<![CDATA[Gizmodo: installer.app]]> http://tags.gizmodo.com/assets/base/img/thumbs140x140/gizmodo.com.png <![CDATA[Gizmodo: installer.app]]> http://gizmodo.com/tag/installerapp http://gizmodo.com/tag/installerapp <![CDATA[Installer for iPhone Is Dead]]> Oh Installer, Installer, we had so much fun together, you and I. When Apple didn't have any iPhone app store, and whenever Apple blocked some essential iPhone apps, you were always there. And now... now you are dead like Zed.

The short story is that Cydia—the other non-official iPhone app installer—won the battle against Installer. Installer was the first pretty application installer to appear for the iPhone, but Cydia became more popular over the last few months. Ripdev—which was involved in the project since version 3—says that the Installer repositories will be available until July 1st, 2009.

But fear not, my young apprentices, because we still have Cydia and Icy, which is an iPhone app installer that plugs into Cydia directories—made by Ripdev. [Ripdev—Thanks John Gregorio]

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<![CDATA[InstallerApp For Mac Installs Jailbreak Apps Without Jailbreaking Your iPhone]]> Ripdev's InstallerApp makes installing third-party jailbreak applications on your iPhone slightly easier, by eliminating the need to jailbreak your iPhone at all. You just need to pay $7 for the privilege.

The process works by installing an app onto your iPhone that's not quite jailbreaking, but is enough to allow those not-quite-official applications to get on there. If you gave us the choice of paying $7 or running jailbreak on our phones—which is fairly easy as long as you have some tech knowledge—we'd choose real jailbreak. [Ripdev via 9 to 5 Mac]

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<![CDATA[Installer 4 Beta For iPhone 2.0 Leaked]]> The folks at InstallerApps claim that they've come across a leaked early version of Installer.app 4, the version that works with the iPhone 2.0 software. The download link works, but the installation process requires SSH and command line work to install and is apparently still an early rough beta. So, install at your own risk if at all, but it does match the screenshots we've seen and looks to be working in the video. [InstallerApps]

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<![CDATA[Next Version of Installer.app For iPhone 2.0 Software Looks Like It's Getting Close]]> These screens were released today by the developers of Installer.app showing Installer 4, the next version that will work with jailbroken iPhones running firmware 2.0. By the slick looks of it, it looks like they're getting close. When it's done, it will be multi-threaded (meaning everything doesn't come to a halt while your sources are being updated) and support package dependencies as well. As you know, we can't wait. [RiP Dev Blog]

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<![CDATA[Why We Still Need the iPhone App Black Market]]> A year ago, we said that no iPhone SDK meant no killer apps. It came, and the apps are here in staggering numbers. But many of the amazing apps and concepts we grew to love as unofficial apps aren't here, and only about 100 of the 500+ apps at launch in the official store are really useful or desirable—the rest are dupes or just bad. There are no less than five apps to turn my iPhone into a flashlight, yet I can't turn it into a 3G-powered Wi-Fi hotspot. Why? Because the SDK has more restrictions than Guantanamo—devs can't integrate with the OS and have to steer way, way clear of copyright and trademark issues—so the most innovative, game-changing apps might not ever make it to your squeaky clean iPhone. That's why we need more than Apple's official app store—we still need jailbreaking, Installer.app (now Cydia) and the best unauthorized third-party apps to make the iPhone an ultra-powerful open platform we really want. Here are the roadblocks:

Developers can’t touch or enhance iTunes or iPod functionality in any way, shape or form—they can’t even access your music directory, meaning you better like the way the iPod button works just the way it is. Don't expect any apps to use your wonderfully curated music library either.

Casualties: Instinctiv Shuffle, a smart shuffle application that learns your skipping behavior to figure what you actually wanna hear next. Tap Tap Revolution became the watered-down Tap Tap Revenge.

No processes can run in the background—apps have to completely quit when exited, completely contained in their little sandbox.

Casualties: IM is a popular example, but Apple’s upcoming push notifications will probably make them a moot rallying point. It also means that third-party copy-and-paste solutions won’t work, since you can’t move the text to another application. Also impossible is a fantasy app of ours, TrippWire, that would record phone conversations (all legal considerations aside).

Devs can't integrate apps or functions into the OS. Third-party apps will always be second-class citizens, and can't significantly alter iPhone functions, including accessing the calendar or SMS messaging or adding any content to the otherwise useless lock screen that appears when you wake up the phone.

Casualites: Intelliborn’s Mario Ciabarra lamented to us that the SDK actually doesn’t give you all the same APIs and tools as Apple, and is missing a whole bunch of critical ones that’d let you add content to the lock screen, access calendar events or mail, or change the way the iPhone responds to events, meaning there’s no way for him to build his app Intelliscreen (above) using the SDK. Instinctiv CEO Justin Smithline also told us that you simply "can't create a well-integrated app," like Instinctiv Shuffle. This set of restrictions "flies in the face" of Apple's own philosophy of the creating beautiful software with the best possible user experience, says Smithline.

Pirated games, movies or whatever are a no-no in the App Store, obviously.

Casualties: NES.app, or any emulator, really, dooming us to bloated, over-priced renditions of Tetris by videogame mega-publishers. Also off limits, a dedicated video streaming app for something like the old Stage6 or QuickSilverScreen, which traffics in content that’s, um, not legally spotless, to say the least.

A bit different than the piracy concern, apps using copyrights, trademarks or intellectual property of a major company are sticky, and the App Store will steer clear of them if they're not developed by the company itself.

Casualties: Apps like TiVoRemote would have to be developed by TiVo or else they'd have dicey prospects, at best. Basically anything involving a company’s intellectual property or trademarks from anyone but the company themselves. An app that'll stream movies from your Netflix "Watch Instantly" account by anybody but Netflix would be another obvious foul.

Devs don't have deep access to the hardware. Jonathan Zdziarski, creator of NES.app and author of a few iPhone books, told us "much of the lower-level functionality has been hidden" in the SDK so "if your application is going to meet the necessarily political requirements, these more powerful features are off-limits."

Casualties: Stuff like Camera Pro, which gives you a ridiculous amount of control over the camera, would have a hard time complying with SDK rules. More than that, Zdziarski says, Apple has "privatized" the CoreSurface framework, which is "making it very difficult for developers to write their own movie players, 2D games, and similar kinds of renderings," especially with performance approaching passable.

Apple's app review process is a complete mystery to developers and takes forever, which can affect app quality and horribly delays app updates.

Casualties: Aurora Feint's developers revealed to us, "How the whole review process [for applications] goes is unknown to us," and that Apple doesn't even tell developers how many times their app is downloaded—they’ve gotta figure it out by the size of the check or have the app report back. NetNewsWire's Brent Simmons related the cloak-and-dagger headaches to Wired, telling them that developers are "not supposed to discuss actually programming on the iPhone with anybody—even though that would raise the quality of the apps." Between July 11 and July 17, Simmons pumped out five updates to its application and none of them had showed up by the 17th.

Apple limits app testing to five devices, so there is basically is no beta testing.

Casualties: Us. We’re the beta testers. Aurora Feint’s developers told us that for app testing, “Apple requires special signing to be done that binds each app to a specific device for debugging purposes,” and it’s limited to five, so they "definitely had some people camping out in our offices" to test. Twitterific creator Craig Hockenberry notes that the iPhone app's crash report come to a dev in a form barely more comprehensible than Swahili, on top of lacking info about what's going on in the phone outside their app. And then, if you do have a fix, there's no way to test it, other than to release it out into the wild through the App Store, "the developer equivalent of playing Russian roulette."

On the upside, Apple appears to be launching a beta testing program soon that'll let devs test apps on up to 100 devices, which jibes with what Tapulous CEO Bart Decrem alluded to in a conversation with us. Hopefully it does roll out in the next couple days, as expected. But even then, putting beta software on a device will require the iPhone or iPod serial number, and will still have to snagged through the App Store.

Apple's number one priority is Apple.

Casualties: Basically anything that threatens any of the iPhone’s core functions or key profit centers. Opera told us they aren't developing for the iPhone because the SDK doesn't allow apps "that interpret code, which is essentially what the browser does." Mozilla CEO John Lilly is more acidic in this month’s Wired saying, “Apple makes it too hard” but they’re using “a business argument masquerading as a technological” one. Any formats not supported by Apple essentially don’t exist. AT&T has implied to us that it’s Apple that’s not allowing laptop tethering, though there’s obviously network considerations for the carrier, so we're reasonably, but not totally, sure. The NY Times makes it clear that distributors of free music or video will have it tough too, so don’t expect a MyWaves or a Hulu app until the rules get clearer. Steve Jobs told the NYT that this does represent a competitive threat. "We will compete” with developers’ apps, he said blatantly.

As anyone running the 2.0 software knows, there are definite stability issues, lending a lot of credence to Apple's sandbox for applications—could you imagine it being more unstable? On the other hand, the massive anticipation for the Pwnage 2.0 tool, the vast universe of applications we’re missing out on—not just pirated goodies, but honest-to-God mission-critical wares—shows the SDK clearly doesn't provide everything we need it to. And it might never. But the black market app economy can and does fill the void. Apple might seek to shut it down, but the iPhone's two-class app economy may prove to be its greatest strength.

Related: Gizmodo's Essential Iphone Apps

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<![CDATA[Hands-On Google Talk for iPhone (Verdict: Stick with Installer.app)]]> Google's brand new Gtalk webapp for the iPhone is as crappy as I expected it would be. It has a nice design, and sending messages was easy, but at the end of the day it's still running in Safari—which means if you get a call you are signed out of chat. And unlike other web-based IM apps, Gtalk doesn't work in the background, so interruptions as simple as going to the home screen sign you out too. Also, there are no preference settings, so you are stuck looking at your whole contact list, online and off. Gtalk's AIM support is also curiously absent from this release. In short, this program sucks. If you're looking for a solid IM solution before the App store opens, I strongly recommend Agile Mobile's AM client recently released on Installer, which I've been playing around with.

AMoverview494.jpgAM is extremely easy to set up and has lots of options so you can choose which contacts you see. It supports Gtalk and AIM protocols in addition to ICQ, MSN, Yahoo and Jabber. AM even logs your IM sessions so you can refer back to old conversations. But best of all, it keeps your IM conversations going, even when you are on a call or out of the program, and sends Mail style notifications alerting you to how many IMs came your way while you were gone. All in all, an extremely good experience for IMing on the go, so jailbreak if you haven't yet, and install this puppy. [Google via Lifehacker]

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<![CDATA[iPhone / iPod TiVoRemote App Makes Telnet Control Easy]]> Remember when we showed you an iPhone controlling a TiVo over IP by means of Telnet? Well, over at the TiVo Community Forum, a user named Duckfin has compiled a "quick and dirty little program" that gives the iPhone and iPod touch a proper TiVo Remote. The app which is named TiVoRemote, no surprise there, actually makes practical use of TiVo's Telnet control feature. But as with most apps these days it does require a jailbroken iPhone / iPod. For installation and info hit the jump.

Installation is pretty simple and allows for TiVoRemote to be installed via Installer.app, once a new source is added. After launching the program and entering the settings menu, all that's required is the TiVo's IP address. Once entered, your iPhone / iPod is ready to control your Series 3 or HD TiVo. As you can see from the video above and picture below, the key layout is pretty basic. But I am sure it's only a matter of time till it gets spruced up, allowing the TiVo guy to be on the iPhone / iPod. From complete instructions hit the TiVoRemote link for the Google Code page. [TiVoRemote via TiVo Community Forum]
iphonetivoremoteapp.flvscreenshot.jpg

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<![CDATA[Twinkle, the iPhone Twitter Client, Adds Location Features]]> Twitter Fans: an iPhone client called Twinkle was just released on Installer.app. What's the difference between Twinkle and other apps? It's true that you can let the world know that you're getting a haircut or some taxi zoomed past you without stopping on any client, but Twinkle lets you use the iPhone's location feature to add location data to your tweets. Not only that, there's a "near me" feature that can show you tweets from people within X miles of you, which is good for organizing a meetup or party. Location information is only visible from Twinkle and not on the Twitter website, unfortunately. Hit the link to see how you install it on your jailbroken iPhone, then follow me (diskopo) for some good times. [Just Another iPhone Blog via Tech Digest]

Note: It looks like Twinkle automatically adds "Twinkleking" (their official user) to your followed list, which isn't cool. Remember to remove this if you don't want to follow them.

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<![CDATA[iPhone App Store Pictured, Apparently]]> OK, so take this with a dashing of salt; the guys at Monster and Friends have apparently spotted the first pics of the iPhone App Store, which appeared on a user's iPhone in place of a connection error alert. The user, Drunkenbass of Monster and Friends managed to have a look around the Genres and Top 50 sections, and he spied a Facebook and Checkers app. Jump in to grab another shot of all gray, app store excitedness. (Yeah, I made that word up. )

App%20Store%202%20GI.jpgThe look of the alleged store appears to be very similar to installer.app, and why not? It sure as hell works. Strangely, the applications already had a shed load of user ratings, but if this is part of Apple's testing routine, that fact is probably not too out of place. What do you, the discriminating public make of it all? [Monsterandfriends via Modmyifone]


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<![CDATA[iPhone Apps Back With A Single Click (Yes, This is the Moment We've Been Waiting For)]]> Easily installed iPhone apps are back on version 1.1.1. If you point your iPhone/Touch browser to jailbreakme.com, click "install AppSnapp", it'll use the TIFF exploit to jailbreak your phone and install Installer.app.

Our test notes include the following:
—Before you start, I'd probably switch to Wi-Fi and turn off the auto-screen lock (set it to never under general in the preferences). This takes a few minutes, and you probably don't want your screen going dark while this happens.
—The magic'll run in the background, eventually kicking you back to the lock screen. When you return, you should have an installer.app icon on your menu.
—This worked for Benny and Blam.

The process is kind of scary if you think about it. With a click in Safari, a program with root access has been dropped on your iPhone, with full access to all your data. If you're not feeling brave, you may want to wait awhile to see how this shakes out. But I do see an iPhone Dev Team affiliation, and TUAW supports it, so I'd say we're looking good. AppSnapp includes some other features as well, such as a patch for the TIFF exploit, which they claim will leave you with a safer iPhone after you install the program than a regular phone running 1.1.1. More updates and impressions as they come along, let us know your success/horror stories with this in the comments. [jailbreakme via TUAW]

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<![CDATA[iPhone Installer App Updated to 3.0beta3 With Many Improvements]]> The iPhone's Installer.app has been updated to 3.0, and features a much better organizational system than the previous "everything listed in a flat list that takes forever to scroll through". Not only are there sections now, you can "Update All", and the packaging backend is improved as well. You can't install this directly on your phone, but instead you have to install the older version, then update via installer itself. If you have 1.1.1, you'll have to jailbreak first, then transfer it on manually. However, it does detect what firmware version you're running and only displays the apps that run fine on yours. [Installer via PSMXY]

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