<![CDATA[Gizmodo: immersion]]> http://tags.gizmodo.com/assets/base/img/thumbs140x140/gizmodo.com.png <![CDATA[Gizmodo: immersion]]> http://gizmodo.com/tag/immersion http://gizmodo.com/tag/immersion <![CDATA[Immersion's New Haptic Touchscreen Tech Encourages Corny iPhone Romance]]> Haptic technology has the possibility to make touchscreens so much better, improving accuracy and adding a whole new range of sensory feedback. Immersion, primary developers of haptic technology, presented both a refined onscreen keyboard and an incredibly cheesy "Immersive Messaging" protocol at this year's All Things D conference.

The new soft keyboard improvement, called TouchSense, is designed to mimic both the feel and sound of a real, mechanical keyboard, to enable easier transitioning between keys. Immersive Messaging, on the other hand, is a cornball idea that's essentially text messaging gussied up with haptic feedback: You can send a heart design to your significant other, and he or she can feel it "beating," which kind of sounds more scary than romantic to me. They dub such icons "Hapticons." Even further, they announced "Twiddling," which is essentially a separate app in which two people can "feel" each other through haptic feedback on their iPhones. Now you see what I mean about that corny romantic nonsense.

Both TouchSense and Immersive Messaging were demonstrated on the iPhone, and the Immersion rep dodged questions about possible other platforms (*cough* WebOS *cough*) and even Immersion's immediate plans for their creations. We could see Immersive Messaging showing up as an irritating app, a theory the Immersion rep wouldn't deny. [All Things D]

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<![CDATA[Immersion and Microsoft Settle It Once and For All]]> For those keeping up with Immersion's many legal battles over their patented rumble technology being used in console controllers, the company has finally settled with Microsoft...again. You see, Microsoft used Immersion's rumble in their 360 controllers without paying. Immersion sued, and Microsoft paid up. But then Sony used the rumble tech as well to make the Dual Shock 3, which activated a contingency that Microsoft negotiated earlier forcing Immersion to pay them if other companies licensed the tech. But Immersion wouldn't pay. (Now they did.)

Immersion forked over $20.75 million to Microsoft to settle the suit and become part of the Microsoft Certified Partner Program. Other terms of the deal were not disclosed, but there's a good chance that money is flowing in both directions.

So not that it matters to your next Halo 3 deathmatch, but Immesion and Microsoft have...once again...settled their legal battle. Hooray! [Kotaku]

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<![CDATA[Could I Have a Match? Try Vibrators and Nintendo Wiimotes]]> Remember when it was cool to joke about how the vibrating Wii remote looked, felt and behaved pretty much like a vibrator? No? Well, too bad, because it turns out that the two were more similar than the light-hearted humor suggested. In fact, both tools of pleasure employ technology built from a patent from the same company, Immersion.

Sure, Immersion uses an alter ego, "Internet Services, LLC," as an alias for when it licenses the rights to its "teledildonic gaming devices" patent to pleasure seekers of the flesh variety, but it's still the same tech at heart. Next up: A DIY project that turns the Wii Fit balance board into a customized Tantric sit-and-spin BMI calculator. Who's with me? [Boing Boing Gadgets]

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<![CDATA[Haptic Feedback Implementation Coming to iPhone Courtesy of Immersion Corp?]]> If a Palluxo.com source is to be believed, Apple is currently in talks with Immersion Corp. regarding haptic technology implementation for the iPhone. Immersion Corp. solutions have been implemented in Samsung handsets in the past and it now looks like Apple want in on the action. The conjecture gathers weight thanks to Clent Richardson, a former Apple executive that has just been appointed as Immersion Corporation's CEO.

According to Palluxo.com, the two companies have already met, with a follow up meeting planned for next week to discuss licensing terms of Immersion's haptic technology. The iPhone would likely receive force feedback via inbuilt sensors, meaning a vibration of sorts would be output at the touch of on screen buttons, which would make the absence of a physical QWERTY that much more bearable. We'd probably give our right bionic arm (if we had one) for such haptic feedback on the iPhone, so we're hoping these rumorings are as solid as well formed stool. Until we hear something concrete, we'll keep you entertained with poo jokes. (See above.) [Palluxo]

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<![CDATA[What the Samsung Soul's Haptic OLED Touchscreen Soul Patch Is Like]]> The Samsung Soul tries, and largely succeeds at making a touchscreen 5 way navpad. Like the Maximus Optimus keyboard, the controller is backlit by an OLED screen (this one is a two color deal) that changes icons depending on the context:

In the media player, you get FF/RW and play/pause controls; in the calculator, you get plus, minus, subtract and divide buttons. The soul patch (my name) even vibrates when you click it, thanks to the same Immersion tech found in Playstation and Wii rumble controllers. Congrats to Samsung in making a touch UI that overcomes some of the shortcomings of touchscreen controls in a nice looking package.

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<![CDATA[PS3 Firmware v1.94 to Add DualShock3 Support?]]> According to Shacknews, the latest PS3 software update, v1.94, will add support for the upcoming DualShock3 rumble controller. The update will also include Ratchet and Clank Future: Tools of Destruction, the first PS3 game to take advantage of DualShock3. Apparently the rumble feature can be toggled by pressing the PS button in the middle of the controller and selecting it via the options screen. Unfortunately those of us in the US and Europe won't be able to take advantage of this new/old functionality until this spring, when the DualShock3 is released to the masses (outside of Japan of course.)[Shacknews via Kotaku]

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<![CDATA[PlayStation 3's DualShock 3 Tech Exactly the Same as DualShock 2 Tech]]> We asked you yesterday whether you were happy or annoyed that rumble is back on the DualShock 3 for the PS3, but this new revelation may change your answer. GameDaily BIZ confirmed with SCEA that the rumble technology in the DualShock 3 is exactly the same as the on in the DualShock 2, and doesn't take advantage of "Immersion's new next-generation vibration technology."

This is undoubtedly because Sony didn't want to license anything more than they had to from Immersion, who caused this whole rumble/no rumble mess in the first place with the lawsuit. After paying up to Immersion, Sony could put rumble back in to their DualShock 3s—which works just fine with the SIXAXIS sensing technology at the same time. As if anyone believed that rumble and motion sensing couldn't work together in the first place, which was Sony's first excuse. [GameDaily]

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<![CDATA[Powerpoint Docs Point to Immersion vs. Nintendo Suit]]> These Powerpoint presentation slides unearthed by Rumor Reporter shine new light onto a possible suit on Nintendo by Immersion. Immersion, if you don't remember, is the same company that recently won their suit with Sony for millions of dollars (and settled with Microsoft earlier) regarding vibration in controllers. These new Immersion documents outline their somewhat slimy train of thought as they debate whether or not they want to bring Nintendo into court as well.

The reasons Immersion gives for suing Nintendo are getting profit stream of somewhere near $100 million over five years from them and building "recognition". The reasons against? Them having no guarantee of winning, no opportunity of working with Nintendo (MS and Sony haaaaaate them), and the fact that they'd be "effectively out of the game business". If you sue the three biggest players in an industry, yeah, you're pretty much fucked.

Despite all this, we think Immersion is going to go ahead and sue anyway. After all, what the hell else do they do as a business? [Rumor Reporter]

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<![CDATA[Nokia Bringing Tactile Feedback To Touchscreen Phones]]> The technology that makes phones like the LG Prada wiggle is now coming to Nokia phones. A new partnership with developer Immersion opens the doors for Nokia phones to get tactile feedback from touchscreen interfaces using VibeTonz software, so typing on the virtual keyboard feels more like using the real thing.

Other applications include user interface enhancements and multimedia applications like mobile games and downloadable goodies. No official word yet from Nokia on when they will start rolling out new phones equipped with this feature, but expect them sooner rather than later as Nokia continues to quietly compete with the likes of Apple, LG and Samsung.
[via Extreme Tech]

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<![CDATA[PS3 Vibration Return Confirmed?]]> This could just be a case of a mistaken developer, but Cory Barlog, a guy working on the PS3 version of God of War 3, has said there will be SIXAXIS and vibration support in the upcoming game. Wait, vibration support? Through the "standard" SIXAXIS controller? Does this mean that Sony's recent settlement with Immersion is really going to bring vibration back to the PS3? We hope so.

God of War 3 Confirmed, With Vibration! [gwn]

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<![CDATA[Sony Settles Vibrator Dispute, Rumble Coming Back?]]> Sony and Immersion have settled their long-faught lawsuit regarding the rumble technology Sony uses in its controllers. The deal reached between Sony and Immersion would open a door allowing Sony to add this technology to the Sixaxis controllers for the PS3. Immersion's CEO has already stated that a technical proposal for rumble PS3 controllers will be made very soon.

Immersion originally sued Sony for $97.2 million for patent infringement, which Sony quickly appealed. To continue selling PS2 accessories, Sony paid Immersion $30.6 million, but left the vibrating feature out of the PS3 controller claiming that the rumble feature would not work with a motion sensing controller, which may or may not be true (but sounds like a lot of BS to me). So what happens if they do re-release the Sixaxis? Will the people who already purchased controllers be SOL?

Sony, vibration tech maker end patent dispute [News.com]

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<![CDATA[Immersion Tactile Touchscreens Push Back]]> vibetonz.jpgImmersion is developing a type of touchscreen that will closely emulate real, mechanical buttons. So sum it up in a nutshell, you push on the touchscreen and it will push back with a small tap, throw a fancy click noise into the mix and it is practically like a real button. The system, called VibeTonz, can help all aspects of touchscreens use by utilizing other senses rather than just sight.

Immersion has been working on other tactile touchscreen technologies, likeTouchSense, that allows you to actually feel the buttons, scrollbars, etc. The VibeTonz "tapping back" technology sounds a little more useful for the mobile platform and maybe cheaper and easier to pull off on their part. VibeTonz can currently be found on the Samsung SCH-a930 from Verizon with more cellphones to come in the future.

Cell Phones to Get Tactile Touch Screens [Mobiledia]

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<![CDATA[PS3 Controllers Don't Vibrate Because They're Cheap]]> The PS3 won't have vibrating controllers because the plastic they're made of is cheap and flimsy, says Immersion, maker of vibrating controllers. These sound like harsh words until you consider that they guy who said them, Immersion CEO Victor Viegas, has successfully sued Sony for infringing on their vibrating controller patent and now stands to lose quite a bit of licensing cash.

Sony, however, still blames the non-vibrating design on the gesture-based hardware inside the controller which allows you to move the controller around a bit in three dimensions. Sure, Sony. Sure.

Ready to Rumble? Immersion's Victor Viegas on PlayStation 3's Lack of Vibration [GamaSutra via TheInquirer]

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<![CDATA[Take Your Haptic Actuators Off Of Me, You Damned Dirty Touchscreen!]]> Touchscreens just got a boost with Immersion's latest "Tactile Touchscreen" technology, the TouchSense. Now, instead of merely using the touch screen as a keyboard and mouse replacement, you can literally "feel" the interface as you interact. With embedded haptic actuators into the screen, buttons, scroll bars, and other interface regulars can be "felt" as they appear. We're trying to avoid mentioning how the porn industry intends to use this device but the obvious joke is "hard" to avoid. It gets better when you hear that Immersion's intentions with the TouchSense are to synchronize the tactile sensations with sound and graphical images, allowing for even more immersive experiences than ever "felt" before.

Touchscreens That Touch Back [Mavromatic]

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