I remember the J2ME days when suddenly all us devs thought mobile gaming was the next big thing (a colleague of mine was sure the Ngage could destroy the GBA for good...)
Problem is, MOST CELLPHONE USERS DONT GIVE A DAMN ABOUT GAMING. Thats why only a few companies like Gameloft were able to make a biz on this (thanks to a lot of outsourcing BTW) and even they are moving towards more traditional venues, like the DS.
More so, no gamer I know thinks the touchscreen can or will ever replace a real pad.
Sorry Maclovers and Appletards, but the fact is that unless Apple makes a new console (Pippin anyone?) or a gaming-dedicated iPhone, this is all hype...
It is quite a big market, which I hope will continue to grow. The thing to think about is that the average iPhone/Touch user is going to spend $10.00 on a game, while a console gamer is going to spend $20.00 to $60.00.
I'm surprised you call the fact that not everyone who buys an iPhone will do so to play games an advantage. When that comes to moving units, it's a distinct disadvantage. Everyone who purchases a DS is going to be buying games, and feeding licensing dollars to Nintendo. I know quite a few iPhone owners who aren't interested in buying any games.
Sure it looks good for an iPhone game, but it still looks pretty crappy - no better than a DS. And I have no doubt that the controls will be frustrating.
The iPhone is fine for casual gaming - BubbleBobble, Scrabble and the like, but not for gaming gaming. Games like this offer a certain "wow-factor" but they don't ultimately deliver. For portable gaming, the PSP really can't be beat.
@kwellman: the only controls there could possibly be are on the touchscreen, obscuring the game. The controls could be fantastic for an iPhone and it wouldn't matter - there is no way that the controls on a game like this won't suck compared to anything with an analog stick and hardware buttons. Touchscreen might be fine for puzzle games or even RPG and RTS, but never for an FPS.
@Dillinger23: this doesn't look any better to me than Metroid did on the DS, and that was a first-gen DS title.
@Carlos Andres Cortes: I have an iPhone. I just didn't sign the Apple EULA that came with it requiring me to say that it was the best device ever for all things.
@wetworker: Oh my god, you are such an ignoramus. Don't you think that Apple would have the same chance of getting into the gaming industry as Microsoft did? I mean just look at their history of...bbwwahaha! I'm sorry. I just can't keep a straight face any longer. Ahhaha that's a good one...
Well, eventually there won't be dedicated mobile phones, mobile email, music players or portable game machines. Once electronics get cheap enough, they can all be shoved into one unit. It happened for desktop computers (the exception would be that there are still game consoles, but really, that has more to do with TVs vs. monitors). The inevitable long term solution for mobile devices is to have a flexible OS with a strong application development base that can be used for everything. Credit Apple for recognizing that.
And yeah, there will be peripherals if you want physical game controls.
06/22/09
I have an iPhone and a Bone in my pocket.
06/12/09
I remember the J2ME days when suddenly all us devs thought mobile gaming was the next big thing (a colleague of mine was sure the Ngage could destroy the GBA for good...)
Problem is, MOST CELLPHONE USERS DONT GIVE A DAMN ABOUT GAMING. Thats why only a few companies like Gameloft were able to make a biz on this (thanks to a lot of outsourcing BTW) and even they are moving towards more traditional venues, like the DS.
More so, no gamer I know thinks the touchscreen can or will ever replace a real pad.
Sorry Maclovers and Appletards, but the fact is that unless Apple makes a new console (Pippin anyone?) or a gaming-dedicated iPhone, this is all hype...
06/11/09
06/11/09
06/11/09
06/11/09
06/11/09
/sarcasm
06/11/09
06/11/09
06/11/09
06/11/09
06/11/09
06/11/09
06/11/09
The iPhone is fine for casual gaming - BubbleBobble, Scrabble and the like, but not for gaming gaming. Games like this offer a certain "wow-factor" but they don't ultimately deliver. For portable gaming, the PSP really can't be beat.
06/11/09
06/11/09
@Dillinger23: this doesn't look any better to me than Metroid did on the DS, and that was a first-gen DS title.
06/11/09
06/11/09
04/30/09
04/30/09
04/30/09
Two words: Oregon Trail.
And you were saying?
04/30/09
And yeah, there will be peripherals if you want physical game controls.
04/30/09
04/30/09
04/30/09
04/30/09
11/24/08
11/24/08
;)
11/24/08
3G ultimately means "third generation" and is not exclusive to cellphone networks.