K-2SO is not the first robot Alan Tudyk has played. He also portrayed one in the 2004 Will Smith film I, Robot—and he initially thought that’s what Rogue One director Gareth Edwards wanted to talk to him about the first time they spoke.
If there’s anything Star Wars fans know about Gareth Edwards, it’s that he’s a very hands-on director. A recent demonstration shows how Industrial Light and Magic found a way to bring Edwards’ physical camerawork to the digital stage for Rogue One, using virtual reality.
The Oscars are right around the corner, and Industrial Light and Magic has been working hard to show off its contenders for Visual Effects. For Doctor Strange, they started by showing how they bent space. Now, they’re bending time.
Industrial Light and Magic isn’t done showing us how the delicious sausage gets made. Its latest Rogue One visual effects breakdown goes into how the company created the final space battle above Scarif, and it’s a feast for the eyes.
The best visual effects are the ones we don’t even see. In Rogue One, we know Tarkin isn’t physically there and that the Death Star doesn’t really exist. So it’s the landscapes that are the true magic: entire worlds created in a computer to build out and expand a little sliver of actual filming, or nothing at all.
The only thing more impressive than invisible visual effects of Star Wars: The Force Awakens is seeing the work that went into them. Industrial Light & Magic did Oscar-nominated effects work gets stripped totally naked in this brand new VFX breakdown.
Watch two seconds from Warcraft and it’s obvious that visual effects are essential to its existence. Virtually every shot contains some kind of digital element, making it a fantasy in every sense of the word. So to keep the movie grounded, director Duncan Jones told the team at Industrial Light and Magic there would…
Yesterday, I stood on Tatooine, under two suns, and watched the Millennium Falcon land. This was the first-ever demo of Star Wars: Trials on Tatooine, the new virtual reality “experience” from Industrial Light and Magic’s ILMxLab. It was awesome—and then I got to swing a lightsaber.
Industrial Light and Magic has a proud heritage stretching back to the original Star Wars. And to celebrate, they’ve put together a one-minute video that sums up 40 years of visual effects wizardry. How many of these movies can you name?
As the next wave of leaks from the next Star Wars are oh-so-slow to trickle in, hopefully this will tide you over: A colossal collection of 140 photographs featuring Industrial Light & Magic's model-building process from 1977 to 1983. It's simply incredible.
Star Trek II: The Wrath of Khan hit theaters way back in 1982, and the film's tense space battles were realized by Industrial Light and Magic using models and old-school film effect techniques. So it was only fitting that ILM was called upon again to bring J.J. Abrams' take on the clash between James T. Kirk and Khan…
Pacific Rim pays tribute to classic monster movies and films about massive mechanical gladiators — but at the same time, this movie looks totally different than anything you've ever seen. We talked exclusively to the head creature designer, the legendary Wayne Barlowe, and VFX supervisor John Knoll, to find out why.
You probably think you already know everything about The Avengers. After all, the Marvel superhero team-up movie had years of anticipation and build-up — which actually paid off, with a movie you probably saw more than once. But there are still secrets you'd never have guessed about Joss Whedon's massive…
The Industrial Light & Magic team has been responsible for some of the most iconic scenes in modern movie history. Their magic has graced Star Wars, E.T., Raiders of the Lost Ark and more. Here's a peek behind the curtain.
Many of your favorite movie scenes feature the technical brilliance of Industrial Light & Magic. So we're dying to see the new documentary about ILM's history, airing Friday on Encore. Glimpse the behind-the-scenes wonder in a new trailer.
The Last Airbender will carve a new path in visual effects, showing you things no movie ever has: water tentacles and gusts of fire. We visited Industrial Light and Magic, and saw what every other movie will be copying soon.
David Berry worked at George Lucas' special effects studio, Industrial Light & Magic, in the mid-1970s, when the now-legendary group brought Star Wars to life. He filmed everyday life around the ILM workshop, capturing special effects shot setups, model-making, and parking lot waterslide shenanigans. Now he's released…