Oh wow. Google's dropping support for h.264 video in Chrome, because, they say, they're only going to support "open codec technologies":
MPEG LA, the group that licenses the h.264 video codec, has extended its royalty-free use (for free internet video) from 2016 until, well, forever. Update: Kinda. But Mozilla thinks the better part of forever could belong to Google's WebM format.
If someone you know would be daunted by an instruction to "just use Handbrake," Elgato's new Turbo.264 HD software makes it dead easy to convert video files from camcorders and computers for playback on iPads and iPhones and the rest.
Adobe Flash Player 10.1 just got finalized so if you want silky smooth HD video, go download it now. Now everyone who's afraid of beta versions and release candidates can enjoy 10.1's full GPU acceleration of H.264 content. Well, almost everyone. Graphics acceleration is still limited to Windows PCs, you Mac and Linux…
The thing about wirelessly streaming video to millions and millions of phones is that it's, like, hard.
If you're a digital-video professional—someone who records weddings, sells stock footage, or edits B-roll—chances are good you deal with H.264. But after reading software license agreements, you might well wonder if you have rights to do so.
Earlier this week, Steve Jobs said quite confidently that alternatives like H.264 have already made the lion's share of web video available to devices that don't support Flash. This chart shows why he's probably right.
Running Flash on Mac OS is, in a word, miserable. It's slow, resource-sucking and crashy, compared to Windows. Which is why Apple's new video acceleration API—which Adobe plans to use in upcoming versions of Flash—is great news.
The iPad's screen is relatively low resolution, just 1,024 x 768 pixels. If you're watching a moves in widescreen with letterboxing, these screenshots from the A-Team trailer from Apple.com make it clear there's little difference. When zoomed in, however...
With the release of the iPad, among other things, HTML5's been pitted against Flash as the savior of web video. It might be! (Or not!) Either way, a crucial arguing point is that it's more efficient. So, uh, is it?
Appropriately following our explainer on why HTML5 won't save the internet (yet) and the embedded discussion about video codecs and the future of internet video, MPEG LA—who licenses the h.264 codec—has announced they're going to continue H.264's royalty freeness for free internet video through 2016.
The beardier parts of the web-o-sphere have been abuzz about HTML5, the next version of the language that powers our internet. Will it revolutionize web apps? Will it kill Flash video? Will it fix our gimpy iPads? Yes... and no.
When Apple TV 3.0 came out, we were unimpressed. Readers asked what else they could use to play their many videos. Here are five nice ones for your needs—nearly all cost less, and do more, than ATV. UPDATED
The most interesting about the iMovie update that dropped yesterday is that "improves compatibility" with camcorders using the iFrame video format. The iFrame video format, you say? Why yes, it's a new video format from Apple.
Tech standards are important. They're, well, standards. They shape the way the world works, ideally. So if you wanna influence your little world, you probably wanna shape (or maybe even create) standards. Take Apple, for example.
Samsung's SC-MX20 follows up the MX10 with some fairly useful features such as h.264 video mode for better YouTube, iPod, iPhone and PMP compatibility, as well as a max 720x480 resolution for DVD-quality video. It stores up to 16 hours on one 32GB SDHC card, has three hours of battery life (best-in-class they claim?),…
Click to viewWe met with DivX earlier today to discuss their upcoming plans, and one of the topics that came up was support for the PS3 console. According to the company, they expect the previously announced firmware update to hit the PS3 soon, which will enable full DivX support for the console. Though no specific…