I got my dad the WD HD TV last Christmas, and he loves it. I love it because it just works right out of the box and plays every format I throw at it, yet it's simple enough for a 65 year old man who's afraid of the iPhone to use. I bought a 2 pack of seagate 2.5" external drives from Sams Club for 130 bucks back in January, and once a month I'll pop over to my folks house and swap out the drives, leaving him with fresh movies and tv episodes to watch. He loves to brag to his friends about how his kid is so sneaky, and gets him "Hollywood movies that are still in theaters."
He's happy, I'm happy, WD TV gets two thumbs up. #hdmediaplayers
@Cash907Censored: The WDTV is the first gen with out ethernet, this article is about the WDTV Live also know as WDTV 2. Its got eithernet and some other differences. #hdmediaplayers
@bigdave914:
Yeah, I'm aware of that thanks. Thanks to a recent firmware update, the only difference between the WD HD TV and the WD TV Live (version reviewed above) is the newer model has an ethernet port. #hdmediaplayers
Good article. I have been looking over this info for a while now and glad to see it collected.
i like the idea of the Patriot, BUT I just don't see them following up with sequential firmware updates like WD will do (and has done with the previous WD TV).
I LOVE the specs of the Popcorn Hour box, but at that price and size, I would go for a PS3.
For features, support, and price, I think I am going with the WD TV Live (as soon as it actually freaking shows back up in stock somewhere). #hdmediaplayers
@deanbmmv: It's more then a container, it's a branding and fixed settings of the H.264/AAC codecs. Devices and software can say they are iFrame compatible to help avoid confusion on if something will work with something else.
If it works or not, only time will tell. Basically think of it like MP3. That name became the easier way of knowing if something worked with MPEG1 Layer 3 Audio encoded at a constant bitrate up to a maximum of 320kbit. #iframevideo
Isn't the question whether this really is a new standard that Apple just "made up", or because it is based on other industry standards does that make it an industry standard by default? Confused yet? I am.
I've worked with an "open standard" committee before and like to contribute here.
I think there is A LOT of confusion due to the complexity of the issues.
First, there is some confusion between "open standard" and "proprietary" - the two concepts are not mutually exclusive, but are often used interchangeably carelessly. In many cases, that is ok, but in other cases, it just adds to misunderstanding.
Proprietary simply refers to who owns it - and most standards are owned by somebody - a company, an alliance, a non-profit group. For example, "Microsoft proprietary standard" simply means Microsoft owns it. It could still be an open standard.
An open standard is one that is accessible by a other entities, usually for little or no fee, but usually still requires some license agreement to acknowledge ownership, define "compliance" with the standard, and how licensees can claim support of the standard.
The structure of fees is usually hidden from consumers - the manufacturers pay - whether a flat fee or a per unit fee - so just because it's open doesn't mean that its free.
For many standards "developed" by non-profit organizations (Bluetooth, for example) - there are actually companies who participate in supporting the non-profit, both by contributing funds as well as engineering resources. (Standards don't just write themselves) Sometimes, companies license or transfer their technology (patents) to the non-profits as part of their contribution and to help speed along development. (After all, why keep reinventing the wheel?) But sometimes, committees staffed with people from competing companies have conflicts and need to work through them - sometimes resulting in compromises that no one is happy with.
Obviously, the companies that are interested in helping develop a standard have something to gain by it - by selling chips or connectors, or by being able to plan for incorporation of new standards into their products.
For companies like Apple, there are many factors to consider in whether to go proprietary or to adopt an open standard. Is the open standard a quicker way to market? (maybe, maybe not - some committees take a very long time to get consensus to ratify a new standard) Open standards may mean greater choice of suppliers - there are many USB controller chip suppliers, for example. Open standard components may cost less due to more competition among suppliers. An open standard may mean more potential partners. On the other hand, proprietary standard may mean more control, quicker to market and better fit for the company's goals, as well as competitive advantage.
There are strategic reasons to consider on top of all that. Microsoft didn't sell more Windows OS by developing IE - but it didn't want to be left behind and let potential competitors develop substantial revenue sources. Microsoft's consistent strategy has been to develop their own standards and products to compete with any market leader - witness IE, MSN, WMV, Zune, Bing. Apple, on the other hand, adopts open standards when it makes sense, and develops proprietary when available open standards don't exist or aren't a good fit with it's (Steve's) vision for new products.
Basically, my point is that, as much as we all want to distill complex situations down to the simplest terms - good/bad - the reality is almost never that simple. Life would be boring if it were, no?
Actually, Apple charged a license fee to use the term "FireWire". That's why there are 3 different names for it. FireWire cost 25 cents a device (it's free now). That's why PCs called it IEEE1394 (the standard behind it). Sony did their own thing and introduced the unpowered version, which they called i.Link.
And USB 3.0 can't beat Firewire in a few areas, notably instant networking (plug two computers together via one FireWire cable - instant network), or remote debugging (kernel debuggers often use FireWire or serial).
It won't die out - it's a better a/v spec than USB - even 3.0 won't beat it in that regard.
It has been a pretty slick operating strategy for Apple, I must say. It's been a strange game for Microsoft over the past decade.
They invested so much in trying to win the browser war, and yet by the time they did, it no longer mattered. Microsoft got, at max, 2 or 3 lean years to make money teaching developers to code directly to IE and develop active-X crap before standards took over and made the whole thing irrelevant.
Then Microsoft spends a gazillion dollars on developing PlaysForSure, only to see all music DRM die before Vista could even get going. I almost feel bad for them.
On a different note, it remains my fervent wish that Vorbis, Theora, and the Ogg container would just die already. It is stupid, and dumb, and there is no need for the darkest nerds of the tech intellegencia to keep trying to force it down our throats. MPEG is ubiquitous, it's easy, and most importantly, it's better.
Go away Ogg! You suck, and no one loves you. No one cool, anyways.
Another standards body where Apple is playing a major role is http://en.wikipedia.org/wiki/CalDAV a calendaring standard supported by Mac OS X and the Mozilla Lightning and Sunbird projects. And their push technology is based on XMPP (Jabber), which is also used by Google Chat and Apple's iChat.
Last but not least, most Linux users are also Apple users if they use CUPS.
11/06/09
11/06/09
He's happy, I'm happy, WD TV gets two thumbs up. #hdmediaplayers
11/06/09
11/06/09
Yeah, I'm aware of that thanks. Thanks to a recent firmware update, the only difference between the WD HD TV and the WD TV Live (version reviewed above) is the newer model has an ethernet port. #hdmediaplayers
11/05/09
i like the idea of the Patriot, BUT I just don't see them following up with sequential firmware updates like WD will do (and has done with the previous WD TV).
I LOVE the specs of the Popcorn Hour box, but at that price and size, I would go for a PS3.
For features, support, and price, I think I am going with the WD TV Live (as soon as it actually freaking shows back up in stock somewhere). #hdmediaplayers
11/05/09
11/05/09
10/13/09
Odd.
10/13/09
Yep, that's the same resolution that HD discs allow when a Bluray PC player is connected to a non-HDCP display.
10/13/09
Also why 540p? Thats like the ginger kid of 1080i
Currently this new 'standard' is sounding unnecessary.
10/13/09
10/13/09
10/15/09
If it works or not, only time will tell. Basically think of it like MP3. That name became the easier way of knowing if something worked with MPEG1 Layer 3 Audio encoded at a constant bitrate up to a maximum of 320kbit. #iframevideo
10/13/09
10/13/09
10/13/09
10/13/09
10/13/09
09/03/09
I think there is A LOT of confusion due to the complexity of the issues.
First, there is some confusion between "open standard" and "proprietary" - the two concepts are not mutually exclusive, but are often used interchangeably carelessly. In many cases, that is ok, but in other cases, it just adds to misunderstanding.
Proprietary simply refers to who owns it - and most standards are owned by somebody - a company, an alliance, a non-profit group. For example, "Microsoft proprietary standard" simply means Microsoft owns it. It could still be an open standard.
An open standard is one that is accessible by a other entities, usually for little or no fee, but usually still requires some license agreement to acknowledge ownership, define "compliance" with the standard, and how licensees can claim support of the standard.
The structure of fees is usually hidden from consumers - the manufacturers pay - whether a flat fee or a per unit fee - so just because it's open doesn't mean that its free.
For many standards "developed" by non-profit organizations (Bluetooth, for example) - there are actually companies who participate in supporting the non-profit, both by contributing funds as well as engineering resources. (Standards don't just write themselves) Sometimes, companies license or transfer their technology (patents) to the non-profits as part of their contribution and to help speed along development. (After all, why keep reinventing the wheel?) But sometimes, committees staffed with people from competing companies have conflicts and need to work through them - sometimes resulting in compromises that no one is happy with.
Obviously, the companies that are interested in helping develop a standard have something to gain by it - by selling chips or connectors, or by being able to plan for incorporation of new standards into their products.
For companies like Apple, there are many factors to consider in whether to go proprietary or to adopt an open standard. Is the open standard a quicker way to market? (maybe, maybe not - some committees take a very long time to get consensus to ratify a new standard) Open standards may mean greater choice of suppliers - there are many USB controller chip suppliers, for example. Open standard components may cost less due to more competition among suppliers. An open standard may mean more potential partners. On the other hand, proprietary standard may mean more control, quicker to market and better fit for the company's goals, as well as competitive advantage.
There are strategic reasons to consider on top of all that. Microsoft didn't sell more Windows OS by developing IE - but it didn't want to be left behind and let potential competitors develop substantial revenue sources. Microsoft's consistent strategy has been to develop their own standards and products to compete with any market leader - witness IE, MSN, WMV, Zune, Bing. Apple, on the other hand, adopts open standards when it makes sense, and develops proprietary when available open standards don't exist or aren't a good fit with it's (Steve's) vision for new products.
Basically, my point is that, as much as we all want to distill complex situations down to the simplest terms - good/bad - the reality is almost never that simple. Life would be boring if it were, no?
09/03/09
And USB 3.0 can't beat Firewire in a few areas, notably instant networking (plug two computers together via one FireWire cable - instant network), or remote debugging (kernel debuggers often use FireWire or serial).
It won't die out - it's a better a/v spec than USB - even 3.0 won't beat it in that regard.
09/03/09
Its too bad the poop standards always win.
09/02/09
09/03/09
09/02/09
They invested so much in trying to win the browser war, and yet by the time they did, it no longer mattered. Microsoft got, at max, 2 or 3 lean years to make money teaching developers to code directly to IE and develop active-X crap before standards took over and made the whole thing irrelevant.
Then Microsoft spends a gazillion dollars on developing PlaysForSure, only to see all music DRM die before Vista could even get going. I almost feel bad for them.
On a different note, it remains my fervent wish that Vorbis, Theora, and the Ogg container would just die already. It is stupid, and dumb, and there is no need for the darkest nerds of the tech intellegencia to keep trying to force it down our throats. MPEG is ubiquitous, it's easy, and most importantly, it's better.
Go away Ogg! You suck, and no one loves you. No one cool, anyways.
09/02/09
09/02/09
09/02/09
Last but not least, most Linux users are also Apple users if they use CUPS.