• Gizmodo
  • bestmodo
  • lifehacker
  • kotaku
  • Profile logout login

#gpus

Gizmodo

Share Cancel
   
Upload an image | Add an image URL
×

logging in
  • FAQ. Include # before tag:
  • #tips,
  • #dealzmodo,
  • #rumors,
  • #broken,
  • #iphoneapps,
  • #apple,
  • etc.

New York, 4:30 AM
Wed Nov 25
64 posts in the last 24 hours

FR | IT | DE | SP | JP | AU | BR

Gizmodo Team

Tip your editors:
tips@gizmodo.com

Editorial Director:
Brian Lam | Email | Twitter

Editor:
Jason Chen
Email | AIM | Twitter

Features Editor:
Wilson Rothman
Email | Twitter

Senior Contributing Editors:
Jesus Diaz
Email | AIM | Twitter
Mark Wilson, Reviews
Email | AIM | Twitter

Contributing Editors:
Matt Buchanan
Email | AIM | Twitter
Adam Frucci
Email | Twitter
Sean Fallon
Email | Twitter
Jack Loftus
Email | Twitter
John Herrman
Email | Twitter
Dan Nosowitz
Email
Chris Mascari
Email
Danny Allen
Email | Twitter
Rosa Golijan
Email | Twitter
Chris Jacob
Email

Columnist:
Brendan I. Koerner

Interns:
Don Nguyen
Email
Kyle VanHemert
Email

Comment Intern:
Nick Ellenoff | Email

Heroes and Friends

Comment Account Questions:
Comments@gizmodo.com

SUBSCRIBE TO Gizmodo RSS

New: Breaking news and daily top stories via email
9515 Subscribers
Gizmodo
  • posts about #gpus more →

    Nvidia Fermi Next-Gen Graphics Architecture Has 512 Cores for Radioactively Melting Faces

    Giz Explains: Why Tech Standards Are Vital For Apple (And You)

    Your Graphics Card Is Obsolete Again: ATI and Nvidia DirectX 11 Cards Soon

    AMD Unveils World's First DirectX 11 Graphics Processor, Takes It for a Spin in Public

    Renesas Cellphone Processor Handles HD Video at 1080p With Surround Sound

    Why Windows 7 Is Snappier Than Vista

    ARM's GPUs Will Make This Year's Mainstream Phones More Powerful Than the Current iPhone

    Ex-Apple Engineers' Caustic Startup Promises 200x Faster Ray-Tracing Graphics by 2010 (Suck It, Crysis)

    Do the New MacBook Pros Have Faulty Nvidia Graphics Cards?

    Nvidia GeForce GTX 295 Graphics Card Is Insane: Two GTX 260s Bolted Together

  • Your version of Internet Explorer is not supported. Please upgrade to the most recent version in order to view comments.

    Dsmvwl  Admin  Promote to frontpage Approve user Ban user ×
    Image of Gregory Carvlin Gregory Carvlin
    10/01/09

    In reply to Nvidia Fermi Next-Gen Graphics Architecture Has 512 Cores for Radioactively Melting Faces
    But what will it run now that it can run crysis?
     Reply
    Ghede promoted this comment Edited by Gregory Carvlin at 10/01/09 2:59 AM Gregory Carvlin was starred Gregory Carvlin was unstarred
    Image of Ghede Ghede
    10/01/09

    @Gregory Carvlin: Will it run fifteen instances of crysis?
     Reply
    Ghede was starred Ghede was unstarred
    Image of mikecoscia mikecoscia
    09/30/09

    In reply to Nvidia Fermi Next-Gen Graphics Architecture Has 512 Cores for Radioactively Melting Faces
    Finally a GPU to go along nicely with my i7
     Reply
    SegamanXero promoted this comment mikecoscia was starred mikecoscia was unstarred
    Image of nicolasgoddone nicolasgoddone
    09/30/09

    In reply to Nvidia Fermi Next-Gen Graphics Architecture Has 512 Cores for Radioactively Melting Faces
    Actually they don't need to explain the name since Enrico Fermi actually developed the 1st nuclear reactor :S thats ... [en.wikipedia.org]
    there's the little poodle for ya
     Reply
    SegamanXero approved this comment nicolasgoddone was starred nicolasgoddone was unstarred
    Image of Nick Nick
    09/30/09

    In reply to Nvidia Fermi Next-Gen Graphics Architecture Has 512 Cores for Radioactively Melting Faces
    alright, to all you dorks that keep calling matt out and seem to be new to the interwebs -- look at the damn article title before *gasp* saying matt doesn't know who fermi is. it's not just a coincidence. friggin' 'tards.
     Reply
    Nick was starred Nick was unstarred
    Image of CommentingpointlesslyisMeh CommentingpointlesslyisMeh
    09/30/09

    In reply to Nvidia Fermi Next-Gen Graphics Architecture Has 512 Cores for Radioactively Melting Faces
    So...DirectX11 or no?
     Reply
    CommentingpointlesslyisMeh was starred CommentingpointlesslyisMeh was unstarred
    Image of Grinning Kestrel Grinning Kestrel
    09/30/09

    @CommentingpointlesslyisMeh: Yes.
     Reply
    SegamanXero promoted this comment Grinning Kestrel was starred Grinning Kestrel was unstarred
    Image of Kakkoii Kakkoii
    09/30/09

    @CommentingpointlesslyisMeh:

    GT300Runs:
    DX11, DirectCompute, OpenCL, OpenGL, CUDA, C code, C++ code and FORTRAN code. It can basically do what your CPU does now, but a whole lot freaking better. It won't be hard at all for someone to port their windows applications to run on Nvidia's GPU's now.
     Reply
    SegamanXero approved this comment Kakkoii was starred Kakkoii was unstarred
    Image of hfutrell hfutrell
    09/30/09

    @Kakkoii: "It can basically do what your CPU does now, but a whole lot freaking better. It won't be hard at all for someone to port their windows applications to run on Nvidia's GPU's now"

    I hate to poop your party, but GPUs are not just super awesome CPUs.
     Reply
    dingus promoted this comment hfutrell was starred hfutrell was unstarred
    Image of Kakkoii Kakkoii
    10/01/09

    @hfutrell: And I love to poop on your party, because I never said they were. I said this new one is. Nvidia has configured their cores to now finally do C and C++ operations without need for rewriting your whole code. Read the damn article.
     Reply
    Kakkoii was starred Kakkoii was unstarred
    Image of hfutrell hfutrell
    10/22/09

    @Kakkoii: "It can basically do what your CPU does now, but a whole lot freaking better" Read your own comment instead.

    I can name you quite a few things your CPU can do better than Fermi will: branching, recursion, or any task that can't be parallelized into thousands of threads. The fact that Fermi can run C++ code does not imply it will do it better than the CPU for a given task. #nvidiafermi
     Reply
    hfutrell was starred hfutrell was unstarred
    Image of Nick Nick
    09/30/09

    In reply to Nvidia Fermi Next-Gen Graphics Architecture Has 512 Cores for Radioactively Melting Faces
    matt, what disappointements me about this article is the absence of the word teraflop. why didn't you say teraflop?
     Reply
    Nick was starred Nick was unstarred
    Image of OCEntertainment OCEntertainment
    09/30/09

    @Nick: "Here. Here's the graphics card you'll need for your machine."
    "How many teraflops does it have?"
    "....."
     Reply
    OCEntertainment was starred OCEntertainment was unstarred
    Image of Kakkoii Kakkoii
    09/30/09

    @Nick: Because we can't know how many Teraflops it's capable of until we know that clock rate of the GPU and Memory.

    But if I had to guess, it's at least 4 Teraflops+
     Reply
    SegamanXero approved this comment Kakkoii was starred Kakkoii was unstarred
    Image of Xndingo Xndingo
    09/30/09

    In reply to Nvidia Fermi Next-Gen Graphics Architecture Has 512 Cores for Radioactively Melting Faces
    i can finally rub everything about the new nvidia gpu specs to my friend's face!he kept blubing about how ati is better cause he has an ati card and that they have gddr5 and it's double,triple,quadzillion pumped!hell yeah!
     Reply
    ripfire promoted this comment Xndingo was starred Xndingo was unstarred
    Image of ripfire ripfire
    09/30/09

    @Xndingo: Just make sure you guys mop up the floor when you're done with your contest.
     Reply
    ripfire was starred ripfire was unstarred
    Image of CodeJanitor CodeJanitor
    09/30/09

    In reply to Nvidia Fermi Next-Gen Graphics Architecture Has 512 Cores for Radioactively Melting Faces
    Fermi, Enrico Fermi. I'd like my graphics radiated, not stirred.
     Reply
    SegamanXero approved this comment CodeJanitor was starred CodeJanitor was unstarred
    Image of Topsy_Elephante Topsy_Elephante
    09/30/09

    In reply to Nvidia Fermi Next-Gen Graphics Architecture Has 512 Cores for Radioactively Melting Faces
    Fermi is named for Enrico Fermi. He did some key early research on the first controlled nuclear reaction at the University of Chicago.
     Reply
    Bertone77 promoted this comment Topsy_Elephante was starred Topsy_Elephante was unstarred
    Image of FuzzysFriedChicken FuzzysFriedChicken
    09/30/09

    @Topsy_Elephante: You would think people on a tech site would know one of the more famous scientists of the 1900s.
     Reply
    matt buchanan promoted this comment FuzzysFriedChicken was starred FuzzysFriedChicken was unstarred
    Image of matt buchanan matt buchanan
    09/30/09

    @FuzzysFriedChicken: uh, hence the references to radioactivity and nuking in the headline. still sounds like a poodle.
     Reply
    matt buchanan was starred matt buchanan was unstarred
    Image of LastVigilante LastVigilante
    09/30/09

    @Topsy_Elephante: Fermilab is practically in my backyard. My lawn is fertilized by smashed atoms and quark fragments.
     Reply
    SegamanXero promoted this comment LastVigilante was starred LastVigilante was unstarred
    Image of anexanhume anexanhume
    09/30/09

    In reply to Nvidia Fermi Next-Gen Graphics Architecture Has 512 Cores for Radioactively Melting Faces
    I think your description answers your own question about the name guys.

    Now give me benchmarks.
     Reply
    anexanhume was starred anexanhume was unstarred
    Image of Anonymoose Anonymoose
    09/30/09

    @anexanhume: *randomly throws out number while waving index finger in the air frantically*

    12!
     Reply
    valkilmerisawful promoted this comment Anonymoose was starred Anonymoose was unstarred
    Image of valkilmerisawful valkilmerisawful
    09/30/09

    @Anonymoose: What? 479,001,600? That IS impressive.
     Reply
    valkilmerisawful was starred valkilmerisawful was unstarred
    Image of Acheron's Grief Acheron's Grief
    09/30/09

    @valkilmerisawful: @Phokal: @Anonymoose: WRONG! It's 42! It's ALWAYS 42!
     Reply
    valkilmerisawful promoted this comment Acheron's Grief was starred Acheron's Grief was unstarred
    Image of valkilmerisawful valkilmerisawful
    09/30/09

    @Acheron's Grief: @Phokal: @ Anonymoose: That's what I said... 479,001,600... What's the problem :)
     Reply
    valkilmerisawful was starred valkilmerisawful was unstarred
    Image of taniquetil taniquetil
    09/30/09

    @valkilmerisawful:

    Vegeta, what does 3dMark06 say about it's power level?

    IT"S OVER X90000!!!!!
     Reply
    valkilmerisawful promoted this comment taniquetil was starred taniquetil was unstarred
    Image of valkilmerisawful valkilmerisawful
    09/30/09

    @taniquetil: Hahahahaha

    "IT'S... NOT... POSSIBLE!!"

    HEART CLICKYUP!
     Reply
    valkilmerisawful was starred valkilmerisawful was unstarred
    Image of hazmx hazmx
    09/30/09

    In reply to Nvidia Fermi Next-Gen Graphics Architecture Has 512 Cores for Radioactively Melting Faces
    I will just say it. It will ok many of those GPu already do.
     Reply
    hazmx was starred hazmx was unstarred
    Image of Anonymoose Anonymoose
    09/30/09

    @hazmx: i appreciate that you went ahead and just said it, but i'd appreciate it if you just said it again, but with all the words this time.
     Reply
    dingus promoted this comment Anonymoose was starred Anonymoose was unstarred
    Image of 32ndnote 32ndnote
    09/30/09

    In reply to Nvidia Fermi Next-Gen Graphics Architecture Has 512 Cores for Radioactively Melting Faces
    Fermi's a pretty good sad poodle name. If that's what they were going for, they should have named it "li'l brudder" though.
     Reply
    Edited by 32ndnote at 09/30/09 5:15 PM 32ndnote was starred 32ndnote was unstarred
    Image of 32ndnote 32ndnote
    09/30/09

    /*image upload fail*/
     Reply
    Edited by 32ndnote at 09/30/09 5:17 PM 32ndnote was starred 32ndnote was unstarred
    Image of superg05 superg05
    09/30/09

    In reply to Nvidia Fermi Next-Gen Graphics Architecture Has 512 Cores for Radioactively Melting Faces
    now get together with amd and apply to a cpu
     Reply
    dingus promoted this comment superg05 was starred superg05 was unstarred
    Image of dingus dingus
    09/30/09

    @superg05: I'd like you to think about that for a minute and get back to me when you've figured out why that will never happen.
     Reply
    dingus was starred dingus was unstarred
    Image of John Lin John Lin
    09/03/09

    In reply to Giz Explains: Why Tech Standards Are Vital For Apple (And You)
    I've worked with an "open standard" committee before and like to contribute here.
    I think there is A LOT of confusion due to the complexity of the issues.

    First, there is some confusion between "open standard" and "proprietary" - the two concepts are not mutually exclusive, but are often used interchangeably carelessly. In many cases, that is ok, but in other cases, it just adds to misunderstanding.

    Proprietary simply refers to who owns it - and most standards are owned by somebody - a company, an alliance, a non-profit group. For example, "Microsoft proprietary standard" simply means Microsoft owns it. It could still be an open standard.

    An open standard is one that is accessible by a other entities, usually for little or no fee, but usually still requires some license agreement to acknowledge ownership, define "compliance" with the standard, and how licensees can claim support of the standard.

    The structure of fees is usually hidden from consumers - the manufacturers pay - whether a flat fee or a per unit fee - so just because it's open doesn't mean that its free.

    For many standards "developed" by non-profit organizations (Bluetooth, for example) - there are actually companies who participate in supporting the non-profit, both by contributing funds as well as engineering resources. (Standards don't just write themselves) Sometimes, companies license or transfer their technology (patents) to the non-profits as part of their contribution and to help speed along development. (After all, why keep reinventing the wheel?) But sometimes, committees staffed with people from competing companies have conflicts and need to work through them - sometimes resulting in compromises that no one is happy with.

    Obviously, the companies that are interested in helping develop a standard have something to gain by it - by selling chips or connectors, or by being able to plan for incorporation of new standards into their products.

    For companies like Apple, there are many factors to consider in whether to go proprietary or to adopt an open standard. Is the open standard a quicker way to market? (maybe, maybe not - some committees take a very long time to get consensus to ratify a new standard) Open standards may mean greater choice of suppliers - there are many USB controller chip suppliers, for example. Open standard components may cost less due to more competition among suppliers. An open standard may mean more potential partners. On the other hand, proprietary standard may mean more control, quicker to market and better fit for the company's goals, as well as competitive advantage.

    There are strategic reasons to consider on top of all that. Microsoft didn't sell more Windows OS by developing IE - but it didn't want to be left behind and let potential competitors develop substantial revenue sources. Microsoft's consistent strategy has been to develop their own standards and products to compete with any market leader - witness IE, MSN, WMV, Zune, Bing. Apple, on the other hand, adopts open standards when it makes sense, and develops proprietary when available open standards don't exist or aren't a good fit with it's (Steve's) vision for new products.

    Basically, my point is that, as much as we all want to distill complex situations down to the simplest terms - good/bad - the reality is almost never that simple. Life would be boring if it were, no?
     Reply
    matt buchanan approved this comment John Lin was starred John Lin was unstarred
    Image of Worf Worf
    09/03/09

    In reply to Giz Explains: Why Tech Standards Are Vital For Apple (And You)
    Actually, Apple charged a license fee to use the term "FireWire". That's why there are 3 different names for it. FireWire cost 25 cents a device (it's free now). That's why PCs called it IEEE1394 (the standard behind it). Sony did their own thing and introduced the unpowered version, which they called i.Link.

    And USB 3.0 can't beat Firewire in a few areas, notably instant networking (plug two computers together via one FireWire cable - instant network), or remote debugging (kernel debuggers often use FireWire or serial).

    It won't die out - it's a better a/v spec than USB - even 3.0 won't beat it in that regard.
     Reply
    matt buchanan promoted this comment Worf was starred Worf was unstarred
    Earlier discussions Other discussions Show all discussions Show featured discussions only Start a new discussion

Login

Enter your username and password.

Please enter a username.
Please enter your password.
logging in
Login via Facebook | Sign Up | Forgot Password?

Reset Password

Please enter your email address to have your password reset.

Please enter your email address.
Please enter a valid email address.
requesting password reset

Register

Registering will give you a user profile and the ability to add other users as friends. To become a commenter, however, you need to audition.

Want to know more? Consult the Comment FAQ and legal terms.

Please enter a username.
Please enter a password.
Please confirm your password.
Passwords are not identical.
Please enter a valid email address.
registration sent, waiting for reply

Submit Your Comment

You don't need to login to comment. Just enter your email address below.

See how your address will be displayed in the Comment FAQ.

Please enter a valid email address.
Please enter a valid email address.
logging in

Login with your Facebook or Gizmodo account.

Sign up here.



  • Archives
  • About
  • Advertising
  • Legal
  • Help
  • Report a Bug
  • FAQ
Original material is licensed under a Creative Commons License permitting non-commercial sharing with attribution.