powerful as the Dreamcast. The Dreamcast! Do you remember how good that was? Soul Calibur? House of the Dead? Typing of the Dead? Shenmue? Those were some quality games. Who else wants some of that action in the next few years? [Kotaku]

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Wed, 16 Jul 2008 19:39:40 EDT Jason Chen http://gizmodo.com/index.php?op=postcommentfeed&postId=5026065&view=rss&microfeed=true
<![CDATA[ The Impetus Behind The New Xbox Experience ]]> "Why does this work in Wal-mart" Marc Whitten asked, rhetorically. He's the General Manager for Xbox LIVE and the guy in charge of the new Xbox 360 dashboard system known as The New Xbox Experience. "Visual is a better way of exploring...you're actually good at discerning things visually." And if such is the case, it makes sense why Microsoft has ditched the endless lines of icons and text in their Xbox 360 setup, opting for a minimal experience not so different from Apple's Front Row.

The current Xbox 360 dash (the blade version) has a problem. While there is plenty of functionality under the hood, the development team can't simply add a new blade any time they wanted to bring new content. Meanwhile, Xbox LIVE hopes to bring users more dynamic content on a daily basis. Something had to give, so Microsoft ditched their dashboard.

"There's no reason we have to decide what we did originally was the right thing," Whitten explains.

Under the new dash, a simple list including categories like "Games" and "Video" will be maliable at any time without a firmware update. And, hopefully, users will also have an easier time discovering features like iPod support with larger, prettier icons and a simpler layout.

And so far, it's all looking pretty good—and very different from Sony's XMB, an interface that we're pretty fond of as well. So what's the one thing Whitten would change about Sony's system?

"I'd ask why some icons are 3D and colorful and others are 2D and dull."

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Wed, 16 Jul 2008 16:45:00 EDT Mark Wilson http://gizmodo.com/index.php?op=postcommentfeed&postId=5025982&view=rss&microfeed=true
<![CDATA[ Lightning Review: iPhone Tetris App ]]> The App: Tetris with excellent touch implementation. In a matter of seconds anyone will be comfortably rotating, placing and flicking blocks around the screen, and the block placement preview is a welcome addition.

The Price: $9.99

The Verdict: Tetris isn't exactly the most ambitious project for a company like EA Games. That's probably why the company's iPhone port is just, well, overdone. A good Tetris implementation - one that would have been wildly successful on its own - wasn't enough for EA, who've loaded this port up with so much crap that it sometimes doesn't even run. EA obviously wanted to use a bit of the iPhone's rendering capabilities, but the graphics are gaudy to the point of distraction. Starting or resuming a basic game takes quite a while because of the layers of menus and loading screens, and the secondary gameplay modes and Magic Mode tools will be ignored by most. On our 3G iPhone, the app would often freeze at startup, a problem that has been reported elsewhere among iPhone and iPod owners. An update is forthcoming that should address stability issues as well as introduce a feature that allows you to draw your upcoming shape directly.

These inspired features, though, are sullied by the showy, buggy execution. Anyone looking for a simple, clean port like Tris (from the jailbreak days. See you soon, Tris...) should probably pass on this $9.99 monster as you can expect a decent competitor to pop up at a lower price point, if not for free. Also, there are already web apps that offer a traditional (though gestureless) Tetris experience in your browser that don't have a 40 second startup time. One more sticky point: if you exit out of the game to check email or take a call and return, it will save your game state. But to start playing again you have to sit through 10 seconds of the intro movie. Freaking annoying and a waste of battery.

[iPhone App Marathon Review]

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Tue, 15 Jul 2008 20:05:13 EDT John Herrman http://gizmodo.com/index.php?op=postcommentfeed&postId=5025606&view=rss&microfeed=true
<![CDATA[ EA iPhone Games Upgrades: Scrabble Getting Multiplayer, Tetris Getting Piece Drawing, Plus New games ]]> The three games we already saw on the iPhone from EA are Scrabble, Tetris and Sudoku. Scrabble is getting Wi-Fi upgrade for multiplayer plus accelerometer action that shakes up the words on your tray. Tetris is getting a feature where you can actually draw the upcoming piece right on your screen. Upcoming games are Need For Speed, Tiger Woods 09, Monopoly and Spore Origins. We'll have hands on with some of these later in the week.

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Mon, 14 Jul 2008 19:14:40 EDT Jason Chen http://gizmodo.com/index.php?op=postcommentfeed&postId=5025135&view=rss&microfeed=true
<![CDATA[ Official Rock Band 2 Track List (Plus Carry Over "Most" of Rock Band's Disc Tracks!) ]]> Harmonix has officially unveiled the track list for Rock Band 2. Besides being packed with rock gods like AC/DC exclusively, GNR's Chinese Democracy's official debut, Alice in Chains and Rage Against the Machine (I'm a child of the 90's), and full backwards compatibility with all DLC songs, you can "export most of the Rock Band disc tracks and upgrade them into Rock Band 2 gameplay," giving real teeth to EA's claim that it's the "largest music catalogue" of any music game ever. One disc, all your songs, truly amazing—thanks for not screwing gamers, Harmonix. Every track and all the details below.

HARMONIX AND MTV GAMES UNVEIL SETLIST FOR ROCK BANDTM2 - THE ULTIMATE MUSIC GAME

Game to Feature Unrivaled Blend of Classic, Developing and New Artists

Rock Band Platform to Encompass More Than 500 Songs by End of 2008

Los Angeles, Calif. – July 14, 2008 – Harmonix, the world’s premier music video game company, and MTV Games, a division of Viacom’s MTV Networks (NYSE: VIA, VIA.B), along with marketing and distribution partner Electronic Arts Inc. (NASDAQ: ERTS), today revealed at the 2008 E3 Media & Business Summit the song set list for Rock Band™ 2, the next evolution of the groundbreaking Rock Band music platform. The Rock Band 2 soundtrack will feature over 100 songs with over 80 songs on disc plus an additional 20 bonus tracks which will be made available for free download this fall. This builds upon the unparalleled depth and diversity of Rock Band’s original set list and its ever-expanding library of downloadable tracks. Comprised entirely of master recordings from some of rock’s most prolific and untouchable artists, including AC/DC, Guns N’ Roses, Bob Dylan, Metallica, Pearl Jam and more, Rock Band 2 will deliver the most impressive and largest music catalogue of any music-based videogame ever.

• After 14 years since Guns N’ Roses last official music release, Axl Rose selects Rock Band 2 to debut official new track “Shackler's Revenge” from the highly-anticipated album Chinese Democracy.

• Rock Band 2 is the first and only video game to feature the music of AC/DC. It includes their epic rock anthem, "Let There Be Rock.”

• For the first time ever, music from American music icon, Bob Dylan, is featured in a video game with “Tangled Up In Blue.”

• Rock Band 2 will feature backwards compatibility with all Rock Band downloadable music content released to date.

• Owners of the original Rock Band will have the ability to export most of the Rock Band disc tracks and upgrade them into Rock Band 2 gameplay-the first time ever in videogame history! [1]

• With ongoing weekly DLC releases including individual tracks, track packs and full albums, the Rock Band music library will feature more than 500 songs by year’s end!

“With Rock Band, Harmonix and MTV Games set out to create a powerful music platform for music fans, their friends and families to discover music in a way unlike ever before,” said Paul DeGooyer, SVP Electronic Games and Music, MTV. “We are honored that such legendary artists as AC/DC, Guns N’ Roses, Bob Dylan and more have chosen Rock Band 2 as a new platform for fans to experience their music. As our catalog of disc and downloadable songs continues to grow, we are determined to continue to provide the Rock Band community an unmatched ability to customize their musical experience with the artists and songs they love.”

Rock Band 2 On-Disc Track List:
Artist Song Title Decade
1. AC/DC “Let There Be Rock” 1970s
2. AFI “Girl’s Gone Grey” 2000’s
3. Alanis Morissette “You Oughta Know” 1990’s
4. Alice in Chains “Man in the Box” 1990’s
5. Allman Brothers “Ramblin’ Man” 1970’s
6. Avenged Sevenfold “Almost Easy” 2000’s
7. Bad Company “Shooting Star” 1970’s
8. Beastie Boys “So Whatcha Want” 1990’s
9. Beck “E-Pro” 2000’s
10. Bikini Kill “Rebel Girl” 1990’s
11. Billy Idol “White Wedding Pt. I” 1980’s
12. Blondie “One Way or Another” 1970’s
13. Bob Dylan “Tangled Up in Blue” 1970’s
14. Bon Jovi “Livin’ on a Prayer” 1980’s
15. Cheap Trick “Hello There” 1970’s
16. Devo “Uncontrollable Urge” 1980’s
17. Dinosaur Jr. “Feel the Pain” 1990’s
18. Disturbed “Down with the Sickness” 2000’s
19. Dream Theater “Panic Attack” 2000’s
20. Duran Duran “Hungry Like the Wolf” 1980’s
21. Elvis Costello “Pump It Up” 1970’s
22. Fleetwood Mac “Go Your Own Way” 1970’s
23. Foo Fighters “Everlong” 1990’s
24. Guns N’ Roses “Shackler’s Revenge” 2000’s
25. Interpol “PDA” 2000’s
26. Jane’s Addiction “Mountain Song” 1980’s
27. Jethro Tull “Aqualung” 1970’s
28. Jimmy Eat World “The Middle” 2000’s
29. Joan Jett “Bad Reputation” 1980’s
30. Journey “Anyway You Want It” 1970’s
31. Judas Priest “Painkiller” 1990’s
32. Kansas “Carry On Wayward Son” 1970’s
33. L7 “Pretend We’re Dead” 1990’s
34. Lacuna Coil “Our Truth” 2000’s
35. Linkin Park “One Step Closer” 2000’s
36. Lit “My Own Worst Enemy” 1990’s
37. Lush “De-Luxe” 1990’s
38. Mastodon “Colony of Birchmen” 2000’s
39. Megadeth “Peace Sells” 1980’s
40. Metallica “Battery” 1980’s
41. Mighty Mighty Bosstones “Where’d You Go” 1990’s
42. Modest Mouse “Float On” 2000’s
43. Motorhead “Ace of Spades” 1980’s
44. Nirvana “Drain You” 1990’s
45. Norman Greenbaum “Spirit in the Sky” 1960’s
46. Panic at the Disco “Nine in the Afternoon” 2000’s
47. Paramore “That’s What You Get” 2000’s
48. Pearl Jam “Alive” 1990’s
49. Presidents of the USA “Lump” 1990’s
50. Rage Against the Machine “Testify” 1990’s
51. Ratt “Round & Round” 1980’s
52. Red Hot Chili Peppers “Give it Away” 1990’s
53. Rise Against “Give it All” 2000’s
54. Rush “The Trees” 1970’s
55. Silversun Pickups “Lazy Eye” 2000’s
56. Smashing Pumpkins “Today” 1990’s
57. Social Distortion “I Was Wrong” 1990’s
58. Sonic Youth “Teenage Riot” 1980’s
59. Soundgarden “Spoonman” 1990’s
60. Squeeze “Cool for Cats” 1970’s
61. Steely Dan “Bodhitsattva” 1970’s
62. Steve Miller Band “Rock’n Me” 1970’s
63. Survivor “Eye of the Tiger” 1980’s
64. System of a Down “Chop Suey” 2000’s
65. Talking Heads “Psycho Killer” 1970’s
66. Tenacious D “Master Exploder” 2000’s
67. Testament “Souls of Black” 1990’s
68. The Donnas “New Kid in School” 2000’s
69. The Go-Go’s “We Got the Beat” 1980’s
70. The Grateful Dead “Alabama Getaway” 1980’s
71. The Guess Who “American Woman” 1970’s
72. The Muffs “Kids in America” 1990’s
73. The Offspring “Come Out & Play (Keep ‘em Separated)” 1990’s
74. The Replacements “Alex Chilton” 1980’s
75. The Who “Pinball Wizard” 1960’s
Bonus Artist Bonus Song Title Decade
76. Abnormality “Visions” 2000’s
77. Anarchy Club “Get Clean” 2000’s
78. Bang Camaro “Night Lies” 2000’s
79. Breaking Wheel “Shoulder to the Plow” 2000’s
80. The Libyans “Neighborhood” 2000’s
81. The Main Drag “A Jagged Gorgeous Winter” 2000’s
82. Speck “Conventional Lover” 2000’s
83. The Sterns “Supreme Girl” 2000’s
84. That Handsome Devil “Rob the Prez-O-Dent” 2000’s

** The Rock Band 2 on-disc track list is comprised entirely of master recordings.

More news about music on the Rock Band platform will be announced during the coming months.

Rock Band 2 will make its debut on Xbox 360™ video game and entertainment system from Microsoft this September and have an exclusive launch window in North America. Rock Band 2 will be available for the PLAYSTATION® 3 and PlayStation® 2 computer entertainment systems and Wii™ later this year.

The Rock Band online Music Store recently surpassed 16 million paid downloads since the game’s launch in late November 2007.With more than 200 tracks available to date on disc and via download purchase (complete list of tracks at http://www.rockband.com/dlc), the massive Rock Band Music Store allows players to preview and purchase downloadable individual music tracks, packs and albums from the vast selection of offerings available as they build their own custom Rock Band library.

Rock Band 2 is rated “T” for Teen (lyrics, suggestive themes) by the ESRB.

[Kotaku]

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Mon, 14 Jul 2008 15:55:01 EDT matt buchanan http://gizmodo.com/index.php?op=postcommentfeed&postId=5025038&view=rss&microfeed=true
<![CDATA[ Xbox Live Getting Dashboard Redesign, Mii-like Avatars Designed by Rare ]]> Microsoft revealed today at their E3 press conference that their dashboard will be completely redesigned in the fall, with an all new avatar system similar to that on the Wii. The fully customizable avatars, designed by Rare, can be imported into other games to be used as playable characters. New channels include the My Xbox channel, which includes games, photos and video. The friend list will now be manifested as "Community," which uses the avatars to designate whether or not a friend is signed on.

The interface looks somewhat similar to Vista Media Center in its basic structure, but with more emphasis on visuals. Also, a new "party" mode will allow an 8 person chat to be carried out regardless of where you are within the Xbox Live community. This party can also move as a group through different games in XBLA and their new Primetime feature, which has multiplayer-oriented party games. The update is expected to come in the fall. [Microsoft E3 Liveblog]

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Mon, 14 Jul 2008 14:27:03 EDT Adrian Covert http://gizmodo.com/index.php?op=postcommentfeed&postId=5025000&view=rss&microfeed=true
<![CDATA[ Premium <i>Rock Band 2</i> Drum Kit Surfaces: "Badass" Is The Word You're Looking For ]]> I play Rock Band like a champ, and when I'm with my crew I'm usually on drums. I'm a drummer, and I love playing them, and the included drum controller always seemed just fine to me. Kotaku found this photo of the premium Rock Band 2 kit and I've decided I must have it. UPDATE: OK, so this kit doesn't ship with Rock Band 2, it's an $300 optional purchase.


Instead of just four heads, the badass looking kit gives you four heads, hi hat, crash, and ride cymbals. This kit, which will come with Rock Band 2 certainly beats the Guitar Hero: World Tour offering, but it also signals something unusual: the start of a music games arms war. I hope they bring it hard.

[Kotaku]

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Fri, 11 Jul 2008 20:20:33 EDT Matt Hickey http://gizmodo.com/index.php?op=postcommentfeed&postId=5024531&view=rss&microfeed=true
<![CDATA[ Super Monkey Ball for iPhone Lightning Review: Addictive, Hard as Hell ]]> The App: Super Monkey Ball, probably the biggest game in the App Store today, mates the longstanding franchise's primate-in-a-bubble rolling to the iPhone's accelerometer interface.

The Price: $9.99
Verdict: Simple, addictive fun, but a bit frustrating. If you're used to Monkey Ball's motion-sickness-inducing control setup (and you don't mind looking like a jackass on the subway) you'll have a blast. You can roll your way through 5 worlds of 11 stages each on two difficulty levels which are unlocked linearly. You've got your pick of four monkeys of varying ages and genders to put in the ball, but after that, it's a whole lot of rolling to the goal without falling off the edge.

But get ready to fall off the edge. A lot. The accelerometer control scheme does get better as you get used to it, but after about 30 minutes of play I was still having a lot of trouble finding the neutral point. But if nothing else, the graphics are definitely on the high-end for a cellphone game, which sets the tone nicely for the iPhone as a serious gaming platform. [Super Monkey Ball]

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Thu, 10 Jul 2008 17:45:00 EDT John Mahoney http://gizmodo.com/index.php?op=postcommentfeed&postId=5024031&view=rss&microfeed=true
<![CDATA[ Yeah, That $299 Xbox 360 Is Definitely On the Way ]]> There have been a few blurry screenshots floating around the web that promise a $299 Xbox 360—a $50 reduction on the current 20GB model. But these latest pictures from a Gamestop employee are by far the most conclusive. The first is of an internal document that's not to be opened until 7/13 (the Sunday before this year's E3). And in not-so-subtle letters it announces "Xbox 360 Pro Systems $299.99." The second is of all the signage:

So I guess this means that Microsoft has some other things to talk about at E3. [Kotaku]

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Tue, 08 Jul 2008 12:15:00 EDT Mark Wilson http://gizmodo.com/index.php?op=postcommentfeed&postId=5022964&view=rss&microfeed=true
<![CDATA[ Song Summoner is Square Enix's Song-Based RPG ]]> Square Enix has just made an iPod—not iPhone—game called Song Summoner that takes the songs stored in your library and makes soldiers out of them. The gameplay is very much Final Fantasy Tactics, which is turn-based, and you control your guys with the click wheel. Out today at $4.99 for RPG and music fans everywhere. [Square Enix via Wired Games]

Update: Video after the jump.

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Tue, 08 Jul 2008 11:23:00 EDT Jason Chen http://gizmodo.com/index.php?op=postcommentfeed&postId=5022940&view=rss&microfeed=true
<![CDATA[ Sony Explains What Went Wrong with Firmware 2.4 ]]> PlayStation 3 firmware 2.4 bricked a few systems, was eventually pulled and then, today, got rereleased as firmware 2.41. Hooray!! But wait a second...what exactly went wrong with 2.4 in the first place? Sony has gone on the record with an official explanation:

The PLAYSTATION®3 (PS3™) system software version 2.41 is now available for update from July 8, 2008. With this update, we have fixed the problem that prevented a limited number of PS3s from activating properly after updating to version 2.40, when certain system administrative data were contained on the HDD...

...We apologise for any inconvenience this may have caused you and appreciate your understanding and continued support.

Damn that system administrative data! It gets us every time. [ThreeSpeech]

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Tue, 08 Jul 2008 11:08:00 EDT Mark Wilson http://gizmodo.com/index.php?op=postcommentfeed&postId=5022927&view=rss&microfeed=true
<![CDATA[ A Widescreen Nintendo DS is "Purely Rumor and Speculation" ]]> Here's the deal. Yesterday an advertisement was floating around showing a Nintendo DS that had bigger, wider screens. They didn't look quite 16x9 as the gaming blogs were claiming, and the whole ordeal could have been a pretty quick Photoshop blunder by a third party software designer. Anyway, a lot of people ended up running the story, so I thought we should let you know about it in the remote case that a.) someone at work was talking about a widescreen DS or b.) it somehow ended up being real. Nintendo has called the device "purely rumor and speculation." I just think it's funny that the DS in the ad is out of battery. [aeropause and eurogamer via kotaku]

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Tue, 08 Jul 2008 08:30:00 EDT Mark Wilson http://gizmodo.com/index.php?op=postcommentfeed&postId=5022856&view=rss&microfeed=true
<![CDATA[ IKEA + Apple = Mamebook Cocktail ]]> A MAME (arcade) cabinet will easily cost you several hundred to several thousand dollars. But one modder used a little ingenuity to take an old PowerBook with snapped hinges and fit it into an IKEA RAMVIK shelving unit. The result is a tabletop arcade machine á la Galaga and Pac-Man that fits in a modern home. Here's the funny shot that tells you it's an Apple:

But the best part may be what the designer used to create the sleek black frame around his computer screen—it's just plain old black cardboard. And to further the simple mod theme, the joystick simply pulls out from the table's built-in drawer. There's no mounting, but maybe that's actually a good thing. [Mamebook cocktail via Unplggd]

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Mon, 07 Jul 2008 14:00:00 EDT Mark Wilson http://gizmodo.com/index.php?op=postcommentfeed&postId=5022607&view=rss&microfeed=true
<![CDATA[ Politicians Gifted Swank Nintendo DS Lites ]]> After attending the last G8 summit in Japan, politicians didn’t leave empty-handed or with one of those “your parting gift will be a better, more peaceful world” cop-outs. Oh no, instead they got custom double-lacquered Nintendo DSs depicting a pagoda and breeze of cherry blossoms. And as if that weren’t enough, they received Manga-style caricatures that almost make Condoleezza Rice look personable. Lucky! [MSN via Kotaku]

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Mon, 07 Jul 2008 08:24:00 EDT Mark Wilson http://gizmodo.com/index.php?op=postcommentfeed&postId=5022439&view=rss&microfeed=true
<![CDATA[ 2600 A Video Game Odyssey ]]> If you enjoyed Kubrick's 2001 and Bushnell's 2600, then this shirt cannot be missed. And let me be the first to say, $12 to watch a bunch of monkeys reach for a joystick is an absolute steal. Hell, $12 to watch monkeys pretty much do anything is a decent value. [Etsy via Technabob]

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Thu, 03 Jul 2008 09:20:00 EDT Mark Wilson http://gizmodo.com/index.php?op=postcommentfeed&postId=5021800&view=rss&microfeed=true
<![CDATA[ Wii Wheel Mount Plays Mario Kart in Stereo(types) ]]> For those who don't like the floating steering wheel of Mario Kart Wii (because it lacks the realism of driving around a banana-spewing bulletmobile), this wheel mount by JTT isn't a bad solution. Using a suction cup to attach the wheel to any flat surface, the top tilts 120-degrees so you can compete old-lady or bus-driver-style. But for $28, we really wish it had the famous Chinese-girl-driving-wrong-on-one-way setting. Oh well. I guess good old fashioned psychotic "don't-cut-me-off"-motherfucker-Caucasian will still serve me as well as it always has. [JTT via GoNintendo]

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Thu, 03 Jul 2008 09:00:00 EDT Mark Wilson http://gizmodo.com/index.php?op=postcommentfeed&postId=5021790&view=rss&microfeed=true
<![CDATA[ Rolando: A New, Better Kind of iPhone Clone ]]> Rolando isn't the name of some Chinese OEM iPhone knockoff, it's an iPhone game in development that looks a lot like Sony's LocoRoco. But that's not necessarily a bad thing. Players simply gesture with their finger for easy controls in gamplay that doesn't require d-pads or all that crazy, this-will-never-fly-on-the-subway tilting. And the video looks fantastic...with a song that will get stuck in your head for the rest of the day:

The developer is aiming for an August release and a price of $9.99, but both of those issues are still subject to change. [Rolando via TUAW]

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Wed, 02 Jul 2008 08:45:00 EDT Mark Wilson http://gizmodo.com/index.php?op=postcommentfeed&postId=5021383&view=rss&microfeed=true
<![CDATA[ Blockbuster Drops Bid for Circuit City, Making Future For Both Unsure ]]>

We were excited for the merger talks between Blockbuster Video and Circuit City, as that union could create a probable entertainment behemoth, and we don't mean like Paula Abdul. Sadly word is coming down that Blockbuster is pulling its offer for Circuit off the table. Apparently it was ultimately decided that the match wasn't a good fit for Blockbuster's shareholders, so the plans have been scrapped. What could have been an awesome two-front retailer now means Blockbuster has to find new ways to catch up with Netflix, and Circuit City has to keep its head above water without any help. Bets on what happens next? [Forbes]

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Tue, 01 Jul 2008 23:01:10 EDT Matt Hickey http://gizmodo.com/index.php?op=postcommentfeed&postId=5021332&view=rss&microfeed=true
<![CDATA[ Alice Chess Set Features Pieces That Are Magically Transparent ]]> Inspired by the Lewis Carroll's novel ‘Alice through the Looking Glass,' designer Yasmin Sethi developed a chess set that features pieces that "magically turn transparent" when they touch the board. In other words, when removed from the playing surface, a pawn would be opaque—nearly indistinguishable from any other piece on the board. However, when in contact with the board, the piece reveals its true identity. This effect serves to remind the player that the pieces have no value unless they are in play.

The effect works thanks to a board made out of a glass material with embedded LEDs (LightPoints) and chess pieces made from clear glass with the negative shape of a traditional, delicate Staunton chess piece enclosed within it. Placing the chess piece on the board completes a circuit that illuminates the negative shapes, making them visible. There is even a clever nod to a passage in the book where the White Knight talks about being able to think better when he is upside down. In the Alice chess set, all of the white knights on the board will not illuminate unless placed in the upside down position. All-in-all, the 'Alice' concept is interesting new twist on the traditional game. With any luck, a real world product will come down the line sometime in the future. [Project Page via Pan-Dan via DVICE]

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Tue, 01 Jul 2008 16:20:00 EDT Sean Fallon http://gizmodo.com/index.php?op=postcommentfeed&postId=5021162&view=rss&microfeed=true
<![CDATA[ Laptops Banned as Politicians Play Games, View "Pictures" ]]> Laptops have been banned at the Bhutan parliament because, according to the speaker of their national assembly, "the members can be distracted playing games and viewing pictures."

Apparently, Bhutanese politicians are addicted to computer gaming and "pictures," whatever that may be. They have protested, arguing that laptops are more convenient than carrying around bundles of papers, but they would have to go back to the porn mags and real poker cards. [Reuters via South Asia Biz]

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Tue, 01 Jul 2008 08:29:00 EDT Jesus Diaz http://gizmodo.com/index.php?op=postcommentfeed&postId=5021004&view=rss&microfeed=true
<![CDATA[ Rock Band 2 Announced, Sets Hardware and Software Precedents ]]> Any fans of Rock Band in the audience? I said, ARE THERE ANY FANS OF ROCK BAND IN THE AUDIENCE??? YEAAHHH!!!!!!! Rock Band 2 is on the way. Here are the full details, along with a picture of the new guitar.

1, Better Hardware

According to Harmonix: "Quieter, more realistic, and more reliable instruments"

2. Third Party Hardware

"We're also actively welcoming new peripheral makers to make instruments for our game. Just like real instruments, we want players to be able to choose what instruments they use..."

3. Backwards Compatibility

Songs you purchased for RB1 will work for RB2. Future RB songs will work for both games.

4. More Meaning

"We have several new modes that not only provide new ways for you to experience your music library, but also new ways for you to transition from Expert to real instruments.

Jason Chen and I will bring you more when the game is more officially unveiled at E3 in July. Until then, who out there is kicking themselves for buying the "Louder, less realistic and less reliable instruments?" [IGN via Kotaku]

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Mon, 30 Jun 2008 08:15:00 EDT Mark Wilson http://gizmodo.com/index.php?op=postcommentfeed&postId=5020669&view=rss&microfeed=true
<![CDATA[ PC Gamers Pirating 20x the Games They Buy? ]]> Crytek, makers of the game/PC benchmarking software Crysis, have reported that they believe that the piracy rate on the game is somewhere between 15:1 and 20:1.

That means for every one game sold, people download 15 to 20 pirated copies. It's an amazing number when you realize that as of February, the game had sold 1 million copies and it could alter who makes PC-exclusive games going forward. In other words, just look for console gaming to get even bigger Mr. I Spent Too Much On My Computer But It Glows."

Then again, 20:1 is probably fairly paltry when compared to the free download rate on Adobe products...yes, we're looking into your computers and we can see their black, stolen hearts. [IGN via Maxconsole]

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Fri, 27 Jun 2008 08:29:00 EDT Mark Wilson http://gizmodo.com/index.php?op=postcommentfeed&postId=5020195&view=rss&microfeed=true
<![CDATA[ Modular Ping Pong Table Allows For Crazy 12 Player Games ]]> If you have ever watched a professional table tennis tournament (or Forrest Gump at least) you know that a two-person game can get completely insane. Now, imagine the mayhem that would ensue with up to 12 people battling it out at once. Thanks to designer Guenter Arndt and his modular table tennis system, this ridiculousness is a reality.

Simply put, users can arrange the tables in any configuration that they desire. You can even retro fit a traditional table to add wild new elements to your game. Currently, Arndt's table is up for a Next Big Thing Award for 2008, and a book is in the works that outlines configurations and rules for serious multi-player games. If it ever does go up for sale, all you would need is a really long Foosball table and some 3-player chess to complete the ultimate game room. [Project Page and Next Big Thing via Crunchgear]

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Thu, 26 Jun 2008 15:00:00 EDT Sean Fallon http://gizmodo.com/index.php?op=postcommentfeed&postId=5019970&view=rss&microfeed=true
<![CDATA[ Ben Heck Mods Atari 7800 into Portable Retro-Gaming Wonder ]]> Modding clever-clogs Ben Heck was apparently daunted by the complexity of the Atari 7800's internals at first, so he had to summon up the nerve to try this requested mod. Into the custom-built chassis he squeezed a 7-inch color widescreen display, a set of rechargeable batteries, combo driving/paddle controller and an A-V output. Though it's not exactly pocket-friendly (thanks to the 7800's large motherboard) it's still pretty awesome—check out the gallery. Ben's site has a detailed making-of story if you're interested. Now, if you excuse me... I'm off to reminisce about playing Pole Position. [Ben Heck via Hackaday]

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Thu, 19 Jun 2008 07:27:00 EDT Kit Eaton http://gizmodo.com/index.php?op=postcommentfeed&postId=5017859&view=rss&microfeed=true
<![CDATA[ Shocking Sick Puppy is "Operation" for a New Generation ]]> Japanese game manufacturer Mega House has come up with a winner. Biri Biri Kaze Hiki Wanko (which, translated, means Shocking Sick Puppy) is a cross between seminal kids' game Operation, where you had to remove various parts of a patient's anatomy with a pair of wired-up tweezers, without letting on to your parents that you'd swallowed the best part of a bottle of bourbon the night before touching the sides, and that equally seminal '70s plaything, Slime. A fearsome mess of green snot and drool emerges from the dog's mouth and nose, and you have to pick out plastic "germs" embedded in the ectoplasm. Trouble is, if the metal tweezers touch the slime, you get an electric shock. Out in Japan this August, Shocking Sick Puppy needs a worldwide release if it is to realize its full genius potential. [Trends in Japan]

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Thu, 19 Jun 2008 04:55:00 EDT AddyDugdale http://gizmodo.com/index.php?op=postcommentfeed&postId=5017843&view=rss&microfeed=true