<![CDATA[Gizmodo: iphone apps]]> http://tags.gizmodo.com/assets/base/img/thumbs140x140/gizmodo.com.png <![CDATA[Gizmodo: iphone apps]]> http://gizmodo.com/tag/iphoneapps http://gizmodo.com/tag/iphoneapps <![CDATA[The Week's Best iPhone Apps]]> In this week's Steve-approved app roundup: Your music library, converted into baddies! Twitter, visualized in 3D! Byplanes, flown! Xbox Live accounts, accessed! Cars, salvaged! Overprotective parents, abetted! Live video calls, called! And more...

The Apps

To view the gallery as a single page, click here

This Week's iPhone News On Giz


An Exploded iPhone Is a Major Frat Party Buzzkill...Or Is It?

Apple Sued For iPhone Patent Infringement, Again

The New Mobile Twitter Site Is Actually, Um, Nice

Droid Commercial Paints iPhone as "Digitally Clueless Beauty Pageant Queen"

Wolfram Alpha Is Tired Of People Not Paying $50 Dollars For Their iPhone App

New Mercedes iPhone App: Hands On

iPhone Orchestra Hacks Touchscreen, GPS and Accelerometer to Create "Music"

Just a Cheap iPhone/iPod Adapter USB Hub

Mirror's Edge Coming to the iPhone In January

iPhone Fitted With SLR Lens (It Was Bound to Happen)

Top 5 Assclowns Laughing at the iPhone Back in 2007

RedEye Makes Your iPhone a Universal Remote Control

Stolen Belgian iPhones Traced to Russian Black Market

Where Is My iPhone Videochat, Apple?

This list is in no way definitive. If you've spotted a great app that hit the store this week, give us a heads up or, better yet, your firsthand impressions in the comments. And for even more apps: see our previous weekly roundups here, and check out our Favorite iPhone Apps Directory. Have a great weekend, everybody!

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<![CDATA[Wolfram Alpha Is Tired Of People Not Paying $50 Dollars For Their iPhone App]]> The first problem with the Wolfram Alpha iPhone app was that it cost $50. The second problem was that the site's iPhone web interface was nearly as good as the app, and it was free. Guess which issue Wolfram "fixed!"

TUAW noticed a not-so-subtle change to the Wolfram Alpha's mobile site, which now prompts stingy iPhone jerks to just download the app already. Luckily you can kill the prompt, but then you're left with an unoptimized version of the search engine, which is a chore to use on a mobile device.

So, Wolfram isn't moving as many copies of their app as they expected (Dozens! You'll see!) and it's totally within their rights to, you know, make money. But instead of taking away the free, slightly-less-capable alternative, why not just make the paid, slightly-more-capable app remotely affordable? What's the problem with that?

Oh. [TUAW]

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<![CDATA[Song Summoner Comes From iPod to iPhone, Uses Your Own Music]]> Song Summoner was one of the few games released for the iPod—not the touch, but original clickwheel type. It was special, as a game, because it used your own music to procedurally generate enemies. Now, it's on the iPhone.

It's $10, but it's an RPG, which supposedly implies more gameplay hours than non-RPGs. Even when you're not actually playing the game, you can level up your guys by listening to the music that's bound to each character, giving you an added bonus to use your iPhone/iTouch more. [iTunes (Full Version) and iTUnes (Lite) via Kotaku]

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<![CDATA[Super Mario Bros iPhone App Makes Your Life a Mario Level]]> iRwego, a sort-of-cleverly named iPhone app, may not have a very long lifespan, since it's not approved by Nintendo. But I hope it stays—it soundtracks your life as if it were a Mario game.

The idea is to put it in your pocket, and the accelerometer will detect your movements and play the appropriate Mario sound effect. Jump, and it'll make the distinctive Mario jump sound; crouch, and it'll make the "worp worp worp" sound as if you're entering a green pipe. Also included are brick hits and Goomba-stomping, among other noises, tunes and a few choice Mario catchphrases. It's available now (hopefully) for a buck. [iRwego via CNET]

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<![CDATA[Remainders - Good and Bad Stuff We Didn't Post (And Why)]]> Shockingly cheap Apple tablets, Twitter books, Google power plants, Samurai Mario and a bunch of things that didn't make the cut today. Some of it we didn't like, and some are fun gems from our (riveting!) staff chat room.

Google Might Build Super-Green Power Plants

Google's been investing in solar, wind and geothermal companies for a while, so it's not particularly surprising that the company is thinking about going a step further and directly financing some green power plants. This could be a move that could push other companies to delve deeper into greener energy tech, so all the more power to Google. Good God, did I just make a pun out of that? [Wired]

Apple Tablet to Be "Shockingly" Cheap

On the latest episode of Diggnation, Internet and television personality Alex Albrecht remarked that he was shocked about 'how cheap the price point" of the Apple tablet would be. No word on how exactly he got his information or just how cheap it needs to be to shock him. [Apple Insider]

Computers Don't Really Save Hospitals Any Money

Harvard did a study to see if using computers saves hospitals money or increases administrative efficiency. The answer to both questions was a resounding "no," but I don't think that should be a surprise. Using computers in an environment like that requires maintenance and training, which naturally cost both money and time. What surprised me about the study is that it didn't look at what effect the use of computers had on actual patient services. Does it make a difference there? [All Things D]

Photo by tahitianlime

TweetBookz Made My Inner Bookworm Crawl Into a Hole

Alright, I confess: I like books and I'm a bit of a dorky geek which means that nearly any new combination of geek and lit tends to appeal to me. Except when it goes oh-so-very-wrong like these TweetBookz.

The idea behind TweetBookz is that you pay about $30 to have a bunch of your tweets made into a nicely bound book. Initially I thought that this could be neat, but then I looked at my own tweets. I somehow don't think I or anyone else would want a book full of messages to creepy people or days of the week.

But maybe I'm just a bit of a lazy, boring Twitter user. [TweetBookz via Wired]

Guy Wins Beard Contest With a Hairy Bird Cage

Jason was particularly excited about this old clip of a beard contest of some sort. I was just plain terrified.

Samurai Mario Battles Bowser and a Dinosaur

I'm not entirely certain what possessed someone to make this illustration of Mario attempting to battle a dinosaur and Bowser while dressed as an ancient samurai, but I like it. [Geekologie]

Ikea Makes an iPhone App

Good news for those who want to deck out their rooms with Ikea items, but need to see the entire catalog on their iPhone before shopping: There's an app for that. [Fresh Home]

I'll Tell You About The Audi E-Tron as Soon as I Stop Drooling

Ok, I don't think I can stop drooling long enough to type, so I'll keep it brief: Wowza. This is the Audi E-Tron which was shown off as a concept at prior car show. She's still got the 3,320 lb-ft of torque we were teased about, but now she's been photographed some more and she looks oh-so-very-nice. Check out the bright-pumpkin-orange car-shaped eyecandy over at Jalopnik. [Jalopnik]

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<![CDATA[Mirror's Edge Coming to the iPhone In January]]> Love it, hate it, or occasionally vomit because of it, you have to admit that Mirror's Edge was one of the more interesting games of the last few years. And now it's coming to the iPhone.

If you don't have any idea what I'm talking about, here's Mirror's Edge in a nutshell: Parkour, with bullets. Which is an unusually hearty mix! The few early screens show what looks like a 3D sidescroller/platformer, which means that the iPhone version is a sort of hybrid game, somewhere between the original and the fantastic 2D Flash version that EA posted for free. Either way: awesome.

Especially since this is one of the few types of games that could actually benefit from the iPhone's tilt-based controls, as opposed to most franchise translations, which see every last ounce of joy sucks from their essence by that cursed accelerometer, and that god-forsken panel of glass. [Kotaku]

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<![CDATA[Steve Jobs Approves Knocking Live Video App Personally]]> Normally whingeing gets you nowhere, but in a heartening turn of events, a developer's late-night email shot off to Steve Jobs yielded some surprising results.

Apple didn't approve of the use of a private API in Pointy Heads Software's Knocking Live Video app, which allows iPhone users to stream live video to each other over 3G and Wi-Fi. After pleading to Steve Jobs to reconsider their verdict, Apple got back to developer Brian Meehan the next morning, promising that his request was being taken seriously.

Three hours later, with the order reportedly coming "directly from the top," the Knocking Live Video was available on the App Store, where you can download it for free now. Until Apple sticks a forward-facing camera on the iPhone, it's not ideal for video chat, but as Jesus pointed out in his rant yesterday, Apple's likely biding its time until it can smell the video chat competition.

Meehan's gone public with his story, telling Ars Technica that "Apple told me they are listening, and truly care about their developers and getting it right," giving hope to developers railing against them on the Apple Rejected Me hate-site, and hope for anyone wishing to use a private API in an app. With Apple loosening its grip in this instance, we could be seeing a lot more interesting apps launching soon. [Ars Technica]

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<![CDATA[Augmented Reality Twitter App Shows You Exactly Where Your Friends Are Tweeting]]> Augmented reality Twitter isn't new to the App Store, but their official geolocation service is just a few weeks old. How? Hacks! Twitter 360 is the first augmented reality Twitter app to support the official API, and it looks fantastic.

Previously, the only way to grab location data from Twitter was to scrape through user profiles or to rely on some kind of third-party geodata service, with which Twitter users could upload their current locations as individual Tweets. It worked, sort of, but it was janky and awkward. Now that Twitter lets you embed your location in each tweet without taking up any characters, things are different.

Most new iPhone Twitter clients support the GPS tagging feature, so there's no shortage of location data to play with, and Twitter 360 is one of the first apps to really take advantage of it. You can basically watch your Twitter friends leave a trail of narcissistic word nuggets all over town in real time, rendered on a map or through your iPhone's camera. It's fascinating, if, you know, you're into loose acquaintances' latitudes and longitudes. (Which is an acceptable thing, in this 2009.)

Twitter 360 is $3 and only available for the iPhone 3GS, since a compass is necessary to properly orient the tweets on screen. And the app itself is executed well enough, though its function are fairly narrow—if you can stand to wait, I'm sure free multipurpose AR apps like Layar will get support for Twitter geolocation soon enough. [iTunes]

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<![CDATA[Video Calls Now Available On the iPhone]]> Be happy, because video calls are now legally available on the iPhone. Be sad, because it's one way only, so you won't be able to flash your naughty bits.

Fring—a free chat client for the iPhone that supports most standards—has been updated to support video conferencing on the iPhone, using Wi-Fi. It works on Fring to Fring, and Skype to Fring. Unfortunately, it's not bi-directional. You would be able to see whoever is calling you from a desktop, but you won't be able to transmit your image, even if you have the 3G videoconferencing kit. The reason is a physical one, according to the developer: The iPhone doesn't have a front camera, so you can't do face to face.

Which begs the question once again: When in the name of all that is good and chromed is Apple going to update the iPhone with a front camera and iChat AV? Given their push for videoconferencing on the desktop, the power in the current iPhone, and the efficiency of their iChat AV video codecs, it can't be far away. I hope. [iTunes App Store]

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<![CDATA[Gizmodo's Essential iPhone Apps: November '09 Edition]]> Each month, the best new iPhone apps—and some older ones—are considered for admission into Gizmodo's Essential iPhone Apps Directory. Who will join? Who will live? Who will die?

For the full directory of Gizmodo's Essential iPhone Apps, click here.

The Month's Best

As gathered from our weekly roundups.

If you hate hate hate galleries, click here for a single post.

Essential App Directory Inductees

This month was BOUNTIFUL, as we welcome seven (7!) new apps to the fold. Here are your new inductees:

I Am T-Pain: This app was fun when it first came out, but now that you can sing over your iPod library, it's priceless.

Waze: Because it's getting to be good enough to depend on (in a few areas), because it's free, and because their video-gamey plan to make the app better is totally charming.

Voices: Because when your iPhone isn't acting as a tool, it's a toy. And everyone loves some good voice modulation.

Snapture: Because full 3GS support, which Snapture recently added, was the only thing holding this app back from replacing the iPhone's camera completely.

ShopSavvy: Because any iPhone decent a good, free barcode scanning app.

Chorus: Because finding new apps is hard, y'all.

Jailbreak: Kirikae: Because without a solid task switcher like Kirikae, fantastic jailbreak app Backgrounder is kind of useless. With it, your iPhone is a full-fledged multitasking smartphone, finally. (Don't get defensive!)

And Farewell To...

Our current directory members are all safe this time around. But next month, expect hell. (Maybe!)

What counts as an essential iPhone app changes all the time, and so should our guide: If we've missed anything huge, or you've got a much better suggestion for a particular type of app, let us know, or say so in the comments. We'll be updating this thing pretty frequently, and a million Gizmodo readers can do a better job at sorting through the app mess than a single Gizmodo editor. Enjoy!

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<![CDATA[The Best Twitter Apps for iPhone and Android Just Got Better]]> Some of the best of Twitter apps just got a lot better with fresh updates—Tweetie 2.1 and Birdfeed 1.2 on the iPhone, and Twidroid 3.0 on Android. Here's what new and awesomer:

Birdfeed 1.2
The biggest change in Birdfeed 1.2 is geolocation using the official Twitter API, which embeds the location of a tweet as metadata, unlike previous Twitter app geolocation powers, which were workarounds. It's probably my favorite implementation since it's the dead simplest, with a tap adding location to any tweet. Also new and excellent is support for Flickr, designed in a fairly elegant way. Of course, there's a bunch of smaller tweaks too, and now it's only $3, down from $5. It's still my favorite looking/feeling Twitter app.

Tweetie 2.1
Tweetie 2.1 has a bunch of gut changes that add up to a better experience. The big things are that there's now native support for Twitter's new official retweets (love 'em or hate 'em) and Twitter lists. Also, in-app spam reporting (yay) and better geolocation using Twitter's official API. Free update, of course.

Twidroid 3.0
Android's most powerful Twitter app is a lot more usable now. The main thing for me is that it finally supports threaded conversations, so you can see what the hell people were replying to. In-app link and photo previews, new keyboard shortcuts, and lots of other smaller UI tweaks. For the future, plug-ins could be huge. The first one is Google Maps, which is nice to have. Oh, and it doesn't look like ass on the Droid anymore.

[Twidroid, Tweetie, Birdfeed]

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<![CDATA[Apple Rejected Me, a Site for Scorned App Developers]]> Apple Rejected Me reads like FML, but features stories from rejected app developers instead of inappropriate innuendoes dropped by "that uncle" at Thanksgiving. Got a beef with Apple's approval process? Sound off. [ARM, Thanks Matt.]

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<![CDATA[This Week's Best iPhone Apps]]> In this week's tentatively materialistic app roundup: Deals, scrutinized! Barcodes, scanned! Movies, thriftily rented! Magazines, digitized! Pac-Man, terrifyingly adapted to the road! The iPhone's camera, made less terrible! Turn-by-turn, discounted! Home screens, organized! And more...

To view the following gallery as a single page, click here

The Apps

This Weeks' iPhone News on Giz


A Thanksgiving Message From the iPhone

Opening Up a Sega Genesis Leads to a Genesis iPhone Dock, Naturally

This Is How Multitasking Should Work On the iPhone

iPhone and Android Are Taking Over the (Mobile) Internet

New Apple Ads Get In on the AT&T vs. Verizon Slapfest

The Dumb iPhone That Thinks It's a MacBook

Three-iPhone Ocarina Much More Expensive Than No-iPhone Ocarina

New Jailbroken iPhone Worm Wants Your Bank Details

This list is in no way definitive. If you've spotted a great app that hit the store this week, give us a heads up or, better yet, your firsthand impressions in the comments. And for even more apps: see our previous weekly roundups here, and check out our Favorite iPhone Apps Directory. Have a great weekend, everybody!

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<![CDATA[Stair Dismount iPhone Game Hands On (Verdict: Sadistic Fun)]]> The Stair Dismount iPhone game sent me back eight years to the time when I would waste hours sending the stickman tumbling down instead of working on my programming assignments. The iPhone game is that, with slightly better controls.

Its basic premise remains unchanged: select a part of a body, an angle, and then a level of power that you want to shove him down the stairs with. By varying the three, you get different types of tumbles, with the final goal being to hit as many parts of his person on the ground as hard as possible.

If you're sadistic and enjoy seeing ragdolls get hurt, this is the game for you. The injury process is made all the more fun by the added Facebook Connect feature Secret Exit put in. You can only choose your friend's default profile photo, which eliminates a lot of your friends that don't just use their faces, but still gets you fun results, as seen in the screenshots above.

Basically, you already know if you're the kind of person who would enjoy the game. Either you laugh at people getting hurt, or you don't. And Secret Exit tells me that, depending on sales of this game, they'll consider releasing Truck Dismount (the followup to Stair Dismount). That's undoubtedly just a ploy to get more sales, but this game is good enough as is to warrant a purchase.

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<![CDATA[Waze Turn-By-Turn App Lets You Play Pac-Man With Your Car]]> Free, crowd-sourced turn-by-turn app Waze might not navigate quite as well as the Navigons and Telenavs of the world, but it's got one killer feature that they don't: cherries, to chomp with your car.

The cherries (and various other icons) are part of Waze's new "Road Goodies" program, which essentially turns the navigation service—which has, by most counts, gotten a lot better over the past few months—into a simple point-gathering game. The point of these points? Well, the treasures are placed wherever there are gaps in Waze's map data:

For instance, if there's an area where we detect a disconnect in two streets on the map, we'll place a goodie over there in what we believe is the point of intersection. Then, when someone heads over to munch the 'goodie', it will solve the disconnect, telling the waze system that these two streets do indeed intersect.

The points don't get you anything outside of Waze, ahem, street cred, so this is basically just a big ploy by the company to extract free labor from their user base. Which is fine! Though I feel Waze should probably scatter a few di, for when people start driving into deadly ravines in the name of fake treasure.

The new version of Waze is live in the App Store and Android App Market right now. [iTunes]

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<![CDATA[CoPilot Live GPS App Is $20 During Thanksgiving Special]]> ALK is dropping the price of CoPilot Live North America from $35 down to $20, starting tomorrow. Since CoPilot was already our favorite non-subscription budget GPS app, this is nice to hear.

We're not sure when the sale ends—maybe ALK hasn't decided—but if you have at least a marginal interest in GPS apps for your iPhone or Android, it might be time to plunk down some cash for it. $20 ain't free, and CoPilot's looks sometimes verge on gaudy, but it's a competent, frequently updated app, and now a steal compared to even the cheapest subscription GPS app. [Android Version; iPhone Version; iTunes Link]

Update: This offer is extended until 9am Eastern Time on Tuesday, December 1st.

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<![CDATA[Stair Dismount Gloriously Tumbles Onto the iPhone Soon]]> Stair Dismount for the iPhone is a spiritual descendant of the Stair Dismount Porrasturvat game back in 2001/2002 where you try your hardest to launch a ragdoll as painfully as possible down a flight of stairs. It was brilliant.

The current iPhone version (not out yet, but supposedly will be by Thanksgiving) has a larger number of stairs and stair types, but seems to be a little slower in rendering the "falling" animation than its PC ancestor—probably because the emulator is running as well as the recording software. It still has the delicious crunching sound and wiggly ragdoll physics, which means we'll still be first in line to get this for our iPhones. [YouTube via TUAW]

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<![CDATA[iPhone Translation App Speaks Three Languages With Your Mouth]]> Somewhere on the App Store spectrum, between the travel phrasebooks and those apps that replace your mouth with a slightly weirder mouth, you'll find iLingual, an app that steals your lips, and uses them to speak three different languages.

Here's how it works: you snap a picture of a mouth—yours, your girlfriend's, or just a photo from a magazine—which iLingual then analyzes and converts for animation. Then, you choose a phrase from the app's 400-strong library, hold your iPhone over your mouth and there, you sort speak French, German or a little bit of Arabic, with a disconcertingly segmented, animated pair of lips. Félicitations!

This really shouldn't be more useful than a standard prerecorded phrasebook, but it definitely is. Nobody likes tourists, and the genius of iLingual is that by using it, you're making fun of yourself; you're giving people something—a small amount of your dignity, or if you're lucky, a laugh—in exchange for their help. iLingual is a sponsored app, so it's completely free. [iTunes]

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<![CDATA[This Is How Multitasking Should Work On the iPhone]]> In 2009, iPhone multitasking is a bit like apps were in the early jailbreak days. That is to say painfully, clearly possible, but simply not allowed. These jailbreak apps show how it could—and should—be done.

What you're seeing here is really the combination of two apps, standby jailbreak justifier and essential iPhone app Backgrounder, which lets your designate any app to run in the background, and new task switcher interface called Multifl0w. (There are other, more basic task switchers already, the most widespread being Kirikae) The new combo feels like magic: It's a little bit Android, a lotta bit Pre, and more importantly, an obvious improvement, at least on the speedier 3GS.

Granted, anyone who's used background knows that for the sake of your battery, you have to be careful how many apps you open, and how many you leave running. Honestly though? Every other smartphone manufacturer trusts their users to mind their own damn processes, which seems to work out pretty well. So, uh, when will we get this by default? OS 4.0? 5.0? Shut up, blogger?

You can give it a try now in jailbreak app manager Rock, and Cydia's on its way. Sadly, it's only free on a trial basis, after which it'll cost your five dollars. Backgrounder and Kirikae, though? They're still free, in all sense of the word. [MultiFl0w--Thanks, William!]

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<![CDATA[This Week's Best iPhone Apps]]> In this week's charmingly tawdry app roundup: Voices, creepily modulated! Annoying trips to Kinkos, averted! Cats, artfully superimposed! Photos, easily shared! iPhone speakers, blown! Call of Duty, iPhone'd! Google Maps, humiliated! Certifiably good games, discounted! And more...

To view as a single page, click here

Voices: There are a few voice modulation apps on the shelves of the App Store, but none has captured Jesus' heart like Voices:

Retro tape recorder and microphone, cute icons, simple touch interface, and sharing via Twitter, Facebook, and email, so you can spook everyone with that infernal Reverse Voice effect. For $1, it's impossible to resist.


Zosh: Signing things over email: a thing that is dumb. Zosh: a thing that makes that process much easier.

Zosh is a $3 app that allows you to sign attached documents on your iPhone. Basically, you forward the emailed document to Zosh from the iPhone's mail app, then you open the Zosh app to sign it (plus you can add a date and stuff).

I especially like this one because it's not just a good way to sign documents on the iPhone, it's a good way to sign documents in general. I mean seriously, who wants to scan their signature, or jitter one out in MS paint? One catch: it only supports PDFs for now, so convert or die.

CatPaint: Negative space, as defined in the eminent McFairlyshire Encyclopedia of Artistic Principles (1904): An area, perimeter or measurable expanse that lacks cats. And one of the first thing they teach to you any good art school is to fill it up, with cats. Facts! Enter CatPaint:

Cats can be added to preexisting photos or cat-scarce shots from the iPhone's camera, and either saved to your camera roll or sent via email. Using it takes a while to get used to: Once you've selected a cat from the app's animal palette and set the slider for size, each tap on the photo instantly splashes a new cat at the point of contact, which can't be edited, save for a temperamental shake-to-delete function.

It is the best thing, this app. A dollar.

Knocking: Live Pic Sharing: Uses server-side galleries to let you view photos in sync with other people, which you can send or flip through by "knocking." Ideal scenario: You're talking to your friend over the phone, you want to show him a gallery of pictures, you tell him to jump onto Knocking, and suddenly you're in control of his viewing experience. It pretty much works like that. Free.

Blower: Real Air: Can you guess what this one does? Really, no? Then you're probably a good candidate for spending money on it. For what it's worth—something?—Blower explores the iPhone's absurd novelty potential in a completely new way. From the reviews, a perfect description: "It feels like an ant blowing on you."

Call of Duty: The control scheme isn't perfect, and the price ($10) is high, but it's tough to argue with a Nazi Zombie shoot 'em up with the Call of Duty name. Protip: switch to the tilt controls, because the overlaid joystick is not good. (They never are!)

Magellan: It's a late entrant into a crowded field, and without extensive testing it's hard to recommend plunking down for Magellan RoadMate's $80 introductory price. That said, for Magellan devotees, which probably exist somewhere, RoadMate is great news.

FunMail: MMSes are a bit of a conundrum. Like, it's great that you can send pictures and sounds and all, but phones—even the iPhone—aren't exactly the best tools for creating media, so you usually end up sending some pretty basic stuff: pictures of puppies, brief voice recordings, hot nudez, etc. FunMail takes whatever you type and converts it into an MMS-able image, generally with some kind of punny adornment. Call someone an ass, and there's a picture of a donkey. Say you want to get coffee, and your recipient gets your message overlaid on a picture of a mug. It's earnestly cheesy and a lot of the images look like clipart, but this isn't always a bad thing. FunMail works over MMS, email or Facebook, and it's free.

Fit or Fugly: Rounding out our cr-appier selections for the week, an app that purports to measure your beauty according to some kind of mathematical equation. It's not a good way to actually tell if someone is attractive, nor is it a particularly well-executed app. It is, however, a good excuse to tell your friends that their faces are asymmetrical, which evokes surprisingly intense responses. Try it! (The face thing, not necessarily the app.)


Google Earth 2.0: You can create and store your own customized maps in the desktop version of Google Maps, and save them to your account—this is great for keeping running routes, sharing driving directions and the like. You can view them in the new version of Google Earth for the iPhone now, which is useful, and also sort of hilarious, since you can't even access them in the official Google Maps app. Sound silly? Welcome to the iPhone, y'all!

Konami Apps: Whooooole bunch good stuff discounted to $1 for a few weeks, including: Field Prowlers, Frogger, Metal Gear Solid Touch, Silent Hill: The Escape, Silent Scope, Krazy Kart Racing, DanceDanceRevolution S, DanceDanceRevolution S+ -Power Pros Touch. Decent stuff to take a look at, with a few gems—especially MGS:T.

This list is in no way definitive. If you've spotted a great app that hit the store this week, give us a heads up or, better yet, your firsthand impressions in the comments. And for even more apps: see our previous weekly roundups here, and check out our Favorite iPhone Apps Directory. Have a great weekend, everybody!

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