-
nyu
NYU Student Creates Virtual Girlfriend—Shame She's Only 2D
Created with lonely people in mind, Drew Burrows' INBED is an "infrared-sensitive" light projected virtual girlfriend. A sexy brunette, she's got about three tricks up her sleeve—and she does all of them from a supine position. More » -
itp 2008
VoodooBuddy Combines Ancient Curses with Modern Technology
With the VoodooBuddy doll, you can finally stop wondering if your pin-pricks-in-effigy are all for naught. Just fire up the VoodooBuddy website, plug in your boss's (or ex, mother-in-law, etc.) contact info, grab the doll and poke away. Pricking certain places on the doll curses your target, who is notified of their plight via text message and e-mail. Be careful not to curse your enemy too much; if you overload the VoodooBuddy it will take your picture with its built-in camera, send it to your victim, and reverse the curses onto you. The doll was designed by Rodrigo de Benito and Zannah Marsh, two ITP students you clearly shouldn't upset. Great work, guys! [VoodooBuddy; ITP 2008] -
itp 2008
Simon Stabs Game Channels Your Inner Bishop
Remember that scene in Aliens with Bishop and the knife? ITP student Aram Chang made a nerve-racking game out of it. In Simon Stabs, you and your opponent take turns sticking a "knife" between your fingers, making a pattern that must be mimicked by the other guy, who then adds to it. You only have a few seconds to stab; one false move and you lose—hopefully just the game and not any fingers. I tested it out, and as you can see from the video, I'm no android. And I didn't even have the added pressure of Bill Paxton screaming like a sissy. In case you forgot how the pros do it, Bishop's clip is below. [Aram Chang; ITP 2008] More » -
itp 2008
Inventor Demos Soft Pneumatic Exoskeleton, a Good Getaway Suit
We caught a quick glimpse of the Soft Pneumatic Exoskeleton before, but here inventor Che-Wei Wang demonstrates it on himself, explaining how the system gives added power to limbs at key moments. He can power it with a mini scuba tank or one of those CO2 cartridge for pellet guns, but the usage is limited by the capacity of gas you can carry. Ideal scenarios he says include hard landings—dudes involved in "parkour" street jumping could use it to avoid ripping up their kneecaps. Wang says future applications include a memory mode, where a famous athlete wears it to capture some signature maneuver that some punkass non-athlete can then copy, just by donning the same model exoskeleton and jacking the software. How's that for Johnny Mnemonic meets The Matrix meets Bill and Ted's Excellent Adventure? [CWWang.com; ITP 2008] -
itp 2008
Full-Body Virtual Foosball Game Called Ukikit (Get It?)
The Wii-volution is in full effect at NYU's Interactive Telecommunications Program—a perfect example is this physical virtual foosball game called Ukikit. You Velcro a pink strap to your foot, and an iSight camera tracks its movement while a sonar sensor tracks your proximity. The data translates into swivel kicks and side-to-side slides in (almost) realtime. I loved playing it with inventor Thomas Chan almost as much as I enjoyed the "Moving Parts" virtual pinball game, but as you can see in the video, both the system and I both need a little more practice before we're perfect. [Ukikit; ITP 2008] -
itp 2008
Rope and Pulley DJ Machine: Move the Beat To Your Body
Today at NYU's Interactive Telecommunications Show, I discovered my next workout machine: Michael Chladil's Rope and Pulley. Seriously, gone are the elliptical and the rowing machine—I'm going to install this and do the silly dance you see above every day, until I'm at least as fit as any Wii could make me. More » -
itp 2008
Teste Touch: Deez Nuts Are Made for Ticklin'
The Teste Touch, a humongous pair of testicles swinging from the ceiling, were a big hit at NYU's ITP showcase tonight. As you can see in the video, the nuts are designed to reflect a real scrotum, expanding and contracting based on the outside environment. More » -
-
itp 2008
Virtual Pinball Game "Moving Parts" Addictive Even In Cooperation Mode
Today, when we visited NYU's Interactive Telecommunications Program spring 2008 show, we were immediately drawn to "Moving Parts," a crazy pinball game that's the brainchild and thesis of physical-interaction designer Daniel Soltis. It's made of real wood, with wooden buttons and plungers, but the board itself is empty, and stays that way. The game you see is merely a projection from above, but man does it feel real. More »
- 1
1-9 of 9 for "itp 2008"













