<![CDATA[Gizmodo: handhelds]]> http://tags.gizmodo.com/assets/base/img/thumbs140x140/gizmodo.com.png <![CDATA[Gizmodo: handhelds]]> http://gizmodo.com/tag/handhelds http://gizmodo.com/tag/handhelds <![CDATA[Modo Walked the Fine Line Between "Ahead of Its Time" and "Just Stupid"]]> The Modo, a wireless handheld introduced in 2000, couldn't give directions. It refused to make calls and had no interest in displaying fresh emails. It was too busy being cool. Alas, I never got to touch it.

As a college student in 2000, I spent many a morning babysitting the daughter of New York Times reporter Penelope Green. When Penelope got a Modo, I was jeeeealous. The egg-sized device spewed information that was fed to it over a pager network by arbiters of urban coolness. Information about local restaurants or shops or events would show up on the screen (although I don't think it was location-based, or even searchable). It was there, take it or leave it. It was like TimeOut magazine, but more exclusive and wireless.

To get into this elite club, you needed to pick up one of these palm-sized devices at tony places like Fred Segal. They cost $99, which was quite a lot in babysitting currency, though there was no monthly or annual fee. Its creators—who hoped to fund the project ultimately with ad revenues—were prescient in encouraging retailers to create fancy cases for the gadgets long before people started to dress their music players like they were chihuahuas.

As one of the youngest non-diaper wearing people in Penelope's life, I made the case that she should really let me take her Modo for a test drive. Alas, the timing didn't work out. But Christmas was coming! What's more, she hinted that I maybe could maybe keep hers after the story came out. (This was in the pre-Jayson Blair days when newspaper reporters were allowed to keep things. See, newspapers were these printed things that...ugh, never mind.)

The company's founder basically bragged to Penelope about how little the Modo could do. "This is not a personal productivity tool," he said. "We'll never make anything like that.'' Low productivity? Clearly this was a college kid's dream machine. What's more, it was a thing of beauty. Penelope's story said that to use it you had "to engage with it in a physical way, stretching the rubber tongue toggle thing into place or sliding it back out again with your thumb." Hot!

iPods at this point were monochromatic, but these babies came in different colors. The article even suggested buying them in multiples and keeping one in the packaging as an investment, a la a Swatch watch or a Beanie Baby.

Just weeks after the article came out, Modo went belly up. Needless to say, my Christmas sucked. [Vintage Modo stories: Forbes; NY Times; Models.com; Useit.com]

Anna Jane Grossman will be with us for the next few weeks, documenting life in the early aughts, and how it differs from today. The author of Obsolete: An Encyclopedia of Once-Common Things Passing Us By (Abrams Image) and the creator of ObsoleteTheBook.com, she has also written for dozens of publications, including the New York Times, Salon.com, the Associated Press, Elle and the Huffington Post, as well as Gizmodo. She has a complicated relationship with technology, but she does have an eponymous website: AnnaJane.net. Follow her on Twitter at @AnnaJane.

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<![CDATA[New iControlPad Prototype Controls the iPhone with Dual Analog Nubs]]> The iPhone gamepad case is back with an overhauled design that brings controls to the front, and adds dual analog nubs (the same as the Pandora gaming handheld). There's also an internal battery that charges the iPhone while playing.

The previous design was a lot sleeker, and placed the controls on the side. But it didn't have those awesome nubs. A test run of those units were shipped to selected people in February, and early feedback, plus a "sleepless night", lead to the updated, bigger look.

You'll need to Jailbreak your iPhone, but the iControlPad is supported by some of the biggest iPhone devs (including ZodTTD's PSX and GBA emulators). If you're interested in placing a pre-order, sign up for the newsletter over at: [iControlPad]

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<![CDATA[Yet Another PSPGo Mod Blinds You With LEDs]]> Seriously, what is wrong with the PSPGo? Is the handheld so ho-hum that people are purposefully modding it into awful things, or is it just a really hard device to work with?

This latest entry attempts to camouflage the portable as some kind of Christmas decoration. The buttons glow, lights flash, yada yada yada you paid a $250 premium and then put a bunch of holes in it.

Sorry for all the negativity. I guess I was just holding out hope that the "PSPGo Mod" Google Alert that popped up in my inbox today was the one where someone finally hacked this thing with better wifi so it could download a file in less than a hour. [Acid Mods - Thanks, Wouter]

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<![CDATA[PSP Go Will Require You To Go Buy All New Accessories]]> As was the case with the DS Lite and DSi, when the PSP Go arrives in October it will come with a variety of new accessories that are not compatible with the handheld's previous incarnation.

With the DS Lite, for comparison's sake, the AC adapter had a different proprietary connector, which was a nuisance if you lost it and happened to still have your original DS adapter handy.

For the PSP Go, there's this picture, which shows the range of accessories that mate exclusively with the new handheld's multi-use port. The old PSP used a mini-USB port. You get the picture.

Well, strike that, actually. With a little prodding and stretching, the pouch could definitely work for both models. [Joystiq]

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<![CDATA[Mobile Chipsets: WTF Are Atom, Tegra and Snapdragon?]]> Low-power processors aren't just for netbooks: These computers-on-a-chip are going to be powering our smartphones and other diminutive gadgets in the forseeable future. So what's the difference between the Atoms, Snapdragons and Tegras of the world?

Intel Atom
The current reigning king of low-cost, low-power processors, Intel's Atom flat-out dominates the netbook market. Its single- and dual-core processors are also some of the most powerful on our list, despite having abilities roughly equal to, in Intel's own terms, a 2003-2004 vintage Celeron. Based on the x86 architecture, the Atom is capable of running full versions of Windows XP, Vista (though not all that well), and 7, as well as modern Linux distros and even Hackintosh. While it requires far less power than a full-power chip, it's still more power-hungry than the ARM-based processors on our list, requiring about 2 watts on average. That's why netbook battery life isn't all that much longer than that of a normal laptop.

You can find the Atom in just about every netbook, including those from HP, Dell, Asus, Acer, Sony, Toshiba, MSI, and, well, everyone else. The 1.6GHz chip is the most popular at the moment, but Intel is definitely going to keep improving and upgrading the Atom line. However, you're unlikely to catch an Atom in a handset; it's low-power, yes, but low-power for a notebook. Battery life on an Atom handset would be pretty atrocious, which is why Intel's sticking to netbooks for now.

Qualcomm Snapdragon
Based on ARM, which is a 32-bit processor architecture that powers just about every mobile phone (and various other peripherals, though never desktop computers) out there, Snapdragon isn't competing directly with the Intel Atom—it's not capable of running full versions of Windows (only Windows Mobile and Windows CE), it's incredibly energy-efficient (requiring less than half a watt), and is designed for always-on use. In other words, this is the evolution of the mobile computing processor. It's got great potential: Qualcomm is trumpeting battery life stretching past 10 hours, smooth 1080p video, support for GPS, 3G, and Bluetooth, and such efficiency that a Linux-based netbook can use Snapdragon without a fan or even a heat sink. Available in single core (1GHz) or dual-core (1.5GHz), it can be used in conjunction with Android, Linux, and various mobile OSes.

Unfortunately, Qualcomm is still holding onto the notion that people want MIDs, and is championing "smartbooks," which are essentially smartphones with netbook bodies, like Asus's announced-then-retracted Eee with Android. Snapdragon's got promise, but we think that promise lies in super-powered handheld devices, not even more underpowered versions of already-underpowered netbooks.

We're frankly not sure when we'll see Snapdragon-based devices sold in the US. We're sure Snapdragon will end up in smartphones at some point, as at least one Toshiba handset has been tentatively announced, but the only concrete demonstrations we've seen have been in MIDs, and Snapdragon themselves spend all their energy touting these "smartbooks." Snapdragon's Windows Mobile compatibility suggests we may see it roll out with Windows Mobile 7, if Tegra hasn't snapped up all the good handsets.

Nvidia Tegra
Nvidia's Tegra processor is very similar to Snapdragon—both are based on ARM architecture, so both are designed for even less intense applications than the Atom. Like Snapdragon, Tegra isn't capable of running desktop versions of Windows, so it's primarily targeted at Android and handheld OSes, especially forthcoming versions of Windows Mobile. What sets Tegra apart from Snapdragon is the Nvidia graphics pedigree: The company claims smooth 1080p video, like Snapdragon, but also hardware-accelerated Flash video and even respectable gaming (though no, you won't be able to run Crysis). They also go even further than Qualcomm in their battery life claim, suggesting an absolutely insane 30 hours of HD video.

While Snapdragon tends to be loosely associated with Android, Tegra is an integral part of Microsoft's plan for next-generation Windows Mobile devices. Instead of focusing on "smartbooks" and MIDs, which we think are part of a dead-end category, Tegra's commitment to pocketable handhelds could spell success. We've seen proof-of-concept demonstrations of Tegra already, but its real commercial debut will come with Windows Mobile 7—and if WM7 doesn't suck, Tegra could take off.

Others
We haven't included certain other processors, especially VIA's Nano, due to intent: The Nano requires lower power than full-scale processors, but at 25 watts, it's not even really in the same league as Atom, let alone Snapdragon or Tegra. The VIA Nano is really targeted at non-portable green technology, and looks like it'll do a good job—it outperformed Atom in Ars Technica's excellent test, and stands up to moderate use with ease. AMD's Puma (Turion X2) is in a similar boat: It's certainly markedly more energy-efficient than AMD's other offerings, but as it's targeted at laptops (not netbooks) with a screen size greater than 12-inches, it's not quite right for our list here.

These low-power processors aren't just, as we so often think, crappier versions of "real" processors. They've got uses far beyond netbooks, especially in the near future as the gap between netbooks and smartphones narrows.

Still something you still wanna know? Send any questions about why your iPhone can't play Crysis, how to tie a bow tie, or anything else to tips@gizmodo.com, with "Giz Explains" in the subject line.

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<![CDATA[PSP Go Leaked: Slider With 16GB of Flash Storage and Bluetooth]]> Live images have leaked of Sony's PSP Go, set to launch at next week's E3. Looks like those rumors were true: It's a UMD-less slider with 16GB of memory, and it'll ship this fall. No price yet, but that should come with the official announcement next week. Update with video:

The image associated with this post is best viewed using a browser.

All this leakage stems from the June issue of Qore, which is a bit of a slip-up on Sony's part. The Go looks to keep the single analog joystick, though the overall design is quite a bit more playful and, well, circular than previous iterations of the PSP. Notice we didn't say "attractive": the circle section that houses the start and select buttons especially has kind of a late-90s feel to it, but we'll have to see how it looks in the hand. It should be packing Bluetooth and a memory card slot (probably MemoryStick, grah) in addition to the 16GB of internal memory.

Also lining up with the previous rumors is that the new PSP Go will not replace the PSP 3000, but instead try to live peacefully with the older device on store shelves. And that hefty 16GB of storage space makes sense considering what we've heard about possible digital game rentals and a music store. [Gaming Console Network (site currently down) via PlayStation Forums via Engadget]

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<![CDATA[Garmin Oregon Handheld GPS Line Gets 3.2 Megapixel Camera, Geotagging]]> Garmin's 550 and 550t upgrade to the Oregon handheld GPS lineup add a few new features for outdoorsy types—a 3.2 megapixel camera with geotagging, a 3-axis compass and a enhanced sunlight readable touchscreen.

Outside of that, the 550 and 550t (the latter adds topographic US maps) appear to be the same GPS device that users have come to expect from earlier Oregon models. Obviously, it would be nice if a cellphone was part of the package here, but keep in mind that this is intended to be a more robust GPS device for people mountain biking, climbing, hiking and otherwise traveling in the rugged wilderness—not those trying to find the nearest Starbucks.

Picture perfect: Garmin® Oregon® 550 with built-in camera
offers touchscreen GPS for all seasons, all reasons

OLATHE, Kan./May 7, 2009/Business Wire - Garmin International Inc., a unit of Garmin Ltd. (NASDAQ: GRMN), the global leader in satellite navigation, today announced the Oregon 550 and Oregon 550t touchscreen handheld GPS devices, integrating a 3.2 megapixel digital camera, which creates geotagged images, and a 3-axis compass into the popular series of intuitive touchscreen handhelds. The waterproof Oregon 550's easy-to-use interface and versatile features make it the ideal solution for customers looking for a multipurpose GPS device.

"As everyone looks for ways to do more with less, Oregon 550 and Oregon 550t can be the one GPS device you turn to for all of your activities, in any climate, on any terrain, at any time of year," said Dan Bartel, Garmin's vice president of worldwide sales. "Easy enough for beginners to master, Oregon will guide you in your adventures, capture the highlights and bring them back home."

There's no need to tote a separate camera in your pack or pocket as Oregon 550's 3.2 megapixel autofocus digital camera with 4x digital zoom automatically geotags each photo with the location of where it was taken, allowing you to mark, remember and navigate back to that exact spot in the future. With this waterproof digital camera, you can take and view pictures in landscape or portrait orientation, and 850 MB of internal memory offers ample storage. These pictures can then be printed or stored and shared online, making every trip even more memorable. Once your Oregon 550 is connected via USB, you can use my.Garmin.com to detect Oregon's photos, simplify the selection and uploading processes and then store those photos on Picasa, a popular online photo sharing community for friends and families around the world.

The built-in 3-axis compass and enhanced sunlight-readable touchscreen are two other key additions to the Oregon 550 and Oregon 550t (which features preloaded 100K topo maps for the entire U.S. in state-of-the-art 3D elevation perspective). The 3-axis tilt-compensated electronic compass shows your heading even when you're standing still, without holding it level. And Oregon's glove-friendly, color 3-inch touchscreen display is brighter and easier than ever to read and use in all conditions, responsive to the touch of your finger, yet resistant to the forces of nature. Weighing only 6.8 ounces, the Oregon 550 and Oregon 550t come with two precharged AA NiMH batteries. These batteries provide up to 16 hours of life on a single charge and don't lose energy when not in use. The included battery charger saves you money and reduces waste as batteries get recharged and reused. Also in the box is a carabiner clip and USB cable for high-speed USB connections. A microSD card slot provides even more storage for photos, mapping and memory and allows you to view pictures from other devices with Oregon's picture viewer.

Highlighting its versatility, Oregon lets you customize five profiles - automotive, marine, recreation, fitness or geocaching - making the most useful features the easiest to access through shortcuts.

On the trail: With its high-sensitivity, WAAS-enabled GPS receiver and HotFix™ satellite prediction, Oregon 550 locates your position quickly and precisely and maintains its GPS location even in heavy cover and deep canyons. And you can store up to 2,000 waypoints, 200 routes, 5,000 geocaches and a tracklog of up to 10,000 points and 200 saved tracks. On the mountain: The built-in barometric altimeter tracks changes in pressure to pinpoint your precise altitude, and you can keep an eye on changing weather conditions by plotting pressure over time. On vacation: Explore with confidence, thanks to the detailed U.S. topographic maps preloaded in the 550t or the worldwide shaded relief basemap in the 550. On a mission: The simple-to-use touchscreen interface makes it easy to navigate efficiently and tackle your task quickly. In a group: With Oregon 550, you can share your waypoints, tracks, routes and geocaches wirelessly other Oregon and Colorado users. Out geocaching: Go paperless with Oregon, which can store up to 5,000 caches, by quickly downloading cache information from Geocaching.com. Oregon stores and displays key information such as location, terrain, difficulty, hints and description, so that you don't have to tote printouts with you. (And lucky geocachers may even stumble upon a limited-edition Oregon geocoin.)

And Oregon does the work of several devices, just by adding various accessories to suit your activity or optional MapSource® microSD cards preloaded with detailed maps.

On the road: Optional City Navigator mapping provides detailed street maps, millions of preloaded points of interest and onscreen turn-by-turn directions to your destination, and an optional Auto Nav kit adds a suction mount and car charger. On a hunt or on a hike: Using a separate TOPO U.S. 24K DVD or microSD card brings you the highest level of topographic detail available, with maps comparable to 1:24,000 scale USGS maps, featuring terrain contours, topo elevations, summits, routable roads and trails, parks, coastlines, rivers, lakes and geographical points. On the water: Add BlueChart® g2 maps, which provide everything you need for a great day on the water, including depth contours, navaids and harbors. On the run or on a bike: Ideal for a trail workout, the lightweight Oregon is compatible with Garmin's heart-rate monitors and speed/cadence sensors, and an optional handlebar mount makes it easy to track your speed, distance, elevation and location.

And wherever you are, whatever you're doing and whomever you're with, you'll always have Oregon 550's built-in camera to capture the moment, record the location and share the memories.

[Garmin]

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<![CDATA[Gamepark's GP2X Wiz Handheld to Get Open Source Gaming App Store]]> It's taken longer than expected, but Gamepark is on the brink of launching their Linux-based GP2X Wiz handheld gaming system—and they are planning to follow up with an open source app store this summer.

Gamepark is currently developing the SDK and plans to have the store up and running by August 2009. At that point, anyone interested in making games for the platorm can do so—although a pricing structure has not been announced. However, they do compare the experience to what Apple has done and they expect both free and paid apps to be part of their offerings.

Open source or not, I don't think the Wiz stands much of a chance (the name certainly doesn't help matters) given all of the stiff competition, but interested parties can pre-order the basic unit now for around $190 (without Wi-Fi—lame). [GP2X via TechRadar]

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<![CDATA[Rumor: Nintendo Planning on Its Own Dsi App Store]]> Nintendo might be planning on taking on the iPhone and iPod Touch with an app download service of its own, and has been encouraging developers to come up with app-like content for the DSi.

The Dsi—at least the Japanese version—currently connects to the DS Shop and DSi Ware, Nintendo's bite-sized gaming store. But according to Developer, the company is allegedly hoping to get shorter-form non-gaming stuff on the device as well-things that could turn your Dsi into a personal lifestyle gadget, rather than just an entertainment one.

I guess it'd also be a way for the Dsi to really differentiate itself from the DS Lite. While the DSi is definitely more gadgety (what with camera and audio player), many were underwhelmed thanks to what they were losing.

There's only a week until Nintendo president Satoru Iwata's keynote, so we expect to hear more then. [Develop via Kotaku]

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<![CDATA[Hands On With Nintendo DSi: This Blue Version Looks Downright Electric]]> The Nintendo DSi release is right around the corner, and though some press shots and videos are out there, what does it really look like up close?

In short, it looks nice. The DSi hardware itself is no longer glossy or plasticky. Instead, its matte finish gives it a feel that is ever-so-slightly rubbery, which sits nice in the hand. The thinner physique and bigger screens of the DSi are noticeable, but not necessarily drastic. And of course the inclusion of the non-proprietary SD card slot is welcome, if a bit foreign at first.

I ran through about 30 minutes of various DSi audio and camera demos (no web browser demo, hrm), and from what I saw, I'm intrigued. While the camera and audio apps are essentially tech demos that, in my opinion, won't get much play from users after about a month, they show off what these new hardware features are capable of.

With the audio suite of apps you can take an mp3 AAC file (or create your own recording), and manipulate both speed and/or pitch using a two-axis coordinate system on the touchscreen. Voice warping seems relatively intuitive, and just briefly listening using the DSi speakers, it didn't sound half bad either. There's even a neat feature where there are various Nintendo-themed visualizers and you can use the L/R bumpers to add your own sound effects on top of songs.

The camera software was also fun to play with, as there are effects that let you warp and distort images on the fly, add graphics on top or use the emoter—and automatically contort faces into specific expressions (my favorite). The use of the L/R bumpers as the shutter also gives the feature a nice feel. Essentially, the Game Boy Camera has been reborn.

Nintendo demoed Warioware Snapped, which makes considerable use of the camera (something available to all developers), and shows how creative software could make the DSi more than just a light hardware refresh. With Warioware, you set the DSi on the table, and let the front side camera detect your face and hand. After that, your silhouette appears on screen while you're directed to move your head and hands in various manners. And it didn't seem at all like it was a gimmicky feature making use of inadequate hardware.

I only spent a short amount of time with the DSi, so I can't make any judgments. But I can say that I'm looking forward to its release and how games will take advantage of these new features. [Nintendo DSi]

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<![CDATA[Lowrance Endura Touchscreen GPS Takes Any Map on Land and Sea]]> Lowrance isn't big in the automotive GPS business, but if you're a boater, you know them. Yesterday they launched the Endura Sierra, Safari and Outback: Sturdy, touchscreen handhelds that take outdoor maps of all kinds.

Magellan, Garmin and plenty of other companies have outdoor GPS, but Lowrance's focus here was building one set of devices that could be used in all kinds of activities including hiking, hunting, off-roading, skiing, and of course boating. The key is map openness: On land, it can use maps from Accuterra, Navionics and others. On the water, it takes Navionics, Fishing Hotspots and more. And for in-car use, you can load up a Navteq database. Needless to say, the openness is extended to community maps and trail guides in the Open GPX format.

The tech specs of the Endura line are similar (or better) than most of the competition: All three are waterproof to the IPX7 standard. They have rubber "armoring," take AAs (so you don't have to charge up in the jungle) and MicroSD cards up to 32GB, and have "attach points" so you can clip it to your jacket. Most important, the touchscreen is capable of use with gloves on or off, so you don't have to freeze your fingers off trying to get back to base camp.

The top of the line Sierra ($550) comes not only "fully loaded" with a lot of map content, but it has a barometric altimeter and a 3D compass, plus 4GB built-in memory for your maps or even music, pics and video—not that you'd waste your storage on that stuff. The step-down Safari ($385) can play MP3s and, like the Sierra, has headphone jack and a speaker. The basic Outback ($230) has none of those frills, but similar software for doing most of the basic navi stuff. These guys are due out in May, just in time for the weather to get nice. [Lowrance]

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<![CDATA[Acekard 2i Becomes First to Crack Nintendo DSi For Homebrew]]> Befitting of the homebrew crackin' reputation recently, Nintendo figured they'd take the opportunity of the DSi's fresh hardware to kibosh homemade code via flash carts once and for all. As you can see here, that plan didn't last long.

Acekard, makers of many fine flashcarts for the original DS and DS Lite, have done in a month or so what many thought might take much longer, or even be impossible: load homebrew code on the DSi. And on top of that, Acekard is claiming support for all of the DSi's new hardware goodness like the camera and SD card, which is surely wetting many a homebrew mouth today with anticipatory drool.

The Acekard 2i should be available via your favorite gray market gaming gear vendors soon. [Acekard via Kotaku]

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<![CDATA[UMID's Mini Netbook Makes Eees Look Massive]]> Yes, the netbook market is tired and pretty jam-packed, but check out this shiny beast: it's a mini-netbook from Korean manufacturer UMID. And it's tiny. There's no official size info, but it looks smaller than a paperback book, and comparable to the old Psion PDAs, if you remember 'em, but far more capable.

It's Atom-powered, of course, with 1GB memory and up to 32GB of SSD storage, and crazily jams in Korean wireless broadband WiBro, digital TV receivers, HSDPA, WiMAX, Wi-Fi, and Bluetooth. Its touchscreen is a respectable 1024x600 pixels, and while the keyboard may challenge the fat-fingered, the machine can run XP, Vista or Linux. Skinny-fingered netbook fans will have to hold their horses though as there's no info on price or whether it'll make it over the Pacific. [Aving]

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<![CDATA[Dealzmodo: Peek Handheld, Time's 'Gadget of the Year' On Sale For $80]]> Described as the "Kindle of email" the Peek handheld has been getting some good press lately. Time Magazine readers even voted it as "the gadget of the year"—although those results are dubious at best given the fact that the T-Mobile G1 came in a distant second. Nonetheless, Peek is currently offering their email-only handheld for $80—or $20 off the standard price. Keep in mind that unlimited use on T-Mobile will set you back an additional $20 per month. [Peek and Time]

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<![CDATA[Nintendo DSi To Hit US, Euro Shores In Summer '09, Says Iwata]]> The dual-camera DSi hits in Japan tomorrow, but thankfully, it seems that we occidents won't have to wait until "well into 2009" as originally thought. Nintendo pres. Satoru Iwata told Reuters that a fall or Christmas '09 release would likely be too late. Which leaves Summer or even before as the new launch window. Get your cat ready to be photographed now. [Reuters via Kotaku]

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<![CDATA[PSP Firmware 5.01 Out Now]]> The 5.01 PSP software is now available for download, pleasing mostly those with 8GB or 16GB Memory Stick Pro Duo cards that don't work with the new PlayStation Store update found in version 5.0. As reported, there is no fix for the funky interlacing lines (feature!) found on the new PSP 3000's LCD.

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<![CDATA[Homebrew DS-DSLR Uses Nintendo DS as a Canon EOS Remote]]> Really nice piece of DS homebrew here: when photographer Steve was searching for a less bulky alternative to tethering his Canon 5D to his laptop for remote functions during shoots, he didn't have to look further than his DS Lite, which he was always packing anyway. With a custom cable that connects through the GBA cartridge slot, Steve used the Canon SDK to write a powerful remote app that does everything his laptop could—saving bulk, time, and money. And it's got some tricks even the laptop couldn't pull off.

The DS-DSLR app enables controlled bracketing, custom interval shots, timed long exposures—everything dedicated remote apps do. The DS's unique hardware even allows for a noise-activated shutter control via the built-in mic for snapping a shot the second a balloon pops. So a powerful, instant-on, 218 gram remote that also plays Mario Kart. Not bad at all. [Panocamera via BBG]

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<![CDATA[Peek Wireless Email Device Goes On Sale, Still Cheap as Hell]]> The surprisingly well-liked cheap Peek email handheld is ready for pre-order on its own site, at $100, plus unlimited use on T-Mobile for $20/month. It may be low-fi, but anything that works consistently well doing a straightforward but important task for a fairly low price has a place at my table. The only catch is—and I know you're gonna be pissed—you can't get it in Aqua Blue or Cherry. Whether they're sold out (as the company claims) or not in stock (the likelier story), you are out of luck. If you want one now, you gotta get Charcoal Gray. [Peek via Electronista]

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<![CDATA[Rumor: New Dual-Touchscreen Nintendo DS in Early '09]]> This is on the rumor-ier side, but Brian from Kotaku's man deep, deep in Japan has dropped him a tidbit about a new DS that might be in the works—one that bumps up screen sizes and finally replaces the top screen with a touch screen. The Nintendo DT, perhaps? Anyway, this certainly won't be hitting before Christmas, as Kotaku's source says "early next year" if true, which means a lot of DS-gifted kids' smiles may quickly turn to frowns in '09. It makes sense, given Nintendo's excitement-free showing at E3 this year, and how far touchscreen tech has come since the DS first hit, that something DS-related will be brewing for early 2009. [Kotaku]

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<![CDATA[Peek Handheld: No Phone, No Frills, Just Email]]> I'm not sure if the Peek emailer is a great idea or a stupid one. Basically, the Peek is a stripped down handheld device with a QWERTY keyboard that does nothing but handle your email. The shaky logic behind the device is research that shows roughly 90% of email users are not checking their email on the go—but why they assume this group would forgo the cellphone they surely already have for yet another gadget is beyond me. Besides, the Peek is set to debut in Target on Sept 14th for $100 with T-Mobile service running $15 a month. That doesn't seem like a value to me.

The bottom line is that email services on consumer phones are getting better all the time, and you can still pick up a phone like the Blackberry Pearl with email at a value that makes wasting money on a second gadget like the Peek unnecessary—even if the service is stellar. So, what do you think—does the Peek stand a chance? [Peek via Silicon Alley Insider]

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