This is how a 3,000-car race would look like if the Earth were the Moon

Professional video maker Rickard Rick produces renderings of games in his spare time and this 3,000 car race-cum-epic-pile-up is one of his best. The physics are a bit crazy, as if the Earth had the Moon's gravity, but the results have a dream like quality that makes it fun and hypnotic to watch. » 6/11/14 7:54pm 6/11/14 7:54pm

10 of the Best Moments From the Early Days of CGI

CGI is everywhere now. In many cases, it's almost completely indistinguishable from things that were actually filmed. You can only tell by the impossible camera angles. It wasn't always that way though—you remember The Last Starfighter, don't you? Still, 20th century CGI had its high points, and these are 10 of them. » 5/13/14 11:20am 5/13/14 11:20am

This Graphic Is a Rough Guide to Bad (Or Badly Reported) Science

Science is amazing, but science reporting can be confusing at times and misleading at worst. The folks at Compound Interest put together this reference graphic that will help you pick out good articles from bad ones, and help you qualify the impact of the study you're reading. » 4/25/14 10:47am 4/25/14 10:47am

AMD's New Radeon Is a Preposterous Powerhouse You'll Wish You Needed

If you buy video cards, chances are you have a lust for power. No respectable PC builder doesn't at least covet insane high-end cards, even without ever really considering them. Well here's a new sucker to salivate at, the 11.5 teraflop, water-cooled AMD Radeon R9 295X2. The new coolest card you have no reason to own. » 4/08/14 8:00am 4/08/14 8:00am

From Dream to 3D Reality: The Fascinating Origins of Pixar

Before a story about toys, before monsters went corporate, before anyone went searching for Nemo, and before twenty seven Academy Awards, Pixar was a high-end computer hardware company whose clients included the government and the medical community. The story of Pixar isn't exactly full of superheroes, adorable… » 1/13/14 6:40am 1/13/14 6:40am

Which Superfoods Aren't Actually Super At All?

It's way more fun to finish off a big ol' bar of dark choco when you can convince yourself it's good for you. Because c'mon, science says so… in all those random studies you've seen floating around the internet… right? Well, surprise surprise, it turns out there are a bunch of false facts out there regarding the… » 1/07/14 9:40am 1/07/14 9:40am

Here's how much video game graphics have improved over 30 years

The wonderful folks at The Art of the Title specialize in putting together compilation videos of, you guessed it, title sequences. They can be from movies, from specific directors, from film franchises and so on. In this one, they're tackling the title design of video games. You can see just how much video game… » 11/05/13 7:10pm 11/05/13 7:10pm

The Totally True History of Video Game Graphics

Humans? Usually unappreciative and typically awful. But it wasn't always like this! When we didn't have fancy technology with so many features they become useless and couldn't trap amazingness in a box in our pockets, we enjoyed the little things. Like 8-bit graphics and physical buttons and cords and cartridges.… » 10/19/13 1:00am 10/19/13 1:00am

How Often Cities Appear in Books From the Past 200 Years, Visualized

Google’s N-Gram Viewer is a wonderful and under-appreciated thing: At the click of a mouse, it lets you search Google Books’ huge corpus of material for specific words and combinations of words. This N-Gram analysis, for example, maps the mention of ten different cities in every book written between 1800 and 2000,… » 8/06/13 11:00am 8/06/13 11:00am

7 Graphics of Earth's Coolest Phenomena, From Rainbows to Earth Wobble

What's the oldest tree on Earth? What's a rainbow? Is the Earth wobbling? It's fun to ask these questions but trickier to answer them—in simple terms, at least. Luckily, Viennese designer Michæl Paukner has done us all a huge favor by creating these lovely visual explanations. » 7/18/13 9:00am 7/18/13 9:00am

These Incredible Facial Scans Capture Detail Down to the Skin Cell

Rendering CGI faces that look close to real is hard, but we're starting to see hardware that can pull it off. Then, the problem becomes the source material; you've got to have models that look good enough to pass for real. For that, a new kind of facial scanning is going to come in handy, one that can get detail all… » 7/06/13 6:36pm 7/06/13 6:36pm

iOS 7: Instead of Flatness, We Got Depth

Today, after plenty of self-deprecating jokes about virtual cows, Apple unveiled a sweeping overhaul of the mobile software by Jony Ive. After months of speculation and weeks of rumor-mongering, we finally have our answer: the future of iOS is, actually, is rife with dimensionality and texture. Which is a good thing. » 6/10/13 3:48pm 6/10/13 3:48pm