<![CDATA[Gizmodo: imaging]]> http://tags.gizmodo.com/assets/base/img/thumbs140x140/gizmodo.com.png <![CDATA[Gizmodo: imaging]]> http://gizmodo.com/tag/imaging http://gizmodo.com/tag/imaging <![CDATA[Your Deteriorating Internal Organs, Reduced to an Xbox Game]]> 3D medical imagery has always been fascinating to me: generating 3D models from film footage is still a fledgling tech, while medical professionals render guts on a daily basis. And sometimes, apparently, connected to Xbox controllers.

Researchers at Iowa State University have designed software that can quickly and simply render a detailed 3D model of a patient's MRI and CAT scan results. The software, called BodyViz, claims two core advantages over similar technologies: It's easier to use, and it's set up to use with an Xbox 360 controller out of the box because, let's face it, to the latest crop of med school grads, old-school mice and trackballs are lame, bro.

Add a couple of stock FPS weapons, hook this thing up to some robotic arms with knives, fire up the laparoscope and bam: surgery, revolutionized. [IA State via BoingBoing]

This week, Gizmodo is exploring the enhanced human future in a segment we call This Cyborg Life. It's about what happens when we treat our body less as a sacred object and more as what it is: Nature's ultimate machine.

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<![CDATA[130-Megapixel Camera Made From a Run-Of-The-Mill Scanner and an Ancient Lens]]> The idea of a scanner-made camera is nothing super new, but concocting one which snaps photos at 130-megapixels is pretty amazing. That's exactly what some Japanese dude with a touch of tech know-how accomplished.

Spyuge, the amateur photographer responsible for this DIY gem, says that he took a 1200 dpi Epson GT-S620 scanner, and an old Canon FD 50mm lens, fusing the two together to produce this. He said he chose that particular scanner because it has a CCD sensor, uses a camera-like lens of its own and uses LED lighting. In some of the shots, there's obviously noticeable noise even at 800 or 1024 res, but all things considered, these photos are more than respectable.

Bouncing Red Ball also has a close-up zoom to show what kind of detail the camera setup can produce (SPOILER: it's not shabby at all). For the few brave ones out there, you can also check out a full-resolution image for yourself. This is not for the faint of heart. In case you don't want to do the (relatively basic) math, a 130-megapixel image calculates out to roughly a 13,000x10,000 resolution image.

Meanwhile the rest of us can appreciate some of the shots found in Spyuge's Flickr stream. [Spyuge via Bouncing Red Ball via Boing Boing Gadgets]

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<![CDATA[Researchers Use Cameraphones to Help Develop Mars Imaging Software]]> The image associated with this post is best viewed using a browser.Scientists working with the Mars Society have been walking around the Utah desert in spacesuits, snapping photos of the ground in an attempt to develop image recognition software for use on the Red Planet.

New Scientist says these researchers are attempting to develop software which can take an image of Mars' terrain, and identify any geological structures which might house organic matter. The software hopes to accomplish this by analyzing the color properties of images, breaking down the color, hue and intensity, and pointing out anything that seems irregular in comparison to its surroundings.

All the image processing is done on a computer, which receives the cameraphone images via laptop. The Mars Society says they don't expect cameraphones to be the weapon of choice in space. As for the locale, the Utah desert was picked as a locale, because like Mars, it's extremely dusty.

But not everyone has faith in the project. Researchers in the Netherlands claim that algorithm-based imaging software could never replace real geologists because texture matters as much as color. But Mars Society leader Patrick McGuire thinks future versions of the software will be "superhuman." I guess we'll see. [New Scientist]

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<![CDATA[Museum Exhibit Explores Rome Through iMacs and Augmented Reality]]> Visitors to the Allard Pierson Museum will get to partake in an exhibit showcasing ancient Rome through augmented reality.

In "A Future for the Past," a swiveling iMac superimposes buildings and text onto two large pictures/murals. Tricks like this one are not new to advertising, but rarely have we noticed the principles of augmented reality making their way into public spaces.

But while the museum's application is promising from a technical standpoint, from what I can tell in this clip, the user isn't getting much information from the computer screen that couldn't have been placed into the original image. Still, the exhibit is far more interactive than if its visitors were just reading a sign. [Allard Pierson Museum via Engadget]

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<![CDATA[Barcodes Can Now Hold Entire Videos and Games]]> It seemed like magic back when barcodes could simply identify a grocery store item. And when QR codes hit the scene, pictures pointed us to URLs. Now "barcodes" have reached the next level of complexity.

Mobile Multi-Colour Composite (MMCC) is a 2D barcode technology that can transmit text, video clips, ringtones and games to mobile devices. Better than a QR code (pictured here), the user doesn't need internet access to discover associated media—the data is all in the picture.

Based upon the technology's name, we're assuming that this extra information storage was discovered in the color spectrum (by rainbow-izing the pattern), which is a similar to the way fiber optics have boosted their transmission rates over time. But it calls into question just how accurate these colors will need to be, and whether or not a sun-faded billboard might make for a funky version of Pac-Man...by adding a bow on his head or something. [India Times via textually]

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<![CDATA[Nikon's D3X Masterpiece DSLR Goes Official With An $8,000 Price Tag]]> The rumors pointed pretty firmly to it, and then some leaked specs detailed what it'd be like, but now Nikon's new pro-level D3X DSLR has arrived officially. Touting it as a 24-megapixel "Digital Masterpiece," with exceptionally low noise sensor, 5fps full-frame shooting speed and with file sizes of 138MB, Nikon's saying the camera's available now for an estimated selling price of $8,000 for the body only. Full press release below.

MELVILLE, N.Y. (Nov. 30, 2008) – Nikon Inc. today announced the D3X, an FX-format digital SLR featuring extreme 24.5-megapixel resolution and superb low-noise capabilities, which provides professional photographers with commercial-quality image performance in a familiar and extraordinarily versatile D-SLR form factor. In conjunction with the groundbreaking Nikon FX-format D3, the D3X tops off a collection of flagship level, rugged, professional caliber digital single lens reflex cameras engineered to excel in all types of professional photographic disciplines from photojournalism and sideline sports, to commercial in-studio applications.

The foundation of the enhanced performance of the D3X is its FX-format, 24.5-megapixel (6048 x 4032) CMOS sensor providing commercial, high fashion, fine art and landscape photographers with the extreme resolution, dynamic range, color depth, detail and sharpness that clients demand. Whether creating catalogs, magazine covers, billboards or gallery prints, the large 5.49-micron pixel size and high signal to noise ratio produces vibrant images with breathtaking image fidelity while reducing lost highlights and shadows, and ensuring smoother tone reproduction with minimized noise. With full resolution shooting speeds of up to five frames-per-second (fps), and 14-bit files, that when processed are approximately 138 MB, the D3X offers today's photographic artists an extreme level of performance and versatility ready for demanding assignments in the studio or on location.

“In 2007, the 12.1-megapixel FX-format D3 delivered groundbreaking digital SLR image quality, coupled with incomparable high ISO, low noise performance and high-speed handling. In doing so, the D3 broke photographic barriers, enabling photographers to work in ways never before possible,” said Edward Fasano, general manager for Marketing, SLR Systems Products at Nikon Inc. “Now, the new 24.5-megapixel FX-format D3X D-SLR provides the extreme resolution and high dynamic range capabilities needed to meet the extraordinary needs of photographic disciplines such as high fashion, commercial advertising and fine art. The D3X delivers this remarkable capability while fitting seamlessly within the Nikon system, taking full advantage of Nikon’s world-renowned collection of NIKKOR lenses and Speedlights.”

Image Quality Takes Center Stage
To re-emphasize the importance of image quality above all else, the D3X delivers an incredible level of digital SLR performance to provide photographers with extremely high resolution, exceptional dynamic range, phenomenal total gradation and outstanding color reproduction. Image files can be recorded as TIFF, JPEG or NEF (RAW) formats in either 12- or 14-bit compressed or uncompressed formats, and recorded to UDMA compatible CompactFlash™ cards for optimum speed. Photographers can save image files directly to the dual card slots as overflow, backup, or as separate file formats to different cards. Building on the D3X's flexibility, users have the creative option to shoot in the 5:4 crop mode with 20.4-megapixel resolution, the ideal format for creating 8 x 10-inch portraits. While using DX-format lenses, faster continuous shooting of up to seven frames per second can be achieved at a resolution of 10.5 megapixels.

The exceptionally low noise of the D3X is essential to any professional commercial application, and it provides photographers with an ISO range of 100 to 1600, expandable to 50 (Lo-1) and 6400 (Hi-2). The ultra smooth tones and lack of grain at ISO 1600 as well as at low sensitivity settings result in smooth, natural skin tones and exacting detail that, before the D3X, required larger and far costlier studio-bound camera systems.

Advanced Technologies, Meticulously Executed
In a commercial setting or on location, imaging professionals need high performance in both speed and processing. The Nikon D3X can shoot at up to five fps at full resolution or up to seven fps in DX crop mode, allowing photographers to catch the split-second difference in a model’s expression or capture all of the action in a sequence. Just like the D3, the D3X achieves a start-up time of a mere 0.12 seconds and a shutter release time lag of 0.04 seconds.

The D3X’s speed, as well as high levels of performance, leverages Nikon core technologies including a newly enhanced EXPEED™ Image Processing System, specially designed for the D3X to provide superior image quality, faster processing speeds and lower power consumption. This advanced system is able to achieve extremely precise color reproduction for a broad spectrum of hues, in addition to vivid saturation and smooth gradation. What’s more, Nikon’s advanced noise processing function is engineered to minimize noise at all sensitivities and operate seamlessly without interfering with other image color parameters.

The D3X also features Nikon’s exclusive Scene Recognition System, which continuously analyzes information from the 1,005-pixel RGB light sensor, to further refine auto exposure, auto white balance and autofocus calculations. This results in flattering portraits and awe-inspiring landscapes that portray accurate color and fine details. Nikon's exclusive 3D Color Matrix Metering II helps ensure accurate exposures, even in the most challenging lighting conditions. Instantly evaluating each scene before capture, input data from the system's sensor is automatically referenced against an internal database of more than 30,000 images derived from actual photographs to calculate correct exposure values. Active D-Lighting, used in combination with 3D Matrix Metering II, helps to determines proper exposure, and creates realistic contrast while compensating for lost shadows and highlights. Prior to shooting, users can choose from Extra High, High, Normal, Low or Off settings, as well as an Auto mode.

Additionally, the D3X features Nikon’s exclusive Multi-CAM 3500FX focus module, with 51 AF points, 15 cross type sensors and 36 horizontal sensors that easily track and lock onto moving subjects, delivering the same fast and accurate AF performance that helped make the D3 immediately successful. Users can select any of the AF points, making it easy to consistently attain accurate focus right on a subject’s eyes, frame after frame. Additionally, three AF-area modes – Single point, Dynamic-area AF and Auto-area AF – are available to maximize the use of the 51 focus points by selecting the most suitable one to match subject conditions. AF is also available in one of two Live View modes optimized for the studio, including a phase detection handheld mode and a tripod mode. This feature allows the user to zoom in up to 27x on the LCD screen to ensure critical focus. While in Live View, the graphic indication of a virtual horizon is also available, making it easier than ever to confirm camera orientation.

To further ensure each photographer's ability to balance their personal style, Nikon’s Picture Control System enables users to adjust their images to pre-set parameters such as Standard, Neutral, Vivid and Monochrome that apply tweaks to image sharpening, tone compensation, brightness, overall tone and saturation. Photographers have creative control over these image parameters with the use of up to nine available customizable presets.

Synchronizing Both Form and Function
Engineered for real-world functionality, the D3X retains a rugged shell with moisture, dust and shock resistance that has become a hallmark of flagship Nikon D-SLRs, while preserving the usability and ergonomics that allow the camera to remain an extension of the photographer’s vision. Attention to detail goes so far as to include a self-diagnostic shutter system that is tested to exceed 300,000 cycles for maximum durability and longevity. The camera’s body also maintains the resilient magnesium alloy construction and form factor of the D3, promoting consistent Nikon system synergy.

A bright and accurate viewfinder offers 100 percent coverage with 0.7x magnification. The body also houses Nikon’s acclaimed 3.0-inch super density LCD screen, now relied upon by so many photographers. The high-resolution 920,000-dot screen is viewable at wide angles up to 170 degrees, and will allow photographers to quickly zoom in to confirm critical focus. Users can also output the video signal to an external display via HDMI to allow client viewing. Thanks to incredibly efficient internal circuitry, the D3X can capture up to 4400* shots per single charge of the camera’s Lithium ion battery.

System Strength Withstands the Test of Time
The D3X is fully compatible with Nikon’s Creative Lighting System (CLS) to give photographers a mobile lighting solution that is easy to manage. To further enhance mobility, the D3X is compatible with Nikon’s GP-1 GPS receiver to gather information such as latitude, longitude, altitude and date of shooting. Photographers can easily shoot tethered via USB, or use the WT-4a wireless transmitter to send images wirelessly when speed and mobility are essential. D3X users will also enjoy the system strength of more than 50 genuine NIKKOR lenses that provide outstanding sharpness and high resolution across a broad range of focal lengths.

Price and Availability
The Nikon D3X will be available at Nikon Authorized Professional Dealers starting December 2008, and will be available for an estimated selling price of $7999.95.**

* Based on CIPA Standards
** Estimated selling price listed is only an estimate. Actual prices are set by dealers and are subject to change at any time.

[Nikon]

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<![CDATA[Harry Potter-ish Photos With Moving Shadows Invented]]>
Okay, so this new moving-photo tech doesn't have the photo subjects actually dancing about within the frame, but it does allow for objects to have moving/reactive shadows and highlights and it's zero-powered like an old-fashioned picture.

Essentially an object is photographed from multiple angles in different lighting conditions, and a cleverly-processed composite image is then placed behind a plastic sheet of micro lenses in a hexagon array. As the lighting angle changes—for example as the sun moves relative to the image—the lenses focus illumination on different parts of the composite image, creating the effect that shadows and highlights in the photo change.

The result makes for a pseudo 3D dynamic image, and is exactly the sort of thing that billboard ad makers like to catch your eye with. The team at the Max Planck Institute for Informatics is working to improve the 3D effect, aiming at portrait eyes that really will follow you round the room. [NewScientist]

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<![CDATA[iGala Wireless Photo Frame Has Touchscreen, Own Gmail Account]]> Normally I'd say digital photo frame, splidgital photo frame...but iGala's one has a couple of features that make it stand out. It's an 8-inch touchscreen, with standard 4:3 ratio 800 x 600 pixels so you get less irritating crops or letterboxing, plus its wireless and has 1GB of internal memory. But it's actually got its own Gmail address so you can email photos to it directly from anywhere. Plus you don't even need a PC to set it up: it has its own interface. Neat stuff, for a not-too expensive $239. [Digitalpictureframereview]

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<![CDATA[T-Mobile Cameo: Now Even Your Digital Picture Frame Needs a Cellphone Plan]]> The Cameo is T-Mobile's $100 digital picture frame that's loaded with a GSM cellphone tech. Users, who are willing to fork over $10 a month for a subscription, will be able to snap shots on their phones and have the pictures automagically beamed to their Cameo. For those who ditch out on the subscription, the Cameo is still a standard digital picture frame, running at 720 x 480 and supporting various flash cards and mini USB storage. So is it practical? We'll let you decide. [CellPhone Signal]

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<![CDATA[Sound Wave-Driven Liquid Lenses Good For Lightweight Future Phones, UAVs]]> Scientists at Rensselaer Polytechnic Institute have come up with this freaky adaptive liquid-lens that can capture 250 in-focus images per second. It's essentially droplets of water in a pair, trapped in chamber and driven by a high-frequency sound wave to oscillate.

As the drops wiggle back and forth, surface tension changes the droplet's shapes, and thus the light-focusing performance each has: images are then captured by a standard sensor placed at the focal point behind the droplet assembly. Bespoke imaging software then coordinates with the in-focus moments and records the images, disposing of the out-of-focus ones.

Basically the system makes photos that're "almost always in focus – no matter how close or far away it is from an object" according to the project leader. And since the tech is cheap and relatively simple to implement, the science team thinks it's the sort of thing you'll see in cellphones in the future, and possibly in UAVs and other gadgets with imaging requirements. [Physorg]

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<![CDATA[Ricoh R10 Digital Compact Cam is Updated R8, Bigger Screen]]> Ricoh's previous-gen R8 digital cam only hit the streets back in February, and it's now being replaced by the new R10. The R10 has a larger 3-inch screen, 7.1x optical zoom, and a 10-megapixel CCD sensor that can shoot at ISO80 to ISO1600. There's also four-person face recognition, CCD-shift anti-shake compensation, a 1-cm macro mode and lots of "easy" presets that make the camera do automatic leveling of contrast and sharpness in the images it takes. It's out in black, brown and silver September 5th in Japan at first for around $450. [DCWatch]

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<![CDATA[Fujifilm F60FD Point-And Shoot Has 12 Megapixels, Auto Scene Detection]]> FujiFilm has just added to its series of FinePix digital cameras with the F60FD, designed for easy point-and-shoot operation. It's got a 12-megapixel SuperCCD sensor, 3-inch display, mechanical image stabilization and 3x optical zoom. Plus its software lets it do advanced face detection of up to 10 faces for optimum focus and exposure settings, with auto red-eye removal. And there's a new feature dubbed Scene Recognition where the camera detects the kind of picture you're trying to take, then adjusts itself into macro, landscape or night-shot modes automatically: Handy for the beginner photographer. It's available September for around $300. [TFTS]

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<![CDATA[Sony Updates Cybershot Range with Skinny T700 and T77 Cameras]]> Sony just updated its T-series of Cybershot digital cameras with the DSC-T700 and DSC-T77 models. Both have a 10.1-megapixels CCD, with Carl Zeiss Barrio Tessa optics, including a 4x optical zoom, the "smile shutter" and Bionz image processing engine. The T77, an update on the earlier T70, is apparently the "worlds thinnest touchscreen point-and-shoot camera" at just 0.55-inches deep, has a 3-inch touchscreen, 15MB of internal memory and shoots up to ISO3200. Its bigger brother, the T700, has 4GB of built-in storage and a 3.5-inch touchscreen that has close to a million display pixels. Both will be available at the end of September, in a variety of colors: the T77 will cost you around $300, the T700 nearly $400. Press release below.

SAN DIEGO, Aug. 6, 2008 – Sony is making the grade with the introduction of the stylish Cyber-shot® DSC-T700 and DSC-T77 digital cameras with “intelligent” shooting functions.

The 10-megapixel T77 camera is Sony’s thinnest model at less than 5/8 of an inch with a 3-inch, 16 x 9 touch panel LCD screen. It features updated intelligent scene recognition technology, Smile Shutter™ and face detection technologies with child and adult priority, as well as high sensitivity shooting (up to ISO 3200), eleven scene modes, and in-camera image management.

The T700 model earns extra points as a “photo album in your pocket.” It has all the features of the T77 unit plus 4GB of internal memory that can store nearly 1,000 full-resolution or 40,000 VGA-quality photos; a 3.5-inch, wide touch panel Xtra Fine LCD™ screen for photo-like viewing (210 pixel-per-inch resolution) with high contrast and wide-angle viewing; and a thin profile (slightly more than 5/8 of an inch) so it can easily slip into a pocket or purse.

“Sony is taking the lead in developing “intelligent” cameras so that taking great pictures is an automatic function and not a complicated process,” said Phil Lubell, director of digital camera marketing at Sony Electronics. “This is part of our effort to enhance the camera experience for customers by offering new functionality.”

Substance and Style

While rich in technologies, style was a key factor in the development of both cameras, said Lubell. They feature a newly-developed Carl Zeiss® lens that integrates a 4x optical zoom and Optical SteadyShot™ image stabilization, yet achieves a slim form factor. They will also be available in a wider selection of color options than previous T-series cameras.

Both cameras feature updated intelligent scene recognition technology that can now select up to eight different scene modes, including macro, portrait and landscape modes.

This technology also includes a new anti-blink function in portrait mode that will virtually make closed-eyed photos an “old school” memory. The cameras will automatically take two shots and then determine whether the subject(s) have closed eyes using their advanced face detection technology. They will only record images with open-eyed subjects. If both pictures have subject(s) with closed eyes, the cameras will record one and display a warning so you can try again.

Sony’s Smile Shutter technology has also been improved. It is easily accessible as a “smiley face” icon, which is now a permanent fixture on the camera’s LCD screen in record mode, and can be toggled off and on at the touch of a finger. And during smile capture, auto focus and zoom functions are available, as well as the ability to take a limitless number of shots.

Not One, But Two Photo Libraries in Your Pocket

The T700 camera is ideal for anyone who wants to have what Lubell calls “bragging” photos of their kids, pets, vacation or sports highlights with them at all times.

Owing to the model’s internal database, thousands of photos can be searched in-camera by event, date, smile or face, including children and infants; displayed in calendar or chronological views; organized in folders; and shared as slide shows or fun scrapbooks.

Unlike previous models, this one allows you to store and manage images on both its 4GB internal memory and an optional Memory Stick® media card. You can maximize the number of pictures stored on the camera with the bundled Picture Motion Browser (PMB) software application and its new PC Synch feature.

This new feature lets you downsize images from full-resolution to VGA and export them back to the camera’s internal photo album. The application operates intelligently with the camera so you can shoot more photos. It will only detect, downsize and export the new shots. This allows you to store literally thousands of your favorite photos in the camera

It is also possible to export photos shot by other cameras or archived on other media into the camera.

The PMB Portable software inside the camera lets you easily upload photos or videos to popular social networking sites like YouTube™ (a trademark of Google Inc.) using an internet connection with any compatible PC via the supplied USB cable. It even has pre-programmed sites in the camera.

The camera also has a scrapbook function that automatically creates simulated scrapbook pages. Now you can share, print or save your scrapbooks unlike previous models.

Pricing and Availability

The DSC-T77 camera replaces the former T70 model and will be available in brown, green, pink, black and silver in late September for about $300. The new DSC-T700 cameras ships at the same time in red, champagne gold, pink, dark gray and silver for about $400.

[Sony Insider]

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<![CDATA[Scientists Develop Micro Microscope: Fits on a Chip, Costs $10]]> There's been a bit of a rush of pocket/USB digital microscopes recently, but none can hold a candle to this development from the clever chaps at Caltech. They've done a neat bit of thinking and redesigned how microscopes work: their new optofluidic microscope combines microfluidics and standard chip design, and floats samples over a pinhole-camera-like detector.

As the sample moves through a metallic microfluidic channel, either by gravity or drawn by an electric field, it passes over a line of sub-micron diameter pinholes, blocking or transmitting light (sunlight works fine). The dynamic light level is then detected by a standard CCD device behind the holes. So it's lens-free, working more like a micro-sized scanner device, and yet it has comparable image quality to a top-rate glass-lensed traditional microscope.

And it's about the size of a quarter in its entirety: making it small enough to fit into a mobile-phone-sized device, with an LCD screen. It's cheap—around $10—and easy to make, and would be perfect for developing countries for easy detection of malaria in blood and such. [Physorg]

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<![CDATA[Canon Updates HD Palmcorders With HF11, HG21 Versions]]> Canon's AVCHD HF10 camcorder got an excellent reception earlier this year, and now Canon have tweaked it slightly into the upcoming HF11 version. The most important tweaks are doubling the internal storage from 16GB to 32GB and the addition of a 24Mbps high quality MXP imaging mode. Otherwise, most features of the camera remain the same. Similar tweaks have been made to last year's HG10 HDD camera, adding in the 24Mbps shooting mode, a 120GB drive and now allowing movies to be saved onto SD card whereas before it was limited to still imagery. Both cameras will be available in August for $1,300. [AVWatch]

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<![CDATA[3R Systems ViTiny Pocket Digital Microscope, for Viewing Pocket Fluff?]]> Well, it might be for viewing your pocket fluff, if you've got a scientific mind and it's interesting to you. This new 'scope is a little smaller and more portable than ones we've shown before and features 24-90x zoom, a 1.8-inch LCD, 2MB of internal memory and a 300,000-pixel CMOS sensor. If you like exploring the world of the small and wiggly, then you'll have to wait as there's no info on pricing or availability. [Akihabaranews]

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<![CDATA[Printoutable Pinhole Cameras: Old, New Imaging Tech Collide]]> Did you ever do a pinhole camera experiment in school? No? You missed out on some good long-exposure fun. But now you can catch up: the folks at picture agency Corbis have got a bunch of strange designs you can print out, stick to some card and turn into your very own pinhole camera. The idea is that you stick some 35mm film in them, but if you want to mess around with chemicals (always the most fun part of it all, to my mind) you could always pop a bit of photo paper inside. Should take you right back to the early days of photography... great for landscapes, or those stern-looking portraits of people prepared to sit very still for a while. [Corbis via Crave]

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<![CDATA[Home Care Camera Lets You Peer into Your Own Cavities]]> Clearly designed to make the most of the hypochondriac and Curious George in each of us, the Miharu Home Care "intraoral camera" lets you peer at your gums and cavities in gorgeous close-up detail. The battery-powered device even has an LED light so you can see better and plugs into a standard analog video socket so the whole family can watch on TV.

We imagine skipping class with a sore throat may be much harder when your mum can see you're faking, and viewing your back and scalp wouldn't need awkward straining with mirrors. Then there's always, um... insidey parts. We'll mention its disposable covers, and leave the matter there, eh?

The eight-inch long device uses a pinhole lens with an adaptor for skin close-ups, takes AAA batteries and has a six foot spiral video cable. Available for $159. [Redferret]

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<![CDATA[New Camera Chip Design Can Take Photos in 3D]]> A new camera chip design from scientists at Stanford University has opened up the possibility of 3D photos. The chip has stacked 16 x 16 pixel arrays and a host of micro-lenses, much like a fly's eye, enabling the whole chip to "see" in three dimensions, unlike a normal 2D pixel array digital camera sensor. Here's how it works:

Data from the "multi-aperture array" then goes through image processing to extract a standard RGB image, along with a "depth map" for each pixel—very useful for applications like face- or object-recognition.

Essentially, each tiny sub-array of pixels in the Stanford sensor sees objects in front of the camera from a slightly different viewpoint. Software then looks for relative shifts between the same object's image in different lenses, and processes this parallax data to work out the object's distance.

As well as giving depth information, the design may reduce the color-crosstalk problems current sensors suffer from. It can also take macro close-ups in restricted spaces, making it potentially useful in medical situations.

Adobe has demonstrated a similar device in the past, but this new design is compacted onto one chip, and much simpler to integrate into current camera technology. For now, the pixel count is limited, and the image processing requirements would put a hefty strain on camera batteries. But, given a little time, your DSLR might one day be able to snap 3D family groupings, ready to show on your holo-display. [Crave via GadgetLab]

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<![CDATA[Ortery's Photosimile 5000 Creates Professional 3D Images From Physical Items]]>
The Photosimile 5000 is a professional office photography machine that is able to take professional 3D images from physical products/people placed in its central chamber. The imager work by utilizing a camera running along a rail, which can take a number of user defined images that are then translated into one unified 3D photo. The device can only capture the uppermost half of the item in the central cage, as the camera rail does not run along the base; however, the item being captured is rotated in 360 degrees, meaning the resultant snapshot can be viewed from all angles. Check out the video to see it in action.

The Photosimile 5000 will be able to output GIF and flash files, and the camera can be removed and replaced, if needed. There is no distributor in the US, and the guys at Ortery were unwilling to provide a price range for the Photosimile 5000, but it looks really promising nonetheless. [Ortery]

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